Files
KeYiMC/patches/server/0023-Optimized-getBiome-method.patch
2022-11-14 15:56:40 -05:00

124 lines
5.8 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: nostalgic853 <yuu8583@proton.me>
Date: Tue, 25 Oct 2022 00:28:35 +0800
Subject: [PATCH] Optimized getBiome method
Original license: MIT
Original project: https://github.com/fxmorin/carpet-fixes
Optimized the getBiome call to be 25% - 75% faster
This is a fully vanilla optimization.
diff --git a/src/main/java/net/minecraft/world/level/biome/BiomeManager.java b/src/main/java/net/minecraft/world/level/biome/BiomeManager.java
index 5695c5116c8a338b2e41aafcb2dc9f2146856970..aa65785ac89a876111e5f661e0b1db6650010475 100644
--- a/src/main/java/net/minecraft/world/level/biome/BiomeManager.java
+++ b/src/main/java/net/minecraft/world/level/biome/BiomeManager.java
@@ -14,6 +14,7 @@ public class BiomeManager {
private static final int ZOOM_MASK = 3;
private final BiomeManager.NoiseBiomeSource noiseBiomeSource;
private final long biomeZoomSeed;
+ private static final double maxOffset = 0.4500000001D; // KeYi
public BiomeManager(BiomeManager.NoiseBiomeSource storage, long seed) {
this.noiseBiomeSource = storage;
@@ -29,39 +30,68 @@ public class BiomeManager {
}
public Holder<Biome> getBiome(BlockPos pos) {
- int i = pos.getX() - 2;
- int j = pos.getY() - 2;
- int k = pos.getZ() - 2;
- int l = i >> 2;
- int m = j >> 2;
- int n = k >> 2;
- double d = (double)(i & 3) / 4.0D;
- double e = (double)(j & 3) / 4.0D;
- double f = (double)(k & 3) / 4.0D;
- int o = 0;
- double g = Double.POSITIVE_INFINITY;
-
- for(int p = 0; p < 8; ++p) {
- boolean bl = (p & 4) == 0;
- boolean bl2 = (p & 2) == 0;
- boolean bl3 = (p & 1) == 0;
- int q = bl ? l : l + 1;
- int r = bl2 ? m : m + 1;
- int s = bl3 ? n : n + 1;
- double h = bl ? d : d - 1.0D;
- double t = bl2 ? e : e - 1.0D;
- double u = bl3 ? f : f - 1.0D;
- double v = getFiddledDistance(this.biomeZoomSeed, q, r, s, h, t, u);
- if (g > v) {
- o = p;
- g = v;
+ // KeYi
+ int xMinus2 = pos.getX() - 2;
+ int yMinus2 = pos.getY() - 2;
+ int zMinus2 = pos.getZ() - 2;
+ int x = xMinus2 >> 2; // BlockPos to BiomePos
+ int y = yMinus2 >> 2;
+ int z = zMinus2 >> 2;
+ double quartX = (double) (xMinus2 & 3) / 4.0D; // quartLocal divided by 4
+ double quartY = (double) (yMinus2 & 3) / 4.0D; // 0/4, 1/4, 2/4, 3/4
+ double quartZ = (double) (zMinus2 & 3) / 4.0D; // [0, 0.25, 0.5, 0.75]
+ int smallestX = 0;
+ double smallestDist = Double.POSITIVE_INFINITY;
+ for (int biomeX = 0; biomeX < 8; ++biomeX) {
+ boolean everyOtherQuad = (biomeX & 4) == 0; // 1 1 1 1 0 0 0 0
+ boolean everyOtherPair = (biomeX & 2) == 0; // 1 1 0 0 1 1 0 0
+ boolean everyOther = (biomeX & 1) == 0; // 1 0 1 0 1 0 1 0
+ double quartXX = everyOtherQuad ? quartX : quartX - 1.0D; //[-1.0,-0.75,-0.5,-0.25,0.0,0.25,0.5,0.75]
+ double quartYY = everyOtherPair ? quartY : quartY - 1.0D;
+ double quartZZ = everyOther ? quartZ : quartZ - 1.0D;
+
+ //This code block is new
+ double maxQuartYY = 0.0D, maxQuartZZ = 0.0D;
+ if (biomeX != 0) {
+ maxQuartYY = Mth.square(Math.max(quartYY + maxOffset, Math.abs(quartYY - maxOffset)));
+ maxQuartZZ = Mth.square(Math.max(quartZZ + maxOffset, Math.abs(quartZZ - maxOffset)));
+ double maxQuartXX = Mth.square(Math.max(quartXX + maxOffset, Math.abs(quartXX - maxOffset)));
+ if (smallestDist < maxQuartXX + maxQuartYY + maxQuartZZ) continue;
}
- }
- int w = (o & 4) == 0 ? l : l + 1;
- int x = (o & 2) == 0 ? m : m + 1;
- int y = (o & 1) == 0 ? n : n + 1;
- return this.noiseBiomeSource.getNoiseBiome(w, x, y);
+ int xx = everyOtherQuad ? x : x + 1;
+ int yy = everyOtherPair ? y : y + 1;
+ int zz = everyOther ? z : z + 1;
+
+ //I transferred the code from method_38106 to here, so I could call continue halfway through
+ long seed = LinearCongruentialGenerator.next(this.biomeZoomSeed, xx);
+ seed = LinearCongruentialGenerator.next(seed, yy);
+ seed = LinearCongruentialGenerator.next(seed, zz);
+ seed = LinearCongruentialGenerator.next(seed, xx);
+ seed = LinearCongruentialGenerator.next(seed, yy);
+ seed = LinearCongruentialGenerator.next(seed, zz);
+ double offsetX = getFiddle(seed);
+ double sqrX = Mth.square(quartXX + offsetX);
+ if (biomeX != 0 && smallestDist < sqrX + maxQuartYY + maxQuartZZ) continue; //skip the rest of the loop
+ seed = LinearCongruentialGenerator.next(seed, this.biomeZoomSeed);
+ double offsetY = getFiddle(seed);
+ double sqrY = Mth.square(quartYY + offsetY);
+ if (biomeX != 0 && smallestDist < sqrX + sqrY + maxQuartZZ) continue; // skip the rest of the loop
+ seed = LinearCongruentialGenerator.next(seed, this.biomeZoomSeed);
+ double offsetZ = getFiddle(seed);
+ double biomeDist = sqrX + sqrY + Mth.square(quartZZ + offsetZ);
+
+ if (smallestDist > biomeDist) {
+ smallestX = biomeX;
+ smallestDist = biomeDist;
+ }
+ }
+ return this.noiseBiomeSource.getNoiseBiome(
+ (smallestX & 4) == 0 ? x : x + 1,
+ (smallestX & 2) == 0 ? y : y + 1,
+ (smallestX & 1) == 0 ? z : z + 1
+ );
+ // KeYi end
}
public Holder<Biome> getNoiseBiomeAtPosition(double x, double y, double z) {