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mirror of https://github.com/WiIIiam278/HuskSync.git synced 2025-12-22 16:19:20 +00:00

Compare commits

..

58 Commits
3.1 ... 3.2

Author SHA1 Message Date
William
2aa33b2f2c fix: Improve accuracy of max health syncing #148 2023-12-21 18:30:40 +00:00
William
972fee1bc7 fix: Fix flight syncing sometimes failing, close #206 2023-12-21 17:34:01 +00:00
William
efe34977b5 ci: Use wiki-action@v3 2023-12-21 17:31:25 +00:00
William
02ed9687ee deps: Bump runtime dependencies 2023-12-21 17:31:22 +00:00
William
08889a1739 docs: Bump to 3.2 (Redis key protocol changes) 2023-12-21 17:01:56 +00:00
William
9cf6d1eab6 refactor: change default sync mode to LOCKSTEP 2023-12-21 17:01:34 +00:00
William
33c2eb2237 refactor: Use cloud for server for HuskHomes consistency 2023-12-21 15:57:58 +00:00
William
299586aa86 refactor: Rename DATA_UPDATE -> LATEST_SNAPSHOT 2023-12-21 15:53:56 +00:00
William
05c988f2c7 refactor: Extend DATA_UPDATE Redis cache time on LOCKSTEP mode 2023-12-21 15:50:35 +00:00
William
8e0ad76968 refactor: Improve getUserCheckedOut debug log 2023-12-21 15:06:17 +00:00
William
4db162e78f refactor: Even more minor debug logging tweaks 2023-12-21 15:02:36 +00:00
William
272bc1278a refactor: More minor debug logging tweaks 2023-12-21 15:01:46 +00:00
William
35fdcf7106 refactor: Further improve debug log messages 2023-12-21 14:59:15 +00:00
William
48e087a3d7 refactor: Improve debug log wording for getUserCheckedOut 2023-12-21 14:55:49 +00:00
William
ca000197e4 refactor: Further improvements to debug messages 2023-12-21 14:50:22 +00:00
William
a6bab88cee refactor: Add debug log for listenForRedis timeout 2023-12-21 14:30:14 +00:00
William
f0c64df439 refactor: Improve debug logging messages 2023-12-21 14:25:38 +00:00
William
ac5ab56717 fix: Don't wrap saveUserData in runAsync twice 2023-12-21 13:24:52 +00:00
William
c2025350ba fix: Optimize imports 2023-12-19 22:06:29 +00:00
William
4c2bb5c6df fix: Get correct platform Audience for OnlineUsers 2023-12-19 22:06:13 +00:00
William
fb069296e1 refactor: Use native adventure implementation on Paper 2023-12-19 22:03:24 +00:00
Roman Alexander
22eedc8522 feat: Add support for Redis Sentinels (#216)
* Add support for Redis Sentinels

* Add some comments
2023-12-19 19:27:03 +00:00
William278
664c8c3352 Bump to 3.1.3 2023-12-12 13:30:00 +00:00
William
e7e6f9cfa7 test: bump test suite to 1.20.4 2023-12-10 17:02:18 +00:00
William278
5ec0f1b098 Support MC 1.20.4, improve timestamp exceptions 2023-12-10 15:33:38 +00:00
William
8fad075357 Bump to 3.1.2 2023-12-10 00:54:29 +00:00
William
83e27cca83 locales: Add Korean (ko-kr) courtesy of cada3141 2023-12-10 00:53:21 +00:00
William
729230a646 ci: Update deps, tidy workflow files 2023-12-10 00:51:11 +00:00
Joo200
029407613f locales: add new localization to de-de (#215) 2023-12-09 23:32:24 +00:00
Daniil Nartsissov
3d6ff7c30b Save cause localization support (#214) 2023-12-03 13:40:05 +00:00
Daniil Nartsissov
5833ce955f locales: add ru-ru localization (#211) 2023-12-02 19:05:33 +00:00
dependabot[bot]
b3a5091828 Bump commons-io:commons-io from 2.15.0 to 2.15.1 (#209)
Bumps commons-io:commons-io from 2.15.0 to 2.15.1.

---
updated-dependencies:
- dependency-name: commons-io:commons-io
  dependency-type: direct:production
  update-type: version-update:semver-patch
...

Signed-off-by: dependabot[bot] <support@github.com>
Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com>
Co-authored-by: William <will27528@gmail.com>
2023-12-02 15:18:45 +00:00
William
693209ff00 docs: v3 instead of v2 in MPDB migrator page 2023-12-02 15:18:16 +00:00
dependabot[bot]
5d1bd7c3a9 Bump org.jetbrains:annotations from 24.0.1 to 24.1.0 (#208)
Bumps [org.jetbrains:annotations](https://github.com/JetBrains/java-annotations) from 24.0.1 to 24.1.0.
- [Release notes](https://github.com/JetBrains/java-annotations/releases)
- [Changelog](https://github.com/JetBrains/java-annotations/blob/master/CHANGELOG.md)
- [Commits](https://github.com/JetBrains/java-annotations/compare/24.0.1...24.1.0)

---
updated-dependencies:
- dependency-name: org.jetbrains:annotations
  dependency-type: direct:production
  update-type: version-update:semver-minor
...

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Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com>
2023-11-24 11:05:40 +00:00
WinTone01
7b8c75dbeb Create tr-tr.yml (#207) 2023-11-12 12:39:15 +00:00
William
b7a30bd6e9 [ci skip] update readme 2023-11-10 10:20:25 +00:00
William
2daf5fedef docs: Add BuiltByBit to sidebar 2023-11-09 18:32:09 +00:00
William
5fd40915d0 [ci skip] docs: Add builtbybit to README 2023-11-09 18:30:17 +00:00
dependabot[bot]
c49700e9ec Bump org.junit.jupiter:junit-jupiter-params from 5.10.0 to 5.10.1 (#205)
Bumps [org.junit.jupiter:junit-jupiter-params](https://github.com/junit-team/junit5) from 5.10.0 to 5.10.1.
- [Release notes](https://github.com/junit-team/junit5/releases)
- [Commits](https://github.com/junit-team/junit5/compare/r5.10.0...r5.10.1)

---
updated-dependencies:
- dependency-name: org.junit.jupiter:junit-jupiter-params
  dependency-type: direct:production
  update-type: version-update:semver-patch
...

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Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com>
2023-11-07 14:13:19 +00:00
William
0f35331441 Bump runtime dependencies 2023-11-06 12:43:50 +00:00
dependabot[bot]
0153e14ce5 Bump org.junit.jupiter:junit-jupiter-engine from 5.10.0 to 5.10.1 (#202)
Bumps [org.junit.jupiter:junit-jupiter-engine](https://github.com/junit-team/junit5) from 5.10.0 to 5.10.1.
- [Release notes](https://github.com/junit-team/junit5/releases)
- [Commits](https://github.com/junit-team/junit5/compare/r5.10.0...r5.10.1)

---
updated-dependencies:
- dependency-name: org.junit.jupiter:junit-jupiter-engine
  dependency-type: direct:production
  update-type: version-update:semver-patch
...

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Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com>
2023-11-06 12:40:49 +00:00
dependabot[bot]
419434bdca Bump org.junit.jupiter:junit-jupiter-api from 5.10.0 to 5.10.1 (#201)
Bumps [org.junit.jupiter:junit-jupiter-api](https://github.com/junit-team/junit5) from 5.10.0 to 5.10.1.
- [Release notes](https://github.com/junit-team/junit5/releases)
- [Commits](https://github.com/junit-team/junit5/compare/r5.10.0...r5.10.1)

---
updated-dependencies:
- dependency-name: org.junit.jupiter:junit-jupiter-api
  dependency-type: direct:production
  update-type: version-update:semver-patch
...

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Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com>
2023-11-06 12:39:18 +00:00
dependabot[bot]
f1be4d2d88 Bump de.tr7zw:item-nbt-api from 2.12.0 to 2.12.1 (#200)
Bumps de.tr7zw:item-nbt-api from 2.12.0 to 2.12.1.

---
updated-dependencies:
- dependency-name: de.tr7zw:item-nbt-api
  dependency-type: direct:production
  update-type: version-update:semver-patch
...

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Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com>
2023-11-06 12:39:03 +00:00
dependabot[bot]
c973dc5f05 Bump com.zaxxer:HikariCP from 5.0.1 to 5.1.0 (#199)
Bumps [com.zaxxer:HikariCP](https://github.com/brettwooldridge/HikariCP) from 5.0.1 to 5.1.0.
- [Changelog](https://github.com/brettwooldridge/HikariCP/blob/dev/CHANGES)
- [Commits](https://github.com/brettwooldridge/HikariCP/compare/HikariCP-5.0.1...HikariCP-5.1.0)

---
updated-dependencies:
- dependency-name: com.zaxxer:HikariCP
  dependency-type: direct:production
  update-type: version-update:semver-minor
...

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Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com>
2023-11-06 12:38:17 +00:00
dependabot[bot]
b530941687 Bump dev.triumphteam:triumph-gui from 3.1.6 to 3.1.7 (#197) 2023-11-03 01:23:56 +00:00
Ceddix
c09fde4c36 Update German (de-de) locales, fix broken link in README (#196)
* updated the locales url

* updated German translation
2023-11-02 20:30:33 +00:00
dependabot[bot]
8d3beab145 Bump commons-io:commons-io from 2.14.0 to 2.15.0 (#193)
Bumps commons-io:commons-io from 2.14.0 to 2.15.0.

---
updated-dependencies:
- dependency-name: commons-io:commons-io
  dependency-type: direct:production
  update-type: version-update:semver-minor
...

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Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com>
2023-11-02 14:48:18 +00:00
dependabot[bot]
cdf666bde6 Bump org.apache.commons:commons-text from 1.10.0 to 1.11.0 (#194)
Bumps org.apache.commons:commons-text from 1.10.0 to 1.11.0.

---
updated-dependencies:
- dependency-name: org.apache.commons:commons-text
  dependency-type: direct:production
  update-type: version-update:semver-minor
...

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Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com>
2023-11-02 14:46:53 +00:00
William
350528e394 docs: add note about persisting data via the DataSaveEvent 2023-11-02 14:46:32 +00:00
dependabot[bot]
a1d3e5fddc Bump org.ajoberstar.grgit from 5.2.0 to 5.2.1 (#192)
Bumps [org.ajoberstar.grgit](https://github.com/ajoberstar/grgit) from 5.2.0 to 5.2.1.
- [Release notes](https://github.com/ajoberstar/grgit/releases)
- [Commits](https://github.com/ajoberstar/grgit/compare/5.2.0...5.2.1)

---
updated-dependencies:
- dependency-name: org.ajoberstar.grgit
  dependency-type: direct:production
  update-type: version-update:semver-patch
...

Signed-off-by: dependabot[bot] <support@github.com>
Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com>
2023-10-25 01:57:35 +01:00
William
e096e58c45 Bump to 3.1.1, bump jedis to 5.0.1 2023-10-19 00:15:44 +01:00
William
75eafe57e2 [ci skip] Fix API badge on README 2023-10-18 19:04:10 +01:00
dependabot[bot]
0005392cd3 Bump urllib3 from 2.0.6 to 2.0.7 in /test (#188)
Bumps [urllib3](https://github.com/urllib3/urllib3) from 2.0.6 to 2.0.7.
- [Release notes](https://github.com/urllib3/urllib3/releases)
- [Changelog](https://github.com/urllib3/urllib3/blob/main/CHANGES.rst)
- [Commits](https://github.com/urllib3/urllib3/compare/2.0.6...2.0.7)

---
updated-dependencies:
- dependency-name: urllib3
  dependency-type: direct:production
...

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2023-10-17 22:06:35 +01:00
dependabot[bot]
93913ca4ef Bump org.json:json from 20230618 to 20231013 (#187)
Bumps [org.json:json](https://github.com/douglascrockford/JSON-java) from 20230618 to 20231013.
- [Release notes](https://github.com/douglascrockford/JSON-java/releases)
- [Changelog](https://github.com/stleary/JSON-java/blob/master/docs/RELEASES.md)
- [Commits](https://github.com/douglascrockford/JSON-java/commits)

---
updated-dependencies:
- dependency-name: org.json:json
  dependency-type: direct:production
  update-type: version-update:semver-major
...

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2023-10-16 15:58:16 +01:00
William
aa09639e55 Fix persisted locked map banner rotation 2023-10-15 14:46:56 +01:00
William278
b205643fdd Fix duplicate cursor creation, close #185 2023-10-15 12:56:49 +01:00
Missing_Love
6fc827dedf Update zh-cn.yml (#184) 2023-10-14 01:14:32 +01:00
Missing_Love
b8aa1d9701 Update zh-cn.yml (#183)
Update Chinese Simplified Translation
2023-10-14 00:07:22 +01:00
52 changed files with 734 additions and 321 deletions

View File

@@ -1,7 +1,22 @@
# Dependabot configuration file for GitHub
version: 2
updates:
- package-ecosystem: "gradle" # See documentation for possible values
directory: "/" # Location of package manifests
# CI workflow action updates
- package-ecosystem: "github-actions"
directory: "/"
schedule:
interval: "daily"
interval: "weekly"
commit-message:
prefix: "ci"
# Gradle package updates
- package-ecosystem: "gradle"
directory: "/"
schedule:
interval: "weekly"
commit-message:
prefix: "deps"
ignore:
- dependency-name: 'org.spigotmc:spigot-api'
- dependency-name: 'org.papermc:paper-api'

1
.github/funding.yml vendored
View File

@@ -1,3 +1,4 @@
# Funding metadata for GitHub
github: WiIIiam278
custom: https://buymeacoff.ee/william278

View File

@@ -1,4 +1,3 @@
# Builds, tests the project with Gradle
name: CI Tests
on:
@@ -17,21 +16,29 @@ jobs:
build:
runs-on: ubuntu-latest
steps:
- uses: actions/checkout@v3
- name: Set up JDK 17
uses: actions/setup-java@v3
- name: 'Checkout for CI 🛎️'
uses: actions/checkout@v4
- name: 'Set up JDK 17 📦'
uses: actions/setup-java@v4
with:
java-version: '17'
distribution: 'temurin'
- name: Build with Gradle
- name: 'Build with Gradle 🏗️'
uses: gradle/gradle-build-action@v2
with:
arguments: build test publish
env:
SNAPSHOTS_MAVEN_USERNAME: ${{ secrets.MAVEN_USERNAME }}
SNAPSHOTS_MAVEN_PASSWORD: ${{ secrets.MAVEN_PASSWORD }}
- name: Publish Test Report
uses: mikepenz/action-junit-report@v3
if: success() || failure() # always run even if the previous step fails
SNAPSHOTS_MAVEN_USERNAME: ${{ secrets.MAVEN_USERNAME }}
SNAPSHOTS_MAVEN_PASSWORD: ${{ secrets.MAVEN_PASSWORD }}
- name: 'Publish Test Report 📊'
uses: mikepenz/action-junit-report@v4
if: success() || failure() # Continue on failure
with:
report_paths: '**/build/test-results/test/TEST-*.xml'
report_paths: '**/build/test-results/test/TEST-*.xml'
- name: 'Fetch Version Name 📝'
run: |
echo "::set-output name=VERSION_NAME::$(${{github.workspace}}/gradlew properties --no-daemon --console=plain -q | grep "^version:" | awk '{printf $2}')"
id: fetch-version
- name: Get Version
run: |
echo "version_name=${{steps.fetch-version.outputs.VERSION_NAME}}" >> $GITHUB_ENV

