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https://github.com/VolmitSoftware/Iris.git
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Loads of fixes
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@@ -1,7 +1,6 @@
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package ninja.bytecode.iris;
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import ninja.bytecode.iris.util.PerformanceMode;
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import ninja.bytecode.iris.util.PlacerType;
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public class Settings
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{
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@@ -11,20 +10,21 @@ public class Settings
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public static class PerformanceSettings
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{
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public PerformanceMode performanceMode = PerformanceMode.DOUBLE_CPU;
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public PlacerType placerType = PlacerType.BUKKIT_NO_PHYSICS;
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public boolean decoratePhysics = false;
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public int threadPriority = Thread.MIN_PRIORITY;
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public int compilerPriority = Thread.MIN_PRIORITY;
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public int threadCount = 1;
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public boolean debugMode = true;
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public int compilerThreads = 12;
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public int decorationAccuracy = 1;
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public int cascadeLimit = 14;
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}
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public static class GeneratorSettings
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{
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public double horizontalZoom = 1; // 0.525
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public double heightFracture = 155;
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public double landScale = 0.205;
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public double landScale = 0.325;
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public double landChance = 0.67;
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public double roughness = 1.333;
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public double heightMultiplier = 0.806;
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@@ -38,6 +38,6 @@ public class Settings
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public double caveScale = 1.45;
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public double biomeScale = 2;
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public boolean flatBedrock = false;
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public boolean doSchematics = true;
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public boolean genObjects = true;
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}
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}
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