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mirror of https://github.com/VolmitSoftware/Iris.git synced 2025-12-26 10:39:07 +00:00

CAVES AND MORE

This commit is contained in:
cyberpwn
2021-08-27 09:53:25 -04:00
parent 524b63e88c
commit cf3d92d6e1
19 changed files with 431 additions and 396 deletions

View File

@@ -23,6 +23,7 @@ import com.volmit.iris.engine.data.cache.AtomicCache;
import com.volmit.iris.engine.framework.Engine;
import com.volmit.iris.engine.mantle.EngineMantle;
import com.volmit.iris.engine.mantle.MantleComponent;
import com.volmit.iris.engine.mantle.components.MantleCarvingComponent;
import com.volmit.iris.engine.mantle.components.MantleFeatureComponent;
import com.volmit.iris.engine.mantle.components.MantleJigsawComponent;
import com.volmit.iris.engine.mantle.components.MantleObjectComponent;
@@ -62,6 +63,7 @@ public class IrisEngineMantle implements EngineMantle {
this.mantle = new Mantle(new File(engine.getWorld().worldFolder(), "mantle"), engine.getTarget().getHeight());
radius = radCache.aquire(this::computeParallaxSize);
components = new KList<>();
registerComponent(new MantleCarvingComponent(this));
registerComponent(new MantleFeatureComponent(this));
registerComponent(new MantleJigsawComponent(this));
registerComponent(new MantleObjectComponent(this));
@@ -175,7 +177,6 @@ public class IrisEngineMantle implements EngineMantle {
jig = Math.max(jig, getData().getJigsawStructureLoader().load(getEngine().getDimension().getStronghold()).getMaxDimension());
} catch (Throwable e) {
Iris.reportError(e);
Iris.error("THIS IS THE ONE");
e.printStackTrace();
}
}

View File

@@ -26,12 +26,14 @@ import com.volmit.iris.engine.object.basic.IrisPosition;
import com.volmit.iris.engine.object.common.IObjectPlacer;
import com.volmit.iris.engine.object.feature.IrisFeaturePositional;
import com.volmit.iris.engine.object.tile.TileData;
import com.volmit.iris.util.collection.KList;
import com.volmit.iris.util.collection.KMap;
import com.volmit.iris.util.collection.KSet;
import com.volmit.iris.util.mantle.Mantle;
import com.volmit.iris.util.mantle.MantleChunk;
import com.volmit.iris.util.math.INode;
import com.volmit.iris.util.math.KochanekBartelsInterpolation;
import com.volmit.iris.util.math.M;
import com.volmit.iris.util.math.PathInterpolation;
import com.volmit.iris.util.matter.Matter;
import lombok.Data;
@@ -91,8 +93,6 @@ public class MantleWriter implements IObjectPlacer {
Matter matter = chunk.getOrCreate(y >> 4);
matter.slice(matter.getClass(t)).set(x & 15, y & 15, z & 15, t);
}
} else {
Iris.error("Mantle Writer[" + this.x + "," + this.z + ",R" + this.radius + "] Tried to access " + x + "," + y + "," + z + " (Chunk " + cx + "," + cz + ") which is OUT OF BOUNDS!");
}
}
@@ -284,59 +284,6 @@ public class MantleWriter implements IObjectPlacer {
}
}
/**
* Set a 3d tube spline interpolated with Kochanek Bartels
*
* @param nodevectors the vector points
* @param radius the radius
* @param filled if it should be filled or hollow
* @param data the data to set
*/
public <T> void setSpline(List<Vector> nodevectors, double radius, boolean filled, T data) {
setSpline(nodevectors, 0, 0, 0, 10, radius, filled, data);
}
/**
* Set a 3d tube spline interpolated with Kochanek Bartels
*
* @param nodevectors the spline points
* @param tension the tension 0
* @param bias the bias 0
* @param continuity the continuity 0
* @param quality the quality 10
* @param radius the radius
* @param filled filled or hollow
* @param data the data to set
* @param <T> the type of data to apply to the mantle
*/
public <T> void setSpline(List<Vector> nodevectors, double tension, double bias, double continuity, double quality, double radius, boolean filled, T data) {
Set<IrisPosition> vset = new KSet<>();
List<INode> nodes = new ArrayList<>(nodevectors.size());
PathInterpolation interpol = new KochanekBartelsInterpolation();
for (Vector nodevector : nodevectors) {
INode n = new INode(nodevector);
n.setTension(tension);
n.setBias(bias);
n.setContinuity(continuity);
nodes.add(n);
}
interpol.setNodes(nodes);
double splinelength = interpol.arcLength(0, 1);
for (double loop = 0; loop <= 1; loop += 1D / splinelength / quality) {
Vector tipv = interpol.getPosition(loop);
vset.add(new IrisPosition(tipv.toBlockVector()));
}
vset = getBallooned(vset, radius);
if (!filled) {
vset = getHollowed(vset);
}
set(vset, data);
}
/**
* Set a 3d line
*
@@ -577,4 +524,25 @@ public class MantleWriter implements IObjectPlacer {
private static double lengthSq(double x, double z) {
return (x * x) + (z * z);
}
public boolean isWithin(Vector pos) {
return isWithin(pos.getBlockX(), pos.getBlockY(), pos.getBlockZ());
}
public boolean isWithin(int x, int y, int z)
{
int cx = x >> 4;
int cz = z >> 4;
if (y < 0 || y >= mantle.getWorldHeight()) {
return false;
}
if (cx >= this.x - radius && cx <= this.x + radius
&& cz >= this.z - radius && cz <= this.z + radius) {
return true;
}
return false;
}
}

