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Villager tweaks
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1
entities/standard/passive/golem.json
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1
entities/standard/passive/golem.json
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@@ -0,0 +1 @@
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{"type": "IRON_GOLEM"}
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@@ -1,6 +1,21 @@
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{
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"connectors": [],
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"placementOptions": {
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"markers": [
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{
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"emptyAbove": true,
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"mark": [
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{
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"block": "minecraft:cobblestone"
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},
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{
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"block": "minecraft:mossy_cobblestone"
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}
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],
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"marker": "dank",
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"maximumMarkers": 9
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}
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],
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"overStilt": 0,
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"chance": 1,
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"meld": false,
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@@ -1,6 +1,27 @@
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{
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"connectors": [],
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"placementOptions": {
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"markers": [
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{
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"emptyAbove": true,
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"mark": [
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{
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"block": "minecraft:sandstone"
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},
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{
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"block": "minecraft:cut_sandstone"
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},
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{
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"block": "minecraft:cut_red_sandstone"
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},
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{
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"block": "minecraft:red_sandstone"
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}
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],
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"marker": "dank",
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"maximumMarkers": 9
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}
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],
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"overStilt": 0,
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"chance": 1,
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"meld": false,
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@@ -1,8 +1,4 @@
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{
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"maxDepth": 1,
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"pieces": ["pyramid-desert"],
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"feature": {
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"blockRadius": 15,
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"entitySpawners": ["dank"]
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}
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"pieces": ["pyramid-desert"]
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}
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@@ -1,8 +1,4 @@
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{
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"maxDepth": 1,
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"pieces": ["jungle_pyramid/jungle_pyramid"],
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"feature": {
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"blockRadius": 15,
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"entitySpawners": ["dank"]
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}
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"pieces": ["jungle_pyramid/jungle_pyramid"]
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}
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4
markers/dank.json
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4
markers/dank.json
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@@ -0,0 +1,4 @@
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{
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"removeOnChange": true,
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"spawners": ["dank"]
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}
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@@ -1,4 +1,5 @@
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{
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"removeOnChange": true,
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"spawners": ["villager"]
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"spawners": ["villager"],
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"exhaustionChance": 0.75
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}
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@@ -1,4 +1,12 @@
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{"initialSpawns": [{
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{
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"spawns": [
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{
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"entity": "standard/passive/villager",
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"rarity": 1
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}]}
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},
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{
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"entity": "standard/passive/golem",
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"rarity": 24
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}
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]
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}
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