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mirror of https://github.com/VolmitSoftware/Iris.git synced 2025-12-27 11:09:06 +00:00
This commit is contained in:
Daniel Mills
2020-01-17 10:40:45 -05:00
parent 451eca0aa9
commit 3a699d34eb
11 changed files with 135 additions and 99 deletions

View File

@@ -14,19 +14,20 @@ public class Settings
public int threadPriority = Thread.MAX_PRIORITY;
public int threadCount = 4;
public boolean debugMode = true;
public int decorationAccuracy = 1;
public int cascadeLimit = 14;
public int decorationAccuracy = 2;
public boolean interpolation = true;
public boolean surfaceNoise = true;
public boolean verbose = false;
}
public static class GeneratorSettings
{
public double objectDensity = 1D;
public int hermiteSampleRadius = 4;
public double horizontalZoom = 2;
public double heightFracture = 155;
public double landScale = 0.5;
public double landChance = 0.6;
public double landScale = 0.45;
public double landChance = 0.53;
public double biomeEdgeScramble = 0; // 1550D
public double roughness = 1.55;
public double heightMultiplier = 0.806;
@@ -37,12 +38,12 @@ public class Settings
public int seaLevel = 63;
public double caveDensity = 4;
public double caveScale = 1.45;
public double biomeScale = 1.65;
public double biomeScale = 1.25;
public boolean flatBedrock = true;
public boolean genObjects = false;
public boolean genCarving = false;
public boolean genCaverns = false;
public boolean genCaves = false;
public boolean genObjects = true;
public boolean genCarving = true;
public boolean genCaverns = true;
public boolean genCaves = true;
public double carvingChance = 0.352;
public double cavernChance = 0.321;
public int minCarvingHeight = 75;