View File

@@ -58,6 +58,6 @@ public class MantleCarvingComponent extends IrisMantleComponent {
@ChunkCoordinates
private void carve(IrisCarving carving, MantleWriter writer, RNG rng, int cx, int cz) {
carving.doCarving(writer, rng, getEngineMantle().getEngine(), cx << 4, cz << 4);
carving.doCarving(writer, rng, getEngineMantle().getEngine(), cx << 4, -1, cz << 4);
}
}

View File

@@ -80,4 +80,12 @@ public class IrisPosition {
public String toString() {
return "[" + getX() + "," + getY() + "," + getZ() + "]";
}
public boolean isLongerThan(IrisPosition s, int maxLength) {
return Math.abs(Math.pow(s.x - x,2) + Math.pow(s.y - y,2) + Math.pow(s.z - z,2)) > maxLength * maxLength;
}
public Vector toVector() {
return new Vector(x, y, z);
}
}

View File

@@ -41,13 +41,60 @@ public class IrisCarving {
@Desc("Define cave placers")
private KList<IrisCavePlacer> caves = new KList<>();
@ArrayType(type = IrisElipsoid.class, min = 1)
@Desc("Define elipsoids")
private KList<IrisElipsoid> elipsoids = new KList<>();
@ArrayType(type = IrisSphere.class, min = 1)
@Desc("Define spheres")
private KList<IrisSphere> spheres = new KList<>();
@ArrayType(type = IrisPyramid.class, min = 1)
@Desc("Define pyramids")
private KList<IrisPyramid> pyramids = new KList<>();
@BlockCoordinates
public void doCarving(MantleWriter writer, RNG rng, Engine engine, int x, int z) {
public void doCarving(MantleWriter writer, RNG rng, Engine engine, int x, int y, int z) {
if(caves.isNotEmpty())
{
for(IrisCavePlacer i : caves)
{
i.generateCave(writer, rng, engine, x, z);
i.generateCave(writer, rng, engine, x, y, z);
}
}
if(spheres.isNotEmpty())
{
for(IrisSphere i : spheres)
{
if(rng.nextInt(i.getRarity()) == 0)
{
i.generate(rng, engine, writer, x, y, z);
}
}
}
if(elipsoids.isNotEmpty())
{
for(IrisElipsoid i : elipsoids)
{
if(rng.nextInt(i.getRarity()) == 0)
{
i.generate(rng, engine, writer, x, y, z);
}
}
}
if(pyramids.isNotEmpty())
{
for(IrisPyramid i : pyramids)
{
if(rng.nextInt(i.getRarity()) == 0)
{
i.generate(rng, engine, writer, x, y, z);
}
}
}
}
@@ -60,6 +107,21 @@ public class IrisCarving {
max = Math.max(max, i.getSize(data));
}
if(elipsoids.isNotEmpty())
{
max = (int) Math.max(elipsoids.stream().mapToDouble(IrisElipsoid::maxSize).max().getAsDouble(), max);
}
if(spheres.isNotEmpty())
{
max = (int) Math.max(spheres.stream().mapToDouble(IrisSphere::maxSize).max().getAsDouble(), max);
}
if(pyramids.isNotEmpty())
{
max = (int) Math.max(pyramids.stream().mapToDouble(IrisPyramid::maxSize).max().getAsDouble(), max);
}
return max;
}
}

