diff --git a/IrisBiomeDecorator.md b/IrisBiomeDecorator.md index ee4c3080..e05c6512 100644 --- a/IrisBiomeDecorator.md +++ b/IrisBiomeDecorator.md @@ -2,6 +2,7 @@ > A biome decorator is used for placing flowers, grass, cacti and so on ```json { + "partOf": "NONE", "verticalZoom": 1, "chance": 0.1, "variance": "SCATTER", @@ -23,6 +24,9 @@ ## verticalVariance > If this decorator has a height more than 1 this changes how it picks the height between your maxes. Scatter = random, Wispy = wavy heights +## partOf +> Tells iris where this decoration is a part of. I.e. SHORE_LINE + ## stackMin > The minimum repeat stack height (setting to 3 would stack 3 of on top of each other diff --git a/iris.overworld.temperate/biomes/temperate-beach.json b/iris.overworld.temperate/biomes/temperate-beach.json index b23dc4d4..8f76a557 100644 --- a/iris.overworld.temperate/biomes/temperate-beach.json +++ b/iris.overworld.temperate/biomes/temperate-beach.json @@ -26,6 +26,20 @@ ], "dispersion": "SCATTER", "variance": "SCATTER" + }, + { + "zoom": 5, + "verticalZoom": 5, + "chance": 0.19, + "partOf": "SHORE_LINE", + "stackMin": 1, + "stackMax": 5, + "palette": [ + "SUGAR_CANE" + ], + "verticalVariance": "WISPY", + "dispersion": "WISPY", + "variance": "SCATTER" } ], "generators":[