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Add vacuum mode
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@@ -38,7 +38,7 @@ public enum ObjectPlaceMode
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@DontObfuscate
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PAINT,
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@Desc("Applies multiple terrain features into the parallax layer before this object places to distort the height, essentially vacuuming the terrain's heightmap closer to the bottom of this object.")
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@Desc("Applies multiple terrain features into the parallax layer before this object places to distort the height, essentially vacuuming the terrain's heightmap closer to the bottom of this object. Uses MAX_HEIGHT to place")
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@DontObfuscate
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VACUUM;
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VACUUM
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}
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