Player Skull API
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57
patches/server/0021-Player-Skull-API.patch
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57
patches/server/0021-Player-Skull-API.patch
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@@ -0,0 +1,57 @@
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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: nostalgic853 <yuu8583@proton.me>
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Date: Sun, 20 Nov 2022 00:20:00 +0800
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Subject: [PATCH] Player Skull API
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diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
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index 2400d9d488259f73f4ae02fe06b107e5c470a7dd..cc98f5aca737bcf226626029f83b7ddae51b87cb 100644
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--- a/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
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+++ b/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
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@@ -26,6 +26,9 @@ import java.util.Optional;
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import java.util.Set;
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import java.util.UUID;
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import java.util.WeakHashMap;
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+import java.util.concurrent.CompletableFuture;
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+import java.util.concurrent.ExecutorService;
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+import java.util.concurrent.Executors;
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import java.util.logging.Level;
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import java.util.logging.Logger;
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import javax.annotation.Nullable;
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@@ -144,6 +147,7 @@ import org.bukkit.event.player.PlayerUnregisterChannelEvent;
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import org.bukkit.inventory.EquipmentSlot;
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import org.bukkit.inventory.InventoryView.Property;
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import org.bukkit.inventory.ItemStack;
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+import org.bukkit.inventory.meta.SkullMeta;
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import org.bukkit.map.MapCursor;
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import org.bukkit.map.MapView;
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import org.bukkit.metadata.MetadataValue;
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@@ -3103,4 +3107,28 @@ public class CraftPlayer extends CraftHumanEntity implements Player {
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this.getHandle().connection.send(packet);
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}
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// Purpur end
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+
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+ // KeYi start
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+ @Override
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+ public ItemStack getSkull() {
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+ ItemStack skull = new ItemStack(Material.PLAYER_HEAD, 1);
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+ SkullMeta meta = (SkullMeta) skull.getItemMeta();
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+
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+ meta.setOwningPlayer(this);
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+
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+ skull.setItemMeta(meta);
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+
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+ return skull;
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+ }
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+
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+ @Override
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+ public CompletableFuture<ItemStack> getSkullAsynchronously() {
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+ ExecutorService executorService = Executors.newCachedThreadPool();
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+
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+ CompletableFuture<ItemStack> future = (CompletableFuture<ItemStack>) executorService.submit(() -> getSkull());
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+ executorService.shutdown();
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+
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+ return future;
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+ }
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+ // KeYi end
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}
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