# IrisRegion > Represents an iris region ```json { "shoreRatio": 0.13, "ridgeBiomes": [], "shoreHeightMin": 1.2, "shoreBiomes": [], "name": "A Region", "shoreHeightMax": 3.2, "spotBiomes": [], "landBiomes": [], "shoreHeightZoom": 3.14, "biomeImplosionRatio": 0.4, "seaBiomes": [], "deposits": [] } ``` ## name > The name of the region ## shoreRatio > The shore ration (How much percent of land should be a shore) ## shoreHeightMin > The min shore height ## shoreHeightMax > The the max shore height ## shoreHeightZoom > The varience of the shore height ## biomeImplosionRatio > The biome implosion ratio, how much to implode biomes into children (chance) ## landBiomes > A list of root-level biomes in this region. Don't specify child biomes of other biomes here. Just the root parents. ## seaBiomes > A list of root-level biomes in this region. Don't specify child biomes of other biomes here. Just the root parents. ## shoreBiomes > A list of root-level biomes in this region. Don't specify child biomes of other biomes here. Just the root parents. ## ridgeBiomes > Ridge biomes create a vein-like network like rivers through this region ## spotBiomes > Spot biomes splotch themselves across this region like lakes ## deposits > Define regional deposit generators that add onto the global deposit generators