View File

@@ -1,4 +1,3 @@
# Carry out tests on pull requests
name: PR Tests
on:
@@ -7,18 +6,25 @@ on:
permissions:
contents: read
checks: write
jobs:
build:
runs-on: ubuntu-latest
steps:
- uses: actions/checkout@v3
- name: Set up JDK 17
uses: actions/setup-java@v3
- name: 'Checkout for CI 🛎'
uses: actions/checkout@v4
- name: 'Set up JDK 17 📦'
uses: actions/setup-java@v4
with:
java-version: '17'
distribution: 'temurin'
- name: Test Pull Request
- name: 'Build with Gradle 🏗️'
uses: gradle/gradle-build-action@v2
with:
arguments: test
arguments: test
- name: 'Publish Test Report 📊'
uses: mikepenz/action-junit-report@v4
if: success() || failure() # Continue on failure
with:
report_paths: '**/build/test-results/test/TEST-*.xml'

View File

@@ -1,9 +1,8 @@
# Builds, tests and publishes to maven when a release is published
name: Release Tests
on:
release:
types: [ published ]
types: [ 'published' ]
permissions:
contents: read
@@ -13,21 +12,22 @@ jobs:
build:
runs-on: ubuntu-latest
steps:
- uses: actions/checkout@v3
- name: Set up JDK 17
uses: actions/setup-java@v3
- name: 'Checkout for CI 🛎️'
uses: actions/checkout@v4
- name: 'Set up JDK 17 📦'
uses: actions/setup-java@v4
with:
java-version: '17'
distribution: 'temurin'
- name: Build with Gradle
- name: 'Build with Gradle 🏗️'
uses: gradle/gradle-build-action@v2
with:
arguments: build test publish
env:
RELEASES_MAVEN_USERNAME: ${{ secrets.MAVEN_USERNAME }}
RELEASES_MAVEN_PASSWORD: ${{ secrets.MAVEN_PASSWORD }}
- name: Publish Test Report
uses: mikepenz/action-junit-report@v3
if: success() || failure() # always run even if the previous step fails
- name: 'Publish Test Report 📊'
uses: mikepenz/action-junit-report@v4
if: success() || failure() # Continue on failure
with:
report_paths: '**/build/test-results/test/TEST-*.xml'

View File

@@ -1,4 +1,3 @@
# Update the GitHub Wiki documentation when a push is made to docs/
name: Update Docs
on:
@@ -17,9 +16,9 @@ jobs:
deploy-wiki:
runs-on: ubuntu-latest
steps:
- name: 'Checkout Code'
uses: actions/checkout@v3
- name: 'Push Changes to Wiki'
- name: 'Checkout for CI 🛎️'
uses: actions/checkout@v4
- name: 'Push Docs to Github Wiki 📄️'
uses: Andrew-Chen-Wang/github-wiki-action@v3
env:
WIKI_DIR: 'docs/'

View File

@@ -3,10 +3,10 @@
<img src="images/banner.png" alt="HuskSync" />
<a href="https://github.com/WiIIiam278/HuskSync/actions/workflows/ci.yml">
<img src="https://img.shields.io/github/actions/workflow/status/WiIIiam278/HuskSync/ci.yml?branch=master&logo=github"/>
</a>
<a href="https://jitpack.io/#net.william278/HuskSync">
<img src="https://img.shields.io/jitpack/version/net.william278/HuskSync?color=%2300fb9a&label=api&logo=gradle" />
</a>
</a>
<a href="https://repo.william278.net/#/releases/net/william278/husksync/">
<img src="https://repo.william278.net/api/badge/latest/releases/net/william278/husksync?color=00fb9a&name=Maven&prefix=v" />
</a>
<a href="https://discord.gg/tVYhJfyDWG">
<img src="https://img.shields.io/discord/818135932103557162.svg?label=&logo=discord&logoColor=fff&color=7389D8&labelColor=6A7EC2" />
</a>
@@ -66,17 +66,17 @@ HuskSync is licensed under the Apache 2.0 license.
Contributions to the project are welcome&mdash;feel free to open a pull request with new features, improvements and/or fixes!
### Support
Due to its complexity, official support for HuskSync is provided through a paid model. This means that support is only available to users who have purchased a license to the plugin from Spigot, Polymart, or Craftaro and have provided proof of purchase. Please join our Discord server if you have done so and need help!
Due to its complexity, official binaries and customer support for HuskSync is provided through a paid model. This means that support is only available to users who have purchased a license to the plugin from Spigot, Polymart, Craftaro, or BuiltByBit and have provided proof of purchase. Please join our Discord server if you have done so and need help!
### Translations
Translations of the plugin locales are welcome to help make the plugin more accessible. Please submit a pull request with your translations as a `.yml` file.
- [Locales Directory](https://github.com/WiIIiam278/HuskSync/tree/master/common/src/main/resources/languages)
- [English Locales](https://github.com/WiIIiam278/HuskSync/tree/master/common/src/main/resources/languages/en-gb.yml)
- [Locales Directory](https://github.com/WiIIiam278/HuskSync/tree/master/common/src/main/resources/locales)
- [English Locales](https://github.com/WiIIiam278/HuskSync/tree/master/common/src/main/resources/locales/en-gb.yml)
## Links
- [Docs](https://william278.net/docs/husksync/) &mdash; Read the plugin documentation!
- [Spigot](https://www.spigotmc.org/resources/husksync.97144/) &mdash; View the Spigot resource page (Also: [Polymart](https://polymart.org/resource/husksync.1634), [Craftaro](https://craftaro.com/marketplace/product/husksync.758))
- [Spigot](https://www.spigotmc.org/resources/husksync.97144/) &mdash; View the Spigot resource page (Also: [Polymart](https://polymart.org/resource/husksync.1634), [Craftaro](https://craftaro.com/marketplace/product/husksync.758), [BuiltByBit](https://builtbybit.com/resources/husksync.34956/))
- [Issues](https://github.com/WiIIiam278/HuskSync/issues) &mdash; File a bug report or feature request
- [Discord](https://discord.gg/tVYhJfyDWG) &mdash; Get help, ask questions (Purchase required)
- [bStats](https://bstats.org/plugin/bukkit/HuskSync%20-%20Bukkit/13140) &mdash; View plugin metrics

View File

@@ -1,7 +1,7 @@
plugins {
id 'com.github.johnrengelman.shadow' version '8.1.1'
id 'org.cadixdev.licenser' version '0.6.1' apply false
id 'org.ajoberstar.grgit' version '5.2.0'
id 'org.ajoberstar.grgit' version '5.2.1'
id 'maven-publish'
id 'java'
}
@@ -48,9 +48,9 @@ allprojects {
}
dependencies {
testImplementation 'org.junit.jupiter:junit-jupiter-api:5.10.0'
testImplementation 'org.junit.jupiter:junit-jupiter-params:5.10.0'
testImplementation 'org.junit.jupiter:junit-jupiter-engine:5.10.0'
testImplementation 'org.junit.jupiter:junit-jupiter-api:5.10.1'
testImplementation 'org.junit.jupiter:junit-jupiter-params:5.10.1'
testImplementation 'org.junit.jupiter:junit-jupiter-engine:5.10.1'
}
test {

View File

@@ -8,16 +8,16 @@ dependencies {
implementation 'net.william278:andjam:1.0.2'
implementation 'me.lucko:commodore:2.2'
implementation 'net.kyori:adventure-platform-bukkit:4.3.1'
implementation 'dev.triumphteam:triumph-gui:3.1.6'
implementation 'dev.triumphteam:triumph-gui:3.1.7'
implementation 'space.arim.morepaperlib:morepaperlib:0.4.3'
implementation 'de.tr7zw:item-nbt-api:2.12.0'
implementation 'de.tr7zw:item-nbt-api:2.12.2'
compileOnly 'org.spigotmc:spigot-api:1.16.5-R0.1-SNAPSHOT'
compileOnly 'commons-io:commons-io:2.14.0'
compileOnly 'org.json:json:20230618'
compileOnly 'commons-io:commons-io:2.15.1'
compileOnly 'org.json:json:20231013'
compileOnly 'de.themoep:minedown-adventure:1.7.2-SNAPSHOT'
compileOnly 'dev.dejvokep:boosted-yaml:1.3.1'
compileOnly 'com.zaxxer:HikariCP:5.0.1'
compileOnly 'com.zaxxer:HikariCP:5.1.0'
compileOnly 'net.william278:DesertWell:2.0.4'
compileOnly 'net.william278:annotaml:2.0.7'
compileOnly 'net.william278:AdvancementAPI:97a9583413'
@@ -36,7 +36,6 @@ shadowJar {
relocate 'org.json', 'net.william278.husksync.libraries.json'
relocate 'com.fatboyindustrial', 'net.william278.husksync.libraries'
relocate 'de.themoep', 'net.william278.husksync.libraries'
relocate 'net.kyori', 'net.william278.husksync.libraries'
relocate 'org.jetbrains', 'net.william278.husksync.libraries'
relocate 'org.intellij', 'net.william278.husksync.libraries'
relocate 'com.zaxxer', 'net.william278.husksync.libraries'

View File

@@ -20,6 +20,7 @@
package net.william278.husksync;
import com.google.gson.Gson;
import net.kyori.adventure.platform.AudienceProvider;
import net.kyori.adventure.platform.bukkit.BukkitAudiences;
import net.william278.desertwell.util.Version;
import net.william278.husksync.adapter.DataAdapter;
@@ -46,7 +47,6 @@ import net.william278.husksync.migrator.MpdbMigrator;
import net.william278.husksync.redis.RedisManager;
import net.william278.husksync.sync.DataSyncer;
import net.william278.husksync.user.BukkitUser;
import net.william278.husksync.user.ConsoleUser;
import net.william278.husksync.user.OnlineUser;
import net.william278.husksync.util.BukkitLegacyConverter;
import net.william278.husksync.util.BukkitMapPersister;
@@ -346,12 +346,6 @@ public class BukkitHuskSync extends JavaPlugin implements HuskSync, BukkitTask.S
}
}
@NotNull
@Override
public ConsoleUser getConsole() {
return new ConsoleUser(audiences.console());
}
@NotNull
@Override
public Version getPluginVersion() {
@@ -415,7 +409,7 @@ public class BukkitHuskSync extends JavaPlugin implements HuskSync, BukkitTask.S
}
@NotNull
public BukkitAudiences getAudiences() {
public AudienceProvider getAudiences() {
return audiences;
}

View File

@@ -593,54 +593,54 @@ public abstract class BukkitData implements Data {
@NotNull
public static BukkitData.Statistics from(@NotNull StatisticsMap stats) {
return new BukkitData.Statistics(
stats.genericStats().entrySet().stream()
.flatMap(entry -> {
Statistic statistic = matchStatistic(entry.getKey());
return statistic != null ? Stream.of(new AbstractMap.SimpleEntry<>(statistic, entry.getValue())) : Stream.empty();
})
.collect(Collectors.toMap(Map.Entry::getKey, Map.Entry::getValue)),
stats.blockStats().entrySet().stream()
.flatMap(entry -> {
Statistic statistic = matchStatistic(entry.getKey());
return statistic != null ? Stream.of(new AbstractMap.SimpleEntry<>(statistic, entry.getValue())) : Stream.empty();
})
.collect(Collectors.toMap(
Map.Entry::getKey,
entry -> entry.getValue().entrySet().stream()
.flatMap(blockEntry -> {
Material material = Material.matchMaterial(blockEntry.getKey());
return material != null ? Stream.of(new AbstractMap.SimpleEntry<>(material, blockEntry.getValue())) : Stream.empty();
stats.genericStats().entrySet().stream()
.flatMap(entry -> {
Statistic statistic = matchStatistic(entry.getKey());
return statistic != null ? Stream.of(new AbstractMap.SimpleEntry<>(statistic, entry.getValue())) : Stream.empty();
})
.collect(Collectors.toMap(Map.Entry::getKey, Map.Entry::getValue))
)),
stats.itemStats().entrySet().stream()
.flatMap(entry -> {
Statistic statistic = matchStatistic(entry.getKey());
return statistic != null ? Stream.of(new AbstractMap.SimpleEntry<>(statistic, entry.getValue())) : Stream.empty();
})
.collect(Collectors.toMap(
Map.Entry::getKey,
entry -> entry.getValue().entrySet().stream()
.flatMap(itemEntry -> {
Material material = Material.matchMaterial(itemEntry.getKey());
return material != null ? Stream.of(new AbstractMap.SimpleEntry<>(material, itemEntry.getValue())) : Stream.empty();
.collect(Collectors.toMap(Map.Entry::getKey, Map.Entry::getValue)),
stats.blockStats().entrySet().stream()
.flatMap(entry -> {
Statistic statistic = matchStatistic(entry.getKey());
return statistic != null ? Stream.of(new AbstractMap.SimpleEntry<>(statistic, entry.getValue())) : Stream.empty();
})
.collect(Collectors.toMap(Map.Entry::getKey, Map.Entry::getValue))
)),
stats.entityStats().entrySet().stream()
.flatMap(entry -> {
Statistic statistic = matchStatistic(entry.getKey());
return statistic != null ? Stream.of(new AbstractMap.SimpleEntry<>(statistic, entry.getValue())) : Stream.empty();
})
.collect(Collectors.toMap(
Map.Entry::getKey,
entry -> entry.getValue().entrySet().stream()
.flatMap(itemEntry -> {
EntityType entityType = matchEntityType(itemEntry.getKey());
return entityType != null ? Stream.of(new AbstractMap.SimpleEntry<>(entityType, itemEntry.getValue())) : Stream.empty();
.collect(Collectors.toMap(
Map.Entry::getKey,
entry -> entry.getValue().entrySet().stream()
.flatMap(blockEntry -> {
Material material = Material.matchMaterial(blockEntry.getKey());
return material != null ? Stream.of(new AbstractMap.SimpleEntry<>(material, blockEntry.getValue())) : Stream.empty();
})
.collect(Collectors.toMap(Map.Entry::getKey, Map.Entry::getValue))
)),
stats.itemStats().entrySet().stream()
.flatMap(entry -> {
Statistic statistic = matchStatistic(entry.getKey());
return statistic != null ? Stream.of(new AbstractMap.SimpleEntry<>(statistic, entry.getValue())) : Stream.empty();
})
.collect(Collectors.toMap(Map.Entry::getKey, Map.Entry::getValue))
))
.collect(Collectors.toMap(
Map.Entry::getKey,
entry -> entry.getValue().entrySet().stream()
.flatMap(itemEntry -> {
Material material = Material.matchMaterial(itemEntry.getKey());
return material != null ? Stream.of(new AbstractMap.SimpleEntry<>(material, itemEntry.getValue())) : Stream.empty();
})
.collect(Collectors.toMap(Map.Entry::getKey, Map.Entry::getValue))
)),
stats.entityStats().entrySet().stream()
.flatMap(entry -> {
Statistic statistic = matchStatistic(entry.getKey());
return statistic != null ? Stream.of(new AbstractMap.SimpleEntry<>(statistic, entry.getValue())) : Stream.empty();
})
.collect(Collectors.toMap(
Map.Entry::getKey,
entry -> entry.getValue().entrySet().stream()
.flatMap(itemEntry -> {
EntityType entityType = matchEntityType(itemEntry.getKey());
return entityType != null ? Stream.of(new AbstractMap.SimpleEntry<>(entityType, itemEntry.getValue())) : Stream.empty();
})
.collect(Collectors.toMap(Map.Entry::getKey, Map.Entry::getValue))
))
);
}
@@ -822,10 +822,9 @@ public abstract class BukkitData implements Data {
@NotNull
public static BukkitData.Health adapt(@NotNull Player player) {
final double maxHealth = getMaxHealth(player);
return from(
Math.min(player.getHealth(), maxHealth),
maxHealth,
player.getHealth(),
getMaxHealth(player),
player.isHealthScaled() ? player.getHealthScale() : 0d
);
}
@@ -834,64 +833,65 @@ public abstract class BukkitData implements Data {
public void apply(@NotNull BukkitUser user, @NotNull BukkitHuskSync plugin) throws IllegalStateException {
final Player player = user.getPlayer();
// Set base max health
final AttributeInstance maxHealthAttribute = Objects.requireNonNull(
player.getAttribute(Attribute.GENERIC_MAX_HEALTH), "Max health attribute was null"
);
double currentMaxHealth = maxHealthAttribute.getBaseValue();
if (plugin.getSettings().doSynchronizeMaxHealth() && maxHealth != 0d) {
maxHealthAttribute.setBaseValue(maxHealth);
currentMaxHealth = maxHealth;
// Set max health
final AttributeInstance maxHealth = getMaxHealthAttribute(player);
try {
if (plugin.getSettings().doSynchronizeMaxHealth() && this.maxHealth != 0) {
maxHealth.setBaseValue(this.maxHealth);
}
} catch (Throwable e) {
plugin.log(Level.WARNING, String.format("Failed setting the max health of %s to %s",
player.getName(), this.maxHealth), e);
}
// Set health
final double currentHealth = player.getHealth();
if (health != currentHealth) {
final double healthToSet = currentHealth > currentMaxHealth ? currentMaxHealth : health;
try {
player.setHealth(Math.min(healthToSet, currentMaxHealth));
} catch (IllegalArgumentException e) {
plugin.log(Level.WARNING, "Failed to set player health", e);
}
try {
final double health = player.getHealth();
player.setHealth(Math.min(health, maxHealth.getBaseValue()));
} catch (Throwable e) {
plugin.log(Level.WARNING, String.format("Failed setting the health of %s to %s",
player.getName(), this.maxHealth), e);
}
// Set health scale
try {
if (healthScale != 0d) {
player.setHealthScale(healthScale);
if (this.healthScale != 0d) {
player.setHealthScaled(true);
player.setHealthScale(this.healthScale);
} else {
player.setHealthScale(maxHealth);
player.setHealthScaled(false);
player.setHealthScale(this.maxHealth);
}
player.setHealthScaled(healthScale != 0D);
} catch (IllegalArgumentException e) {
plugin.log(Level.WARNING, "Failed to set player health scale", e);
} catch (Throwable e) {
plugin.log(Level.WARNING, String.format("Failed setting the health scale of %s to %s",
player.getName(), this.healthScale), e);
}
}
/**
* Returns a {@link Player}'s maximum health, minus any health boost effects
*
* @param player The {@link Player} to get the maximum health of
* @return The {@link Player}'s max health
*/
// Returns the max health of a player, accounting for health boost potion effects
private static double getMaxHealth(@NotNull Player player) {
double maxHealth = Objects.requireNonNull(
player.getAttribute(Attribute.GENERIC_MAX_HEALTH), "Max health attribute was null"
).getBaseValue();
// Get the base value of the attribute (ignore armor, items that give health boosts, etc.)
double maxHealth = getMaxHealthAttribute(player).getBaseValue();
// If the player has additional health bonuses from synchronized potion effects,
// subtract these from this number as they are synchronized separately
// Subtract health boost potion effects from stored max health
if (player.hasPotionEffect(PotionEffectType.HEALTH_BOOST) && maxHealth > 20d) {
final PotionEffect healthBoost = Objects.requireNonNull(
player.getPotionEffect(PotionEffectType.HEALTH_BOOST), "Health boost effect was null"
);
final double boostEffect = 4 * (healthBoost.getAmplifier() + 1);
maxHealth -= boostEffect;
maxHealth -= (4 * (healthBoost.getAmplifier() + 1));
}
return maxHealth;
}
// Returns the max health attribute of a player
@NotNull
private static AttributeInstance getMaxHealthAttribute(@NotNull Player player) {
return Objects.requireNonNull(
player.getAttribute(Attribute.GENERIC_MAX_HEALTH), "Max health attribute was null"
);
}
@Override
public double getHealth() {
return health;
@@ -1093,7 +1093,7 @@ public abstract class BukkitData implements Data {
final Player player = user.getPlayer();
player.setGameMode(org.bukkit.GameMode.valueOf(gameMode));
player.setAllowFlight(allowFlight);
player.setFlying(isFlying);
player.setFlying(allowFlight && isFlying);
}
@NotNull

