Files
KaiijuMC/patches/removed/0032-Fix-visual-respawn-issue.patch
2023-06-26 00:01:38 +02:00

19 lines
1.3 KiB
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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: "Sofiane H. Djerbi" <46628754+kugge@users.noreply.github.com>
Date: Wed, 21 Jun 2023 04:15:44 +0300
Subject: [PATCH] Fix visual respawn issue
diff --git a/src/main/java/net/minecraft/world/entity/LivingEntity.java b/src/main/java/net/minecraft/world/entity/LivingEntity.java
index 10c7f5c6fc0e5cb8aafbe125dd68635a37b7b1b9..6f589e7e4bbed0b2fa87403c86f18d36672cf1d0 100644
--- a/src/main/java/net/minecraft/world/entity/LivingEntity.java
+++ b/src/main/java/net/minecraft/world/entity/LivingEntity.java
@@ -633,6 +633,7 @@ public abstract class LivingEntity extends Entity implements Attackable {
++this.deathTime;
if (this.deathTime >= 20 && !this.level().isClientSide() && !this.isRemoved() && !this.broadcastedDeath) { // Folia - region threading
this.level().broadcastEntityEvent(this, (byte) 60);
+ this.broadcastedDeath = true; // Kaiiju - Fix respawn issue / Visual bug
if (!(this instanceof ServerPlayer)) this.remove(Entity.RemovalReason.KILLED); // Folia - region threading - don't remove, we want the tick scheduler to be running
if ((this instanceof ServerPlayer)) this.unRide(); // Folia - region threading - unmount player when dead
}