View File

@@ -25,13 +25,14 @@ import com.volmit.iris.engine.framework.Engine;
import com.volmit.iris.engine.mantle.MantleWriter;
import com.volmit.iris.engine.object.annotations.Desc;
import com.volmit.iris.engine.object.basic.IrisPosition;
import com.volmit.iris.engine.object.basic.IrisRange;
import com.volmit.iris.engine.object.block.IrisBlockData;
import com.volmit.iris.engine.object.noise.IrisWorm;
import com.volmit.iris.engine.object.objects.IrisObjectLimit;
import com.volmit.iris.util.collection.KList;
import com.volmit.iris.util.data.B;
import com.volmit.iris.util.json.JSONObject;
import com.volmit.iris.util.math.RNG;
import com.volmit.iris.util.noise.Worm3;
import com.volmit.iris.util.noise.WormIterator3;
import com.volmit.iris.util.plugin.VolmitSender;
import lombok.AllArgsConstructor;
import lombok.Data;
@@ -39,7 +40,8 @@ import lombok.EqualsAndHashCode;
import lombok.NoArgsConstructor;
import lombok.experimental.Accessors;
import org.bukkit.block.data.BlockData;
import org.bukkit.util.Vector;
import java.util.List;
@EqualsAndHashCode(callSuper = true)
@Accessors(chain = true)
@@ -48,10 +50,18 @@ import org.bukkit.util.Vector;
@Desc("Translate objects")
@Data
public class IrisCave extends IrisRegistrant {
private static final BlockData CAVE_AIR = B.get("CAVE_AIR");
@Desc("Define the shape of this cave")
private IrisWorm worm;
@Desc("Define potential forking features")
private IrisCarving fork = new IrisCarving();
@Desc("Change the air block to fill worms with as caves")
private IrisBlockData fill = new IrisBlockData("cave_air");
@Desc("Limit the worm from ever getting higher or lower than this range")
private IrisRange verticalRange = new IrisRange(3, 255);
@Override
public String getFolderName() {
return "caves";
@@ -64,27 +74,18 @@ public class IrisCave extends IrisRegistrant {
public void generate(MantleWriter writer, RNG rng, Engine engine, int x, int y, int z) {
IrisData data = engine.getData();
WormIterator3 w = getWorm().iterate3D(rng, data, x, y, z);
KList<Vector> points = new KList<>();
int itr = 0;
while (w.hasNext()) {
itr++;
Worm3 wx = w.next();
points.add(new Vector(wx.getX().getPosition(), wx.getY().getPosition(), wx.getZ().getPosition()));
}
Iris.info(x + " " + y + " " + z + " /." + " POS: " + points.convert((i) -> "[" + i.getBlockX() + "," + i.getBlockY() + "," + i.getBlockZ() + "]").toString(", "));
writer.setLine(points.convert(IrisPosition::new), getWorm().getGirth().get(rng, x, z, data), true, CAVE_AIR);
// TODO decorate somehow
writer.setLine(getWorm().generate(rng, engine.getData(), writer, verticalRange, x, y, z,
(at) -> fork.doCarving(writer, rng, engine, at.getX(), at.getY(), at.getZ())),
getWorm().getGirth().get(rng, x, z, engine.getData()), true,
fill.getBlockData(engine.getData()));
}
@Override
public void scanForErrors(JSONObject p, VolmitSender sender) {
}
public int getMaxSize(IrisData data) {
return getWorm().getMaxDistance() + fork.getMaxRange(data);
}
}

