diff --git a/patches/server/0027-Async-path-processing.patch b/patches/removed/0027-Async-path-processing.patch similarity index 100% rename from patches/server/0027-Async-path-processing.patch rename to patches/removed/0027-Async-path-processing.patch diff --git a/patches/server/0028-Multithreaded-tracker.patch b/patches/removed/0028-Multithreaded-tracker.patch similarity index 100% rename from patches/server/0028-Multithreaded-tracker.patch rename to patches/removed/0028-Multithreaded-tracker.patch diff --git a/patches/server/0029-Reduce-work-done-by-game-event-system.patch b/patches/removed/0029-Reduce-work-done-by-game-event-system.patch similarity index 100% rename from patches/server/0029-Reduce-work-done-by-game-event-system.patch rename to patches/removed/0029-Reduce-work-done-by-game-event-system.patch diff --git a/patches/server/0030-Reduce-sensor-work.patch b/patches/removed/0030-Reduce-sensor-work.patch similarity index 100% rename from patches/server/0030-Reduce-sensor-work.patch rename to patches/removed/0030-Reduce-sensor-work.patch diff --git a/patches/server/0031-Use-cached-pool-for-mob-spawning-executor.patch b/patches/server/0027-Use-cached-pool-for-mob-spawning-executor.patch similarity index 100% rename from patches/server/0031-Use-cached-pool-for-mob-spawning-executor.patch rename to patches/server/0027-Use-cached-pool-for-mob-spawning-executor.patch