From a4a802c37c7e02ff23f3c82bac7a909c6dd9f466 Mon Sep 17 00:00:00 2001 From: ArMiN231 Date: Tue, 31 Aug 2021 17:01:57 +0200 Subject: [PATCH] Delete cause not used anymore --- checklist.md | 45 --------------------------------------------- 1 file changed, 45 deletions(-) delete mode 100644 checklist.md diff --git a/checklist.md b/checklist.md deleted file mode 100644 index b2ccc9ab..00000000 --- a/checklist.md +++ /dev/null @@ -1,45 +0,0 @@ -# Checklist -- Add ocean monuments -- Add pyramids :white_check_mark: -- Add beehive biome (birch trees) -- Add mansions (WIP by Nowhere) -- Resolve stronghold portal block placement -- More? - - - - - - - - - - - - - - - -# Old - -**Quick update** -Things we need to do before releasing Iris v1.3.3 and the __V2 Overworld__ pack: - -- Add broken nether portals :white_check_mark: -- Add (more) shipwrecks [in-progress] -- Add igloos :white_check_mark: -- Add pillager towers :white_check_mark: -- Properly spawn multiple strongholds :white_check_mark: -- ~~Add functionality to spawners (so they spawn properly) (can't fix unless source is fixed)~~ -- ~~Spawn villagers properly when pregenerating (can't fix unless source is fixed)~~ - -Things we may do: -- Add Ocean Monuments [obtained objects] -- Add Trees with beehives to a separate biome in which bees spawn, becomes a child biome of the birch biome [in-progress] -- Update the way we place regions, biomes and rivers so it's *even* better [in-progress] -- ~~OR spawn these entities with the objects directly. (if that system is added) (won't be in time)~~ -- ~~Add Desert Pyramids (not in this release)~~ -- Add Mansions [in-progress] (may not be done in time) -- ~~Tweak villager spawns (not in this release)~~ - -*(I have crossed off a couple things that don't belong here, and some others in an attempt to get this list done this sunday)*