From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001 From: peaches94 Date: Mon, 24 Jul 2023 19:39:54 +0300 Subject: [PATCH] Async path processing diff --git a/src/main/java/dev/kaiijumc/kaiiju/KaiijuConfig.java b/src/main/java/dev/kaiijumc/kaiiju/KaiijuConfig.java index c0432bb14df86fe070c90deb33aa8c535cfe46f3..7ae19ea532ee0d15774466899d33cb1f130bd9a7 100644 --- a/src/main/java/dev/kaiijumc/kaiiju/KaiijuConfig.java +++ b/src/main/java/dev/kaiijumc/kaiiju/KaiijuConfig.java @@ -12,6 +12,7 @@ import org.bukkit.configuration.file.YamlConfiguration; import java.io.File; import java.io.IOException; +import java.lang.Math; import java.lang.reflect.InvocationTargetException; import java.lang.reflect.Method; import java.lang.reflect.Modifier; @@ -217,11 +218,25 @@ public class KaiijuConfig { public static boolean disableVanishApi = false; public static boolean disablePlayerStats = false; public static boolean disableArmSwingEvent = false; + public static boolean asyncPathProcessing = false; + public static int asyncPathProcessingMaxThreads = 0; + public static int asyncPathProcessingKeepalive = 60; private static void optimizationSettings() { disableVanishApi = getBoolean("optimization.disable-vanish-api", disableVanishApi); disablePlayerStats = getBoolean("optimization.disable-player-stats", disablePlayerStats); disableArmSwingEvent = getBoolean("optimization.disable-arm-swing-event", disableArmSwingEvent); + asyncPathProcessing = getBoolean("optimization.async-path-processing.enable", asyncPathProcessing); + asyncPathProcessingMaxThreads = getInt("optimization.async-path-processing.max-threads", asyncPathProcessingMaxThreads); + asyncPathProcessingKeepalive = getInt("optimization.async-path-processing.keepalive", asyncPathProcessingKeepalive); + if (asyncPathProcessingMaxThreads < 0) + asyncPathProcessingMaxThreads = Math.max(Runtime.getRuntime().availableProcessors() + asyncPathProcessingMaxThreads, 1); + else if (asyncPathProcessingMaxThreads == 0) + asyncPathProcessingMaxThreads = Math.max(Runtime.getRuntime().availableProcessors() / 4, 1); + if (!asyncPathProcessing) + asyncPathProcessingMaxThreads = 0; + else + log(Level.INFO, "Using " + asyncPathProcessingMaxThreads + " threads for Async Pathfinding"); } public static String serverModName = "Kaiiju"; diff --git a/src/main/java/dev/kaiijumc/kaiiju/path/AsyncPath.java b/src/main/java/dev/kaiijumc/kaiiju/path/AsyncPath.java new file mode 100644 index 0000000000000000000000000000000000000000..6b91852238f80d236fc44f766b115267fd7b0e7f --- /dev/null +++ b/src/main/java/dev/kaiijumc/kaiiju/path/AsyncPath.java @@ -0,0 +1,287 @@ +package dev.kaiijumc.kaiiju.path; + +import net.minecraft.core.BlockPos; +import net.minecraft.world.entity.Entity; +import net.minecraft.world.level.pathfinder.Node; +import net.minecraft.world.level.pathfinder.Path; +import net.minecraft.world.phys.Vec3; +import org.jetbrains.annotations.NotNull; +import org.jetbrains.annotations.Nullable; + +import java.util.ArrayList; +import java.util.List; +import java.util.Set; +import java.util.function.Supplier; + +/** + * i'll be using this to represent a path that not be processed yet! + */ +public class AsyncPath extends Path { + + /** + * marks whether this async path has been processed + */ + private volatile boolean processed = false; + + /** + * runnables waiting for this to be processed + */ + private final List postProcessing = new ArrayList<>(0); + + /** + * a list of positions that this path could path towards + */ + private final Set positions; + + /** + * the supplier of the real processed path + */ + private final Supplier pathSupplier; + + /* + * Processed values + */ + + /** + * this is a reference to the nodes list in the parent `Path` object + */ + private final List nodes; + /** + * the block we're trying to path to + * + * while processing, we have no idea where this is so consumers of `Path` should check that the path is processed before checking the target block + */ + private @Nullable BlockPos target; + /** + * how far we are to the target + * + * while processing, the target could be anywhere but theoretically we're always "close" to a theoretical target so default is 0 + */ + private float distToTarget = 0; + /** + * whether we can reach the target + * + * while processing, we can always theoretically reach the target so default is true + */ + private boolean canReach = true; + + public AsyncPath(@NotNull List emptyNodeList, @NotNull Set positions, @NotNull Supplier pathSupplier) { + //noinspection ConstantConditions + super(emptyNodeList, null, false); + + this.nodes = emptyNodeList; + this.positions = positions; + this.pathSupplier = pathSupplier; + + AsyncPathProcessor.queue(this); + } + + @Override + public boolean isProcessed() { + return this.processed; + } + + /** + * returns the future representing the processing state of this path + */ + public synchronized void postProcessing(@NotNull Runnable runnable) { + if (this.processed) { + runnable.run(); + } else { + this.postProcessing.add(runnable); + } + } + + /** + * an easy way to check if this processing path is the same as an attempted new path + * + * @param positions - the positions to compare against + * @return true if we are processing the same positions + */ + public boolean hasSameProcessingPositions(final Set positions) { + if (this.positions.size() != positions.size()) { + return false; + } + + return this.positions.containsAll(positions); + } + + /** + * starts processing this path + */ + public synchronized void process() { + if (this.processed) { + return; + } + + final Path bestPath = this.pathSupplier.get(); + + this.nodes.addAll(bestPath.nodes); // we mutate this list to reuse the logic in Path + this.target = bestPath.getTarget(); + this.distToTarget = bestPath.getDistToTarget(); + this.canReach = bestPath.canReach(); + + this.processed = true; + + for (Runnable runnable : this.postProcessing) { + runnable.run(); + } + } + + /** + * if this path is accessed while it hasn't processed, just process it in-place + */ + private void checkProcessed() { + if (!this.processed) { + this.process(); + } + } + + /* + * overrides we need for final fields that we cannot modify after processing + */ + + @Override + public @NotNull BlockPos getTarget() { + this.checkProcessed(); + + return this.target; + } + + @Override + public float getDistToTarget() { + this.checkProcessed(); + + return this.distToTarget; + } + + @Override + public boolean canReach() { + this.checkProcessed(); + + return this.canReach; + } + + /* + * overrides to ensure we're processed first + */ + + @Override + public boolean isDone() { + return this.isProcessed() && super.isDone(); + } + + @Override + public void advance() { + this.checkProcessed(); + + super.advance(); + } + + @Override + public boolean notStarted() { + this.checkProcessed(); + + return