Files
KaiijuMC/patches/server/0015-Toggle-tick-level-when-empty.patch
2023-06-21 17:49:21 +02:00

36 lines
2.1 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: "Sofiane H. Djerbi" <46628754+kugge@users.noreply.github.com>
Date: Thu, 4 May 2023 19:53:33 +0300
Subject: [PATCH] Toggle tick level when empty
diff --git a/src/main/java/dev/kaiijumc/kaiiju/KaiijuWorldConfig.java b/src/main/java/dev/kaiijumc/kaiiju/KaiijuWorldConfig.java
index 72bcf8e35593bb54079b6cbd9238acdcd43c3e46..9802039d34eb1717b712c9041fd9f602fccae236 100644
--- a/src/main/java/dev/kaiijumc/kaiiju/KaiijuWorldConfig.java
+++ b/src/main/java/dev/kaiijumc/kaiiju/KaiijuWorldConfig.java
@@ -154,9 +154,11 @@ public class KaiijuWorldConfig {
public boolean fixVoidTrading = true;
public boolean optimizeHoppers = true;
+ public boolean tickWhenEmpty = true;
private void gameplaySettings() {
fixVoidTrading = getBoolean("gameplay.fix-void-trading", fixVoidTrading);
optimizeHoppers = getBoolean("gameplay.optimize-hoppers", optimizeHoppers);
+ tickWhenEmpty = getBoolean("gameplay.tick-when-empty", tickWhenEmpty);
}
}
diff --git a/src/main/java/net/minecraft/server/level/ServerLevel.java b/src/main/java/net/minecraft/server/level/ServerLevel.java
index 7f39e36037d55278d15399196459e51b885c5d1e..66509fa23bfcde70abd3917eb774cf48d5d6da93 100644
--- a/src/main/java/net/minecraft/server/level/ServerLevel.java
+++ b/src/main/java/net/minecraft/server/level/ServerLevel.java
@@ -798,7 +798,7 @@ public class ServerLevel extends Level implements WorldGenLevel {
timings.doSounds.stopTiming(); // Spigot
regionizedWorldData.setHandlingTick(false); // Folia - regionised ticking
gameprofilerfiller.pop();
- boolean flag = true || !this.players.isEmpty() || !this.getForcedChunks().isEmpty(); // CraftBukkit - this prevents entity cleanup, other issues on servers with no players
+ boolean flag = kaiijuConfig.tickWhenEmpty || !this.players.isEmpty() || !this.getForcedChunks().isEmpty(); // CraftBukkit - this prevents entity cleanup, other issues on servers with no players // Kaiiju - i don't think so
if (flag) {
this.resetEmptyTime();