View File

@@ -23,7 +23,6 @@ import de.themoep.minedown.adventure.MineDown;
import dev.triumphteam.gui.builder.gui.StorageBuilder;
import dev.triumphteam.gui.guis.Gui;
import dev.triumphteam.gui.guis.StorageGui;
import net.kyori.adventure.audience.Audience;
import net.roxeez.advancement.display.FrameType;
import net.william278.andjam.Toast;
import net.william278.husksync.BukkitHuskSync;
@@ -77,12 +76,6 @@ public class BukkitUser extends OnlineUser implements BukkitUserDataHolder {
return player == null || !player.isOnline();
}
@NotNull
@Override
public Audience getAudience() {
return ((BukkitHuskSync) plugin).getAudiences().player(player);
}
@Override
public void sendToast(@NotNull MineDown title, @NotNull MineDown description,
@NotNull String iconMaterial, @NotNull String backgroundType) {

View File

@@ -211,7 +211,8 @@ public interface BukkitMapPersister {
}
// Create a new map view renderer with the map data color at each pixel
view.getRenderers().clear();
// use view.removeRenderer() to remove all this maps renderers
view.getRenderers().forEach(view::removeRenderer);
view.addRenderer(new PersistentMapRenderer(canvasData));
view.setLocked(true);
view.setScale(MapView.Scale.NORMAL);
@@ -306,6 +307,10 @@ public interface BukkitMapPersister {
// Set the map banners and markers
final MapCursorCollection cursors = canvas.getCursors();
while (cursors.size() > 0) {
cursors.removeCursor(cursors.getCursor(0));
}
canvasData.getBanners().forEach(banner -> cursors.addCursor(createBannerCursor(banner)));
canvas.setCursors(cursors);
}
@@ -316,7 +321,7 @@ public interface BukkitMapPersister {
return new MapCursor(
(byte) banner.getPosition().getX(),
(byte) banner.getPosition().getZ(),
(byte) 0,
(byte) 8, // Always rotate banners upright
switch (banner.getColor().toLowerCase(Locale.ENGLISH)) {
case "white" -> MapCursor.Type.BANNER_WHITE;
case "orange" -> MapCursor.Type.BANNER_ORANGE;
@@ -412,12 +417,13 @@ public interface BukkitMapPersister {
@NotNull
private MapData extractMapData() {
final List<MapBanner> banners = new ArrayList<>();
final String BANNER_PREFIX = "banner_";
for (int i = 0; i < getCursors().size(); i++) {
final MapCursor cursor = getCursors().getCursor(i);
final String type = cursor.getType().name().toLowerCase(Locale.ENGLISH);
if (type.startsWith("banner_")) {
if (type.startsWith(BANNER_PREFIX)) {
banners.add(new MapBanner(
type.replaceAll("banner_", ""),
type.replaceAll(BANNER_PREFIX, ""),
cursor.getCaption() == null ? "" : cursor.getCaption(),
cursor.getX(),
mapView.getWorld() != null ? mapView.getWorld().getSeaLevel() : 128,

View File

@@ -3,22 +3,23 @@ plugins {
}
dependencies {
api 'commons-io:commons-io:2.14.0'
api 'org.apache.commons:commons-text:1.10.0'
api 'commons-io:commons-io:2.15.1'
api 'org.apache.commons:commons-text:1.11.0'
api 'de.themoep:minedown-adventure:1.7.2-SNAPSHOT'
api 'net.kyori:adventure-api:4.14.0'
api 'org.json:json:20230618'
api 'org.json:json:20231013'
api 'com.google.code.gson:gson:2.10.1'
api 'com.fatboyindustrial.gson-javatime-serialisers:gson-javatime-serialisers:1.1.2'
api 'dev.dejvokep:boosted-yaml:1.3.1'
api 'net.william278:annotaml:2.0.7'
api 'net.william278:DesertWell:2.0.4'
api 'net.william278:PagineDown:1.1'
api('com.zaxxer:HikariCP:5.0.1') {
api('com.zaxxer:HikariCP:5.1.0') {
exclude module: 'slf4j-api'
}
compileOnly 'org.jetbrains:annotations:24.0.1'
compileOnly 'net.kyori:adventure-api:4.15.0'
compileOnly 'net.kyori:adventure-platform-api:4.3.1'
compileOnly 'org.jetbrains:annotations:24.1.0'
compileOnly 'com.github.plan-player-analytics:Plan:5.5.2272'
compileOnly "redis.clients:jedis:$jedis_version"
compileOnly "com.mysql:mysql-connector-j:$mysql_driver_version"
@@ -29,5 +30,5 @@ dependencies {
testImplementation "redis.clients:jedis:$jedis_version"
testImplementation "org.xerial.snappy:snappy-java:$snappy_version"
testCompileOnly 'dev.dejvokep:boosted-yaml:1.3.1'
testCompileOnly 'org.jetbrains:annotations:24.0.1'
testCompileOnly 'org.jetbrains:annotations:24.1.0'
}

View File

@@ -22,6 +22,8 @@ package net.william278.husksync;
import com.fatboyindustrial.gsonjavatime.Converters;
import com.google.gson.Gson;
import com.google.gson.GsonBuilder;
import net.kyori.adventure.audience.Audience;
import net.kyori.adventure.platform.AudienceProvider;
import net.william278.annotaml.Annotaml;
import net.william278.desertwell.util.ThrowingConsumer;
import net.william278.desertwell.util.UpdateChecker;
@@ -48,6 +50,7 @@ import java.io.File;
import java.io.IOException;
import java.io.InputStream;
import java.lang.reflect.InvocationTargetException;
import java.text.SimpleDateFormat;
import java.util.*;
import java.util.logging.Level;
@@ -245,17 +248,46 @@ public interface HuskSync extends Task.Supplier, EventDispatcher {
*/
default void debug(@NotNull String message, @NotNull Throwable... throwable) {
if (getSettings().doDebugLogging()) {
log(Level.INFO, String.format("[DEBUG] %s", message), throwable);
log(Level.INFO, getDebugString(message), throwable);
}
}
// Get the debug log message format
@NotNull
private String getDebugString(@NotNull String message) {
return String.format("[DEBUG] [%s] %s", new SimpleDateFormat("mm:ss.SSS").format(new Date()), message);
}
/**
* Get the console user
* Get the {@link AudienceProvider} instance
*
* @return the {@link ConsoleUser}
* @return the {@link AudienceProvider} instance
* @since 1.0
*/
@NotNull
ConsoleUser getConsole();
AudienceProvider getAudiences();
/**
* Get the {@link Audience} instance for the given {@link OnlineUser}
*
* @param user the {@link OnlineUser} to get the {@link Audience} for
* @return the {@link Audience} instance
*/
@NotNull
default Audience getAudience(@NotNull UUID user) {
return getAudiences().player(user);
}
/**
* Get the {@link ConsoleUser} instance
*
* @return the {@link ConsoleUser} instance
* @since 1.0
*/
@NotNull
default ConsoleUser getConsole() {
return new ConsoleUser(getAudiences());
}
/**
* Returns the plugin version

View File

@@ -72,7 +72,8 @@ public class HuskSyncCommand extends Command implements TabProvider {
AboutMenu.Credit.of("Ghost-chu").description("Simplified Chinese (zh-cn)"),
AboutMenu.Credit.of("DJelly4K").description("Simplified Chinese (zh-cn)"),
AboutMenu.Credit.of("Thourgard").description("Ukrainian (uk-ua)"),
AboutMenu.Credit.of("xF3d3").description("Italian (it-it)"))
AboutMenu.Credit.of("xF3d3").description("Italian (it-it)"),
AboutMenu.Credit.of("cada3141").description("Korean (ko-kr)"))
.buttons(
AboutMenu.Link.of("https://william278.net/docs/husksync").text("Documentation").icon(""),
AboutMenu.Link.of("https://github.com/WiIIiam278/HuskSync/issues").text("Issues").icon("").color(TextColor.color(0xff9f0f)),

View File

@@ -134,12 +134,23 @@ public class Settings {
@YamlKey("redis.use_ssl")
private boolean redisUseSsl = false;
@YamlComment("If you're using Redis Sentinel, specify the master set name. If you don't know what this is, don't change anything here.")
@YamlKey("redis.sentinel.master")
private String redisSentinelMaster = "";
@YamlComment("List of host:port pairs")
@YamlKey("redis.sentinel.nodes")
private List<String> redisSentinelNodes = new ArrayList<>();
@YamlKey("redis.sentinel.password")
private String redisSentinelPassword = "";
// Synchronization settings
@YamlComment("The mode of data synchronization to use (DELAY or LOCKSTEP). DELAY should be fine for most networks."
@YamlComment("The data synchronization mode to use (LOCKSTEP or DELAY). LOCKSTEP is recommended for most networks."
+ " Docs: https://william278.net/docs/husksync/sync-modes")
@YamlKey("synchronization.mode")
private DataSyncer.Mode syncMode = DataSyncer.Mode.DELAY;
private DataSyncer.Mode syncMode = DataSyncer.Mode.LOCKSTEP;
@YamlComment("The number of data snapshot backups that should be kept at once per user")
@YamlKey("synchronization.max_user_data_snapshots")
@@ -324,6 +335,21 @@ public class Settings {
return redisUseSsl;
}
@NotNull
public String getRedisSentinelMaster() {
return redisSentinelMaster;
}
@NotNull
public List<String> getRedisSentinelNodes() {
return redisSentinelNodes;
}
@NotNull
public String getRedisSentinelPassword() {
return redisSentinelPassword;
}
@NotNull
public DataSyncer.Mode getSyncMode() {
return syncMode;

View File

@@ -503,7 +503,10 @@ public class DataSnapshot {
@NotNull
public Builder timestamp(@NotNull OffsetDateTime timestamp) {
if (timestamp.isAfter(OffsetDateTime.now())) {
throw new IllegalArgumentException("Data snapshots cannot have a timestamp set in the future");
throw new IllegalArgumentException("Data snapshots cannot have a timestamp set in the future! "
+ "Make sure your database server time matches the server time.\n"
+ "Current game server timestamp: " + OffsetDateTime.now() + " / "
+ "Snapshot timestamp: " + timestamp);
}
this.timestamp = timestamp;
return this;
@@ -822,6 +825,11 @@ public class DataSnapshot {
.replaceAll("_", " "), 18);
}
@NotNull
public String getLocale(@NotNull HuskSync plugin) {
return plugin.getLocales().getRawLocale("save_cause_" + name().toLowerCase())
.orElse(getDisplayName());
}
}
/**

View File

@@ -65,7 +65,7 @@ public abstract class EventListener {
return;
}
plugin.lockPlayer(user.getUuid());
plugin.runAsync(() -> plugin.getDataSyncer().saveUserData(user));
plugin.getDataSyncer().saveUserData(user);
}
/**

View File

@@ -24,15 +24,13 @@ import org.jetbrains.annotations.NotNull;
import java.util.Locale;
public enum RedisKeyType {
DATA_UPDATE(10),
SERVER_SWITCH(10),
DATA_CHECKOUT(60 * 60 * 24 * 7 * 52);
private final int timeToLive;
LATEST_SNAPSHOT,
SERVER_SWITCH,
DATA_CHECKOUT;
RedisKeyType(int timeToLive) {
this.timeToLive = timeToLive;
}
public static final int TTL_1_YEAR = 60 * 60 * 24 * 7 * 52; // 1 year
public static final int TTL_10_SECONDS = 10; // 10 seconds
@NotNull
public String getKeyPrefix(@NotNull String clusterId) {
@@ -44,8 +42,4 @@ public enum RedisKeyType {
);
}
public int getTimeToLive() {
return timeToLive;
}
}