View File

@@ -27,23 +27,15 @@ import com.volmit.iris.engine.object.annotations.Desc;
import com.volmit.iris.engine.object.annotations.MinNumber;
import com.volmit.iris.engine.object.annotations.RegistryListResource;
import com.volmit.iris.engine.object.annotations.Required;
import com.volmit.iris.engine.object.basic.IrisPosition;
import com.volmit.iris.engine.object.common.IRare;
import com.volmit.iris.engine.object.noise.IrisGeneratorStyle;
import com.volmit.iris.engine.object.noise.IrisStyledRange;
import com.volmit.iris.engine.object.noise.NoiseStyle;
import com.volmit.iris.util.collection.KList;
import com.volmit.iris.util.data.B;
import com.volmit.iris.util.mantle.Mantle;
import com.volmit.iris.util.math.RNG;
import com.volmit.iris.util.noise.Worm3;
import com.volmit.iris.util.noise.WormIterator3;
import lombok.AllArgsConstructor;
import lombok.Data;
import lombok.NoArgsConstructor;
import lombok.experimental.Accessors;
import org.bukkit.block.data.BlockData;
import org.bukkit.util.Vector;
import java.util.concurrent.atomic.AtomicBoolean;
@@ -54,7 +46,7 @@ import java.util.concurrent.atomic.AtomicBoolean;
@Data
public class IrisCavePlacer implements IRare {
@Required
@Desc("Typically a 1 in RARITY on a per chunk basis")
@Desc("Typically a 1 in RARITY on a per chunk/fork basis")
@MinNumber(1)
private int rarity = 15;
@@ -77,11 +69,16 @@ public class IrisCavePlacer implements IRare {
return caveCache.aquire(() -> data.getCaveLoader().load(getCave()));
}
public void generateCave(MantleWriter mantle, RNG rng, Engine engine, int x, int z) {
public void generateCave(MantleWriter mantle, RNG rng, Engine engine, int x, int y, int z) {
if (fail.get()) {
return;
}
if(rng.nextInt(rarity) != 0)
{
return;
}
IrisData data = engine.getData();
IrisCave cave = getRealCave(data);
@@ -91,12 +88,26 @@ public class IrisCavePlacer implements IRare {
return;
}
int h = (int) caveStartHeight.get(rng,x, z,data);
int ma = (int) (engine.getComplex().getHeightStream().get(x, z) - 9);
cave.generate(mantle, rng, engine, x, Math.min(h, ma), z);
if(y == -1)
{
int h = (int) caveStartHeight.get(rng,x, z,data);
int ma = breakSurface ? h : (int) (engine.getComplex().getHeightStream().get(x, z) - 9);
y = Math.min(h, ma);
}
try
{
cave.generate(mantle, rng, engine, x + rng.nextInt(15), y, z + rng.nextInt(15));
}
catch(Throwable e)
{
e.printStackTrace();
fail.set(true);
}
}
public int getSize(IrisData data) {
return getRealCave(data).getWorm().getMaxDistance();
return getRealCave(data).getMaxSize(data);
}
}

View File

@@ -0,0 +1,66 @@
/*
* Iris is a World Generator for Minecraft Bukkit Servers
* Copyright (c) 2021 Arcane Arts (Volmit Software)
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package com.volmit.iris.engine.object.carving;
import com.volmit.iris.engine.framework.Engine;
import com.volmit.iris.engine.mantle.MantleWriter;
import com.volmit.iris.engine.object.annotations.Desc;
import com.volmit.iris.engine.object.annotations.MinNumber;
import com.volmit.iris.engine.object.annotations.Required;
import com.volmit.iris.engine.object.block.IrisBlockData;
import com.volmit.iris.engine.object.common.IRare;
import com.volmit.iris.engine.object.noise.IrisGeneratorStyle;
import com.volmit.iris.engine.object.noise.IrisStyledRange;
import com.volmit.iris.engine.object.noise.NoiseStyle;
import com.volmit.iris.util.math.RNG;
import lombok.Data;
@Desc("Represents an procedural eliptical shape")
@Data
public class IrisElipsoid implements IRare
{
@Required
@Desc("Typically a 1 in RARITY on a per fork basis")
@MinNumber(1)
private int rarity = 1;
@Desc("Change the air block to fill elipsoids with as caves")
private IrisBlockData fill = new IrisBlockData("cave_air");
@Desc("The styled random radius for x")
private IrisStyledRange xRadius = new IrisStyledRange(1, 5, new IrisGeneratorStyle(NoiseStyle.STATIC));
@Desc("The styled random radius for y")
private IrisStyledRange yRadius = new IrisStyledRange(1, 5, new IrisGeneratorStyle(NoiseStyle.STATIC));
@Desc("The styled random radius for z")
private IrisStyledRange zRadius = new IrisStyledRange(1, 5, new IrisGeneratorStyle(NoiseStyle.STATIC));
public void generate(RNG rng, Engine engine, MantleWriter writer, int x, int y, int z)
{
writer.setElipsoid(x, y, z,
xRadius.get(rng, z, y, engine.getData()),
yRadius.get(rng, x, z, engine.getData()),
zRadius.get(rng, y, x, engine.getData()), true, fill.getBlockData(engine.getData()));
}
public double maxSize() {
return Math.max(xRadius.getMax(), Math.max(yRadius.getMax(), zRadius.getMax()));
}
}

