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mirror of https://github.com/VolmitSoftware/Iris.git synced 2025-12-27 19:19:07 +00:00

Fix infinite spawning bug

This commit is contained in:
cyberpwn
2021-08-29 10:25:52 -04:00
parent 7997d52df5
commit 04c44de145
8 changed files with 131 additions and 4 deletions

View File

@@ -70,7 +70,6 @@ public interface DecreeSystem extends CommandExecutor, TabCompleter {
return v;
}
@Override
default boolean onCommand(@NotNull CommandSender sender, @NotNull Command command, @NotNull String label, @NotNull String[] args) {
if (!sender.hasPermission("iris.all")) {

View File

@@ -0,0 +1,54 @@
/*
* Iris is a World Generator for Minecraft Bukkit Servers
* Copyright (c) 2021 Arcane Arts (Volmit Software)
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package com.volmit.iris.util.plugin;
import org.bukkit.Location;
import org.bukkit.World;
import org.bukkit.entity.Player;
public class Chunks {
public static boolean isSafe(World w, int x, int z)
{
return w.isChunkLoaded(x, z)
&& w.isChunkLoaded(x+1, z)
&& w.isChunkLoaded(x, z+1)
&& w.isChunkLoaded(x-1, z)
&& w.isChunkLoaded(x, z-1)
&& w.isChunkLoaded(x-1, z-1)
&& w.isChunkLoaded(x+1, z+1)
&& w.isChunkLoaded(x+1, z-1)
&& w.isChunkLoaded(x-1, z+1);
}
public static boolean isSafe(Location l)
{
return isSafe(l.getWorld(), l.getBlockX() >> 4, l.getBlockZ() >> 4);
}
public static boolean hasPlayersNearby(Location at) {
try{
return !at.getWorld().getNearbyEntities(at, 32, 32, 32, (i) -> i instanceof Player).isEmpty();
}
catch(Throwable ignored)
{
return false;
}
}
}