View File

@@ -24,14 +24,11 @@ import net.william278.husksync.data.DataSnapshot;
import net.william278.husksync.user.User;
import org.jetbrains.annotations.Blocking;
import org.jetbrains.annotations.NotNull;
import redis.clients.jedis.Jedis;
import redis.clients.jedis.JedisPool;
import redis.clients.jedis.JedisPoolConfig;
import redis.clients.jedis.JedisPubSub;
import redis.clients.jedis.*;
import redis.clients.jedis.exceptions.JedisException;
import redis.clients.jedis.util.Pool;
import java.nio.charset.StandardCharsets;
import java.text.SimpleDateFormat;
import java.util.*;
import java.util.concurrent.CompletableFuture;
import java.util.concurrent.ConcurrentHashMap;
@@ -39,7 +36,7 @@ import java.util.concurrent.TimeUnit;
import java.util.logging.Level;
/**
* Manages the connection to the Redis server, handling the caching of user data
* Manages the connection to Redis, handling the caching of user data
*/
public class RedisManager extends JedisPubSub {
@@ -47,7 +44,7 @@ public class RedisManager extends JedisPubSub {
private final HuskSync plugin;
private final String clusterId;
private JedisPool jedisPool;
private Pool<Jedis> jedisPool;
private final Map<UUID, CompletableFuture<Optional<DataSnapshot.Packed>>> pendingRequests;
public RedisManager(@NotNull HuskSync plugin) {
@@ -57,7 +54,7 @@ public class RedisManager extends JedisPubSub {
}
/**
* Initialize the redis connection pool
* Initialize Redis connection pool
*/
@Blocking
public void initialize() throws IllegalStateException {
@@ -71,15 +68,22 @@ public class RedisManager extends JedisPubSub {
config.setMaxIdle(0);
config.setTestOnBorrow(true);
config.setTestOnReturn(true);
this.jedisPool = password.isEmpty()
? new JedisPool(config, host, port, 0, useSSL)
: new JedisPool(config, host, port, 0, password, useSSL);
Set<String> redisSentinelNodes = new HashSet<>(plugin.getSettings().getRedisSentinelNodes());
if (redisSentinelNodes.isEmpty()) {
this.jedisPool = password.isEmpty()
? new JedisPool(config, host, port, 0, useSSL)
: new JedisPool(config, host, port, 0, password, useSSL);
} else {
String sentinelPassword = plugin.getSettings().getRedisSentinelPassword();
String redisSentinelMaster = plugin.getSettings().getRedisSentinelMaster();
this.jedisPool = new JedisSentinelPool(redisSentinelMaster, redisSentinelNodes, password.isEmpty() ? null : password, sentinelPassword.isEmpty() ? null : sentinelPassword);
}
// Ping the server to check the connection
try {
jedisPool.getResource().ping();
} catch (JedisException e) {
throw new IllegalStateException("Failed to establish connection with the Redis server. "
throw new IllegalStateException("Failed to establish connection with Redis. "
+ "Please check the supplied credentials in the config file", e);
}
@@ -175,23 +179,23 @@ public class RedisManager extends JedisPubSub {
}
/**
* Set a user's data to the Redis server
* Set a user's data to Redis
*
* @param user the user to set data for
* @param data the user's data to set
* @param user the user to set data for
* @param data the user's data to set
* @param timeToLive The time to cache the data for
*/
@Blocking
public void setUserData(@NotNull User user, @NotNull DataSnapshot.Packed data) {
public void setUserData(@NotNull User user, @NotNull DataSnapshot.Packed data, int timeToLive) {
try (Jedis jedis = jedisPool.getResource()) {
jedis.setex(
getKey(RedisKeyType.DATA_UPDATE, user.getUuid(), clusterId),
RedisKeyType.DATA_UPDATE.getTimeToLive(),
getKey(RedisKeyType.LATEST_SNAPSHOT, user.getUuid(), clusterId),
timeToLive,
data.asBytes(plugin)
);
plugin.debug(String.format("[%s] Set %s key to redis at: %s", user.getUsername(),
RedisKeyType.DATA_UPDATE.name(), new SimpleDateFormat("mm:ss.SSS").format(new Date())));
plugin.debug(String.format("[%s] Set %s key on Redis", user.getUsername(), RedisKeyType.LATEST_SNAPSHOT));
} catch (Throwable e) {
plugin.log(Level.SEVERE, "An exception occurred setting a user's server switch", e);
plugin.log(Level.SEVERE, "An exception occurred setting user data on Redis", e);
}
}
@@ -206,11 +210,10 @@ public class RedisManager extends JedisPubSub {
} else {
jedis.del(getKey(RedisKeyType.DATA_CHECKOUT, user.getUuid(), clusterId));
}
plugin.debug(String.format("[%s] %s %s key to redis at: %s",
checkedOut ? "set" : "removed", user.getUsername(), RedisKeyType.DATA_CHECKOUT.name(),
new SimpleDateFormat("mm:ss.SSS").format(new Date())));
plugin.debug(String.format("[%s] %s %s key to/from Redis", user.getUsername(),
checkedOut ? "Set" : "Removed", RedisKeyType.DATA_CHECKOUT));
} catch (Throwable e) {
plugin.log(Level.SEVERE, "An exception occurred setting a user's server switch", e);
plugin.log(Level.SEVERE, "An exception occurred setting checkout to", e);
}
}
@@ -220,17 +223,16 @@ public class RedisManager extends JedisPubSub {
final byte[] key = getKey(RedisKeyType.DATA_CHECKOUT, user.getUuid(), clusterId);
final byte[] readData = jedis.get(key);
if (readData != null) {
plugin.debug("[" + user.getUsername() + "] Successfully read "
+ RedisKeyType.DATA_CHECKOUT.name() + " key from redis at: " +
new SimpleDateFormat("mm:ss.SSS").format(new Date()));
return Optional.of(new String(readData, StandardCharsets.UTF_8));
final String checkoutServer = new String(readData, StandardCharsets.UTF_8);
plugin.debug(String.format("[%s] Waiting for %s %s key to be unset on Redis",
user.getUsername(), checkoutServer, RedisKeyType.DATA_CHECKOUT));
return Optional.of(checkoutServer);
}
} catch (Throwable e) {
plugin.log(Level.SEVERE, "An exception occurred fetching a user's checkout key from redis", e);
plugin.log(Level.SEVERE, "An exception occurred getting a user's checkout key from Redis", e);
}
plugin.debug("[" + user.getUsername() + "] Could not read " +
RedisKeyType.DATA_CHECKOUT.name() + " key from redis at: " +
new SimpleDateFormat("mm:ss.SSS").format(new Date()));
plugin.debug(String.format("[%s] %s key not set on Redis", user.getUsername(),
RedisKeyType.DATA_CHECKOUT));
return Optional.empty();
}
@@ -240,7 +242,7 @@ public class RedisManager extends JedisPubSub {
try (Jedis jedis = jedisPool.getResource()) {
final Set<String> keys = jedis.keys(keyFormat);
if (keys == null) {
plugin.log(Level.WARNING, "Checkout key set returned null from jedis during clearing");
plugin.log(Level.WARNING, "Checkout key returned null from Redis during clearing");
return;
}
for (String key : keys) {
@@ -249,12 +251,12 @@ public class RedisManager extends JedisPubSub {
}
}
} catch (Throwable e) {
plugin.log(Level.SEVERE, "An exception occurred clearing users checked out on this server", e);
plugin.log(Level.SEVERE, "An exception occurred clearing this server's checkout keys on Redis", e);
}
}
/**
* Set a user's server switch to the Redis server
* Set a user's server switch to Redis
*
* @param user the user to set the server switch for
*/
@@ -263,17 +265,18 @@ public class RedisManager extends JedisPubSub {
try (Jedis jedis = jedisPool.getResource()) {
jedis.setex(
getKey(RedisKeyType.SERVER_SWITCH, user.getUuid(), clusterId),
RedisKeyType.SERVER_SWITCH.getTimeToLive(), new byte[0]
RedisKeyType.TTL_10_SECONDS,
new byte[0]
);
plugin.debug(String.format("[%s] Set %s key to redis at: %s", user.getUsername(),
RedisKeyType.SERVER_SWITCH.name(), new SimpleDateFormat("mm:ss.SSS").format(new Date())));
plugin.debug(String.format("[%s] Set %s key to Redis",
user.getUsername(), RedisKeyType.SERVER_SWITCH));
} catch (Throwable e) {
plugin.log(Level.SEVERE, "An exception occurred setting a user's server switch", e);
plugin.log(Level.SEVERE, "An exception occurred setting a user's server switch key from Redis", e);
}
}
/**
* Fetch a user's data from the Redis server and consume the key if found
* Fetch a user's data from Redis and consume the key if found
*
* @param user The user to fetch data for
* @return The user's data, if it's present on the database. Otherwise, an empty optional.
@@ -281,17 +284,15 @@ public class RedisManager extends JedisPubSub {
@Blocking
public Optional<DataSnapshot.Packed> getUserData(@NotNull User user) {
try (Jedis jedis = jedisPool.getResource()) {
final byte[] key = getKey(RedisKeyType.DATA_UPDATE, user.getUuid(), clusterId);
final byte[] key = getKey(RedisKeyType.LATEST_SNAPSHOT, user.getUuid(), clusterId);
final byte[] dataByteArray = jedis.get(key);
if (dataByteArray == null) {
plugin.debug("[" + user.getUsername() + "] Could not read " +
RedisKeyType.DATA_UPDATE.name() + " key from redis at: " +
new SimpleDateFormat("mm:ss.SSS").format(new Date()));
plugin.debug(String.format("[%s] Waiting for %s key from Redis",
user.getUsername(), RedisKeyType.LATEST_SNAPSHOT));
return Optional.empty();
}
plugin.debug("[" + user.getUsername() + "] Successfully read "
+ RedisKeyType.DATA_UPDATE.name() + " key from redis at: " +
new SimpleDateFormat("mm:ss.SSS").format(new Date()));
plugin.debug(String.format("[%s] Read %s key from Redis",
user.getUsername(), RedisKeyType.LATEST_SNAPSHOT));
// Consume the key (delete from redis)
jedis.del(key);
@@ -299,7 +300,7 @@ public class RedisManager extends JedisPubSub {
// Use Snappy to decompress the json
return Optional.of(DataSnapshot.deserialize(plugin, dataByteArray));
} catch (Throwable e) {
plugin.log(Level.SEVERE, "An exception occurred fetching a user's data from redis", e);
plugin.log(Level.SEVERE, "An exception occurred getting a user's data from Redis", e);
return Optional.empty();
}
}
@@ -310,20 +311,18 @@ public class RedisManager extends JedisPubSub {
final byte[] key = getKey(RedisKeyType.SERVER_SWITCH, user.getUuid(), clusterId);
final byte[] readData = jedis.get(key);
if (readData == null) {
plugin.debug("[" + user.getUsername() + "] Could not read " +
RedisKeyType.SERVER_SWITCH.name() + " key from redis at: " +
new SimpleDateFormat("mm:ss.SSS").format(new Date()));
plugin.debug(String.format("[%s] Waiting for %s key from Redis",
user.getUsername(), RedisKeyType.SERVER_SWITCH));
return false;
}
plugin.debug("[" + user.getUsername() + "] Successfully read "
+ RedisKeyType.SERVER_SWITCH.name() + " key from redis at: " +
new SimpleDateFormat("mm:ss.SSS").format(new Date()));
plugin.debug(String.format("[%s] Read %s key from Redis",
user.getUsername(), RedisKeyType.SERVER_SWITCH));
// Consume the key (delete from redis)
jedis.del(key);
return true;
} catch (Throwable e) {
plugin.log(Level.SEVERE, "An exception occurred fetching a user's server switch from redis", e);
plugin.log(Level.SEVERE, "An exception occurred getting a user's server switch from Redis", e);
return false;
}
}

View File

@@ -114,6 +114,8 @@ public abstract class DataSyncer {
}
if (plugin.isDisabling() || timesRun.getAndIncrement() > maxListenAttempts) {
task.get().cancel();
plugin.debug(String.format("[%s] Redis timed out after %s attempts; setting from database",
user.getUsername(), timesRun.get()));
setUserFromDatabase(user);
return;
}
@@ -132,8 +134,8 @@ public abstract class DataSyncer {
* @since 3.1
*/
public enum Mode {
DELAY(DelayDataSyncer::new),
LOCKSTEP(LockstepDataSyncer::new);
LOCKSTEP(LockstepDataSyncer::new),
DELAY(DelayDataSyncer::new);
private final Function<HuskSync, ? extends DataSyncer> supplier;

View File

@@ -21,6 +21,7 @@ package net.william278.husksync.sync;
import net.william278.husksync.HuskSync;
import net.william278.husksync.data.DataSnapshot;
import net.william278.husksync.redis.RedisKeyType;
import net.william278.husksync.user.OnlineUser;
import org.jetbrains.annotations.NotNull;
@@ -61,7 +62,7 @@ public class DelayDataSyncer extends DataSyncer {
plugin.runAsync(() -> {
plugin.getRedisManager().setUserServerSwitch(user);
final DataSnapshot.Packed data = user.createSnapshot(DataSnapshot.SaveCause.DISCONNECT);
plugin.getRedisManager().setUserData(user, data);
plugin.getRedisManager().setUserData(user, data, RedisKeyType.TTL_10_SECONDS);
plugin.getDatabase().addSnapshot(user, data);
});
}

View File

@@ -21,6 +21,7 @@ package net.william278.husksync.sync;
import net.william278.husksync.HuskSync;
import net.william278.husksync.data.DataSnapshot;
import net.william278.husksync.redis.RedisKeyType;
import net.william278.husksync.user.OnlineUser;
import org.jetbrains.annotations.NotNull;
@@ -60,7 +61,7 @@ public class LockstepDataSyncer extends DataSyncer {
public void saveUserData(@NotNull OnlineUser user) {
plugin.runAsync(() -> {
final DataSnapshot.Packed data = user.createSnapshot(DataSnapshot.SaveCause.DISCONNECT);
plugin.getRedisManager().setUserData(user, data);
plugin.getRedisManager().setUserData(user, data, RedisKeyType.TTL_1_YEAR);
plugin.getRedisManager().setUserCheckedOut(user, false);
plugin.getDatabase().addSnapshot(user, data);
});

View File

@@ -20,6 +20,7 @@
package net.william278.husksync.user;
import net.kyori.adventure.audience.Audience;
import net.kyori.adventure.platform.AudienceProvider;
import org.jetbrains.annotations.NotNull;
public final class ConsoleUser implements CommandUser {
@@ -27,8 +28,8 @@ public final class ConsoleUser implements CommandUser {
@NotNull
private final Audience audience;
public ConsoleUser(@NotNull Audience console) {
this.audience = console;
public ConsoleUser(@NotNull AudienceProvider audiences) {
this.audience = audiences.console();
}
@Override

