mirror of
https://github.com/VolmitSoftware/Iris.git
synced 2025-12-27 11:09:06 +00:00
Tweaks
This commit is contained in:
@@ -14,19 +14,20 @@ public class Settings
|
||||
public int threadPriority = Thread.MAX_PRIORITY;
|
||||
public int threadCount = 4;
|
||||
public boolean debugMode = true;
|
||||
public int decorationAccuracy = 1;
|
||||
public int cascadeLimit = 14;
|
||||
public int decorationAccuracy = 2;
|
||||
public boolean interpolation = true;
|
||||
public boolean surfaceNoise = true;
|
||||
public boolean verbose = false;
|
||||
}
|
||||
|
||||
public static class GeneratorSettings
|
||||
{
|
||||
public double objectDensity = 1D;
|
||||
public int hermiteSampleRadius = 4;
|
||||
public double horizontalZoom = 2;
|
||||
public double heightFracture = 155;
|
||||
public double landScale = 0.5;
|
||||
public double landChance = 0.6;
|
||||
public double landScale = 0.45;
|
||||
public double landChance = 0.53;
|
||||
public double biomeEdgeScramble = 0; // 1550D
|
||||
public double roughness = 1.55;
|
||||
public double heightMultiplier = 0.806;
|
||||
@@ -37,12 +38,12 @@ public class Settings
|
||||
public int seaLevel = 63;
|
||||
public double caveDensity = 4;
|
||||
public double caveScale = 1.45;
|
||||
public double biomeScale = 1.65;
|
||||
public double biomeScale = 1.25;
|
||||
public boolean flatBedrock = true;
|
||||
public boolean genObjects = false;
|
||||
public boolean genCarving = false;
|
||||
public boolean genCaverns = false;
|
||||
public boolean genCaves = false;
|
||||
public boolean genObjects = true;
|
||||
public boolean genCarving = true;
|
||||
public boolean genCaverns = true;
|
||||
public boolean genCaves = true;
|
||||
public double carvingChance = 0.352;
|
||||
public double cavernChance = 0.321;
|
||||
public int minCarvingHeight = 75;
|
||||
|
||||
Reference in New Issue
Block a user