View File

@@ -0,0 +1,58 @@
/*
* Iris is a World Generator for Minecraft Bukkit Servers
* Copyright (c) 2021 Arcane Arts (Volmit Software)
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package com.volmit.iris.engine.object.carving;
import com.volmit.iris.engine.framework.Engine;
import com.volmit.iris.engine.mantle.MantleWriter;
import com.volmit.iris.engine.object.annotations.Desc;
import com.volmit.iris.engine.object.annotations.MinNumber;
import com.volmit.iris.engine.object.annotations.Required;
import com.volmit.iris.engine.object.block.IrisBlockData;
import com.volmit.iris.engine.object.common.IRare;
import com.volmit.iris.engine.object.noise.IrisGeneratorStyle;
import com.volmit.iris.engine.object.noise.IrisStyledRange;
import com.volmit.iris.engine.object.noise.NoiseStyle;
import com.volmit.iris.util.math.RNG;
import lombok.Data;
@Desc("Represents an procedural eliptical shape")
@Data
public class IrisPyramid implements IRare
{
@Required
@Desc("Typically a 1 in RARITY on a per fork basis")
@MinNumber(1)
private int rarity = 1;
@Desc("Change the air block to fill elipsoids with as caves")
private IrisBlockData fill = new IrisBlockData("cave_air");
@Desc("The styled random radius for x")
private IrisStyledRange baseWidth = new IrisStyledRange(1, 5, new IrisGeneratorStyle(NoiseStyle.STATIC));
public void generate(RNG rng, Engine engine, MantleWriter writer, int x, int y, int z)
{
writer.setPyramid(x, y, z, fill.getBlockData(engine.getData()),
(int)baseWidth.get(rng, z, y, engine.getData()), true);
}
public double maxSize() {
return baseWidth.getMax();
}
}

View File

@@ -0,0 +1,57 @@
/*
* Iris is a World Generator for Minecraft Bukkit Servers
* Copyright (c) 2021 Arcane Arts (Volmit Software)
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package com.volmit.iris.engine.object.carving;
import com.volmit.iris.engine.framework.Engine;
import com.volmit.iris.engine.mantle.MantleWriter;
import com.volmit.iris.engine.object.annotations.Desc;
import com.volmit.iris.engine.object.annotations.MinNumber;
import com.volmit.iris.engine.object.annotations.Required;
import com.volmit.iris.engine.object.block.IrisBlockData;
import com.volmit.iris.engine.object.common.IRare;
import com.volmit.iris.engine.object.noise.IrisGeneratorStyle;
import com.volmit.iris.engine.object.noise.IrisStyledRange;
import com.volmit.iris.engine.object.noise.NoiseStyle;
import com.volmit.iris.util.math.RNG;
import lombok.Data;
@Desc("Represents an procedural eliptical shape")
@Data
public class IrisSphere implements IRare
{
@Required
@Desc("Typically a 1 in RARITY on a per fork basis")
@MinNumber(1)
private int rarity = 1;
@Desc("Change the air block to fill elipsoids with as caves")
private IrisBlockData fill = new IrisBlockData("cave_air");
@Desc("The styled random radius for x")
private IrisStyledRange radius = new IrisStyledRange(1, 5, new IrisGeneratorStyle(NoiseStyle.STATIC));
public void generate(RNG rng, Engine engine, MantleWriter writer, int x, int y, int z)
{
writer.setSphere(x, y, z, radius.get(rng, z, y, engine.getData()),true, fill.getBlockData(engine.getData()));
}
public double maxSize() {
return radius.getMax();
}
}