View File

@@ -50,13 +50,11 @@ public abstract class OnlineUser extends User implements CommandUser, UserDataHo
*/
public abstract boolean isOffline();
/**
* Get the player's adventure {@link Audience}
*
* @return the player's {@link Audience}
*/
@NotNull
public abstract Audience getAudience();
@Override
public Audience getAudience() {
return getPlugin().getAudience(getUuid());
}
/**
* Send a message to this player
@@ -131,6 +129,9 @@ public abstract class OnlineUser extends User implements CommandUser, UserDataHo
public void applySnapshot(@NotNull DataSnapshot.Packed snapshot, @NotNull DataSnapshot.UpdateCause cause) {
getPlugin().fireEvent(getPlugin().getPreSyncEvent(this, snapshot), (event) -> {
if (!isOffline()) {
getPlugin().debug(String.format("Applying snapshot (%s) to %s (cause: %s)",
snapshot.getShortId(), getUsername(), cause
));
UserDataHolder.super.applySnapshot(
event.getData(), (succeeded) -> completeSync(succeeded, cause, getPlugin())
);

View File

@@ -56,7 +56,7 @@ public class DataSnapshotList {
.ofPattern("dd/MM/yyyy, HH:mm")),
snapshot.getTimestamp().format(DateTimeFormatter
.ofPattern("MMM dd yyyy, HH:mm:ss.SSS")),
snapshot.getSaveCause().getDisplayName(),
snapshot.getSaveCause().getLocale(plugin),
String.format("%.2fKiB", snapshot.getFileSize(plugin) / 1024f))
.orElse("" + snapshot.getId())).toList(),
plugin.getLocales().getBaseChatList(6)

View File

@@ -68,7 +68,7 @@ public class DataSnapshotOverview {
locales.getLocale("data_manager_pinned")
.ifPresent(user::sendMessage);
}
locales.getLocale("data_manager_cause", snapshot.getSaveCause().getDisplayName())
locales.getLocale("data_manager_cause", snapshot.getSaveCause().getLocale(plugin))
.ifPresent(user::sendMessage);
locales.getLocale("data_manager_server", snapshot.getServerName())
.ifPresent(user::sendMessage);

View File

@@ -11,7 +11,7 @@ data_manager_title: '[Преглеждане потребителският сн
data_manager_timestamp: '[⌚ %1%](#ffc43b-#f5c962 show_text=&7Клеймо на Версията:\n&8Когато данните са били запазени)'
data_manager_pinned: '[※ Закачен снапшот](#d8ff2b show_text=&7Закачен:\n&8Снапшота на този потребител няма да бъде автоматично завъртан.)'
data_manager_cause: '[⚑ %1%](#23a825-#36f539 show_text=&7Причина на Запазване:\n&8Какво е накарало данните да бъдат запазени)'
data_manager_server: '[ %1%](#ff87b3-#f5538e show_text=&7Server:\n&8Name of the server the data was saved on)'
data_manager_server: '[ %1%](#ff87b3-#f5538e show_text=&7Server:\n&8Name of the server the data was saved on)'
data_manager_size: '[⏏ %1%](color=#62a9f5-#7ab8fa show_text=&7Snapshot size:\n&8Estimated file size of the snapshot (in KiB))\n'
data_manger_status: '[%1%](red)[/](gray)[%2%](red)[×](gray)[❤](red show_text=&7Точки кръв) [%3%](yellow)[×](gray)[🍖](yellow show_text=&7Точки глад) [ʟᴠ](green)[.](gray)[%4%](green show_text=&7Ниво опит) [🏹 %5%](dark_aqua show_text=&7Режим на игра)'
data_manager_advancements_statistics: '[⭐ Напредъци: %1%](color=#ffc43b-#f5c962 show_text=&7Напредъци, в които имате прогрес:\n&8%2%) [⌛ Изиграно Време: %3%ʜʀs](color=#62a9f5-#7ab8fa show_text=&7Изиграно време в играта\n&8⚠ Базирано на статистики от играта)\n'
@@ -34,6 +34,17 @@ list_page_jumper_button: '[%1%](show_text=&7Jump to page %1% run_command=%2% %1%
list_page_jumper_current_page: '[%1%](#00fb9a)'
list_page_jumper_separator: ' '
list_page_jumper_group_separator: '…'
save_cause_disconnect: 'disconnect'
save_cause_world_save: 'world save'
save_cause_death: 'death'
save_cause_server_shutdown: 'server shutdown'
save_cause_inventory_command: 'inventory command'
save_cause_enderchest_command: 'enderchest command'
save_cause_backup_restore: 'backup restore'
save_cause_api: 'API'
save_cause_mpdb_migration: 'MPDB migration'
save_cause_legacy_migration: 'legacy migration'
save_cause_converted_from_v2: 'converted from v2'
up_to_date: '[HuskSync](#00fb9a bold) [| You are running the latest version of HuskSync (v%1%).](#00fb9a)'
update_available: '[HuskSync](#ff7e5e bold) [| A new version of HuskSync is available: v%1% (running: v%2%).](#ff7e5e)'
reload_complete: '[HuskSync](#00fb9a bold) [| Презаредихме конфигурацията и файловете със съобщения.](#00fb9a)\n[⚠ Ensure config files are up-to-date on all servers!](#00fb9a)\n[A restart is needed for config changes to take effect.](#00fb9a italic)'

View File

@@ -6,13 +6,13 @@ inventory_viewer_opened: '[Du siehst den Schnappschuss des Inventares von](#00fb
ender_chest_viewer_opened: '[Du siehst den Schnappschuss der Endertruhe von](#00fb9a) [%1%](#00fb9a bold) [von ⌚ %2%](#00fb9a)'
data_update_complete: '[🔔 Deine Daten wurden aktualisiert!](#00fb9a)'
data_update_failed: '[🔔 Ein Fehler ist beim Aktualisieren deiner Daten aufgetreten! Bitte kontaktiere einen Administrator.](#ff7e5e)'
user_registration_complete: '[⭐ User registration complete!](#00fb9a)'
user_registration_complete: '[⭐ Benutzer-Registrierung abgeschlossen!](#00fb9a)'
data_manager_title: '[Du siehst den Nutzerdaten-Schnappschuss](#00fb9a) [%1%](#00fb9a show_text=&7Versions-UUID:\n&8%2%) [für %3%](#00fb9a bold show_text=&7Spieler-UUID:\n&8%4%)[:](#00fb9a)'
data_manager_timestamp: '[⌚ %1%](#ffc43b-#f5c962 show_text=&7Versions-Zeitstempel:\n&8Zeitpunkt der Speicherung der Daten)'
data_manager_pinned: '[※ Schnappschuss angeheftet](#d8ff2b show_text=&7Angeheftet:\n&8Dieser Nutzerdaten-Schnappschuss wird nicht automatisch rotiert.)'
data_manager_cause: '[⚑ %1%](#23a825-#36f539 show_text=&7Speicherungsgrund:\n&8Der Grund für das Speichern der Daten)'
data_manager_server: '[ %1%](#ff87b3-#f5538e show_text=&7Server:\n&8Name of the server the data was saved on)'
data_manager_size: '[⏏ %1%](color=#62a9f5-#7ab8fa show_text=&7Snapshot size:\n&8Estimated file size of the snapshot (in KiB))\n'
data_manager_server: '[ %1%](#ff87b3-#f5538e show_text=&7Server:\n&8Name des Servers, auf dem die Daten gespeichert wurden)'
data_manager_size: '[⏏ %1%](color=#62a9f5-#7ab8fa show_text=&7Schnappschuss-Größe:\n&8Geschätzte Dateigröße des Schnappschusses (in KiB))\n'
data_manger_status: '[%1%](red)[/](gray)[%2%](red)[×](gray)[❤](red show_text=&7Lebenspunkte) [%3%](yellow)[×](gray)[🍖](yellow show_text=&7Hungerpunkte) [ʟᴠ](green)[.](gray)[%4%](green show_text=&7XP-Level) [🏹 %5%](dark_aqua show_text=&7Spielmodus)'
data_manager_advancements_statistics: '[⭐ Erfolge: %1%](color=#ffc43b-#f5c962 show_text=&7Erfolge in denen du Fortschritt gemacht hast:\n&8%2%) [⌛ Spielzeit: %3%ʜʀs](color=#62a9f5-#7ab8fa show_text=&7Deine verbrachte Zeit im Spiel\n&8⚠ Basierend auf Spielstatistiken)\n'
data_manager_item_buttons: '[Sehen:](gray) [[🪣 Inventar…]](color=#a17b5f-#f5b98c show_text=&7Klicke zum Ansehen run_command=/inventory %1% %2%) [[⌀ Endertruhe…]](#b649c4-#d254ff show_text=&7Klicke zum Ansehen run_command=/enderchest %1% %2%)'
@@ -20,7 +20,7 @@ data_manager_management_buttons: '[Verwalten:](gray) [[❌ Löschen…]](#ff3300
data_manager_system_buttons: '[System:](gray) [[⏷ Daten-Dump…]](dark_gray show_text=&7Klicke, um diesen rohen Nutzerdaten-Schnappschuss in eine Datei zu speichern.\n&8Daten-Dumps können unter ~/plugins/HuskSync/dumps/ gefunden werden. run_command=/husksync:userdata dump %1% %2% file) [[☂ Web-Dump…]](dark_gray show_text=&7Klicke, um diesen rohen Nutzerdaten-Schnappschuss auf den mc-logs Service hochzuladen.\n&8Du erhältst dann eine URL, die die Daten enthält. run_command=/husksync:userdata dump %1% %2% web)'
data_manager_advancements_preview_remaining: 'und %1% weitere…'
data_list_title: '[Nutzerdaten-Schnappschüsse von %1%:](#00fb9a) [(%2%-%3% von](#00fb9a) [%4%](#00fb9a bold)[)](#00fb9a)\n'
data_list_item: '[%1%](gray show_text=&7User Data Snapshot for %2%&8⚡ %4% run_command=/userdata view %2% %3%) [%5%](#d8ff2b show_text=&7Pinned:\n&8Pinned snapshots won''t be automatically rotated. run_command=/userdata view %2% %3%) [%6%](color=#ffc43b-#f5c962 show_text=&7Version timestamp:&7\n&8When the data was saved\n&8%7% run_command=/userdata view %2% %3%) [⚑ %8%](#23a825-#36f539 show_text=&7Save cause:\n&8What caused the data to be saved run_command=/userdata view %2% %3%) [⏏ %9%](color=#62a9f5-#7ab8fa show_text=&7Snapshot size:&7\n&8Estimated file size of the snapshot (in KiB) run_command=/userdata view %2% %3%)'
data_list_item: '[%1%](gray show_text=&7Nutzerdaten-Schnappschuss für %2%&8⚡ %4% run_command=/userdata view %2% %3%) [%5%](#d8ff2b show_text=&7Angeheftet:\n&8Angeheftete Schnappschüsse werden nicht automatisch rotiert. run_command=/userdata view %2% %3%) [%6%](color=#ffc43b-#f5c962 show_text=&7Versions-Zeitstempel:&7\n&8Zeitpunkt der Speicherung der Daten\n&8%7% run_command=/userdata view %2% %3%) [⚑ %8%](#23a825-#36f539 show_text=&7Speicherungsgrund:\n&8Grund für das Speichern der Daten run_command=/userdata view %2% %3%) [⏏ %9%](color=#62a9f5-#7ab8fa show_text=&7Schnappschuss-Größe:&7\n&8Geschätzte Dateigröße des Schnappschusses (in KiB) run_command=/userdata view %2% %3%)'
data_deleted: '[❌ Nutzerdaten-Schnappschuss erfolgreich gelöscht](#00fb9a) [%1%](#00fb9a show_text=&7Version UUID:\n&8%2%) [für](#00fb9a) [%3%.](#00fb9a show_text=&7Player UUID:\n&8%4%)'
data_restored: '[⏪ Erfgreich wiederhergestellt](#00fb9a) [Aktuelle Nutzerdaten des Schnappschusses von %1%](#00fb9a show_text=&7Spieler-UUID:\n&8%2%) [%3%.](#00fb9a show_text=&7Versions-UUID:\n&8%4%)'
data_pinned: '[※ Nutzerdaten-Schnappschuss erfolgreich angepinnt](#00fb9a) [%1%](#00fb9a show_text=&7Versions-UUID:\n&8%2%) [für](#00fb9a) [%3%.](#00fb9a show_text=&7Spieler-UUID:\n&8%4%)'
@@ -34,9 +34,20 @@ list_page_jumper_button: '[%1%](show_text=&7Springe zu Seite %1% run_command=%2%
list_page_jumper_current_page: '[%1%](#00fb9a)'
list_page_jumper_separator: ' '
list_page_jumper_group_separator: '…'
reload_complete: '[HuskSync](#00fb9a bold) [| Die Konfigurations- und Sprachdateien wurden neu geladen.](#00fb9a)\n[⚠ Ensure config files are up-to-date on all servers!](#00fb9a)\n[A restart is needed for config changes to take effect.](#00fb9a italic)'
up_to_date: '[HuskSync](#00fb9a bold) [| You are running the latest version of HuskSync (v%1%).](#00fb9a)'
update_available: '[HuskSync](#ff7e5e bold) [| A new version of HuskSync is available: v%1% (running: v%2%).](#ff7e5e)'
save_cause_disconnect: 'Server verlassen'
save_cause_world_save: 'Welt gespeichert'
save_cause_death: 'Tod'
save_cause_server_shutdown: 'Server gestoppt'
save_cause_inventory_command: 'Inventar Befehl'
save_cause_enderchest_command: 'Enderchest Befehl'
save_cause_backup_restore: 'Backup wiederhergestellt'
save_cause_api: 'API'
save_cause_mpdb_migration: 'MPDB Migration'
save_cause_legacy_migration: 'Legacy Migration'
save_cause_converted_from_v2: 'Import von v2'
reload_complete: '[HuskSync](#00fb9a bold) [| Die Konfigurations- und Sprachdateien wurden neu geladen.](#00fb9a)\n[⚠ Stelle sicher, dass die Konfigurationsdateien auf allen Servern aktuell sind!](#00fb9a)\n[Ein Neustart wird benötigt, damit Konfigurations-Änderungen wirkbar werden.](#00fb9a italic)'
up_to_date: '[HuskSync](#00fb9a bold) [| Du verwendest die neuste Version von HuskSync (v%1%).](#00fb9a)'
update_available: '[HuskSync](#ff7e5e bold) [| Eine neue Version von HuskSync ist verfügbar: v%1% (Aktuelle Version: v%2%).](#ff7e5e)'
error_invalid_syntax: '[Fehler:](#ff3300) [Falsche Syntax. Nutze:](#ff7e5e) [%1%](#ff7e5e italic show_text=&#ff7e5e&Click to suggest suggest_command=%1%)'
error_invalid_player: '[Fehler:](#ff3300) [Es konnte kein Spieler mit diesem Namen gefunden werden.](#ff7e5e)'
error_no_permission: '[Fehler:](#ff3300) [Du hast nicht die benötigten Berechtigungen um diesen Befehl auszuführen](#ff7e5e)'
@@ -44,7 +55,7 @@ error_console_command_only: '[Fehler:](#ff3300) [Dieser Befehl kann nur über di
error_in_game_command_only: 'Fehler: Dieser Befehl kann nur im Spiel genutzt werden.'
error_no_data_to_display: '[Fehler:](#ff3300) [Es konnten keine Nutzerdaten zum Anzeigen gefunden werden.](#ff7e5e)'
error_invalid_version_uuid: '[Fehler:](#ff3300) [Es konnten keine Nutzerdaten für diese Versions-UUID gefunden werden.](#ff7e5e)'
husksync_command_description: 'Manage the HuskSync plugin'
userdata_command_description: 'View, manage & restore player userdata'
inventory_command_description: 'View & edit a player''s inventory'
enderchest_command_description: 'View & edit a player''s Ender Chest'
husksync_command_description: 'Das HuskSync-Plugin verwalten'
userdata_command_description: 'Nutzerdaten eines Spielers anzeigen, verwalten und wiederherstellen'
inventory_command_description: 'Inventar eines Spielers ansehen und bearbeiten'
enderchest_command_description: 'Endertruhe eines Spielers ansehen und bearbeiten'

