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Updates on their own slice

This commit is contained in:
cyberpwn
2021-08-27 10:24:01 -04:00
parent cf3d92d6e1
commit a09829ed4b
2 changed files with 60 additions and 2 deletions

View File

@@ -52,6 +52,7 @@ import com.volmit.iris.util.mantle.MantleFlag;
import com.volmit.iris.util.math.BlockPosition;
import com.volmit.iris.util.math.M;
import com.volmit.iris.util.math.RNG;
import com.volmit.iris.util.matter.slices.UpdateMatter;
import com.volmit.iris.util.parallel.BurstExecutor;
import com.volmit.iris.util.parallel.MultiBurst;
import com.volmit.iris.util.scheduling.ChronoLatch;
@@ -243,8 +244,8 @@ public interface Engine extends DataProvider, Fallible, LootProvider, BlockUpdat
default void updateChunk(Chunk c) {
getMantle().getMantle().raiseFlag(c.getX(), c.getZ(), MantleFlag.UPDATE, () -> J.s(() -> {
PrecisionStopwatch p = PrecisionStopwatch.start();
getMantle().getMantle().iterateChunk(c.getX(), c.getZ(), Boolean.class, (x, y, z, v) -> {
if (v != null && v) {
getMantle().getMantle().iterateChunk(c.getX(), c.getZ(), UpdateMatter.MatterUpdate.class, (x, y, z, v) -> {
if (v != null && v.isUpdate()) {
int vx = x & 15;
int vz = z & 15;
update(x, y, z, c, new RNG(Cache.key(c.getX(), c.getZ())));