View File

@@ -75,34 +75,36 @@ public class IrisGeneratorStyle {
return this;
}
public CNG create(RNG rng, IrisData data) {
return cng.aquire(() ->
{
if (getExpression() != null) {
IrisExpression e = data.getExpressionLoader().load(getExpression());
public CNG createNoCache(RNG rng, IrisData data)
{
if (getExpression() != null) {
IrisExpression e = data.getExpressionLoader().load(getExpression());
if (e != null) {
CNG cng = new CNG(rng, new ExpressionNoise(rng, e), 1D, 1)
.bake().scale(1D / zoom).pow(exponent).bake();
cng.setTrueFracturing(axialFracturing);
if (e != null) {
CNG cng = new CNG(rng, new ExpressionNoise(rng, e), 1D, 1)
.bake().scale(1D / zoom).pow(exponent).bake();
cng.setTrueFracturing(axialFracturing);
if (fracture != null) {
cng.fractureWith(fracture.create(rng.nextParallelRNG(2934), data), fracture.getMultiplier());
}
return cng;
if (fracture != null) {
cng.fractureWith(fracture.create(rng.nextParallelRNG(2934), data), fracture.getMultiplier());
}
return cng;
}
}
CNG cng = style.create(rng).bake().scale(1D / zoom).pow(exponent).bake();
cng.setTrueFracturing(axialFracturing);
CNG cng = style.create(rng).bake().scale(1D / zoom).pow(exponent).bake();
cng.setTrueFracturing(axialFracturing);
if (fracture != null) {
cng.fractureWith(fracture.create(rng.nextParallelRNG(2934), data), fracture.getMultiplier());
}
if (fracture != null) {
cng.fractureWith(fracture.create(rng.nextParallelRNG(2934), data), fracture.getMultiplier());
}
return cng;
});
return cng;
}
public CNG create(RNG rng, IrisData data) {
return cng.aquire(() -> createNoCache(rng, data));
}
@SuppressWarnings("BooleanMethodIsAlwaysInverted")

View File

@@ -59,4 +59,8 @@ public class IrisStyledRange {
public ProceduralStream<Double> stream(RNG rng, IrisData data) {
return ProceduralStream.of((x, z) -> get(rng, x, z, data), Interpolated.DOUBLE);
}
public boolean isFlat() {
return getMax() == getMin() || style.isFlat();
}
}