View File

@@ -11,7 +11,7 @@ data_manager_title: '[Viewing user data snapshot](#00fb9a) [%1%](#00fb9a show_te
data_manager_timestamp: '[⌚ %1%](#ffc43b-#f5c962 show_text=&7Version timestamp:\n&8When the data was saved)'
data_manager_pinned: '[※ Snapshot pinned](#d8ff2b show_text=&7Pinned:\n&8This user data snapshot won''t be automatically rotated.)'
data_manager_cause: '[⚑ %1%](#23a825-#36f539 show_text=&7Save cause:\n&8What caused the data to be saved)'
data_manager_server: '[ %1%](#ff87b3-#f5538e show_text=&7Server:\n&8Name of the server the data was saved on)'
data_manager_server: '[ %1%](#ff87b3-#f5538e show_text=&7Server:\n&8Name of the server the data was saved on)'
data_manager_size: '[⏏ %1%](color=#62a9f5-#7ab8fa show_text=&7Snapshot size:\n&8Estimated file size of the snapshot (in KiB))\n'
data_manger_status: '[%1%](red)[/](gray)[%2%](red)[×](gray)[❤](red show_text=&7Health points) [%3%](yellow)[×](gray)[🍖](yellow show_text=&7Hunger points) [ʟᴠ](green)[.](gray)[%4%](green show_text=&7XP level) [🏹 %5%](dark_aqua show_text=&7Game mode)'
data_manager_advancements_statistics: '[⭐ Advancements: %1%](color=#ffc43b-#f5c962 show_text=&7Advancements you have progress in:\n&8%2%) [⌛ Play Time: %3%ʜʀs](color=#62a9f5-#7ab8fa show_text=&7In-game play time\n&8⚠ Based on in-game statistics)\n'
@@ -34,6 +34,17 @@ list_page_jumper_button: '[%1%](show_text=&7Jump to page %1% run_command=%2% %1%
list_page_jumper_current_page: '[%1%](#00fb9a)'
list_page_jumper_separator: ' '
list_page_jumper_group_separator: '…'
save_cause_disconnect: 'disconnect'
save_cause_world_save: 'world save'
save_cause_death: 'death'
save_cause_server_shutdown: 'server shutdown'
save_cause_inventory_command: 'inventory command'
save_cause_enderchest_command: 'enderchest command'
save_cause_backup_restore: 'backup restore'
save_cause_api: 'API'
save_cause_mpdb_migration: 'MPDB migration'
save_cause_legacy_migration: 'legacy migration'
save_cause_converted_from_v2: 'converted from v2'
up_to_date: '[HuskSync](#00fb9a bold) [| You are running the latest version of HuskSync (v%1%).](#00fb9a)'
update_available: '[HuskSync](#ff7e5e bold) [| A new version of HuskSync is available: v%1% (running: v%2%).](#ff7e5e)'
reload_complete: '[HuskSync](#00fb9a bold) [| Reloaded config and message files.](#00fb9a)\n[⚠ Ensure config files are up-to-date on all servers!](#00fb9a)\n[A restart is needed for config changes to take effect.](#00fb9a italic)'

View File

@@ -11,7 +11,7 @@ data_manager_title: '[Viendo una snapshot sobre la informacion del jugador](#00f
data_manager_timestamp: '[⌚ %1%](#ffc43b-#f5c962 show_text=&7Version del registro:\n&8Cuando los datos se han guardado)'
data_manager_pinned: '[※ Snapshot anclada](#d8ff2b show_text=&Anclado:\n&8La informacion de este jugador no se rotará automaticamente.)'
data_manager_cause: '[⚑ %1%](#23a825-#36f539 show_text=&7Motivo del guardado:\n&8Lo que ha causado que se guarde)'
data_manager_server: '[ %1%](#ff87b3-#f5538e show_text=&7Server:\n&8Name of the server the data was saved on)'
data_manager_server: '[ %1%](#ff87b3-#f5538e show_text=&7Server:\n&8Name of the server the data was saved on)'
data_manager_size: '[⏏ %1%](color=#62a9f5-#7ab8fa show_text=&7Snapshot size:\n&8Estimated file size of the snapshot (in KiB))\n'
data_manger_status: '[%1%](red)[/](gray)[%2%](red)[×](gray)[❤](red show_text=&7Puntos de vida) [%3%](yellow)[×](gray)[🍖](yellow show_text=&7Puntos de hambre) [ʟᴠ](green)[.](gray)[%4%](green show_text=&7Nivel de exp) [🏹 %5%](dark_aqua show_text=&7Gamemode)'
data_manager_advancements_statistics: '[⭐ Logros: %1%](color=#ffc43b-#f5c962 show_text=&7Logros que has conseguido:\n&8%2%) [⌛ Tiempo de juego: %3%ʜʀs](color=#62a9f5-#7ab8fa show_text=&7In-game play time\n&8⚠ Based on in-game statistics)\n'
@@ -34,6 +34,17 @@ list_page_jumper_button: '[%1%](show_text=&7Jump to page %1% run_command=%2% %1%
list_page_jumper_current_page: '[%1%](#00fb9a)'
list_page_jumper_separator: ' '
list_page_jumper_group_separator: '…'
save_cause_disconnect: 'disconnect'
save_cause_world_save: 'world save'
save_cause_death: 'death'
save_cause_server_shutdown: 'server shutdown'
save_cause_inventory_command: 'inventory command'
save_cause_enderchest_command: 'enderchest command'
save_cause_backup_restore: 'backup restore'
save_cause_api: 'API'
save_cause_mpdb_migration: 'MPDB migration'
save_cause_legacy_migration: 'legacy migration'
save_cause_converted_from_v2: 'converted from v2'
up_to_date: '[HuskSync](#00fb9a bold) [| You are running the latest version of HuskSync (v%1%).](#00fb9a)'
update_available: '[HuskSync](#ff7e5e bold) [| A new version of HuskSync is available: v%1% (running: v%2%).](#ff7e5e)'
reload_complete: '[HuskSync](#00fb9a bold) [| Recargada la configuración y los archivos de lenguaje.](#00fb9a)\n[⚠ Ensure config files are up-to-date on all servers!](#00fb9a)\n[A restart is needed for config changes to take effect.](#00fb9a italic)'

View File

@@ -11,7 +11,7 @@ data_manager_title: '[Stai vedendo l''istantanea](#00fb9a) [%1%](#00fb9a show_te
data_manager_timestamp: '[⌚ %1%](#ffc43b-#f5c962 show_text=&7:\n&8Quando i dati sono stati salvati)'
data_manager_pinned: '[※ Istantanea fissata](#d8ff2b show_text=&7Pinned:\n&8Quest''istantanea non sarà cancellata automaticamente.)'
data_manager_cause: '[⚑ %1%](#23a825-#36f539 show_text=&7Causa di salvataggio:\n&8Cosa ha causato il salvataggio dei dati)'
data_manager_server: '[ %1%](#ff87b3-#f5538e show_text=&7Server:\n&8Name of the server the data was saved on)'
data_manager_server: '[ %1%](#ff87b3-#f5538e show_text=&7Server:\n&8Name of the server the data was saved on)'
data_manager_size: '[⏏ %1%](color=#62a9f5-#7ab8fa show_text=&7Peso dell''istantanea:\n&8Peso stimato del file (in KiB))\n'
data_manger_status: '[%1%](red)[/](gray)[%2%](red)[×](gray)[❤](red show_text=&7Vita) [%3%](yellow)[×](gray)[🍖](yellow show_text=&7Fame) [ʟᴠ](green)[.](gray)[%4%](green show_text=&7Livello di XP) [🏹 %5%](dark_aqua show_text=&7Modalità di gioco)'
data_manager_advancements_statistics: '[⭐ Progressi: %1%](color=#ffc43b-#f5c962 show_text=&7Progressi compiuti in:\n&8%2%) [⌛ Tempo di gioco: %3%ʜʀs](color=#62a9f5-#7ab8fa show_text=&7Tempo di gioco\n&8⚠ Basato sulle statistiche di gioco)\n'
@@ -34,6 +34,17 @@ list_page_jumper_button: '[%1%](show_text=&7Vai alla pagina %1% run_command=%2%
list_page_jumper_current_page: '[%1%](#00fb9a)'
list_page_jumper_separator: ' '
list_page_jumper_group_separator: '…'
save_cause_disconnect: 'disconnect'
save_cause_world_save: 'world save'
save_cause_death: 'death'
save_cause_server_shutdown: 'server shutdown'
save_cause_inventory_command: 'inventory command'
save_cause_enderchest_command: 'enderchest command'
save_cause_backup_restore: 'backup restore'
save_cause_api: 'API'
save_cause_mpdb_migration: 'MPDB migration'
save_cause_legacy_migration: 'legacy migration'
save_cause_converted_from_v2: 'converted from v2'
up_to_date: '[HuskSync](#00fb9a bold) [| Il plugin è all''ultima versione disponibile (v%1%).](#00fb9a)'
update_available: '[HuskSync](#ff7e5e bold) [| Disponibile una nuova versione: v%1% (running: v%2%).](#ff7e5e)'
reload_complete: '[HuskSync](#00fb9a bold) [| Configurazione e messaggi ricaricati.](#00fb9a)\n[⚠ Ensure config files are up-to-date on all servers!](#00fb9a)\n[A restart is needed for config changes to take effect.](#00fb9a italic)'

View File

@@ -11,7 +11,7 @@ data_manager_title: '[%3%](#00fb9a bold show_text=&7プレイヤーUUID:\n&8%4%)
data_manager_timestamp: '[⌚ %1%](#ffc43b-#f5c962 show_text=&7バージョンタイムスタンプ:\n&8データの保存時期)'
data_manager_pinned: '[※ ピン留めされたスナップショット](#d8ff2b show_text=&7ピン留め:\n&8このユーザーデータのスナップショットは自動的にローテーションされません。)'
data_manager_cause: '[⚑ %1%](#23a825-#36f539 show_text=&7保存理由:\n&8データが保存された理由)'
data_manager_server: '[ %1%](#ff87b3-#f5538e show_text=&7Server:\n&8Name of the server the data was saved on)'
data_manager_server: '[ %1%](#ff87b3-#f5538e show_text=&7Server:\n&8Name of the server the data was saved on)'
data_manager_size: '[⏏ %1%](color=#62a9f5-#7ab8fa show_text=&7スナップショットサイズ:\n&8スナップショットの推定ファイルサイズ単位:KiB)\n'
data_manger_status: '[%1%](red)[/](gray)[%2%](red)[×](gray)[❤](red show_text=&7体力) [%3%](yellow)[×](gray)[🍖](yellow show_text=&7空腹度) [ʟᴠ](green)[.](gray)[%4%](green show_text=&7経験値レベル) [🏹 %5%](dark_aqua show_text=&7ゲームモード)'
data_manager_advancements_statistics: '[⭐ 進捗: %1%](color=#ffc43b-#f5c962 show_text=&7達成した進捗:\n&8%2%) [⌛ プレイ時間: %3%ʜʀs](color=#62a9f5-#7ab8fa show_text=&7ゲーム内のプレイ時間\n&8⚠ ゲーム内の統計に基づく)\n'
@@ -34,6 +34,17 @@ list_page_jumper_button: '[%1%](show_text=&7%1% ページ目へ run_command=%2%
list_page_jumper_current_page: '[%1%](#00fb9a)'
list_page_jumper_separator: ' '
list_page_jumper_group_separator: '…'
save_cause_disconnect: 'disconnect'
save_cause_world_save: 'world save'
save_cause_death: 'death'
save_cause_server_shutdown: 'server shutdown'
save_cause_inventory_command: 'inventory command'
save_cause_enderchest_command: 'enderchest command'
save_cause_backup_restore: 'backup restore'
save_cause_api: 'API'
save_cause_mpdb_migration: 'MPDB migration'
save_cause_legacy_migration: 'legacy migration'
save_cause_converted_from_v2: 'converted from v2'
up_to_date: '[HuskSync](#00fb9a bold) [| HuskSyncの最新バージョンを実行しています(v%1%).](#00fb9a)'
update_available: '[HuskSync](#ff7e5e bold) [| HuskSyncの最新バージョンが更新されています: v%1% (実行中: v%2%).](#ff7e5e)'
reload_complete: '[HuskSync](#00fb9a bold) [| 設定ファイルとメッセージファイルを再読み込みしました。](#00fb9a)\n[⚠ すべてのサーバーで設定ファイルが最新であることを確認してください!](#00fb9a)\n[設定の変更を有効にするには再起動が必要です。](#00fb9a italic)'

