9
0
mirror of https://github.com/Winds-Studio/Leaf.git synced 2026-01-03 22:26:19 +00:00

Remove useless Event TriState async API

This commit is contained in:
Dreeam
2024-09-03 15:27:31 -04:00
parent edaef875d1
commit 143e40279a
87 changed files with 32 additions and 30 deletions

View File

@@ -0,0 +1,36 @@
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: nostalgic853 <yuu8583@proton.me>
Date: Sun, 20 Nov 2022 00:20:01 +0800
Subject: [PATCH] KeYi: Player Skull API
Original license: MIT
Original project: https://github.com/KeYiMC/KeYi
diff --git a/src/main/java/org/bukkit/entity/Player.java b/src/main/java/org/bukkit/entity/Player.java
index 66da298cb8ed2e53be10c23faf59b61b056e6530..d5df69a2e5b228545dfaaaa98ce88ec0da806315 100644
--- a/src/main/java/org/bukkit/entity/Player.java
+++ b/src/main/java/org/bukkit/entity/Player.java
@@ -3988,4 +3988,23 @@ public interface Player extends HumanEntity, Conversable, OfflinePlayer, PluginM
sendDeathScreen(message);
}
// Purpur end
+
+ // Leaf start - KeYi - Player Skull API
+ /**
+ * Get a skull item of a player.
+ * This method runs on main thread, which may freeze the server.
+ *
+ * @return A skull ItemStack of the player
+ */
+ ItemStack getSkull();
+
+ /**
+ * Get a skull item of a player.
+ * This method runs on main thread, which may freeze the server.
+ *
+ * @return A CompletableFuture of the skull ItemStack of the player
+ */
+ @Deprecated(forRemoval = true)
+ CompletableFuture<ItemStack> getSkullAsynchronously();
+ // Leaf end - KeYi
}