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mirror of https://github.com/VolmitSoftware/Iris.git synced 2025-12-24 17:49:16 +00:00
This commit is contained in:
Daniel Mills
2020-09-09 21:27:53 -04:00
parent 6af2055fd2
commit 087ab3815f
45 changed files with 122 additions and 0 deletions

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@@ -16,7 +16,9 @@ import com.volmit.iris.util.Required;
import lombok.AllArgsConstructor;
import lombok.Builder;
import lombok.Data;
import lombok.experimental.Accessors;
@Accessors(chain = true)
@AllArgsConstructor
@Builder
@Desc("Represents an attribute modifier for an item or an entity. This allows you to create modifications to basic game attributes such as MAX_HEALTH or ARMOR_VALUE.")

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@@ -11,7 +11,9 @@ import com.volmit.iris.util.Required;
import lombok.AllArgsConstructor;
import lombok.Builder;
import lombok.Data;
import lombok.experimental.Accessors;
@Accessors(chain = true)
@AllArgsConstructor
@Builder
@Desc("Represents a rotation axis with intervals and maxes. The x and z axis values are defaulted to disabled. The Y axis defaults to on, rotating by 90 degree increments.")

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@@ -26,7 +26,9 @@ import lombok.AllArgsConstructor;
import lombok.Builder;
import lombok.Data;
import lombok.EqualsAndHashCode;
import lombok.experimental.Accessors;
@Accessors(chain = true)
@Builder
@AllArgsConstructor
@DontObfuscate

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@@ -19,7 +19,9 @@ import com.volmit.iris.util.Required;
import lombok.AllArgsConstructor;
import lombok.Builder;
import lombok.Data;
import lombok.experimental.Accessors;
@Accessors(chain = true)
@Builder
@AllArgsConstructor
@Desc("A biome decorator is used for placing flowers, grass, cacti and so on")

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@@ -15,7 +15,9 @@ import com.volmit.iris.util.Required;
import lombok.AllArgsConstructor;
import lombok.Builder;
import lombok.Data;
import lombok.experimental.Accessors;
@Accessors(chain = true)
@Builder
@AllArgsConstructor
@Desc("This represents a link to a generator for a biome")

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@@ -16,7 +16,9 @@ import com.volmit.iris.util.Required;
import lombok.AllArgsConstructor;
import lombok.Builder;
import lombok.Data;
import lombok.experimental.Accessors;
@Accessors(chain = true)
@Builder
@AllArgsConstructor
@Desc("A biome mutation if a condition is met")

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@@ -18,7 +18,9 @@ import com.volmit.iris.util.Required;
import lombok.AllArgsConstructor;
import lombok.Builder;
import lombok.Data;
import lombok.experimental.Accessors;
@Accessors(chain = true)
@Builder
@AllArgsConstructor
@Desc("A layer of surface / subsurface material in biomes")

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@@ -15,7 +15,9 @@ import com.volmit.iris.util.Required;
import lombok.AllArgsConstructor;
import lombok.Builder;
import lombok.Data;
import lombok.experimental.Accessors;
@Accessors(chain = true)
@Builder
@AllArgsConstructor
@Desc("Represents a block drop list")

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@@ -14,7 +14,9 @@ import com.volmit.iris.util.Required;
import lombok.AllArgsConstructor;
import lombok.Builder;
import lombok.Data;
import lombok.experimental.Accessors;
@Accessors(chain = true)
@Builder
@AllArgsConstructor
@Desc("Translate objects")

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@@ -13,7 +13,9 @@ import com.volmit.iris.util.Required;
import lombok.AllArgsConstructor;
import lombok.Builder;
import lombok.Data;
import lombok.experimental.Accessors;
@Accessors(chain = true)
@Builder
@AllArgsConstructor
@Desc("Translate objects")

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@@ -8,7 +8,9 @@ import com.volmit.iris.util.Required;
import lombok.AllArgsConstructor;
import lombok.Builder;
import lombok.Data;
import lombok.experimental.Accessors;
@Accessors(chain = true)
@Builder
@AllArgsConstructor
@Desc("Translate objects")

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@@ -12,7 +12,9 @@ import com.volmit.iris.util.Required;
import lombok.AllArgsConstructor;
import lombok.Builder;
import lombok.Data;
import lombok.experimental.Accessors;
@Accessors(chain = true)
@Builder
@AllArgsConstructor
@Desc("Find and replace object materials for compatability")

