From b4f899be218aa6107dfa094ddd3e612a2bb3ac21 Mon Sep 17 00:00:00 2001 From: Daniel Mills Date: Sun, 26 Jul 2020 17:57:49 -0400 Subject: [PATCH] Docs --- IrisBiome.md | 6 +++++- IrisRegion.md | 16 ++++++---------- 2 files changed, 11 insertions(+), 11 deletions(-) diff --git a/IrisBiome.md b/IrisBiome.md index 4305530c..5c3884f8 100644 --- a/IrisBiome.md +++ b/IrisBiome.md @@ -25,7 +25,8 @@ "generator": "default" }], "childShrinkFactor": 1.5, - "biomeScatter": [] + "biomeScatter": [], + "rarity": 1 } ``` @@ -38,6 +39,9 @@ ## biomeZoom > This zooms in the biome colors if multiple derivatives are chosen +## rarity +> The rarity of this biome (integer) + ## derivative > The raw derivative of this biome. This is required or the terrain will not properly generate. Use any vanilla biome type. Look in examples/biome-list.txt diff --git a/IrisRegion.md b/IrisRegion.md index 63efcbb6..637d3265 100644 --- a/IrisRegion.md +++ b/IrisRegion.md @@ -4,17 +4,16 @@ { "shoreRatio": 0.13, "ridgeBiomes": [], - "spotBiomes": [], - "landBiomes": [], - "biomeImplosionRatio": 0.4, - "seaBiomes": [], - "deposits": [], - "caveBiomes": [], "shoreHeightMin": 1.2, "shoreBiomes": [], "name": "A Region", "shoreHeightMax": 3.2, - "shoreHeightZoom": 3.14 + "spotBiomes": [], + "landBiomes": [], + "shoreHeightZoom": 3.14, + "biomeImplosionRatio": 0.4, + "seaBiomes": [], + "deposits": [] } ``` @@ -45,9 +44,6 @@ ## shoreBiomes > A list of root-level biomes in this region. Don't specify child biomes of other biomes here. Just the root parents. -## caveBiomes -> A list of root-level biomes in this region. Don't specify child biomes of other biomes here. Just the root parents. - ## ridgeBiomes > Ridge biomes create a vein-like network like rivers through this region