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optimize setBlockState
* Lithium: combined heightmap update --------- Co-authored-by: hayanesuru <hayanesuru@outlook.jp>
This commit is contained in:
@@ -0,0 +1,138 @@
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package net.caffeinemc.mods.lithium.common.world.chunk.heightmap;
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import net.minecraft.core.BlockPos;
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import net.minecraft.world.level.block.state.BlockState;
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import net.minecraft.world.level.chunk.LevelChunk;
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import net.minecraft.world.level.levelgen.Heightmap;
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import java.util.Objects;
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import java.util.function.Predicate;
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public final class CombinedHeightmapUpdate {
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public static void updateHeightmaps(Heightmap heightmap0, Heightmap heightmap1, Heightmap heightmap2, Heightmap heightmap3, LevelChunk worldChunk, final int x, final int y, final int z, BlockState state) {
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final int height0 = heightmap0.getFirstAvailable(x, z);
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final int height1 = heightmap1.getFirstAvailable(x, z);
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final int height2 = heightmap2.getFirstAvailable(x, z);
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final int height3 = heightmap3.getFirstAvailable(x, z);
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int heightmapsToUpdate = 4;
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if (y + 2 <= height0) {
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heightmap0 = null;
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heightmapsToUpdate--;
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}
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if (y + 2 <= height1) {
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heightmap1 = null;
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heightmapsToUpdate--;
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}
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if (y + 2 <= height2) {
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heightmap2 = null;
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heightmapsToUpdate--;
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}
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if (y + 2 <= height3) {
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heightmap3 = null;
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heightmapsToUpdate--;
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}
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if (heightmapsToUpdate == 0) {
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return;
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}
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Predicate<BlockState> blockPredicate0 = heightmap0 == null ? null : Objects.requireNonNull(heightmap0.isOpaque());
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Predicate<BlockState> blockPredicate1 = heightmap1 == null ? null : Objects.requireNonNull(heightmap1.isOpaque());
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Predicate<BlockState> blockPredicate2 = heightmap2 == null ? null : Objects.requireNonNull(heightmap2.isOpaque());
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Predicate<BlockState> blockPredicate3 = heightmap3 == null ? null : Objects.requireNonNull(heightmap3.isOpaque());
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if (heightmap0 != null) {
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if (blockPredicate0.test(state)) {
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if (y >= height0) {
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heightmap0.setHeight(x, z, y + 1);
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}
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heightmap0 = null;
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heightmapsToUpdate--;
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} else if (height0 != y + 1) {
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heightmap0 = null;
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heightmapsToUpdate--;
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}
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}
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if (heightmap1 != null) {
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if (blockPredicate1.test(state)) {
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if (y >= height1) {
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heightmap1.setHeight(x, z, y + 1);
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}
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heightmap1 = null;
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heightmapsToUpdate--;
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} else if (height1 != y + 1) {
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heightmap1 = null;
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heightmapsToUpdate--;
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}
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}
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if (heightmap2 != null) {
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if (blockPredicate2.test(state)) {
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if (y >= height2) {
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heightmap2.setHeight(x, z, y + 1);
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}
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heightmap2 = null;
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heightmapsToUpdate--;
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} else if (height2 != y + 1) {
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heightmap2 = null;
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heightmapsToUpdate--;
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}
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}
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if (heightmap3 != null) {
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if (blockPredicate3.test(state)) {
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if (y >= height3) {
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heightmap3.setHeight(x, z, y + 1);
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}
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heightmap3 = null;
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heightmapsToUpdate--;
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} else if (height3 != y + 1) {
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heightmap3 = null;
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heightmapsToUpdate--;
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}
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}
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if (heightmapsToUpdate == 0) {
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return;
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}
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BlockPos.MutableBlockPos mutable = new BlockPos.MutableBlockPos();
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int bottomY = worldChunk.getMinY();
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for (int searchY = y - 1; searchY >= bottomY && heightmapsToUpdate > 0; --searchY) {
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mutable.set(x, searchY, z);
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BlockState blockState = worldChunk.getBlockState(mutable);
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if (heightmap0 != null && blockPredicate0.test(blockState)) {
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heightmap0.setHeight(x, z, searchY + 1);
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heightmap0 = null;
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heightmapsToUpdate--;
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}
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if (heightmap1 != null && blockPredicate1.test(blockState)) {
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heightmap1.setHeight(x, z, searchY + 1);
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heightmap1 = null;
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heightmapsToUpdate--;
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}
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if (heightmap2 != null && blockPredicate2.test(blockState)) {
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heightmap2.setHeight(x, z, searchY + 1);
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heightmap2 = null;
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heightmapsToUpdate--;
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}
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if (heightmap3 != null && blockPredicate3.test(blockState)) {
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heightmap3.setHeight(x, z, searchY + 1);
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heightmap3 = null;
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heightmapsToUpdate--;
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}
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}
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if (heightmap0 != null) {
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heightmap0.setHeight(x, z, bottomY);
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}
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if (heightmap1 != null) {
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heightmap1.setHeight(x, z, bottomY);
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}
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if (heightmap2 != null) {
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heightmap2.setHeight(x, z, bottomY);
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}
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if (heightmap3 != null) {
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heightmap3.setHeight(x, z, bottomY);
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}
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}
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}
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