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@@ -19,7 +19,9 @@ import com.volmit.iris.util.Required;
import lombok.AllArgsConstructor;
import lombok.Builder;
import lombok.Data;
import lombok.experimental.Accessors;
@Accessors(chain = true)
@Builder
@AllArgsConstructor
@Desc("Creates ore & other block deposits underground")

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@@ -33,6 +33,9 @@ import lombok.Builder;
import lombok.Data;
import lombok.EqualsAndHashCode;
import lombok.experimental.Accessors;
@Accessors(chain = true)
@Builder
@AllArgsConstructor
@Desc("Represents a dimension")

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@@ -23,6 +23,9 @@ import lombok.AllArgsConstructor;
import lombok.Builder;
import lombok.Data;
import lombok.experimental.Accessors;
@Accessors(chain = true)
@Builder
@AllArgsConstructor
@Desc("An iris effect")

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@@ -16,6 +16,9 @@ import lombok.AllArgsConstructor;
import lombok.Builder;
import lombok.Data;
import lombok.experimental.Accessors;
@Accessors(chain = true)
@Builder
@AllArgsConstructor
@Desc("Represents an enchantment & level")

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@@ -31,6 +31,9 @@ import lombok.Builder;
import lombok.Data;
import lombok.EqualsAndHashCode;
import lombok.experimental.Accessors;
@Accessors(chain = true)
@Builder
@AllArgsConstructor
@DontObfuscate

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@@ -17,6 +17,9 @@ import lombok.AllArgsConstructor;
import lombok.Builder;
import lombok.Data;
import lombok.experimental.Accessors;
@Accessors(chain = true)
@Builder
@AllArgsConstructor
@Desc("Represents an entity spawn during initial chunk generation")

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@@ -18,6 +18,9 @@ import lombok.AllArgsConstructor;
import lombok.Builder;
import lombok.Data;
import lombok.experimental.Accessors;
@Accessors(chain = true)
@Builder
@AllArgsConstructor
@Desc("Represents an entity spawn")

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@@ -21,6 +21,9 @@ import lombok.Builder;
import lombok.Data;
import lombok.EqualsAndHashCode;
import lombok.experimental.Accessors;
@Accessors(chain = true)
@Builder
@AllArgsConstructor
@Desc("Represents a composite generator of noise gens")

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@@ -13,6 +13,9 @@ import lombok.AllArgsConstructor;
import lombok.Builder;
import lombok.Data;
import lombok.experimental.Accessors;
@Accessors(chain = true)
@Builder
@AllArgsConstructor
@Desc("A gen style")

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@@ -12,6 +12,9 @@ import lombok.AllArgsConstructor;
import lombok.Builder;
import lombok.Data;
import lombok.experimental.Accessors;
@Accessors(chain = true)
@Builder
@AllArgsConstructor
@Desc("Configures rotation for iris")

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@@ -30,6 +30,9 @@ import lombok.AllArgsConstructor;
import lombok.Builder;
import lombok.Data;
import lombok.experimental.Accessors;
@Accessors(chain = true)
@Builder
@AllArgsConstructor
@Desc("Represents a loot entry")

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@@ -13,6 +13,9 @@ import lombok.AllArgsConstructor;
import lombok.Builder;
import lombok.Data;
import lombok.experimental.Accessors;
@Accessors(chain = true)
@Builder
@AllArgsConstructor
@Desc("Represents a loot entry")

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@@ -15,6 +15,9 @@ import lombok.Builder;
import lombok.Data;
import lombok.EqualsAndHashCode;
import lombok.experimental.Accessors;
@Accessors(chain = true)
@Builder
@AllArgsConstructor
@Desc("Represents a loot table. Biomes, Regions & Objects can add or replace the virtual table with these loot tables")

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@@ -17,6 +17,9 @@ import lombok.AllArgsConstructor;
import lombok.Builder;
import lombok.Data;
import lombok.experimental.Accessors;
@Accessors(chain = true)
@Builder
@AllArgsConstructor
@Desc("A palette of materials")

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@@ -15,6 +15,9 @@ import lombok.AllArgsConstructor;
import lombok.Builder;
import lombok.Data;
import lombok.experimental.Accessors;
@Accessors(chain = true)
@Builder
@AllArgsConstructor
@Desc("A noise generator")

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@@ -29,6 +29,9 @@ import com.volmit.iris.util.RNG;
import lombok.Data;
import lombok.EqualsAndHashCode;
import lombok.experimental.Accessors;
@Accessors(chain = true)
@Data
@EqualsAndHashCode(callSuper = false)
public class IrisObject extends IrisRegistrant

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@@ -9,6 +9,9 @@ import lombok.AllArgsConstructor;
import lombok.Builder;
import lombok.Data;
import lombok.experimental.Accessors;
@Accessors(chain = true)
@Builder
@AllArgsConstructor
@Desc("Translate objects")

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@@ -18,6 +18,9 @@ import lombok.AllArgsConstructor;
import lombok.Builder;
import lombok.Data;
import lombok.experimental.Accessors;
@Accessors(chain = true)
@Builder
@AllArgsConstructor
@Desc("Represents an iris object placer. It places objects.")