super.notStarted(); + } + + @Nullable + @Override + public Node getEndNode() { + this.checkProcessed(); + + return super.getEndNode(); + } + + @Override + public Node getNode(int index) { + this.checkProcessed(); + + return super.getNode(index); + } + + @Override + public void truncateNodes(int length) { + this.checkProcessed(); + + super.truncateNodes(length); + } + + @Override + public void replaceNode(int index, Node node) { + this.checkProcessed(); + + super.replaceNode(index, node); + } + + @Override + public int getNodeCount() { + this.checkProcessed(); + + return super.getNodeCount(); + } + + @Override + public int getNextNodeIndex() { + this.checkProcessed(); + + return super.getNextNodeIndex(); + } + + @Override + public void setNextNodeIndex(int nodeIndex) { + this.checkProcessed(); + + super.setNextNodeIndex(nodeIndex); + } + + @Override + public Vec3 getEntityPosAtNode(Entity entity, int index) { + this.checkProcessed(); + + return super.getEntityPosAtNode(entity, index); + } + + @Override + public BlockPos getNodePos(int index) { + this.checkProcessed(); + + return super.getNodePos(index); + } + + @Override + public Vec3 getNextEntityPos(Entity entity) { + this.checkProcessed(); + + return super.getNextEntityPos(entity); + } + + @Override + public BlockPos getNextNodePos() { + this.checkProcessed(); + + return super.getNextNodePos(); + } + + @Override + public Node getNextNode() { + this.checkProcessed(); + + return super.getNextNode(); + } + + @Nullable + @Override + public Node getPreviousNode() { + this.checkProcessed(); + + return super.getPreviousNode(); + } + + @Override + public boolean hasNext() { + this.checkProcessed(); + + return super.hasNext(); + } +} diff --git a/src/main/java/dev/kaiijumc/kaiiju/path/AsyncPathProcessor.java b/src/main/java/dev/kaiijumc/kaiiju/path/AsyncPathProcessor.java new file mode 100644 index 0000000000000000000000000000000000000000..2a54fa6d733cb5d406fd218161448197515be7fb --- /dev/null +++ b/src/main/java/dev/kaiijumc/kaiiju/path/AsyncPathProcessor.java @@ -0,0 +1,53 @@ +package dev.kaiijumc.kaiiju.path; + +import com.google.common.util.concurrent.ThreadFactoryBuilder; + +import dev.kaiijumc.kaiiju.KaiijuConfig; +import net.minecraft.world.level.pathfinder.Path; +import net.minecraft.world.entity.Entity; + +import org.jetbrains.annotations.NotNull; +import org.jetbrains.annotations.Nullable; + +import java.util.concurrent.*; +import java.util.function.Consumer; + +/** + * used to handle the scheduling of async path processing + */ +public class AsyncPathProcessor { + + private static final Executor pathProcessingExecutor = new ThreadPoolExecutor( + 1, + KaiijuConfig.asyncPathProcessingMaxThreads, + KaiijuConfig.asyncPathProcessingKeepalive, TimeUnit.SECONDS, + new LinkedBlockingQueue<>(), + new ThreadFactoryBuilder() + .setNameFormat("petal-path-processor-%d") + .setPriority(Thread.NORM_PRIORITY - 2) + .build() + ); + + protected static CompletableFuture queue(@NotNull AsyncPath path) { + return CompletableFuture.runAsync(path::process, pathProcessingExecutor); + } + + /** + * takes a possibly unprocessed path, and waits until it is completed + * the consumer will be immediately invoked if the path is already processed + * the consumer will always be called on the main thread + * + * @param entity affected entity + * @param path a path to wait on + * @param afterProcessing a consumer to be called + */ + public static void awaitProcessing(Entity entity, @Nullable Path path, Consumer<@Nullable Path> afterProcessing) { + if (path != null && !path.isProcessed() && path instanceof AsyncPath asyncPath) { + asyncPath.postProcessing(() -> + entity.getBukkitEntity().taskScheduler.schedule(nmsEntity -> afterProcessing.accept(path),null, 1) + ); + } else { + afterProcessing.accept(path); + } + } +} diff --git a/src/main/java/dev/kaiijumc/kaiiju/path/NodeEvaluatorCache.java b/src/main/java/dev/kaiijumc/kaiiju/path/NodeEvaluatorCache.java new file mode 100644 index 0000000000000000000000000000000000000000..3213fed7cea3ebfc364f4d6603b95f4263222c76 --- /dev/null +++ b/src/main/java/dev/kaiijumc/kaiiju/path/NodeEvaluatorCache.java @@ -0,0 +1,45 @@ +package dev.kaiijumc.kaiiju.path; + +import net.minecraft.world.level.pathfinder.NodeEvaluator; + +import org.apache.commons.lang.Validate; +import org.jetbrains.annotations.NotNull; + +import java.util.Map; +import java.util.Queue; +import java.util.concurrent.ConcurrentHashMap; +import java.util.concurrent.ConcurrentLinkedQueue; + +public class NodeEvaluatorCache { + private static final Map> threadLocalNodeEvaluators = new ConcurrentHashMap<>(); + private static final Map nodeEvaluatorToGenerator = new ConcurrentHashMap<>(); + + private static @NotNull Queue getQueueForFeatures(@NotNull NodeEvaluatorFeatures nodeEvaluatorFeatures) { + return threadLocalNodeEvaluators.computeIfAbsent(nodeEvaluatorFeatures, (key) -> new ConcurrentLinkedQueue<>()); + } + + public static @NotNull NodeEvaluator takeNodeEvaluator(@NotNull NodeEvaluatorGenerator generator, @NotNull NodeEvaluator localNodeEvaluator) { + final NodeEvaluatorFeatures nodeEvaluatorFeatures = NodeEvaluatorFeatures.fromNodeEvaluator(localNodeEvaluator); + NodeEvaluator nodeEvaluator = getQueueForFeatures(nodeEvaluatorFeatures).poll(); + + if (nodeEvaluator == null) { + nodeEvaluator = generator.generate(nodeEvaluatorFeatures); + } + + nodeEvaluatorToGenerator.put(nodeEvaluator, generator); + + return nodeEvaluator; + } + + public static void returnNodeEvaluator(@NotNull NodeEvaluator nodeEvaluator) { + final NodeEvaluatorGenerator generator = nodeEvaluatorToGenerator.remove(nodeEvaluator); + Validate.notNull(generator, "NodeEvaluator already returned"); + + final NodeEvaluatorFeatures nodeEvaluatorFeatures = NodeEvaluatorFeatures.fromNodeEvaluator(nodeEvaluator); + getQueueForFeatures(nodeEvaluatorFeatures).offer(nodeEvaluator); + } + + public static void removeNodeEvaluator(@NotNull NodeEvaluator nodeEvaluator) { + nodeEvaluatorToGenerator.remove(nodeEvaluator); + } +} diff --git a/src/main/java/dev/kaiijumc/kaiiju/path/NodeEvaluatorFeatures.java b/src/main/java/dev/kaiijumc/kaiiju/path/NodeEvaluatorFeatures.java new file mode 100644 index 0000000000000000000000000000000000000000..446de8628ccd319a4404e07212dde1cf06241951 --- /dev/null +++ b/src/main/java/dev/kaiijumc/kaiiju/path/NodeEvaluatorFeatures.java @@ -0,0 +1,21 @@ +package dev.kaiijumc.kaiiju.path; + +import net.minecraft.world.level.pathfinder.NodeEvaluator; +import net.minecraft.world.level.pathfinder.SwimNodeEvaluator; + +public record NodeEvaluatorFeatures(NodeEvaluatorType type, + boolean canPassDoors, + boolean canFloat, + boolean canWalkOverFences, + boolean canOpenDoors, + boolean allowBreaching) { + public static NodeEvaluatorFeatures fromNodeEvaluator(NodeEvaluator nodeEvaluator) { + NodeEvaluatorType type = NodeEvaluatorType.fromNodeEvaluator(nodeEvaluator); + boolean