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Terrain improvements
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@@ -9,10 +9,10 @@ public class Settings
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public static class PerformanceSettings
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{
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public PerformanceMode performanceMode = PerformanceMode.HALF_CPU;
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public PerformanceMode performanceMode = PerformanceMode.MATCH_CPU;
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public int threadCount = 12;
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public int threadPriority = Thread.MIN_PRIORITY;
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public boolean loadonstart = false;
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public boolean loadonstart = true;
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}
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public static class GeneratorSettings
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@@ -26,8 +26,9 @@ public class Settings
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public double superHeightScale = 0.95;
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public double baseHeight = 0.165;
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public int seaLevel = 63;
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public double caveDensity = 3;
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public double biomeScale = 2.46;
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public boolean flatBedrock = false;
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public boolean doSchematics = false;
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public boolean doSchematics = true;
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}
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}
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