9
0
mirror of https://github.com/VolmitSoftware/Iris.git synced 2025-12-28 03:29:06 +00:00
This commit is contained in:
cyberpwn
2021-09-12 08:37:57 -04:00
parent 3b981e2818
commit 0dc0d5c981
3 changed files with 127 additions and 0 deletions

View File

@@ -0,0 +1,63 @@
/*
* Iris is a World Generator for Minecraft Bukkit Servers
* Copyright (c) 2021 Arcane Arts (Volmit Software)
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package com.volmit.iris.engine.object;
import com.volmit.iris.core.loader.IrisRegistrant;
import com.volmit.iris.engine.object.annotations.ArrayType;
import com.volmit.iris.engine.object.annotations.Desc;
import com.volmit.iris.engine.object.annotations.MaxNumber;
import com.volmit.iris.engine.object.annotations.MinNumber;
import com.volmit.iris.engine.object.annotations.RegistryListResource;
import com.volmit.iris.engine.object.annotations.Required;
import com.volmit.iris.util.collection.KList;
import com.volmit.iris.util.json.JSONObject;
import com.volmit.iris.util.plugin.VolmitSender;
import lombok.AllArgsConstructor;
import lombok.Data;
import lombok.EqualsAndHashCode;
import lombok.NoArgsConstructor;
import lombok.experimental.Accessors;
@Accessors(chain = true)
@AllArgsConstructor
@NoArgsConstructor
@Desc("Represents a marker")
@Data
@EqualsAndHashCode(callSuper = false)
public class IrisMarker extends IrisRegistrant {
@Desc("A list of spawners to add to anywhere this marker is. Note markers can only support initial spawns!")
@RegistryListResource(IrisSpawner.class)
@ArrayType(type = String.class, min = 1)
private KList<String> spawners = new KList<>();
@Override
public String getFolderName() {
return "markers";
}
@Override
public String getTypeName() {
return "Marker";
}
@Override
public void scanForErrors(JSONObject p, VolmitSender sender) {
}
}

View File

@@ -0,0 +1,57 @@
/*
* Iris is a World Generator for Minecraft Bukkit Servers
* Copyright (c) 2021 Arcane Arts (Volmit Software)
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package com.volmit.iris.engine.object;
import com.volmit.iris.engine.object.annotations.ArrayType;
import com.volmit.iris.engine.object.annotations.Desc;
import com.volmit.iris.engine.object.annotations.MaxNumber;
import com.volmit.iris.engine.object.annotations.MinNumber;
import com.volmit.iris.engine.object.annotations.Required;
import com.volmit.iris.engine.object.annotations.Snippet;
import com.volmit.iris.util.collection.KList;
import lombok.AllArgsConstructor;
import lombok.Data;
import lombok.NoArgsConstructor;
import lombok.experimental.Accessors;
@Snippet("object-marker")
@Accessors(chain = true)
@NoArgsConstructor
@AllArgsConstructor
@Desc("Find blocks to mark")
@Data
public class IrisObjectMarker {
@ArrayType(min = 1, type = IrisBlockData.class)
@Required
@Desc("Find block types to mark")
private KList<IrisBlockData> mark = new KList<>();
@MinNumber(1)
@MaxNumber(16)
@Desc("The maximum amount of markers to place. Use these sparingly!")
private int maximumMarkers = 8;
@MinNumber(0.01)
@MaxNumber(1)
@Desc("The percentage of blocks in this object to check.")
private double checkRatio = 0.33;
@Desc("If true, markers will only be placed here if there is 2 air blocks above it.")
private boolean emptyAbove = true;
}