View File

@@ -18,60 +18,107 @@
package com.volmit.iris.engine.object.noise;
import com.volmit.iris.Iris;
import com.volmit.iris.core.loader.IrisData;
import com.volmit.iris.engine.data.cache.AtomicCache;
import com.volmit.iris.engine.mantle.MantleWriter;
import com.volmit.iris.engine.object.annotations.Desc;
import com.volmit.iris.engine.object.basic.IrisPosition;
import com.volmit.iris.engine.object.basic.IrisRange;
import com.volmit.iris.util.collection.KList;
import com.volmit.iris.util.collection.KSet;
import com.volmit.iris.util.function.NoiseProvider;
import com.volmit.iris.util.math.RNG;
import com.volmit.iris.util.noise.WormIterator2;
import com.volmit.iris.util.noise.WormIterator3;
import com.volmit.iris.util.noise.CNG;
import lombok.AllArgsConstructor;
import lombok.Data;
import lombok.NoArgsConstructor;
import lombok.experimental.Accessors;
import java.util.function.Consumer;
@Accessors(chain = true)
@NoArgsConstructor
@AllArgsConstructor
@Desc("Generate worms")
@Data
public class IrisWorm {
@Desc("The style used to determine the curvature of this worm")
private IrisGeneratorStyle angleStyle = new IrisGeneratorStyle(NoiseStyle.PERLIN);
@Desc("The style used to determine the curvature of this worm's x")
private IrisShapedGeneratorStyle xStyle = new IrisShapedGeneratorStyle(NoiseStyle.PERLIN, -2, 2);
@Desc("The style used to determine the curvature of this worm's y")
private IrisShapedGeneratorStyle yStyle = new IrisShapedGeneratorStyle(NoiseStyle.PERLIN, -2, 2);
@Desc("The style used to determine the curvature of this worm's z")
private IrisShapedGeneratorStyle zStyle = new IrisShapedGeneratorStyle(NoiseStyle.PERLIN, -2, 2);
@Desc("The max block distance this worm can travel from its start. This can have performance implications at ranges over 1,000 blocks but it's not too serious, test.")
private int maxDistance = 128;
@Desc("The max segments, or iterations this worm can execute on. Setting this to -1 will allow it to run up to the maxDistance's value of iterations (default)")
private int maxSegments = -1;
@Desc("The iterations this worm can make")
private int maxIterations = 512;
@Desc("The distance between segments")
private IrisStyledRange segmentDistance = new IrisStyledRange().setMin(4).setMax(7)
.setStyle(new IrisGeneratorStyle(NoiseStyle.PERLIN));
@Desc("By default if a worm loops back into itself, it stops at that point and does not continue. This is an optimization, to prevent this turn this option on.")
private boolean allowLoops = false;
@Desc("The thickness of the worms. Each individual worm has the same thickness while traveling however, each spawned worm will vary in thickness.")
private IrisStyledRange girth = new IrisStyledRange().setMin(3).setMax(5)
.setStyle(new IrisGeneratorStyle(NoiseStyle.PERLIN));
private transient final AtomicCache<NoiseProvider> angleProviderCache = new AtomicCache<>();
public KList<IrisPosition> generate(RNG rng, IrisData data, MantleWriter writer, IrisRange verticalRange, int x, int y, int z, Consumer<IrisPosition> fork)
{
int itr = maxIterations;
double jx, jy, jz;
double cx = x;
double cy = y;
double cz = z;
IrisPosition start = new IrisPosition(x, y, z);
KList<IrisPosition> pos = new KList<>();
KSet<IrisPosition> check = allowLoops ? null : new KSet<>();
CNG gx = xStyle.getGenerator().createNoCache(new RNG(rng.lmax()), data);
CNG gy = xStyle.getGenerator().createNoCache(new RNG(rng.lmax()), data);
CNG gz = xStyle.getGenerator().createNoCache(new RNG(rng.lmax()), data);
public NoiseProvider getAngleProvider(RNG rng, IrisData data) {
return angleProviderCache.aquire(() -> (xx, zz) -> angleStyle.create(rng, data).fitDouble(-0.5, 0.5, xx, zz) * segmentDistance.get(rng, xx, zz, data));
}
while(itr-- > 0)
{
IrisPosition current = new IrisPosition(Math.round(cx), Math.round(cy), Math.round(cz));
fork.accept(current);
pos.add(current);
public WormIterator2 iterate2D(RNG rng, IrisData data, int x, int z) {
return WormIterator2.builder()
.maxDistance(maxDistance)
.maxIterations(maxSegments == -1 ? maxDistance : maxSegments)
.noise(getAngleProvider(rng, data)).x(x).z(z)
.build();
}
if(check != null)
{
check.add(current);
}
public WormIterator3 iterate3D(RNG rng, IrisData data, int x, int y, int z) {
return WormIterator3.builder()
.maxDistance(maxDistance)
.maxIterations(maxSegments == -1 ? maxDistance : maxSegments)
.noise(getAngleProvider(rng, data)).x(x).z(z).y(y)
.build();
jx = gx.fitDouble(xStyle.getMin(), xStyle.getMax(), cx, cy, cz);
jy = gy.fitDouble(yStyle.getMin(), yStyle.getMax(), cx, cy, cz);
jz = gz.fitDouble(zStyle.getMin(), zStyle.getMax(), cx, cy, cz);
cx += jx;
cy += jy;
cz += jz;
IrisPosition next = new IrisPosition(Math.round(cx), Math.round(cy), Math.round(cz));
if(!verticalRange.contains(next.getY()))
{
break;
}
if(!writer.isWithin((int)Math.round(cx), (int)Math.round(cy), (int)Math.round(cz)))
{
break;
}
if(next.isLongerThan(start, maxDistance))
{
break;
}
if(check != null && check.contains(next))
{
break;
}
}
return pos;
}
}

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@@ -388,6 +388,11 @@ public class CNG {
return noise(dim);
}
public double noiseSym(double... dim)
{
return (noise(dim) * 2) - 1;
}
public double noise(double... dim) {
double n = getNoise(dim);
n = power != 1D ? (n < 0 ? -Math.pow(Math.abs(n), power) : Math.pow(n, power)) : n;

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@@ -1,40 +0,0 @@
/*
* Iris is a World Generator for Minecraft Bukkit Servers
* Copyright (c) 2021 Arcane Arts (Volmit Software)
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package com.volmit.iris.util.noise;
import lombok.Data;
@Data
public class Worm {
private double position;
private double velocity;
public Worm(double startPosition, double startVelocity) {
this.position = startPosition;
this.velocity = startVelocity;
}
public void unstep() {
position -= velocity;
}
public void step() {
position += velocity;
}
}