View File

@@ -0,0 +1,61 @@
synchronization_complete: '[⏵ 데이터 연동됨!](#00fb9a)'
synchronization_failed: '[⏵ 데이터 연동에 실패하였습니다! 관리자에게 문의해 주세요.](#ff7e5e)'
inventory_viewer_menu_title: '&0%1%님의 인벤토리'
ender_chest_viewer_menu_title: '&0%1%님의 엔더상자'
inventory_viewer_opened: '[%1%](#00fb9a bold)[님의 ⌚ %2%의 인벤토리를 엽니다](#00fb9a)'
ender_chest_viewer_opened: '[%1%](#00fb9a bold)[님의 ⌚ %2%의 엔더상자를 엽니다](#00fb9a)'
data_update_complete: '[🔔 당신의 데이터가 업데이트 되었습니다!](#00fb9a)'
data_update_failed: '[🔔 데이터 업데이트에 실패하였습니다! 관리자에게 문의해 주세요.](#ff7e5e)'
user_registration_complete: '[⭐ 유저 등록이 완료되었습니다!](#00fb9a)'
data_manager_title: '[%3%](#00fb9a bold show_text=&7플레이어 UUID:\n&8%4%)[님의 ](#00fb9a) [%1%](#00fb9a show_text=&7버전 UUID:\n&8%2%) [데이터 스냅샷을 표시합니다](#00fb9a)[:](#00fb9a)'
data_manager_timestamp: '[⌚ %1%](#ffc43b-#f5c962 show_text=&7저장 시각:\n&8데이터가 저장된 시각)'
data_manager_pinned: '[※ 스냅샷 고정됨](#d8ff2b show_text=&7고정됨:\n&8이 유저의 데이터 스냅샷은 자동으로 갱신되지 않습니다.)'
data_manager_cause: '[⚑ %1%](#23a825-#36f539 show_text=&7저장 사유:\n&8데이터가 저장된 사유입니다.)'
data_manager_server: '[☁ %1%](#ff87b3-#f5538e show_text=&7서버:\n&8데이터 저장이 이루어진 서버입니다.)'
data_manager_size: '[⏏ %1%](color=#62a9f5-#7ab8fa show_text=&7스냅샷 크기:\n&8스냅샷 파일의 대략적인 크기입니다. (단위 KiB))\n'
data_manger_status: '[%1%](red)[/](gray)[%2%](red)[×](gray)[❤](red show_text=&7체력) [%3%](yellow)[×](gray)[🍖](yellow show_text=&7허기) [ʟᴠ](green)[.](gray)[%4%](green show_text=&7경험치 레벨) [🏹 %5%](dark_aqua show_text=&7게임 모드)'
data_manager_advancements_statistics: '[⭐ 도전 과제: %1%](color=#ffc43b-#f5c962 show_text=&7진행한 도전 과제:\n&8%2%) [⌛ 플레이 타임: %3%ʜʀs](color=#62a9f5-#7ab8fa show_text=&7인게임 플레이 시간\n&8⚠ 인게임 통계에 기반합니다.)\n'
data_manager_item_buttons: '[보기:](gray) [[🪣 인벤토리…]](color=#a17b5f-#f5b98c show_text=&7클릭하여 확인 run_command=/inventory %1% %2%) [[⌀ 엔더상자…]](#b649c4-#d254ff show_text=&7클릭하여 확인 run_command=/enderchest %1% %2%)'
data_manager_management_buttons: '[관리:](gray) [[❌ 삭제…]](#ff3300 show_text=&7클릭하여 이 유저 스냅샷 데이터를 삭제\n&8이 기능은 현재 유저의 인벤토리 데이터에는 영향을 미치지 않습니다.\n&#ff3300&⚠ 이 작업은 되돌릴 수 없습니다! suggest_command=/husksync:userdata delete %1% %2%) [[⏪ 복구…]](#00fb9a show_text=&7클릭하여 유저 데이터 복구\n&8유저의 데이터가 이 스냅샷의 데이터로 변경됩니다.\n&#ff3300&⚠ %1%님의 현재 데이터에 덧씌워 집니다! suggest_command=/husksync:userdata restore %1% %2%) [[※ 고정/고정 해제…]](#d8ff2b show_text=&7클릭하여 유저 데이터를 고정 또는 고정 해제\n&8고정된 스냅샷은 자동적으로 갱신되지 않습니다. run_command=/userdata pin %1% %2%)'
data_manager_system_buttons: '[시스템:](gray) [[⏷ 파일 덤프…]](dark_gray show_text=&7클릭하여 이 유저 데이터 스냅샷을 덤프하기\n&8데이터 덤프 파일은 ~/plugins/HuskSync/dumps/ 에서 찾을 수 있습니다. run_command=/husksync:userdata dump %1% %2% file) [[☂ 웹 덤프…]](dark_gray show_text=&7클릭하여 유저 데이터 스냅샷을 mc-log 서비스에 덤프하기\n&8데이터를 포함한 URL이 제공됩니다. run_command=/husksync:userdata dump %1% %2% web)'
data_manager_advancements_preview_remaining: '외 %1%개...'
data_list_title: '[%1%님의 유저 데이터 스냅샷 목록:](#00fb9a) [(%2%-%3% 중](#00fb9a) [%4%](#00fb9a bold)[)](#00fb9a)\n'
data_list_item: '[%1%](gray show_text=&7%2%&7님의 유저 데이터 스냅샷&8⚡ %4% run_command=/userdata view %2% %3%) [%5%](#d8ff2b show_text=&7고정됨:\n&8고정된 스냅샷은 자동적으로 갱신되지 않습니다. run_command=/userdata view %2% %3%) [%6%](color=#ffc43b-#f5c962 show_text=&7저장 시각:&7\n&8데이터가 저장된 시각입니다.\n&8%7% run_command=/userdata view %2% %3%) [⚑ %8%](#23a825-#36f539 show_text=&7저장 사유:\n&8데이터가 저장된 사유입니다. run_command=/userdata view %2% %3%) [⏏ %9%](color=#62a9f5-#7ab8fa show_text=&7스냅샷 크기:&7\n&8스냅샷 파일의 대략적인 크기입니다. (단위 KiB) run_command=/userdata view %2% %3%)'
data_deleted: '[❌ 성공적으로](#00fb9a) [%3%](#00fb9a show_text=&7플레이어 UUID:\n&8%4%) [님의 유저 데이터 스냅샷](#00fb9a) [%1%](#00fb9a show_text=&7버전 UUID:\n&8%2%)[을 삭제하였습니다.](#00fb9a)'
data_restored: '[⏪ 성공적으로 복구되었습니다.](#00fb9a) [%1%](#00fb9a show_text=&7플레이어 UUID:\n&8%2%)[님의 현재 유저 데이터 스냅샷이](#00fb9a) [%3%](#00fb9a show_text=&7버전 UUID:\n&8%4%)[으로 변경되었습니다.](#00fb9a)'
data_pinned: '[※ 성공적으로](#00fb9a) [%3%](#00fb9a show_text=&7플레이어 UUID:\n&8%4%)[님의 유저 데이터 스냅샷](#00fb9a) [%1%](#00fb9a show_text=&7버전 UUID:\n&8%2%)[을 고정하였습니다.](#00fb9a)'
data_unpinned: '[※ 성공적으로](#00fb9a) [%3%](#00fb9a show_text=&7플레이어 UUID:\n&8%4%) [님의 유저 데이터 스냅샷](#00fb9a) [%1%](#00fb9a show_text=&7버전 UUID:\n&8%2%)[을 고정 해제하였습니다.](#00fb9a)'
data_dumped: '[☂ 성공적으로 %2%님의 유저 데이터 스냅샷 %1%를 다음으로 덤프하였습니다:](#00fb9a) &7%3%'
list_footer: '\n%1%[페이지](#00fb9a) [%2%](#00fb9a)/[%3%](#00fb9a)%4% %5%'
list_previous_page_button: '[◀](white show_text=&7이전 페이지 보기 run_command=%2% %1%) '
list_next_page_button: ' [▶](white show_text=&7다음 페이지 보기 run_command=%2% %1%)'
list_page_jumpers: '(%1%)'
list_page_jumper_button: '[%1%](show_text=&7%1% 페이지 보기 run_command=%2% %1%)'
list_page_jumper_current_page: '[%1%](#00fb9a)'
list_page_jumper_separator: ' '
list_page_jumper_group_separator: '…'
save_cause_disconnect: 'disconnect'
save_cause_world_save: 'world save'
save_cause_death: 'death'
save_cause_server_shutdown: 'server shutdown'
save_cause_inventory_command: 'inventory command'
save_cause_enderchest_command: 'enderchest command'
save_cause_backup_restore: 'backup restore'
save_cause_api: 'API'
save_cause_mpdb_migration: 'MPDB migration'
save_cause_legacy_migration: 'legacy migration'
save_cause_converted_from_v2: 'converted from v2'
up_to_date: '[HuskSync](#00fb9a bold) [| 가장 최신 버전의 HuskSync를 실행 중입니다 (v%1%).](#00fb9a)'
update_available: '[HuskSync](#ff7e5e bold) [| 새로운 버전의 HuskSync가 존재합니다: v%1% (현재 버전: v%2%).](#ff7e5e)'
reload_complete: '[HuskSync](#00fb9a bold) [| 콘피그와 메시지 파일을 다시 불러왔습니다.](#00fb9a)\n[⚠ 모든 서버의 컨피그 파일을 변경하였는지 확인하세요!](#00fb9a)\n[몇몇 설정은 재시작 후에 적용됩니다.](#00fb9a italic)'
error_invalid_syntax: '[오류:](#ff3300) [잘못된 사용법. 사용법:](#ff7e5e) [%1%](#ff7e5e italic show_text=&#ff7e5e&클릭하여 입력할 수 있습니다. suggest_command=%1%)'
error_invalid_player: '[오류:](#ff3300) [해당 이름의 사용자를 찾을 수 없습니다.](#ff7e5e)'
error_no_permission: '[오류:](#ff3300) [해당 명령어를 사용할 권한이 없습니다.](#ff7e5e)'
error_console_command_only: '[오류:](#ff3300) [해당 명령어는 콘솔을 통해서만 사용할 수 있습니다.](#ff7e5e)'
error_in_game_command_only: '오류: 해당 명령어는 게임 내부에서만 사용할 수 있습니다.'
error_no_data_to_display: '[오류:](#ff3300) [표시할 유저 데이터를 찾을 수 없습니다.](#ff7e5e)'
error_invalid_version_uuid: '[오류:](#ff3300) [해당 버전 UUID의 유저 데이터 스냅샷을 찾을 수 없습니다.](#ff7e5e)'
husksync_command_description: 'HuskSync 플러그인을 관리합니다.'
userdata_command_description: '확인, 관리 또는 복구합니다.'
inventory_command_description: '플레이어의 인벤토리를 열람 또는 편집합니다.'
enderchest_command_description: '플레이어의 엔더상자를 열람 또는 편집합니다.'

View File

@@ -11,7 +11,7 @@ data_manager_title: '[Momentopname van gebruikersgegevens bekijken](#00fb9a) [%1
data_manager_timestamp: '[⌚ %1%](#ffc43b-#f5c962 show_text=&7Versie tijdmarkering:\n&8Toen de gegevens werden opgeslagen)'
data_manager_pinned: '[※ Momentopname vastgezet](#d8ff2b show_text=&7Vastgezet:\n&8Deze momentopname van gebruikersgegevens wordt niet automatisch gerouleerd.)'
data_manager_cause: '[⚑ %1%](#23a825-#36f539 show_text=&7Reden opslaan:\n&8Waarom de data is opgeslagen)'
data_manager_server: '[ %1%](#ff87b3-#f5538e show_text=&7Server:\n&8Name of the server the data was saved on)'
data_manager_server: '[ %1%](#ff87b3-#f5538e show_text=&7Server:\n&8Name of the server the data was saved on)'
data_manager_size: '[⏏ %1%](color=#62a9f5-#7ab8fa show_text=&7Grootte van momentopname:\n&8Geschatte bestandsgrootte van de momentopname (in KiB))\n'
data_manger_status: '[%1%](red)[/](gray)[%2%](red)[×](gray)[❤](red show_text=&7Gezondheids punten) [%3%](yellow)[×](gray)[🍖](yellow show_text=&7Honger punten) [ʟᴠ](green)[.](gray)[%4%](green show_text=&7XP level) [🏹 %5%](dark_aqua show_text=&7Speltype)'
data_manager_advancements_statistics: '[⭐ Advancements: %1%](color=#ffc43b-#f5c962 show_text=&7Advancements waarin je voortgang hebt:\n&8%2%) [⌛ Speeltijd: %3%uren](color=#62a9f5-#7ab8fa show_text=&7In-game speeltijd\n&8⚠ Gebaseerd op in-game statistieken)\n'
@@ -34,6 +34,17 @@ list_page_jumper_button: '[%1%](show_text=&7Ga naar pagina %1% run_command=%2% %
list_page_jumper_current_page: '[%1%](#00fb9a)'
list_page_jumper_separator: ' '
list_page_jumper_group_separator: '…'
save_cause_disconnect: 'disconnect'
save_cause_world_save: 'world save'
save_cause_death: 'death'
save_cause_server_shutdown: 'server shutdown'
save_cause_inventory_command: 'inventory command'
save_cause_enderchest_command: 'enderchest command'
save_cause_backup_restore: 'backup restore'
save_cause_api: 'API'
save_cause_mpdb_migration: 'MPDB migration'
save_cause_legacy_migration: 'legacy migration'
save_cause_converted_from_v2: 'converted from v2'
up_to_date: '[HuskSync](#00fb9a bold) [| Je gebruikt de nieuwste versie van HuskSync (v%1%).](#00fb9a)'
update_available: '[HuskSync](#ff7e5e bold) [| Er is een nieuwe versie van HuskSync beschikbaar: v%1% (huidige versie: v%2%).](#ff7e5e)'
reload_complete: '[HuskSync](#00fb9a bold) [| Configuratie- en berichtbestanden opnieuw geladen.](#00fb9a)\n[⚠ Controleer of de configuratiebestanden up-to-date zijn op alle servers!](#00fb9a)\n[Een herstart is nodig voor de configuratiewijzigingen van kracht te laten worden.](#00fb9a italic)'

View File

@@ -11,7 +11,7 @@ data_manager_title: '[Visualizando snapshot dos dados do usuário](#00fb9a) [%1%
data_manager_timestamp: '[⌚ %1%](#ffc43b-#f5c962 show_text=&7Version timestamp:\n&8Quando os dados foram salvos)'
data_manager_pinned: '[※ Snapshot marcada](#d8ff2b show_text=&7Marcada:\n&8Essa snapshot de dados do usuário não será girada automaticamente.)'
data_manager_cause: '[⚑ %1%](#23a825-#36f539 show_text=&7Causa do salvamento:\n&8O motivo para que os dados fossem salvos)'
data_manager_server: '[ %1%](#ff87b3-#f5538e show_text=&7Server:\n&8Name of the server the data was saved on)'
data_manager_server: '[ %1%](#ff87b3-#f5538e show_text=&7Server:\n&8Name of the server the data was saved on)'
data_manager_size: '[⏏ %1%](color=#62a9f5-#7ab8fa show_text=&7Snapshot size:\n&8Estimated file size of the snapshot (in KiB))\n'
data_manger_status: '[%1%](red)[/](gray)[%2%](red)[×](gray)[❤](red show_text=&7Pontos de Vida) [%3%](yellow)[×](gray)[🍖](yellow show_text=&7Pontos de vida) [ʟᴠ](green)[.](gray)[%4%](green show_text=&7XP level) [🏹 %5%](dark_aqua show_text=&7Game mode)'
data_manager_advancements_statistics: '[⭐ Progressos: %1%](color=#ffc43b-#f5c962 show_text=&7Progressos que você tem realizado em:\n&8%2%) [⌛ Tempo de jogo: %3%ʜʀs](color=#62a9f5-#7ab8fa show_text=&7Tempo de jogo dentro do jogo\n&8⚠ Com base em estatísticas dentro do jogo)\n'
@@ -34,6 +34,17 @@ list_page_jumper_button: '[%1%](show_text=&7Jump to page %1% run_command=%2% %1%
list_page_jumper_current_page: '[%1%](#00fb9a)'
list_page_jumper_separator: ' '
list_page_jumper_group_separator: '…'
save_cause_disconnect: 'disconnect'
save_cause_world_save: 'world save'
save_cause_death: 'death'
save_cause_server_shutdown: 'server shutdown'
save_cause_inventory_command: 'inventory command'
save_cause_enderchest_command: 'enderchest command'
save_cause_backup_restore: 'backup restore'
save_cause_api: 'API'
save_cause_mpdb_migration: 'MPDB migration'
save_cause_legacy_migration: 'legacy migration'
save_cause_converted_from_v2: 'converted from v2'
up_to_date: '[HuskSync](#00fb9a bold) [| You are running the latest version of HuskSync (v%1%).](#00fb9a)'
update_available: '[HuskSync](#ff7e5e bold) [| A new version of HuskSync is available: v%1% (running: v%2%).](#ff7e5e)'
reload_complete: '[HuskSync](#00fb9a bold) [| Arquivos de configuração e mensagens recarregados.](#00fb9a)\n[⚠ Ensure config files are up-to-date on all servers!](#00fb9a)\n[A restart is needed for config changes to take effect.](#00fb9a italic)'

