Files
KaiijuMC/patches/server/0019-Toggle-shared-random-for-players.patch
Sofiane H. Djerbi 042f11d759 Linear flusher (#88)
* Linear flusher

* Use a queue & a single thread

* Customizable flusher thread number

* Use try statements
2023-08-07 03:04:31 +02:00

38 lines
1.9 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: "Sofiane H. Djerbi" <46628754+kugge@users.noreply.github.com>
Date: Thu, 11 May 2023 17:12:34 +0300
Subject: [PATCH] Toggle shared random for players
diff --git a/src/main/java/dev/kaiijumc/kaiiju/KaiijuConfig.java b/src/main/java/dev/kaiijumc/kaiiju/KaiijuConfig.java
index 778de435ca3c13ccc2f2d86030e3529436a2d945..cac747a46cccf8b115917a72340e9b81e7a437c9 100644
--- a/src/main/java/dev/kaiijumc/kaiiju/KaiijuConfig.java
+++ b/src/main/java/dev/kaiijumc/kaiiju/KaiijuConfig.java
@@ -216,8 +216,10 @@ public class KaiijuConfig {
}
public static String serverModName = "Kaiiju";
+ public static boolean sharedRandomForPlayers = true;
private static void gameplaySettings() {
serverModName = getString("gameplay.server-mod-name", serverModName);
+ sharedRandomForPlayers = getBoolean("gameplay.shared-random-for-players", sharedRandomForPlayers);
}
}
diff --git a/src/main/java/net/minecraft/world/entity/Entity.java b/src/main/java/net/minecraft/world/entity/Entity.java
index ee15661227754149164893d6acf678d13b2e1b27..0c50b516d0ff1c2812a877b57148f01861f8027f 100644
--- a/src/main/java/net/minecraft/world/entity/Entity.java
+++ b/src/main/java/net/minecraft/world/entity/Entity.java
@@ -566,6 +566,11 @@ public abstract class Entity implements Nameable, EntityAccess, CommandSource {
this.bb = Entity.INITIAL_AABB;
this.stuckSpeedMultiplier = Vec3.ZERO;
this.nextStep = 1.0F;
+ // Kaiiju start - Toggle shared random for players
+ if (!dev.kaiijumc.kaiiju.KaiijuConfig.sharedRandomForPlayers && this instanceof Player)
+ this.random = RandomSource.create();
+ else
+ // Kaiiju end
this.random = SHARED_RANDOM; // Paper
this.remainingFireTicks = -this.getFireImmuneTicks();
this.fluidHeight = new Object2DoubleArrayMap(2);