canPassDoors = nodeEvaluator.canPassDoors(); + boolean canFloat = nodeEvaluator.canFloat(); + boolean canWalkOverFences = nodeEvaluator.canWalkOverFences(); + boolean canOpenDoors = nodeEvaluator.canOpenDoors(); + boolean allowBreaching = nodeEvaluator instanceof SwimNodeEvaluator swimNodeEvaluator && swimNodeEvaluator.allowBreaching; + return new NodeEvaluatorFeatures(type, canPassDoors, canFloat, canWalkOverFences, canOpenDoors, allowBreaching); + } +} diff --git a/src/main/java/dev/kaiijumc/kaiiju/path/NodeEvaluatorGenerator.java b/src/main/java/dev/kaiijumc/kaiiju/path/NodeEvaluatorGenerator.java new file mode 100644 index 0000000000000000000000000000000000000000..d4646df5004d9df78992bf849a759cc6781c069d --- /dev/null +++ b/src/main/java/dev/kaiijumc/kaiiju/path/NodeEvaluatorGenerator.java @@ -0,0 +1,10 @@ +package dev.kaiijumc.kaiiju.path; + +import net.minecraft.world.level.pathfinder.NodeEvaluator; +import org.jetbrains.annotations.NotNull; + +public interface NodeEvaluatorGenerator { + + @NotNull NodeEvaluator generate(NodeEvaluatorFeatures nodeEvaluatorFeatures); + +} \ No newline at end of file diff --git a/src/main/java/dev/kaiijumc/kaiiju/path/NodeEvaluatorType.java b/src/main/java/dev/kaiijumc/kaiiju/path/NodeEvaluatorType.java new file mode 100644 index 0000000000000000000000000000000000000000..130d61324679c8600faa52255f3ad99f3a6778e8 --- /dev/null +++ b/src/main/java/dev/kaiijumc/kaiiju/path/NodeEvaluatorType.java @@ -0,0 +1,17 @@ +package dev.kaiijumc.kaiiju.path; + +import net.minecraft.world.level.pathfinder.*; + +public enum NodeEvaluatorType { + WALK, + SWIM, + AMPHIBIOUS, + FLY; + + public static NodeEvaluatorType fromNodeEvaluator(NodeEvaluator nodeEvaluator) { + if (nodeEvaluator instanceof SwimNodeEvaluator) return SWIM; + if (nodeEvaluator instanceof FlyNodeEvaluator) return FLY; + if (nodeEvaluator instanceof AmphibiousNodeEvaluator) return AMPHIBIOUS; + return WALK; + } +} diff --git a/src/main/java/net/minecraft/world/entity/Mob.java b/src/main/java/net/minecraft/world/entity/Mob.java index a21edc7df32a59a6cb1af3865d2ce35f72cf8afc..e9d4722f65c6fe6fd867d5af399c6bb8df3218d8 100644 --- a/src/main/java/net/minecraft/world/entity/Mob.java +++ b/src/main/java/net/minecraft/world/entity/Mob.java @@ -294,6 +294,7 @@ public abstract class Mob extends LivingEntity implements Targeting { @Nullable @Override public LivingEntity getTarget() { + if (Thread.currentThread().getName().contains("petal-path-processor")) return this.target; // Kaiiju - Don't reset target when async pathfinding! // Folia start - region threading if (this.target != null && (!io.papermc.paper.util.TickThread.isTickThreadFor(this.target) || this.target.isRemoved())) { this.target = null; diff --git a/src/main/java/net/minecraft/world/entity/ai/behavior/AcquirePoi.java b/src/main/java/net/minecraft/world/entity/ai/behavior/AcquirePoi.java index 8f8b29f80d1573981ccffd207dd6e0941e71a352..501cb2a9fed1eaa2be529e9118827032cd7e0302 100644 --- a/src/main/java/net/minecraft/world/entity/ai/behavior/AcquirePoi.java +++ b/src/main/java/net/minecraft/world/entity/ai/behavior/AcquirePoi.java @@ -68,6 +68,40 @@ public class AcquirePoi { io.papermc.paper.util.PoiAccess.findNearestPoiPositions(poiManager, poiPredicate, predicate2, entity.blockPosition(), 48, 48*48, PoiManager.Occupancy.HAS_SPACE, false, 5, poiposes); Set, BlockPos>> set = new java.util.HashSet<>(poiposes); // Paper end - optimise POI access + // Kaiiju start - petal - Async path processing + if (dev.kaiijumc.kaiiju.KaiijuConfig.asyncPathProcessing) { + // await on path async + Path possiblePath = findPathToPois(entity, set); + + // wait on the path to be processed + dev.kaiijumc.kaiiju.path.AsyncPathProcessor.awaitProcessing(entity, possiblePath, path -> { + // read canReach check + if (path == null || !path.canReach()) { + for(Pair, BlockPos> pair : set) { + long2ObjectMap.computeIfAbsent( + pair.getSecond().asLong(), + (m) -> new JitteredLinearRetry(entity.level().random, time) + ); + } + return; + } + BlockPos blockPos = path.getTarget(); + poiManager.getType(blockPos).ifPresent((poiType) -> { + poiManager.take(poiPredicate, + (holder, blockPos2) -> blockPos2.equals(blockPos), + blockPos, + 1 + ); + queryResult.set(GlobalPos.of(world.dimension(), blockPos)); + entityStatus.ifPresent((status) -> { + world.broadcastEntityEvent(entity, status); + }); + long2ObjectMap.clear(); + DebugPackets.sendPoiTicketCountPacket(world, blockPos); + }); + }); + } else { + // Kaiiju end Path path = findPathToPois(entity, set); if (path != null && path.canReach()) { BlockPos blockPos = path.getTarget(); @@ -89,6 +123,7 @@ public class AcquirePoi { }); } } + } // Kaiiju - Async path processing return true; } diff --git a/src/main/java/net/minecraft/world/entity/ai/behavior/MoveToTargetSink.java b/src/main/java/net/minecraft/world/entity/ai/behavior/MoveToTargetSink.java index 98bf17441da3169d49de55fe89d79ebe250a2b7e..5f3b38830c786deed161bdd2efd2d3c4071d34ec 100644 --- a/src/main/java/net/minecraft/world/entity/ai/behavior/MoveToTargetSink.java +++ b/src/main/java/net/minecraft/world/entity/ai/behavior/MoveToTargetSink.java @@ -21,6 +21,7 @@ public class MoveToTargetSink extends Behavior { private int remainingCooldown; @Nullable private Path path; + private boolean finishedProcessing; // Kaiiju - petal - track when path is processed @Nullable private BlockPos lastTargetPos; private float speedModifier; @@ -42,9 +43,10 @@ public class MoveToTargetSink extends Behavior { Brain brain = entity.getBrain(); WalkTarget walkTarget = brain.getMemory(MemoryModuleType.WALK_TARGET).get(); boolean bl = this.reachedTarget(entity, walkTarget); - if (!bl && this.tryComputePath(entity, walkTarget, world.getGameTime())) { + if (!dev.kaiijumc.kaiiju.KaiijuConfig.asyncPathProcessing && !bl && this.tryComputePath(entity, walkTarget, world.getGameTime())) { // Kaiiju - petal - async path processing means we can't know if the path is reachable here this.lastTargetPos = walkTarget.getTarget().currentBlockPosition(); return true; + } else if (dev.kaiijumc.kaiiju.KaiijuConfig.asyncPathProcessing && !bl) { return true; // Kaiiju - async pathfinding } else { brain.eraseMemory(MemoryModuleType.WALK_TARGET); if (bl) { @@ -58,6 +60,7 @@ public class MoveToTargetSink extends Behavior { @Override protected boolean canStillUse(ServerLevel world, Mob entity, long time) { + if (dev.kaiijumc.kaiiju.KaiijuConfig.asyncPathProcessing && !this.finishedProcessing) return true; // Kaiiju - petal - wait for processing if (this.path != null && this.lastTargetPos != null) { Optional optional = entity.getBrain().getMemory(MemoryModuleType.WALK_TARGET); boolean bl = optional.map(MoveToTargetSink::isWalkTargetSpectator).orElse(false); @@ -82,12 +85,68 @@ public class MoveToTargetSink extends Behavior { @Override protected void start(ServerLevel