From 554e9f4503f5ad035fa7b922d56d6aa2b23c956d Mon Sep 17 00:00:00 2001 From: CocoTheOwner <65736624+CocoTheOwner@users.noreply.github.com> Date: Tue, 28 Jun 2022 14:35:14 +0200 Subject: [PATCH 1/2] Using 0 kills servers' other worlds' terrain Why was this done in the first place? There is literally no benefit. --- dimensions/overworld.json | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/dimensions/overworld.json b/dimensions/overworld.json index 12791a11..4571754a 100644 --- a/dimensions/overworld.json +++ b/dimensions/overworld.json @@ -11,7 +11,7 @@ "logicalHeight": 512, "dimensionHeight": { "max": 512, - "min": 0 + "min": -64 }, "landChance": 0.69, "regionStyle": { From 16f34bdf1278d28639a3e4b6c569388005de2feb Mon Sep 17 00:00:00 2001 From: Brian Fopiano <29320316+NextdoorPsycho@users.noreply.github.com> Date: Tue, 28 Jun 2022 15:27:16 -0700 Subject: [PATCH 2/2] ver, ang logi --- dimensions/overworld.json | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/dimensions/overworld.json b/dimensions/overworld.json index 4571754a..57416181 100644 --- a/dimensions/overworld.json +++ b/dimensions/overworld.json @@ -1,5 +1,5 @@ { - "version": 2085, + "version": 2086, "name": "Overworld", "environment": "NORMAL", "fluidHeight": 160, @@ -8,9 +8,9 @@ "style": "NOWHERE_CELLULAR", "zoom": 5 }, - "logicalHeight": 512, + "logicalHeight": 448, "dimensionHeight": { - "max": 512, + "max": 448, "min": -64 }, "landChance": 0.69,