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@@ -1,46 +0,0 @@
/*
* Iris is a World Generator for Minecraft Bukkit Servers
* Copyright (c) 2021 Arcane Arts (Volmit Software)
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package com.volmit.iris.util.noise;
import lombok.Data;
@Data
public class Worm2 {
private final Worm x;
private final Worm z;
public Worm2(Worm x, Worm z) {
this.x = x;
this.z = z;
}
public Worm2(int x, int z, int vx, int vz) {
this(new Worm(x, vx), new Worm(z, vz));
}
public void step() {
x.step();
z.step();
}
public void unstep() {
x.unstep();
z.unstep();
}
}

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@@ -1,50 +0,0 @@
/*
* Iris is a World Generator for Minecraft Bukkit Servers
* Copyright (c) 2021 Arcane Arts (Volmit Software)
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package com.volmit.iris.util.noise;
import lombok.Data;
@Data
public class Worm3 {
private final Worm x;
private final Worm y;
private final Worm z;
public Worm3(Worm x, Worm y, Worm z) {
this.x = x;
this.y = y;
this.z = z;
}
public Worm3(int x, int y, int z, int vx, int vy, int vz) {
this(new Worm(x, vx), new Worm(y, vy), new Worm(z, vz));
}
public void step() {
x.step();
y.step();
z.step();
}
public void unstep() {
x.unstep();
y.unstep();
z.unstep();
}
}

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@@ -1,54 +0,0 @@
/*
* Iris is a World Generator for Minecraft Bukkit Servers
* Copyright (c) 2021 Arcane Arts (Volmit Software)
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package com.volmit.iris.util.noise;
import com.volmit.iris.util.function.NoiseProvider;
import lombok.Builder;
import lombok.Data;
@Builder
@Data
public class WormIterator2 {
private transient Worm2 worm;
private transient NoiseProvider noise;
private int x;
private int z;
private int maxDistance;
private int maxIterations;
public boolean hasNext() {
double dist = maxDistance - (Math.max(Math.abs(worm.getX().getVelocity()), Math.abs(worm.getZ().getVelocity())) + 1);
return maxIterations > 0 &&
((x * x) - (worm.getX().getPosition() * worm.getX().getPosition()))
+ ((z * z) - (worm.getZ().getPosition() * worm.getZ().getPosition())) < dist * dist;
}
public Worm2 next() {
if (worm == null) {
worm = new Worm2(x, z, 0, 0);
return worm;
}
worm.getX().setVelocity(noise.noise(worm.getX().getPosition(), 0));
worm.getZ().setVelocity(noise.noise(worm.getZ().getPosition(), 0));
worm.step();
return worm;
}
}

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@@ -1,65 +0,0 @@
/*
* Iris is a World Generator for Minecraft Bukkit Servers
* Copyright (c) 2021 Arcane Arts (Volmit Software)
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package com.volmit.iris.util.noise;
import com.volmit.iris.util.function.NoiseProvider;
import lombok.Builder;
import lombok.Data;
@Builder
@Data
public class WormIterator3 {
private transient Worm3 worm;
private int x;
private int y;
private int z;
private transient NoiseProvider noise;
private int maxDistance;
private int maxIterations;
public boolean hasNext() {
if (worm == null) {
return true;
}
double dist = maxDistance - (Math.max(Math.max(Math.abs(worm.getX().getVelocity()),
Math.abs(worm.getZ().getVelocity())),
Math.abs(worm.getY().getVelocity())) + 1);
return maxIterations > 0 &&
((x * x) - (worm.getX().getPosition() * worm.getX().getPosition()))
+ ((y * y) - (worm.getY().getPosition() * worm.getY().getPosition()))
+ ((z * z) - (worm.getZ().getPosition() * worm.getZ().getPosition())) < dist * dist;
}
public Worm3 next() {
maxIterations--;
if (worm == null) {
worm = new Worm3(x, y, z, 0, 0, 0);
return worm;
}
worm.getX().setVelocity(worm.getX().getVelocity() + noise.noise(worm.getX().getPosition() + 10000, 0));
worm.getY().setVelocity(worm.getY().getVelocity() + noise.noise(worm.getY().getPosition() + 1000, 0));
worm.getZ().setVelocity(worm.getZ().getVelocity() + noise.noise(worm.getZ().getPosition() - 10000, 0));
worm.step();
return worm;
}
}