serverLevel, Mob mob, long l) { + // Kaiiju start - petal - start processing + if (dev.kaiijumc.kaiiju.KaiijuConfig.asyncPathProcessing) { + Brain brain = mob.getBrain(); + WalkTarget walkTarget = brain.getMemory(MemoryModuleType.WALK_TARGET).get(); + + this.finishedProcessing = false; + this.lastTargetPos = walkTarget.getTarget().currentBlockPosition(); + this.path = this.computePath(mob, walkTarget); + return; + } + // Kaiiju end mob.getBrain().setMemory(MemoryModuleType.PATH, this.path); mob.getNavigation().moveTo(this.path, (double)this.speedModifier); } @Override protected void tick(ServerLevel serverLevel, Mob mob, long l) { + // Kaiiju start - petal - Async path processing + if (dev.kaiijumc.kaiiju.KaiijuConfig.asyncPathProcessing) { + if (this.path != null && !this.path.isProcessed()) return; // wait for processing + + if (!this.finishedProcessing) { + this.finishedProcessing = true; + + Brain brain = mob.getBrain(); + boolean canReach = this.path != null && this.path.canReach(); + if (canReach) { + brain.eraseMemory(MemoryModuleType.CANT_REACH_WALK_TARGET_SINCE); + } else if (!brain.hasMemoryValue(MemoryModuleType.CANT_REACH_WALK_TARGET_SINCE)) { + brain.setMemory(MemoryModuleType.CANT_REACH_WALK_TARGET_SINCE, l); + } + + if (!canReach) { + Optional walkTarget = brain.getMemory(MemoryModuleType.WALK_TARGET); + + if (!walkTarget.isPresent()) return; + + BlockPos blockPos = walkTarget.get().getTarget().currentBlockPosition(); + Vec3 vec3 = DefaultRandomPos.getPosTowards((PathfinderMob)mob, 10, 7, Vec3.atBottomCenterOf(blockPos), (float)Math.PI / 2F); + if (vec3 != null) { + // try recalculating the path using a random position + this.path = mob.getNavigation().createPath(vec3.x, vec3.y, vec3.z, 0); + this.finishedProcessing = false; + return; + } + } + + mob.getBrain().setMemory(MemoryModuleType.PATH, this.path); + mob.getNavigation().moveTo(this.path, this.speedModifier); + } + + Path path = mob.getNavigation().getPath(); + Brain brain = mob.getBrain(); + + if (path != null && this.lastTargetPos != null && brain.hasMemoryValue(MemoryModuleType.WALK_TARGET)) { + WalkTarget walkTarget = brain.getMemory(MemoryModuleType.WALK_TARGET).get(); // we know isPresent = true + if (walkTarget.getTarget().currentBlockPosition().distSqr(this.lastTargetPos) > 4.0D) { + this.start(serverLevel, mob, l); + } + } + } else { + // Kaiiju end Path path = mob.getNavigation().getPath(); Brain brain = mob.getBrain(); if (this.path != path) { @@ -103,7 +162,23 @@ public class MoveToTargetSink extends Behavior { } } + } // Kaiiju - async path processing + } + + // Kaiiju start - petal - Async path processing + @Nullable + private Path computePath(Mob entity, WalkTarget walkTarget) { + BlockPos blockPos = walkTarget.getTarget().currentBlockPosition(); + // don't pathfind outside region + if (!io.papermc.paper.util.TickThread.isTickThreadFor((ServerLevel) entity.level(), blockPos)) return null; + this.speedModifier = walkTarget.getSpeedModifier(); + Brain brain = entity.getBrain(); + if (this.reachedTarget(entity, walkTarget)) { + brain.eraseMemory(MemoryModuleType.CANT_REACH_WALK_TARGET_SINCE); + } + return entity.getNavigation().createPath(blockPos, 0); } + // Kaiiju end private boolean tryComputePath(Mob entity, WalkTarget walkTarget, long time) { BlockPos blockPos = walkTarget.getTarget().currentBlockPosition(); diff --git a/src/main/java/net/minecraft/world/entity/ai/behavior/SetClosestHomeAsWalkTarget.java b/src/main/java/net/minecraft/world/entity/ai/behavior/SetClosestHomeAsWalkTarget.java index 271efbb027f6f5d69ac5bc5dc51102a1eb00ab31..247433a5c17214f099db8f708a36ede9f8bcf939 100644 --- a/src/main/java/net/minecraft/world/entity/ai/behavior/SetClosestHomeAsWalkTarget.java +++ b/src/main/java/net/minecraft/world/entity/ai/behavior/SetClosestHomeAsWalkTarget.java @@ -57,6 +57,26 @@ public class SetClosestHomeAsWalkTarget { Set, BlockPos>> set = poiManager.findAllWithType((poiType) -> { return poiType.is(PoiTypes.HOME); }, predicate, entity.blockPosition(), 48, PoiManager.Occupancy.ANY).collect(Collectors.toSet()); + // Kaiiju start - petal - Async path processing + if (dev.kaiijumc.kaiiju.KaiijuConfig.asyncPathProcessing) { + // await on path async + Path possiblePath = AcquirePoi.findPathToPois(entity, set); + + // wait on the path to be processed + dev.kaiijumc.kaiiju.path.AsyncPathProcessor.awaitProcessing(entity, possiblePath, path -> { + if (path == null || !path.canReach() || mutableInt.getValue() < 5) { // read canReach check + long2LongMap.long2LongEntrySet().removeIf((entry) -> entry.getLongValue() < mutableLong.getValue()); + return; + } + BlockPos blockPos = path.getTarget(); + Optional> optional2 = poiManager.getType(blockPos); + if (optional2.isPresent()) { + walkTarget.set(new WalkTarget(blockPos, speed, 1)); + DebugPackets.sendPoiTicketCountPacket(world, blockPos); + } + }); + } else { + // Kaiiju end Path path = AcquirePoi.findPathToPois(entity, set); if (path != null && path.canReach()) { BlockPos blockPos = path.getTarget(); @@ -70,6 +90,7 @@ public class SetClosestHomeAsWalkTarget { return entry.getLongValue() < mutableLong.getValue(); }); } + } // Kaiiju - async path processing return true; } else { diff --git a/src/main/java/net/minecraft/world/entity/ai/goal/DoorInteractGoal.java b/src/main/java/net/minecraft/world/entity/ai/goal/DoorInteractGoal.java index 6771f2dc974317b6b152288bf41d1a95bc78a8e4..7a641747b17164b09bb8483cda7f69d11741a94a 100644 --- a/src/main/java/net/minecraft/world/entity/ai/goal/DoorInteractGoal.java +++ b/src/main/java/net/minecraft/world/entity/ai/goal/DoorInteractGoal.java @@ -57,7 +57,7 @@ public abstract class DoorInteractGoal extends Goal { } else { GroundPathNavigation groundPathNavigation = (GroundPathNavigation)this.mob.getNavigation(); Path path = groundPathNavigation.getPath(); - if (path != null && !path.isDone() && groundPathNavigation.canOpenDoors()) { + if (path != null && path.isProcessed() && !path.isDone() && groundPathNavigation.canOpenDoors()) { // Kaiiju - async pathfinding - ensure path is processed for(int i = 0; i < Math.min(path.getNextNodeIndex() + 2, path.getNodeCount()); ++i) { Node node = path.getNode(i); this.doorPos = new BlockPos(node.x, node.y + 1, node.z); diff --git a/src/main/java/net/minecraft/world/entity/ai/navigation/AmphibiousPathNavigation.java b/src/main/java/net/minecraft/world/entity/ai/navigation/AmphibiousPathNavigation.java index 97bd4c9f83257c8c54694110d369d0487e4df9f9..f0772715cb806ae0a9d035ba8edb14de742c38a2 100644 --- a/src/main/java/net/minecraft/world/entity/ai/navigation/AmphibiousPathNavigation.java +++ b/src/main/java/net/minecraft/world/entity/ai/navigation/AmphibiousPathNavigation.java @@ -12,10 +12,26 @@ public class AmphibiousPathNavigation extends PathNavigation { super(mob, world); } + // Kaiiju start - petal - async path processing + private