diff --git a/src/main/java/com/volmit/iris/engine/object/IrisObject.java b/src/main/java/com/volmit/iris/engine/object/IrisObject.java index 49107c58e..64b2c4d44 100644 --- a/src/main/java/com/volmit/iris/engine/object/IrisObject.java +++ b/src/main/java/com/volmit/iris/engine/object/IrisObject.java @@ -507,7 +507,7 @@ public class IrisObject extends IrisRegistrant { double hSouthWest = heightStream.get(x - ((float)w) / 2, z - ((float)h) / 2); // TODO: Complex math } else if (config.isRotateTowardsSlope()) { - // TODO: Make this respect object rotation (I have no idea how. So just make sure your objects are sort of square and you'll be fine) + // TODO: Make this respect object rotation. Currently takes the object without rotation to define the corner points. // Whichever side of the rectangle that bounds the object is lowest is the 'direction' of the slope (simply said). double hNorth = heightStream.get(x, z + ((float)h) / 2); double hEast = heightStream.get(x + ((float)w) / 2, z);