From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001 From: "Sofiane H. Djerbi" <46628754+kugge@users.noreply.github.com> Date: Thu, 4 May 2023 19:53:33 +0300 Subject: [PATCH] Toggle tick level when empty diff --git a/src/main/java/dev/kaiijumc/kaiiju/KaiijuWorldConfig.java b/src/main/java/dev/kaiijumc/kaiiju/KaiijuWorldConfig.java index 2624e074e0a14f5e05aca8fa910b5e5d71f320a9..b674bad0ace0aba53f1f3e76e6c891421aaac2a5 100644 --- a/src/main/java/dev/kaiijumc/kaiiju/KaiijuWorldConfig.java +++ b/src/main/java/dev/kaiijumc/kaiiju/KaiijuWorldConfig.java @@ -149,10 +149,12 @@ public class KaiijuWorldConfig { public boolean shulkerBoxDropContentsWhenDestroyed = true; public boolean fixVoidTrading = true; public boolean optimizeHoppers = true; + public boolean tickWhenEmpty = true; private void gameplaySettings() { shulkerBoxDropContentsWhenDestroyed = getBoolean("gameplay.shulker-box-drop-contents-when-destroyed", shulkerBoxDropContentsWhenDestroyed); fixVoidTrading = getBoolean("gameplay.fix-void-trading", fixVoidTrading); optimizeHoppers = getBoolean("gameplay.optimize-hoppers", optimizeHoppers); + tickWhenEmpty = getBoolean("gameplay.tick-when-empty", tickWhenEmpty); } } \ No newline at end of file diff --git a/src/main/java/net/minecraft/server/level/ServerLevel.java b/src/main/java/net/minecraft/server/level/ServerLevel.java index 92cc38353d25f3749186dbc062402c9bafb25fca..2fcd607c8200ca88e8f56cbe26c275915d3bc74d 100644 --- a/src/main/java/net/minecraft/server/level/ServerLevel.java +++ b/src/main/java/net/minecraft/server/level/ServerLevel.java @@ -743,7 +743,7 @@ public class ServerLevel extends Level implements WorldGenLevel { timings.doSounds.stopTiming(); // Spigot regionizedWorldData.setHandlingTick(false); // Folia - regionised ticking gameprofilerfiller.pop(); - boolean flag = true || !this.players.isEmpty() || !this.getForcedChunks().isEmpty(); // CraftBukkit - this prevents entity cleanup, other issues on servers with no players + boolean flag = kaiijuConfig.tickWhenEmpty || !this.players.isEmpty() || !this.getForcedChunks().isEmpty(); // CraftBukkit - this prevents entity cleanup, other issues on servers with no players // Kaiiju - i don't think so if (flag) { this.resetEmptyTime();