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mirror of https://github.com/VolmitSoftware/Iris.git synced 2025-12-19 15:09:18 +00:00

Fix surfaces underwater

This commit is contained in:
cyberpwn
2021-08-22 04:22:16 -04:00
parent 7933f5e357
commit 44acfc7ec8

View File

@@ -66,70 +66,6 @@ public class IrisTerrainNormalActuator extends EngineAssignedActuator<BlockData>
getEngine().getMetrics().getTerrain().put(p.getMilliseconds());
}
public void generateGround(int realX, int realZ, int xf, int zf, Hunk<BlockData> h, int surface, int bottom, int height, int fluidOrHeight, IrisBiome biome)
{
if(surface == bottom || surface-1 == bottom)
{
return;
}
KList<BlockData> blocks = null;
KList<BlockData> fblocks = null;
int depth,fdepth;
for (int i = surface; i >= bottom; i--) {
if (i >= h.getHeight()) {
continue;
}
if (i == 0) {
if (getDimension().isBedrock()) {
h.set(xf, i, zf, BEDROCK);
lastBedrock = i;
continue;
}
}
if (carving && getDimension().isCarved(getData(), realX, i, realZ, rng, height)) {
continue;
}
if (getDimension().getCaverns() != null && getDimension().getCaverns().isCavern(rng, realX, i, realZ, height, getData())) {
continue;
}
if (i > height && i <= fluidOrHeight) {
fdepth = fluidOrHeight - i;
if (fblocks == null) {
fblocks = biome.generateSeaLayers(realX, realZ, rng, fluidOrHeight - height, getData());
}
if (fblocks.hasIndex(fdepth)) {
h.set(xf, i, zf, fblocks.get(fdepth));
continue;
}
h.set(xf, i, zf, getComplex().getFluidStream().get(realX, +realZ));
continue;
}
if (i <= height) {
depth = surface - i;
if (blocks == null) {
blocks = biome.generateLayers(realX, realZ, rng, surface - bottom, surface, getData(), getComplex());
}
if (blocks.hasIndex(depth)) {
h.set(xf, i, zf, blocks.get(depth));
continue;
}
h.set(xf, i, zf, getComplex().getRockStream().get(realX, realZ));
}
}
}
private int fluidOrHeight(int height)
{
return Math.max(getDimension().getFluidHeight(), height);
@@ -145,12 +81,12 @@ public class IrisTerrainNormalActuator extends EngineAssignedActuator<BlockData>
*/
@BlockCoordinates
public void terrainSliver(int x, int z, int xf, Hunk<BlockData> h) {
int i, realX, realZ, hf, he;
int zf, realX, realZ, hf, he;
IrisBiome biome;
for (i = 0; i < h.getDepth(); i++) {
for (zf = 0; zf < h.getDepth(); zf++) {
realX = (int) modX(xf + x);
realZ = (int) modZ(i + z);
realZ = (int) modZ(zf + z);
biome = getComplex().getTrueBiomeStream().get(realX, realZ);
he = (int) Math.round(Math.min(h.getHeight(), getComplex().getHeightStream().get(realX, realZ)));
hf = Math.round(Math.max(Math.min(h.getHeight(), getDimension().getFluidHeight()), he));
@@ -159,7 +95,65 @@ public class IrisTerrainNormalActuator extends EngineAssignedActuator<BlockData>
continue;
}
generateGround(realX, realZ, xf, i, h, hf, 0, he, hf, biome);
KList<BlockData> blocks = null;
KList<BlockData> fblocks = null;
int depth,fdepth;
for (int i = hf; i >= 0; i--) {
if (i >= h.getHeight()) {
continue;
}
if (i == 0) {
if (getDimension().isBedrock()) {
h.set(xf, i, zf, BEDROCK);
lastBedrock = i;
continue;
}
}
if (carving && getDimension().isCarved(getData(), realX, i, realZ, rng, he)) {
continue;
}
if (getDimension().getCaverns() != null && getDimension().getCaverns().isCavern(rng, realX, i, realZ, he, getData())) {
continue;
}
if (i > he && i <= hf) {
fdepth = hf - i;
if (fblocks == null) {
fblocks = biome.generateSeaLayers(realX, realZ, rng, hf - he, getData());
}
if (fblocks.hasIndex(fdepth)) {
h.set(xf, i, zf, fblocks.get(fdepth));
continue;
}
h.set(xf, i, zf, getComplex().getFluidStream().get(realX, +realZ));
continue;
}
if (i <= he) {
depth = he - i;
if (blocks == null) {
blocks = biome.generateLayers(realX, realZ, rng,
he,
he,
getData(),
getComplex());
}
if (blocks.hasIndex(depth)) {
h.set(xf, i, zf, blocks.get(depth));
continue;
}
h.set(xf, i, zf, getComplex().getRockStream().get(realX, realZ));
}
}
}
}
}