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@@ -16,6 +16,9 @@ import lombok.AllArgsConstructor;
import lombok.Builder;
import lombok.Data;
import lombok.experimental.Accessors;
@Accessors(chain = true)
@Builder
@AllArgsConstructor
@Desc("Find and replace object materials")

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@@ -17,6 +17,9 @@ import lombok.AllArgsConstructor;
import lombok.Builder;
import lombok.Data;
import lombok.experimental.Accessors;
@Accessors(chain = true)
@Builder
@AllArgsConstructor
@Desc("Configures rotation for iris")

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@@ -12,6 +12,9 @@ import lombok.AllArgsConstructor;
import lombok.Builder;
import lombok.Data;
import lombok.experimental.Accessors;
@Accessors(chain = true)
@Builder
@AllArgsConstructor
@Desc("Translate objects")

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@@ -16,6 +16,9 @@ import lombok.AllArgsConstructor;
import lombok.Builder;
import lombok.Data;
import lombok.experimental.Accessors;
@Accessors(chain = true)
@Builder
@AllArgsConstructor
@DontObfuscate

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@@ -11,6 +11,9 @@ import lombok.Builder;
import lombok.Data;
import lombok.EqualsAndHashCode;
import lombok.experimental.Accessors;
@Accessors(chain = true)
@Builder
@AllArgsConstructor
@DontObfuscate

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@@ -9,6 +9,9 @@ import lombok.AllArgsConstructor;
import lombok.Builder;
import lombok.Data;
import lombok.experimental.Accessors;
@Accessors(chain = true)
@Builder
@AllArgsConstructor
@Desc("Represents a carving that slices through the surface")

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@@ -22,6 +22,9 @@ import lombok.Builder;
import lombok.Data;
import lombok.EqualsAndHashCode;
import lombok.experimental.Accessors;
@Accessors(chain = true)
@Builder
@AllArgsConstructor
@Desc("Represents an iris region")

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@@ -14,6 +14,9 @@ import lombok.AllArgsConstructor;
import lombok.Builder;
import lombok.Data;
import lombok.experimental.Accessors;
@Accessors(chain = true)
@Builder
@AllArgsConstructor
@Desc("A ridge config")

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@@ -13,6 +13,9 @@ import lombok.AllArgsConstructor;
import lombok.Builder;
import lombok.Data;
import lombok.experimental.Accessors;
@Accessors(chain = true)
@Builder
@AllArgsConstructor
@Desc("A spot config")

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@@ -11,6 +11,9 @@ import lombok.AllArgsConstructor;
import lombok.Builder;
import lombok.Data;
import lombok.experimental.Accessors;
@Accessors(chain = true)
@Builder
@AllArgsConstructor
@Desc("This represents a generator with a min and max height")

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@@ -17,6 +17,9 @@ import lombok.Builder;
import lombok.Data;
import lombok.EqualsAndHashCode;
import lombok.experimental.Accessors;
@Accessors(chain = true)
@Builder
@AllArgsConstructor
@DontObfuscate

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@@ -19,6 +19,9 @@ import lombok.AllArgsConstructor;
import lombok.Builder;
import lombok.Data;
import lombok.experimental.Accessors;
@Accessors(chain = true)
@Builder
@AllArgsConstructor
@Desc("Represents a structure placement")

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@@ -16,6 +16,9 @@ import lombok.Builder;
import lombok.Data;
import lombok.EqualsAndHashCode;
import lombok.experimental.Accessors;
@Accessors(chain = true)
@Builder
@AllArgsConstructor
@DontObfuscate

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@@ -15,6 +15,9 @@ import lombok.AllArgsConstructor;
import lombok.Builder;
import lombok.Data;
import lombok.experimental.Accessors;
@Accessors(chain = true)
@Builder
@AllArgsConstructor
@Desc("A text renderer to place text on terrain")

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@@ -20,6 +20,9 @@ import lombok.AllArgsConstructor;
import lombok.Builder;
import lombok.Data;
import lombok.experimental.Accessors;
@Accessors(chain = true)
@Builder
@AllArgsConstructor
@Desc("A text renderer to place text on terrain")