static final dev.kaiijumc.kaiiju.path.NodeEvaluatorGenerator nodeEvaluatorGenerator = (dev.kaiijumc.kaiiju.path.NodeEvaluatorFeatures nodeEvaluatorFeatures) -> { + AmphibiousNodeEvaluator nodeEvaluator = new AmphibiousNodeEvaluator(false); + nodeEvaluator.setCanPassDoors(nodeEvaluatorFeatures.canPassDoors()); + nodeEvaluator.setCanFloat(nodeEvaluatorFeatures.canFloat()); + nodeEvaluator.setCanWalkOverFences(nodeEvaluatorFeatures.canWalkOverFences()); + nodeEvaluator.setCanOpenDoors(nodeEvaluatorFeatures.canOpenDoors()); + return nodeEvaluator; + }; + // Kaiiju end + @Override protected PathFinder createPathFinder(int range) { this.nodeEvaluator = new AmphibiousNodeEvaluator(false); this.nodeEvaluator.setCanPassDoors(true); + // Kaiiju start - petal - async path processing + if (dev.kaiijumc.kaiiju.KaiijuConfig.asyncPathProcessing) + return new PathFinder(this.nodeEvaluator, range, nodeEvaluatorGenerator); + else + // Kaiiju end return new PathFinder(this.nodeEvaluator, range); } diff --git a/src/main/java/net/minecraft/world/entity/ai/navigation/FlyingPathNavigation.java b/src/main/java/net/minecraft/world/entity/ai/navigation/FlyingPathNavigation.java index acd0b946cab86eb173e713535194d3a9347c7d48..8d3f5f8793b2ebf132b79374c14f0c408aae8a2d 100644 --- a/src/main/java/net/minecraft/world/entity/ai/navigation/FlyingPathNavigation.java +++ b/src/main/java/net/minecraft/world/entity/ai/navigation/FlyingPathNavigation.java @@ -16,10 +16,26 @@ public class FlyingPathNavigation extends PathNavigation { super(entity, world); } + // Kaiiju start - petal - async path processing + private static final dev.kaiijumc.kaiiju.path.NodeEvaluatorGenerator nodeEvaluatorGenerator = (dev.kaiijumc.kaiiju.path.NodeEvaluatorFeatures nodeEvaluatorFeatures) -> { + FlyNodeEvaluator nodeEvaluator = new FlyNodeEvaluator(); + nodeEvaluator.setCanPassDoors(nodeEvaluatorFeatures.canPassDoors()); + nodeEvaluator.setCanFloat(nodeEvaluatorFeatures.canFloat()); + nodeEvaluator.setCanWalkOverFences(nodeEvaluatorFeatures.canWalkOverFences()); + nodeEvaluator.setCanOpenDoors(nodeEvaluatorFeatures.canOpenDoors()); + return nodeEvaluator; + }; + // Kaiiju end + @Override protected PathFinder createPathFinder(int range) { this.nodeEvaluator = new FlyNodeEvaluator(); this.nodeEvaluator.setCanPassDoors(true); + // Kaiiju start - petal - async path processing + if (dev.kaiijumc.kaiiju.KaiijuConfig.asyncPathProcessing) + return new PathFinder(this.nodeEvaluator, range, nodeEvaluatorGenerator); + else + // Kaiiju end return new PathFinder(this.nodeEvaluator, range); } @@ -49,6 +65,7 @@ public class FlyingPathNavigation extends PathNavigation { if (this.hasDelayedRecomputation) { this.recomputePath(); } + if (this.path != null && !this.path.isProcessed()) return; // Kaiiju - petal - async path processing if (!this.isDone()) { if (this.canUpdatePath()) { diff --git a/src/main/java/net/minecraft/world/entity/ai/navigation/GroundPathNavigation.java b/src/main/java/net/minecraft/world/entity/ai/navigation/GroundPathNavigation.java index ef5f231ca2ac2837609670e84d9571eb8f80126e..1d7ee215b6f9cf8406e5aaa2cad73052fd25ee57 100644 --- a/src/main/java/net/minecraft/world/entity/ai/navigation/GroundPathNavigation.java +++ b/src/main/java/net/minecraft/world/entity/ai/navigation/GroundPathNavigation.java @@ -21,10 +21,26 @@ public class GroundPathNavigation extends PathNavigation { super(entity, world); } + // Kaiiju start - petal - async path processing + protected static final dev.kaiijumc.kaiiju.path.NodeEvaluatorGenerator nodeEvaluatorGenerator = (dev.kaiijumc.kaiiju.path.NodeEvaluatorFeatures nodeEvaluatorFeatures) -> { + WalkNodeEvaluator nodeEvaluator = new WalkNodeEvaluator(); + nodeEvaluator.setCanPassDoors(nodeEvaluatorFeatures.canPassDoors()); + nodeEvaluator.setCanFloat(nodeEvaluatorFeatures.canFloat()); + nodeEvaluator.setCanWalkOverFences(nodeEvaluatorFeatures.canWalkOverFences()); + nodeEvaluator.setCanOpenDoors(nodeEvaluatorFeatures.canOpenDoors()); + return nodeEvaluator; + }; + // Kaiiju end + @Override protected PathFinder createPathFinder(int range) { this.nodeEvaluator = new WalkNodeEvaluator(); this.nodeEvaluator.setCanPassDoors(true); + // Kaiiju start - petal - async path processing + if (dev.kaiijumc.kaiiju.KaiijuConfig.asyncPathProcessing) + return new PathFinder(this.nodeEvaluator, range, nodeEvaluatorGenerator); + else + // Kaiiju end return new PathFinder(this.nodeEvaluator, range); } diff --git a/src/main/java/net/minecraft/world/entity/ai/navigation/PathNavigation.java b/src/main/java/net/minecraft/world/entity/ai/navigation/PathNavigation.java index 2549b81eb5fa1a021edac960170f5e0d513dae97..477c9eba278bfa88f0358514bb3c609e154fde80 100644 --- a/src/main/java/net/minecraft/world/entity/ai/navigation/PathNavigation.java +++ b/src/main/java/net/minecraft/world/entity/ai/navigation/PathNavigation.java @@ -152,6 +152,10 @@ public abstract class PathNavigation { return null; } else if (!this.canUpdatePath()) { return null; + // Kaiiju start - petal - catch early if it's still processing these positions let it keep processing + } else if (this.path instanceof dev.kaiijumc.kaiiju.path.AsyncPath asyncPath && !asyncPath.isProcessed() && asyncPath.hasSameProcessingPositions(positions)) { + return this.path; + // Kaiiju end } else if (this.path != null && !this.path.isDone() && positions.contains(this.targetPos)) { return this.path; } else { @@ -178,11 +182,29 @@ public abstract class PathNavigation { PathNavigationRegion pathNavigationRegion = new PathNavigationRegion(this.level, blockPos.offset(-i, -i, -i), blockPos.offset(i, i, i)); Path path = this.pathFinder.findPath(pathNavigationRegion, this.mob, positions, followRange, distance, this.maxVisitedNodesMultiplier); this.level.getProfiler().pop(); + // Kaiiju start - petal - async path processing + if (dev.kaiijumc.kaiiju.KaiijuConfig.asyncPathProcessing) { + // assign early a target position. most calls will only have 1 position + if (!positions.isEmpty()) this.targetPos = positions.iterator().next(); + + dev.kaiijumc.kaiiju.path.AsyncPathProcessor.awaitProcessing(mob, path, processedPath -> { + // check that processing didn't take so long that we calculated a new path + if (processedPath != this.path) return; + + if (processedPath != null && processedPath.getTarget() != null) { + this.targetPos = processedPath.getTarget(); + this.reachRange = distance; + this.resetStuckTimeout(); + } + }); + } else { + // Kaiiju end if (path != null && path.getTarget() != null) { this.targetPos = path.getTarget(); this.reachRange = distance; this.resetStuckTimeout(); } + } // Kaiiju - async path processing return path; } @@ -229,8 +251,8 @@ public abstract class PathNavigation { if (this.isDone()) { return false; } else { - this.trimPath(); - if (this.path.getNodeCount() <= 0) { + if (path.isProcessed()) this.trimPath(); // Kaiiju - petal - only trim if processed + if (path.isProcessed() && this.path.getNodeCount() <= 0) { // Kaiiju - petal - only check node count if processed return false; } else { this.speedModifier = speed; @@ -253,6 +275,7 @@ public abstract class PathNavigation { if (this.hasDelayedRecomputation) { this.recomputePath(); } + if (this.path != null && !this.path.isProcessed()) return; // Kaiiju - petal - skip pathfinding if we're still processing if (!this.isDone()) { if (this.canUpdatePath()) { @@ -279,6 +302,7 @@ public abstract class PathNavigation { } protected void followThePath() { + if (!this.path.isProcessed()) return; // Kaiiju - petal - skip if not processed Vec3 vec3 = this.getTempMobPos(); this.maxDistanceToWaypoint = this.mob.getBbWidth() > 0.75F ? this.mob.getBbWidth() / 2.0F : 0.75F - this.mob.getBbWidth() / 2.0F; Vec3i vec3i = this.path.getNextNodePos(); @@ -438,7 +462,7 @@ public abstract class PathNavigation { public boolean shouldRecomputePath(BlockPos pos) { if (this.hasDelayedRecomputation) { return false; - } else if (this.path != null && !this.path.isDone() && this.path.getNodeCount() != 0) { + } else if (this.path != null && this.path.isProcessed() && !this.path.isDone() && this.path.getNodeCount() != 0) { // Kaiiju - petal - Skip if not processed Node node = this.path.getEndNode(); Vec3 vec3 = new Vec3(((double)node.x + this.mob.getX()) / 2.0D, ((double)node.y + this.mob.getY()) / 2.0D, ((double)node.z + this.mob.getZ()) / 2.0D); return pos.closerToCenterThan(vec3, (double)(this.path.getNodeCount() - this.path.getNextNodeIndex())); diff --git a/src/main/java/net/minecraft/world/entity/ai/navigation/WaterBoundPathNavigation.java b/src/main/java/net/minecraft/world/entity/ai/navigation/WaterBoundPathNavigation.java index 87887916ff2f685346699989ba30c35ef7e5715f..e8b8abb31678517a89774d42710fe0973ce76f98 100644 --- a/src/main/java/net/minecraft/world/entity/ai/navigation/WaterBoundPathNavigation.java +++ b/src/main/java/net/minecraft/world/entity/ai/navigation/WaterBoundPathNavigation.java @@ -15,10 +15,26 @@ public class WaterBoundPathNavigation extends PathNavigation { super(entity, world); } + // Kaiiju start - petal - async path processing + private static final dev.kaiijumc.kaiiju.path.NodeEvaluatorGenerator nodeEvaluatorGenerator = (dev.kaiijumc.kaiiju.path.NodeEvaluatorFeatures nodeEvaluatorFeatures) -> { + SwimNodeEvaluator nodeEvaluator = new SwimNodeEvaluator(nodeEvaluatorFeatures.allowBreaching()); + nodeEvaluator.setCanPassDoors(nodeEvaluatorFeatures.canPassDoors()); + nodeEvaluator.setCanFloat(nodeEvaluatorFeatures.canFloat()); + nodeEvaluator.setCanWalkOverFences(nodeEvaluatorFeatures.canWalkOverFences()); + nodeEvaluator.setCanOpenDoors(nodeEvaluatorFeatures.canOpenDoors()); + return nodeEvaluator; + }; + // Kaiiju end + @Override protected PathFinder createPathFinder(int range) { this.allowBreaching = this.mob.getType() == EntityType.DOLPHIN; this.nodeEvaluator = new SwimNodeEvaluator(this.allowBreaching); + // Kaiiju start - async path processing + if (dev.kaiijumc.kaiiju.KaiijuConfig.asyncPathProcessing) + return new PathFinder(this.nodeEvaluator, range, nodeEvaluatorGenerator); + else + // Kaiiju end return new PathFinder(this.nodeEvaluator, range); } diff --git a/src/main/java/net/minecraft/world/entity/ai/sensing/NearestBedSensor.java b/src/main/java/net/minecraft/world/entity/ai/sensing/NearestBedSensor.java index 8db20db72cd51046213625fac46c35854c59ec5d..acb6969e9672e93efe753eb295a8f35ad1151048 100644 --- a/src/main/java/net/minecraft/world/entity/ai/sensing/NearestBedSensor.java +++ b/src/main/java/net/minecraft/world/entity/ai/sensing/NearestBedSensor.java @@ -57,6 +57,25 @@ public class NearestBedSensor extends Sensor { java.util.List, BlockPos>> poiposes = new java.util.ArrayList<>(); // don't ask me why it's unbounded. ask mojang. io.papermc.paper.util.PoiAccess.findAnyPoiPositions(poiManager, type -> type.is(PoiTypes.HOME), predicate, entity.blockPosition(), 48, PoiManager.Occupancy.ANY, false, Integer.MAX_VALUE, poiposes); + // Kaiiju start - await on async path processing + if (dev.kaiijumc.kaiiju.KaiijuConfig.asyncPathProcessing) { + Path possiblePath = AcquirePoi.findPathToPois(entity, new java.util.HashSet<>(poiposes)); + dev.kaiijumc.kaiiju.path.AsyncPathProcessor.awaitProcessing(entity, possiblePath, path -> { + // read canReach check + if ((path == null || !path.canReach()) && this.triedCount < 5) { + this.batchCache.long2LongEntrySet().removeIf((entry) -> entry.getLongValue() < this.lastUpdate); + return; + } + if (path == null) return; + + BlockPos blockPos = path.getTarget(); + Optional> optional = poiManager.getType(blockPos); + if (optional.isPresent()) { + entity.getBrain().setMemory(MemoryModuleType.NEAREST_BED, blockPos); + } + }); + } else { + // Kaiiju end Path path = AcquirePoi.findPathToPois(entity, new java.util.HashSet<>(poiposes)); // Paper end - optimise POI access if (path != null && path.canReach()) { @@ -70,6 +89,7 @@ public class NearestBedSensor extends Sensor { return entry.getLongValue() < this.lastUpdate; }); } + } // Kaiiju - async path processing } } diff --git a/src/main/java/net/minecraft/world/entity/animal/Bee.java b/src/main/java/net/minecraft/world/entity/animal/Bee.java index a5ae46b30c24812f5e3ef66eb748e92f2867add8..0b0bd2f496ef74804fcb43da160f5447786d878d 100644 --- a/src/main/java/net/minecraft/world/entity/animal/Bee.java +++ b/src/main/java/net/minecraft/world/entity/animal/Bee.java @@ -1077,7 +1077,7 @@ public class Bee extends Animal implements NeutralMob, FlyingAnimal { } else { Bee.this.pathfindRandomlyTowards(Bee.this.hivePos); } - } else { + } else if (navigation.getPath() != null && navigation.getPath().isProcessed()) { // Kaiiju - petal - check processing boolean flag = this.pathfindDirectlyTowards(Bee.this.hivePos); if (!flag) { @@ -1139,7 +1139,7 @@ public class Bee extends Animal implements NeutralMob, FlyingAnimal { } else { Path pathentity = Bee.this.navigation.getPath(); - return pathentity != null && pathentity.getTarget().equals(pos) && pathentity.canReach() && pathentity.isDone(); + return pathentity != null && pathentity.isProcessed() && pathentity.getTarget().equals(pos) && pathentity.canReach() && pathentity.isDone(); // Kaiiju - petal - ensure path is processed } } } diff --git a/src/main/java/net/minecraft/world/entity/animal/frog/Frog.java b/src/main/java/net/minecraft/world/entity/animal/frog/Frog.java index 203691417e208b9e023e5f8c3b76993db2747ba8..e6b3f7d144db77a81798669a3a28f5e53856b507 100644 --- a/src/main/java/net/minecraft/world/entity/animal/frog/Frog.java +++ b/src/main/java/net/minecraft/world/entity/animal/frog/Frog.java @@ -381,6 +381,17 @@ public class Frog extends Animal implements VariantHolder { super(frog, world); } + // Kaiiju start - petal - async path processing + private static final dev.kaiijumc.kaiiju.path.NodeEvaluatorGenerator