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https://github.com/VolmitSoftware/Iris.git
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Fluid body components for mantle
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@@ -23,10 +23,7 @@ import com.volmit.iris.engine.data.cache.AtomicCache;
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import com.volmit.iris.engine.framework.Engine;
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import com.volmit.iris.engine.mantle.EngineMantle;
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import com.volmit.iris.engine.mantle.MantleComponent;
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import com.volmit.iris.engine.mantle.components.MantleCarvingComponent;
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import com.volmit.iris.engine.mantle.components.MantleFeatureComponent;
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import com.volmit.iris.engine.mantle.components.MantleJigsawComponent;
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import com.volmit.iris.engine.mantle.components.MantleObjectComponent;
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import com.volmit.iris.engine.mantle.components.*;
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import com.volmit.iris.engine.object.IrisBiome;
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import com.volmit.iris.engine.object.IrisDepositGenerator;
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import com.volmit.iris.engine.object.IrisFeaturePotential;
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@@ -63,6 +60,7 @@ public class IrisEngineMantle implements EngineMantle {
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radius = radCache.aquire(this::computeParallaxSize);
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components = new KList<>();
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registerComponent(new MantleCarvingComponent(this));
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registerComponent(new MantleFluidBodyComponent(this));
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registerComponent(new MantleFeatureComponent(this));
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registerComponent(new MantleJigsawComponent(this));
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registerComponent(new MantleObjectComponent(this));
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@@ -0,0 +1,60 @@
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/*
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* Iris is a World Generator for Minecraft Bukkit Servers
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* Copyright (c) 2021 Arcane Arts (Volmit Software)
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <https://www.gnu.org/licenses/>.
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*/
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package com.volmit.iris.engine.mantle.components;
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import com.volmit.iris.engine.data.cache.Cache;
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import com.volmit.iris.engine.mantle.EngineMantle;
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import com.volmit.iris.engine.mantle.IrisMantleComponent;
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import com.volmit.iris.engine.mantle.MantleWriter;
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import com.volmit.iris.engine.object.IrisBiome;
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import com.volmit.iris.engine.object.IrisCarving;
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import com.volmit.iris.engine.object.IrisRegion;
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import com.volmit.iris.util.documentation.ChunkCoordinates;
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import com.volmit.iris.util.mantle.MantleFlag;
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import com.volmit.iris.util.math.RNG;
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import java.util.function.Consumer;
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public class MantleFluidBodyComponent extends IrisMantleComponent {
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public MantleFluidBodyComponent(EngineMantle engineMantle) {
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super(engineMantle, MantleFlag.CARVED);
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}
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@Override
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public void generateLayer(MantleWriter writer, int x, int z, Consumer<Runnable> post) {
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RNG rng = new RNG(Cache.key(x, z) + seed());
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int xxx = 8 + (x << 4);
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int zzz = 8 + (z << 4);
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IrisRegion region = getComplex().getRegionStream().get(xxx, zzz);
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IrisBiome biome = getComplex().getTrueBiomeStreamNoFeatures().get(xxx, zzz);
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carve(writer, rng, x, z, region, biome);
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}
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@ChunkCoordinates
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private void carve(MantleWriter writer, RNG rng, int cx, int cz, IrisRegion region, IrisBiome biome) {
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carve(getDimension().getCarving(), writer, new RNG((rng.nextLong() * cx) + 490495 + cz), cx, cz);
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carve(biome.getCarving(), writer, new RNG((rng.nextLong() * cx) + 490495 + cz), cx, cz);
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carve(region.getCarving(), writer, new RNG((rng.nextLong() * cx) + 490495 + cz), cx, cz);
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}
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@ChunkCoordinates
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private void carve(IrisCarving carving, MantleWriter writer, RNG rng, int cx, int cz) {
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carving.doCarving(writer, rng, getEngineMantle().getEngine(), cx << 4, -1, cz << 4);
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}
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}
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@@ -0,0 +1,30 @@
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/*
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* Iris is a World Generator for Minecraft Bukkit Servers
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* Copyright (c) 2021 Arcane Arts (Volmit Software)
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <https://www.gnu.org/licenses/>.
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*/
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package com.volmit.iris.util.matter;
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import lombok.AllArgsConstructor;
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import lombok.Data;
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@Data
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@AllArgsConstructor
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public class MatterFluidBody {
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private final boolean body;
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private final String customBiome;
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private final boolean lava;
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}
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@@ -0,0 +1,57 @@
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/*
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* Iris is a World Generator for Minecraft Bukkit Servers
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* Copyright (c) 2021 Arcane Arts (Volmit Software)
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <https://www.gnu.org/licenses/>.
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*/
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package com.volmit.iris.util.matter.slices;
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import com.volmit.iris.util.matter.MatterFluidBody;
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import com.volmit.iris.util.matter.Sliced;
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import java.io.DataInputStream;
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import java.io.DataOutputStream;
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import java.io.IOException;
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@Sliced
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public class FluidBodyMatter extends RawMatter<MatterFluidBody> {
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public static MatterFluidBody get(String customBiome, boolean lava) {
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return new MatterFluidBody(true, customBiome, lava);
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}
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public FluidBodyMatter() {
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this(1, 1, 1);
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}
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public FluidBodyMatter(int width, int height, int depth) {
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super(width, height, depth, MatterFluidBody.class);
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}
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@Override
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public void writeNode(MatterFluidBody b, DataOutputStream dos) throws IOException {
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dos.writeBoolean(b.isBody());
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dos.writeBoolean(b.isLava());
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dos.writeUTF(b.getCustomBiome());
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}
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@Override
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public MatterFluidBody readNode(DataInputStream din) throws IOException {
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boolean b = din.readBoolean();
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boolean l = din.readBoolean();
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String v = din.readUTF();
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return new MatterFluidBody(b, v, l);
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}
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}
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