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@@ -9,11 +9,11 @@ public class Settings
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public static class PerformanceSettings
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{
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public PerformanceMode performanceMode = PerformanceMode.MATCH_CPU;
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public PerformanceMode performanceMode = PerformanceMode.UNLIMITED;
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public boolean fastDecoration = true;
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public int threadPriority = Thread.MIN_PRIORITY;
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public int compilerPriority = Thread.MIN_PRIORITY;
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public int threadCount = 1;
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public int threadPriority = Thread.MAX_PRIORITY;
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public int compilerPriority = Thread.MAX_PRIORITY;
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public int threadCount = 4;
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public boolean debugMode = true;
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public int compilerThreads = 12;
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public int decorationAccuracy = 1;
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@@ -39,7 +39,7 @@ public class Settings
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public int seaLevel = 63;
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public double caveDensity = 4;
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public double caveScale = 1.45;
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public double biomeScale = 2;
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public double biomeScale = 2.5;
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public boolean flatBedrock = true;
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public boolean genObjects = true;
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public boolean genCarving = true;
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