nodeEvaluatorGenerator = (dev.kaiijumc.kaiiju.path.NodeEvaluatorFeatures nodeEvaluatorFeatures) -> { + Frog.FrogNodeEvaluator nodeEvaluator = new Frog.FrogNodeEvaluator(true); + nodeEvaluator.setCanPassDoors(nodeEvaluatorFeatures.canPassDoors()); + nodeEvaluator.setCanFloat(nodeEvaluatorFeatures.canFloat()); + nodeEvaluator.setCanWalkOverFences(nodeEvaluatorFeatures.canWalkOverFences()); + nodeEvaluator.setCanOpenDoors(nodeEvaluatorFeatures.canOpenDoors()); + return nodeEvaluator; + }; + // Kaiiju end + @Override public boolean canCutCorner(BlockPathTypes nodeType) { return nodeType != BlockPathTypes.WATER_BORDER && super.canCutCorner(nodeType); @@ -390,6 +401,11 @@ public class Frog extends Animal implements VariantHolder { protected PathFinder createPathFinder(int range) { this.nodeEvaluator = new Frog.FrogNodeEvaluator(true); this.nodeEvaluator.setCanPassDoors(true); + // Kaiiju start - petal - async path processing + if (dev.kaiijumc.kaiiju.KaiijuConfig.asyncPathProcessing) + return new PathFinder(this.nodeEvaluator, range, nodeEvaluatorGenerator); + else + // Kaiiju end return new PathFinder(this.nodeEvaluator, range); } } diff --git a/src/main/java/net/minecraft/world/entity/monster/Drowned.java b/src/main/java/net/minecraft/world/entity/monster/Drowned.java index 991d728db2a3b64316fc2102cf3aee470327a62e..c99de04d082f7f9b08d25730460385c400b1b975 100644 --- a/src/main/java/net/minecraft/world/entity/monster/Drowned.java +++ b/src/main/java/net/minecraft/world/entity/monster/Drowned.java @@ -216,7 +216,6 @@ public class Drowned extends Zombie implements RangedAttackMob { this.setSwimming(false); } } - } @Override @@ -227,7 +226,7 @@ public class Drowned extends Zombie implements RangedAttackMob { protected boolean closeToNextPos() { Path pathentity = this.getNavigation().getPath(); - if (pathentity != null) { + if (pathentity != null && pathentity.isProcessed()) { // Kaiiju - petal - ensure path is processed BlockPos blockposition = pathentity.getTarget(); if (blockposition != null) { diff --git a/src/main/java/net/minecraft/world/entity/monster/Strider.java b/src/main/java/net/minecraft/world/entity/monster/Strider.java index ebf54d6e36fdee2833250816fae14195ac45eb67..367618db763f2f931451db4ead3d599ebd3bf5a2 100644 --- a/src/main/java/net/minecraft/world/entity/monster/Strider.java +++ b/src/main/java/net/minecraft/world/entity/monster/Strider.java @@ -565,10 +565,26 @@ public class Strider extends Animal implements ItemSteerable, Saddleable { super(entity, world); } + // Kaiiju start - petal - async path processing + private static final dev.kaiijumc.kaiiju.path.NodeEvaluatorGenerator nodeEvaluatorGenerator = (dev.kaiijumc.kaiiju.path.NodeEvaluatorFeatures nodeEvaluatorFeatures) -> { + WalkNodeEvaluator nodeEvaluator = new WalkNodeEvaluator(); + nodeEvaluator.setCanPassDoors(nodeEvaluatorFeatures.canPassDoors()); + nodeEvaluator.setCanFloat(nodeEvaluatorFeatures.canFloat()); + nodeEvaluator.setCanWalkOverFences(nodeEvaluatorFeatures.canWalkOverFences()); + nodeEvaluator.setCanOpenDoors(nodeEvaluatorFeatures.canOpenDoors()); + return nodeEvaluator; + }; + // Kaiiju end + @Override protected PathFinder createPathFinder(int range) { this.nodeEvaluator = new WalkNodeEvaluator(); this.nodeEvaluator.setCanPassDoors(true); + // Kaiiju start - async path processing + if (dev.kaiijumc.kaiiju.KaiijuConfig.asyncPathProcessing) + return new PathFinder(this.nodeEvaluator, range, nodeEvaluatorGenerator); + else + // Kaiiju end return new PathFinder(this.nodeEvaluator, range); } diff --git a/src/main/java/net/minecraft/world/entity/monster/warden/Warden.java b/src/main/java/net/minecraft/world/entity/monster/warden/Warden.java index 97b763431bc5015448ee7a26a340635a932c950b..48109aebe34cbdfac3eceffb1c20aa84aca542fe 100644 --- a/src/main/java/net/minecraft/world/entity/monster/warden/Warden.java +++ b/src/main/java/net/minecraft/world/entity/monster/warden/Warden.java @@ -600,6 +600,16 @@ public class Warden extends Monster implements VibrationSystem { protected PathFinder createPathFinder(int range) { this.nodeEvaluator = new WalkNodeEvaluator(); this.nodeEvaluator.setCanPassDoors(true); + // Kaiiju start - petal - async path processing + if (dev.kaiijumc.kaiiju.KaiijuConfig.asyncPathProcessing) + return new PathFinder(this.nodeEvaluator, range, GroundPathNavigation.nodeEvaluatorGenerator) { + @Override + protected float distance(Node a, Node b) { + return a.distanceToXZ(b); + } + }; + else + // Kaiiju end return new PathFinder(this.nodeEvaluator, range) { @Override protected float distance(Node a, Node b) { diff --git a/src/main/java/net/minecraft/world/level/block/ShulkerBoxBlock.java b/src/main/java/net/minecraft/world/level/block/ShulkerBoxBlock.java index b51155ad12515b2d0dd0f202580b9f455c114d9a..fd336bc5a209caf6fd7f85f781b2b0a303dbd5ec 100644 --- a/src/main/java/net/minecraft/world/level/block/ShulkerBoxBlock.java +++ b/src/main/java/net/minecraft/world/level/block/ShulkerBoxBlock.java @@ -242,6 +242,7 @@ public class ShulkerBoxBlock extends BaseEntityBlock { @Override public VoxelShape getShape(BlockState state, BlockGetter world, BlockPos pos, CollisionContext context) { + if (Thread.currentThread().getName().contains("petal-path-processor")) return Shapes.block(); // Kaiiju - async pathfinding - we cannot get block entities BlockEntity blockEntity = world.getBlockEntity(pos); return blockEntity instanceof ShulkerBoxBlockEntity ? Shapes.create(((ShulkerBoxBlockEntity)blockEntity).getBoundingBox(state)) : Shapes.block(); } diff --git a/src/main/java/net/minecraft/world/level/block/piston/MovingPistonBlock.java b/src/main/java/net/minecraft/world/level/block/piston/MovingPistonBlock.java index e941a4ce35c1bcc84836d04fb97cb1e7f292ae42..26f3c25f2dfda5f7c6213746efa8b883b655d2e1 100644 --- a/src/main/java/net/minecraft/world/level/block/piston/MovingPistonBlock.java +++ b/src/main/java/net/minecraft/world/level/block/piston/MovingPistonBlock.java @@ -102,6 +102,7 @@ public class MovingPistonBlock extends BaseEntityBlock { @Override public VoxelShape getCollisionShape(BlockState state, BlockGetter world, BlockPos pos, CollisionContext context) { + if (Thread.currentThread().getName().contains("petal-path-processor")) return Shapes.empty(); // Kaiiju - async pathfinding - we cannot get block entities PistonMovingBlockEntity pistonMovingBlockEntity = this.getBlockEntity(world, pos); return pistonMovingBlockEntity != null ? pistonMovingBlockEntity.getCollisionShape(world, pos) : Shapes.empty(); } diff --git a/src/main/java/net/minecraft/world/level/pathfinder/Path.java b/src/main/java/net/minecraft/world/level/pathfinder/Path.java index 2a335f277bd0e4b8ad0f60d8226eb8aaa80a871f..b2c3c459fae7d0cb5ef0fcbc2ff0e61c7b952087 100644 --- a/src/main/java/net/minecraft/world/level/pathfinder/Path.java +++ b/src/main/java/net/minecraft/world/level/pathfinder/Path.java @@ -30,6 +30,17 @@ public class Path { this.reached = reachesTarget; } + // Kaiiju start - petal - async path processing + /** + * checks if the path is completely processed in the case of it being computed async + * + * @return true if the path is processed + */ + public boolean isProcessed() { + return true; + } + // Kaiiju end + public void advance() { ++this.nextNodeIndex; } @@ -104,6 +115,7 @@ public class Path { } public boolean sameAs(@Nullable Path o) { + if (o == this) return true; // Kaiiju - petal - short circuit if (o == null) { return false; } else if (o.nodes.size() != this.nodes.size()) { diff --git a/src/main/java/net/minecraft/world/level/pathfinder/PathFinder.java b/src/main/java/net/minecraft/world/level/pathfinder/PathFinder.java index d23481453717f715124156b5d83f6448f720d049..7be397d884ec091e0f51ae48ee2c83b6f0e486ea 100644 --- a/src/main/java/net/minecraft/world/level/pathfinder/PathFinder.java +++ b/src/main/java/net/minecraft/world/level/pathfinder/PathFinder.java @@ -24,37 +24,80 @@ public class PathFinder { public final NodeEvaluator nodeEvaluator; private static final boolean DEBUG = false; private final BinaryHeap openSet = new BinaryHeap(); + private final @Nullable dev.kaiijumc.kaiiju.path.NodeEvaluatorGenerator nodeEvaluatorGenerator; // Kaiiju - petal - we use this later to generate an evaluator - public PathFinder(NodeEvaluator pathNodeMaker, int range) { + public PathFinder(NodeEvaluator pathNodeMaker, int range, @Nullable dev.kaiijumc.kaiiju.path.NodeEvaluatorGenerator nodeEvaluatorGenerator) { // Kaiiju - petal - add nodeEvaluatorGenerator this.nodeEvaluator = pathNodeMaker; this.maxVisitedNodes = range; + // Kaiiju start - petal - support nodeEvaluatorgenerators + this.nodeEvaluatorGenerator = nodeEvaluatorGenerator; + } + + public PathFinder(NodeEvaluator pathNodeMaker, int range) { + this(pathNodeMaker, range, null); + // Kaiiju end } @Nullable public Path findPath(PathNavigationRegion world, Mob mob, Set positions, float followRange, int distance, float rangeMultiplier) { - this.openSet.clear(); - this.nodeEvaluator.prepare(world, mob); - Node node = this.nodeEvaluator.getStart(); + if(!dev.kaiijumc.kaiiju.KaiijuConfig.asyncPathProcessing) this.openSet.clear(); // Kaiiju - petal - it's always cleared in processPath + // Kaiiju start - petal - use a generated evaluator if we have one otherwise run sync + NodeEvaluator nodeEvaluator = this.nodeEvaluatorGenerator == null + ? this.nodeEvaluator + : dev.kaiijumc.kaiiju.path.NodeEvaluatorCache.takeNodeEvaluator(this.nodeEvaluatorGenerator, this.nodeEvaluator); + nodeEvaluator.prepare(world, mob); + Node node = nodeEvaluator.getStart(); + // Kaiiju end if (node == null) { + dev.kaiijumc.kaiiju.path.NodeEvaluatorCache.removeNodeEvaluator(nodeEvaluator); // Kaiiju - petal - handle nodeEvaluatorGenerator return null; } else { // Paper start - remove streams - and optimize collection List> map = Lists.newArrayList(); for (BlockPos pos : positions) { - map.add(new java.util.AbstractMap.SimpleEntry<>(this.nodeEvaluator.getGoal(pos.getX(), pos.getY(), pos.getZ()), pos)); + map.add(new java.util.AbstractMap.SimpleEntry<>(nodeEvaluator.getGoal(pos.getX(), pos.getY(), pos.getZ()), pos)); // Kaiiju - petal - handle nodeEvaluatorGenerator } // Paper end - Path path = this.findPath(world.getProfiler(), node, map, followRange, distance, rangeMultiplier); - this.nodeEvaluator.done(); - return path; + // Kaiiju start - petal - async path processing + if (this.nodeEvaluatorGenerator == null) { + // run sync :( + dev.kaiijumc.kaiiju.path.NodeEvaluatorCache.removeNodeEvaluator(nodeEvaluator); + return this.findPath(world.getProfiler(), node, map, followRange, distance, rangeMultiplier); + } + + return new dev.kaiijumc.kaiiju.path.AsyncPath(Lists.newArrayList(), positions, () -> { + try { + return this.processPath(nodeEvaluator, node, map, followRange, distance, rangeMultiplier); + } catch (Exception e) { + e.printStackTrace(); + return null; + } finally { + nodeEvaluator.done(); + dev.kaiijumc.kaiiju.path.NodeEvaluatorCache.returnNodeEvaluator(nodeEvaluator); + } + }); + // Kaiiju end } } - @Nullable + //@Nullable // Kaiiju - Always not null // Paper start - optimize collection private Path findPath(ProfilerFiller profiler, Node startNode, List> positions, float followRange, int distance, float rangeMultiplier) { profiler.push("find_path"); profiler.markForCharting(MetricCategory.PATH_FINDING); + // Kaiiju start - petal - split pathfinding into the original sync method for compat and processing for delaying + try { + return this.processPath(this.nodeEvaluator, startNode, positions, followRange, distance, rangeMultiplier); + } catch (Exception e) { + e.printStackTrace(); + return null; + } finally { + this.nodeEvaluator.done(); + } + } + private synchronized @org.jetbrains.annotations.NotNull Path processPath(NodeEvaluator nodeEvaluator, Node startNode, List> positions, float followRange, int distance, float rangeMultiplier) { // sync to only use the caching functions in this class on a single thread + org.apache.commons.lang3.Validate.isTrue(!positions.isEmpty()); // ensure that we have at least one position, which means we'll always return a path + // Kaiiju end // Set set = positions.keySet(); startNode.g = 0.0F; startNode.h = this.getBestH(startNode, positions); // Paper - optimize collection @@ -91,7 +134,7 @@ public class PathFinder { } if (!(node.distanceTo(startNode) >= followRange)) { - int k = this.nodeEvaluator.getNeighbors(this.neighbors, node); + int k = nodeEvaluator.getNeighbors(this.neighbors, node); // Kaiiju - petal - use provided nodeEvaluator for(int l = 0; l < k; ++l) { Node node2 = this.neighbors[l]; @@ -123,6 +166,7 @@ public class PathFinder { if (best == null || comparator.compare(path, best) < 0) best = path; } + //noinspection ConstantConditions // Kaiiju - petal - ignore this warning, we know that the above loop always runs at least once since positions is not empty return best; // Paper end } diff --git a/src/main/java/net/minecraft/world/level/pathfinder/SwimNodeEvaluator.java b/src/main/java/net/minecraft/world/level/pathfinder/SwimNodeEvaluator.java index 0e2b14e7dfedf209d63279c81723fd7955122d78..079b278e2e262af433bb5bd0c12b3d8db4fa12fc 100644 --- a/src/main/java/net/minecraft/world/level/pathfinder/SwimNodeEvaluator.java +++ b/src/main/java/net/minecraft/world/level/pathfinder/SwimNodeEvaluator.java @@ -16,7 +16,7 @@ import net.minecraft.world.level.block.state.BlockState; import net.minecraft.world.level.material.FluidState; public class SwimNodeEvaluator extends NodeEvaluator { - private final boolean allowBreaching; + public final boolean allowBreaching; // Kaiiju - make this public private final Long2ObjectMap pathTypesByPosCache = new Long2ObjectOpenHashMap<>(); public SwimNodeEvaluator(boolean canJumpOutOfWater) {