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@@ -0,0 +1,61 @@
synchronization_complete: '[⏵ Данные синхронизированы!](#00fb9a)'
synchronization_failed: '[⏵ Не удалось синхронизировать данные! Пожалуйста, обратитесь к администратору.](#ff7e5e)'
inventory_viewer_menu_title: '&0Инвентарь %1%'
ender_chest_viewer_menu_title: '&0Эндер-сундук %1%'
inventory_viewer_opened: '[Просмотр снимка инвентаря](#00fb9a) [%1%](#00fb9a bold) [во время ⌚ %2%](#00fb9a)'
ender_chest_viewer_opened: '[Просмотр снимка эндер-сундука](#00fb9a) [%1%](#00fb9a bold) [во время ⌚ %2%](#00fb9a)'
data_update_complete: '[🔔 Ваши данные обновлены!](#00fb9a)'
data_update_failed: '[🔔 Не удалось обновить ваши данные! Пожалуйста, обратитесь к администратору.](#ff7e5e)'
user_registration_complete: '[⭐ Регистрация пользователя завершена!](#00fb9a)'
data_manager_title: '[Просмотр снимка данных](#00fb9a) [%1%](#00fb9a show_text=&7UUID снимка:\n&8%2%) [пользователя](#00fb9a) [%3%](#00fb9a bold show_text=&7UUID игрока:\n&8%4%)[:](#00fb9a)'
data_manager_timestamp: '[⌚ %1%](#ffc43b-#f5c962 show_text=&7Время:\n&8Когда данные были сохранены)'
data_manager_pinned: '[※ Снимок закреплен](#d8ff2b show_text=&7Закреплен:\n&8Этот снимок данных пользователя не будет автоматически применено.)'
data_manager_cause: '[⚑ %1%](#23a825-#36f539 show_text=&7Причина сохранения:\n&8Что привело к сохранению данных)'
data_manager_server: '[☁ %1%](#ff87b3-#f5538e show_text=&7Сервер:\n&8Название сервера где данные были сохранены)'
data_manager_size: '[⏏ %1%](color=#62a9f5-#7ab8fa show_text=&7Размер:\n&8Предполагаемый размер снимка (в килобайтах))\n'
data_manger_status: '[%1%](red)[/](gray)[%2%](red)[×](gray)[❤](red show_text=&7Здоровье) [%3%](yellow)[×](gray)[🍖](yellow show_text=&7Голод) [ʟᴠ](green)[.](gray)[%4%](green show_text=&7Уровень опыта) [🏹 %5%](dark_aqua show_text=&7Игровой режим)'
data_manager_advancements_statistics: '[⭐ Достижения: %1%](color=#ffc43b-#f5c962 show_text=&7Полученные вами достижения:\n&8%2%) [⌛ Отыгранное время: %3%ʜʀs](color=#62a9f5-#7ab8fa show_text=&7Сколько времени вы отыграли\n&8⚠ Строится по внутреигровой статистике)\n'
data_manager_item_buttons: '[Просмотр:](gray) [[🪣 Инвентарь…]](color=#a17b5f-#f5b98c show_text=&7Нажмите для просмотра run_command=/inventory %1% %2%) [[⌀ Эндер-сундук…]](#b649c4-#d254ff show_text=&7Нажмите для просмотра run_command=/enderchest %1% %2%)'
data_manager_management_buttons: '[Управление:](gray) [[❌ Удалить…]](#ff3300 show_text=&7Нажмите для удаления этого снимка данных пользователя\n&8Не влияет на текущие данные пользователя.\n&#ff3300&⚠ Необратимое действие! suggest_command=/husksync:userdata delete %1% %2%) [[⏪ Восстановить…]](#00fb9a show_text=&7Нажмите для восстановления данных пользователя\n&8Это восстановит данные пользователя до этого снимка.\n&#ff3300&⚠ Текущие данные %1% будут перезаписаны! suggest_command=/husksync:userdata restore %1% %2%) [[※ Закрепить/Открепить…]](#d8ff2b show_text=&7Нажмите для закрепления или открепления снимка данных пользователя\n&8Закрепленные снимки данных не удаляются автоматически. run_command=/userdata pin %1% %2%)'
data_manager_system_buttons: '[Система:](gray) [[⏷ Дамп в файл…]](dark_gray show_text=&7Нажмите для дампа исходного снимка данных пользователя в файл\n&8Файлы дампов данных находятся в ~/plugins/HuskSync/dumps/ run_command=/husksync:userdata dump %1% %2% file) [[☂ Выгрузить дамп…]](dark_gray show_text=&7Нажмите для дампа исходного снимка данных пользователя с помощью сервиса mc-logs\n&8Вы получите ссылку с дампом данных. run_command=/husksync:userdata dump %1% %2% web)'
data_manager_advancements_preview_remaining: 'и еще %1%…'
data_list_title: '[Снимки данных %1%:](#00fb9a) [(%2%-%3% из](#00fb9a) [%4%](#00fb9a bold)[)](#00fb9a)\n'
data_list_item: '[%1%](gray show_text=&7Снимок данных %4% пользователя %2%&8⚡ run_command=/userdata view %2% %3%) [%5%](#d8ff2b show_text=&7Закреплен:\n&8Закрепленные снимки данных не удаляются автоматически run_command=/userdata view %2% %3%) [%6%](color=#ffc43b-#f5c962 show_text=&7Время:&7\n&8Когда данные были сохранены\n&8%7% run_command=/userdata view %2% %3%) [⚑ %8%](#23a825-#36f539 show_text=&7Причина сохранения:\n&8Что привело к сохранению данных run_command=/userdata view %2% %3%) [⏏ %9%](color=#62a9f5-#7ab8fa show_text=&7Размер:&7\n&8Предполагаемый размер снимка (в килобайтах) run_command=/userdata view %2% %3%)'
data_deleted: '[❌ Снимок данных](#00fb9a) [%1%](#00fb9a show_text=&7UUID снимка:\n&8%2%) [пользователя](#00fb9a) [%3%](#00fb9a show_text=&7UUID игрока:\n&8%4%) [удален.](#00fb9a)'
data_restored: '[⏪ Данные пользователя](#00fb9a) [%1%](#00fb9a show_text=&7UUID игрока:\n&8%2%) [из снимка](#00fb9a) [%3%](#00fb9a show_text=&7UUID снимка:\n&8%4%) [успешно восстановлены.](#00fb9a)'
data_pinned: '[※ Снимок данных](#00fb9a) [%1%](#00fb9a show_text=&7UUID снимка:\n&8%2%) [пользователя](#00fb9a) [%3%](#00fb9a show_text=&7UUID игрока:\n&8%4%) [успешно закреплен.](#00fb9a)'
data_unpinned: '[※ Снимок данных](#00fb9a) [%1%](#00fb9a show_text=&7UUID снимка:\n&8%2%) [пользователя](#00fb9a) [%3%](#00fb9a show_text=&7UUID пользователя:\n&8%4%) [успешно откреплен.](#00fb9a)'
data_dumped: '[☂ Дамп снимка данных %1% пользователя %2% успешно выгружен:](#00fb9a) &7%3%'
list_footer: '\n%1%[Страница](#00fb9a) [%2%](#00fb9a)/[%3%](#00fb9a)%4% %5%\n'
list_previous_page_button: '[◀](white show_text=&7Просмотр предыдущей страницы run_command=%2% %1%) '
list_next_page_button: ' [▶](white show_text=&7Просмотр следующей страницы run_command=%2% %1%)'
list_page_jumpers: '(%1%)'
list_page_jumper_button: '[%1%](show_text=&7Перейти на страницу %1% run_command=%2% %1%)'
list_page_jumper_current_page: '[%1%](#00fb9a)'
list_page_jumper_separator: ' '
list_page_jumper_group_separator: '…'
save_cause_disconnect: 'отключение с сервера'
save_cause_world_save: 'сохранение мира'
save_cause_death: 'смерть'
save_cause_server_shutdown: 'отключение сервера'
save_cause_inventory_command: 'команда inventory'
save_cause_enderchest_command: 'команда enderchest'
save_cause_backup_restore: 'восстановление из снимка'
save_cause_api: 'API'
save_cause_mpdb_migration: 'миграция из MPDB'
save_cause_legacy_migration: 'миграция с legacy'
save_cause_converted_from_v2: 'конвертация с v2'
up_to_date: '[HuskSync](#00fb9a bold) [| Вы используете последнюю версию HuskSync (v%1%).](#00fb9a)'
update_available: '[HuskSync](#ff7e5e bold) [| Доступна новая версия HuskSync: v%1% (текущая: v%2%).](#ff7e5e)'
reload_complete: '[HuskSync](#00fb9a bold) [| Конфигурация и файлы локализации перезагружены.](#00fb9a)\n[⚠ Убедитесь, что файлы конфигурации обновлены на всех серверах!](#00fb9a)\n[Необходима перезагрузка для вступления изменений конфигурации в силу.](#00fb9a italic)'
error_invalid_syntax: '[Ошибка:](#ff3300) [Неправильный синтаксис. Используйте:](#ff7e5e) [%1%](#ff7e5e italic show_text=&#ff7e5e&Click to suggest suggest_command=%1%)'
error_invalid_player: '[Ошибка:](#ff3300) [Не удалось найти игрока с данным именем.](#ff7e5e)'
error_no_permission: '[Ошибка:](#ff3300) [У вас недостаточно прав для выполнения данной команды.](#ff7e5e)'
error_console_command_only: '[Ошибка:](#ff3300) [Данная команда может быть выполнена только из консоли.](#ff7e5e)'
error_in_game_command_only: 'Ошибка: Данная команда может быть выполнена только в игре.'
error_no_data_to_display: '[Ошибка:](#ff3300) [Не удалось найти никаких пользовательских данных для отображения.](#ff7e5e)'
error_invalid_version_uuid: '[Ошибка:](#ff3300) [Не удалось найти никаких пользовательских данных с этим UUID снимка.](#ff7e5e)'
husksync_command_description: 'Управление плагином HuskSync'
userdata_command_description: 'Просмотр, редактирование и восстановление пользовательских данных игрока'
inventory_command_description: 'Просмотр и редактирование инвентаря игрока'
enderchest_command_description: 'Просмотр и редактирование эндер-сундука игрока'

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@@ -0,0 +1,61 @@
synchronization_complete: '[⏵ Veri senkronize edildi!](#00fb9a)'
synchronization_failed: '[⏵ Veriler senkronize edilemedi! Lütfen bir yönetici ile iletişime geçin.](#ff7e5e)'
inventory_viewer_menu_title: '&0%1%''ın Envanteri'
ender_chest_viewer_menu_title: '&0%1%''ın Ender Sandığı'
inventory_viewer_opened: '[Görüntülenen anlık](#00fb9a) [%1%](#00fb9a bold)[''ın envanteri ⌚ %2% tarihine kadar](#00fb9a)'
ender_chest_viewer_opened: '[Görüntülenen anlık](#00fb9a) [%1%](#00fb9a bold)[''ın Ender Sandığı ⌚ %2% tarihine kadar](#00fb9a)'
data_update_complete: '[🔔 Verileriniz güncellendi!](#00fb9a)'
data_update_failed: '[🔔 Verileriniz güncellenirken bir hata oluştu! Lütfen bir yönetici ile iletişime geçin.](#ff7e5e)'
user_registration_complete: '[⭐ Kullanıcı kaydı tamamlandı!](#00fb9a)'
data_manager_title: '[Kullanıcı veri anlık görünümü](#00fb9a) [%1%](#00fb9a show_text=&7Versiyon UUID:\n&8%2%) [için](#00fb9a) [%3%](#00fb9a bold show_text=&7Oyuncu UUID:\n&8%4%)[:](#00fb9a)'
data_manager_timestamp: '[⌚ %1%](#ffc43b-#f5c962 show_text=&7Versiyon zaman damgası:\n&8Verinin ne zaman kaydedildiği)'
data_manager_pinned: '[※ Anlık sabitlendi](#d8ff2b show_text=&7Sabitlendi:\n&8Bu kullanıcı veri anlığı otomatik olarak döndürülmeyecek.)'
data_manager_cause: '[⚑ %1%](#23a825-#36f539 show_text=&7Kaydetme sebebi:\n&8Verinin kaydedilme nedeni)'
data_manager_server: '[☁ %1%](#ff87b3-#f5538e show_text=&7Sunucu:\n&8Verinin kaydedildiği sunucu adı)'
data_manager_size: '[⏏ %1%](color=#62a9f5-#7ab8fa show_text=&7Anlık boyutu:\n&8Anlının tahmini dosya boyutu (KiB cinsinden))\n'
data_manger_status: '[%1%](red)[/](gray)[%2%](red)[×](gray)[❤](red show_text=&7Can puanı) [%3%](yellow)[×](gray)[🍖](yellow show_text=&7Açlık puanı) [ʟᴠ](green)[.](gray)[%4%](green show_text=&7XP seviyesi) [🏹 %5%](dark_aqua show_text=&7Oyun modu)'
data_manager_advancements_statistics: '[⭐ Gelişmeler: %1%](color=#ffc43b-#f5c962 show_text=&7Gelişmelerdeki ilerlemeniz:\n&8%2%) [⌛ Oynama Süresi: %3%s](color=#62a9f5-#7ab8fa show_text=&7Oyunda geçen süre\n&8⚠ Oyun içi istatistiklere dayanır)\n'
data_manager_item_buttons: '[Görünüm:](gray) [[🪣 Envanter…]](color=#a17b5f-#f5b98c show_text=&7Görüntülemek için tıklayın run_command=/inventory %1% %2%) [[⌀ Ender Sandığı…]](#b649c4-#d254ff show_text=&7Görüntülemek için tıklayın run_command=/enderchest %1% %2%)'
data_manager_management_buttons: '[Yönet:](gray) [[❌ Sil…]](#ff3300 show_text=&7Bu kullanıcı veri anlığını silmek için tıklayın.\n&8Bu, kullanıcının mevcut verilerini etkilemez.\n&#ff3300&⚠ Geri alınamaz! suggest_command=/husksync:userdata delete %1% %2%) [[⏪ Geri Yükle…]](#00fb9a show_text=&7Bu kullanıcı verisini geri yüklemek için tıklayın.\n&8Bu, kullanıcının verisini bu anlığa ayarlar.\n&#ff3300&⚠ %1%''nın mevcut verisi üzerine yazılacak! suggest_command=/husksync:userdata restore %1% %2%) [[※ Sabitle/Çöz…]](#d8ff2b show_text=&7Bu kullanıcı veri anlığını sabitlemek veya çözmek için tıklayın\n&8Sabitlenmiş anlıklar otomatik olarak döndürülmez run_command=/userdata pin %1% %2%)'
data_manager_system_buttons: '[Sistem:](gray) [[⏷ Dosya Dök…]](dark_gray show_text=&7Bu ham kullanıcı veri anlığını bir dosyaya dökmek için tıklayın.\n&8Veri dökümleri ~/plugins/HuskSync/dumps/ klasöründe bulunabilir. run_command=/husksync:userdata dump %1% %2% file) [[☂ Web Dök…]](dark_gray show_text=&7Bu ham kullanıcı veri anlığını mc-logs servisine dökme için tıklayın\n&8Verileri içeren bir URL ile sağlanacaksınız. run_command=/husksync:userdata dump %1% %2% web)'
data_manager_advancements_preview_remaining: 've %1% daha fazla…'
data_list_title: '[%1%''ın kullanıcı veri anlıkları:](#00fb9a) [(%2%-%3% /](#00fb9a) [%4%](#00fb9a bold)[)](#00fb9a)\n'
data_list_item: '[%1%](gray show_text=&7Oyuncu Veri Anlığı %2% için %3%&8⚡ %4% run_command=/userdata view %2% %3%) [%5%](#d8ff2b show_text=&7Sabitlendi:\n&8Sabitlenmiş anlıklar otomatik olarak döndürülmez. run_command=/userdata view %2% %3%) [%6%](color=#ffc43b-#f5c962 show_text=&7Versiyon zaman damgası:&7\n&8Verinin ne zaman kaydedildiği\n&8%7% run_command=/userdata view %2% %3%) [⚑ %8%](#23a825-#36f539 show_text=&7Kaydetme sebebi:\n&8Verinin kaydedilme nedeni run_command=/userdata view %2% %3%) [⏏ %9%](color=#62a9f5-#7ab8fa show_text=&7Anlık boyutu:&7\n&8Anlının tahmini dosya boyutu (KiB cinsinden) run_command=/userdata view %2% %3%)'
data_deleted: '[❌ Kullanıcı veri anlığı başarıyla silindi](#00fb9a) [%1%](#00fb9a show_text=&7Versiyon UUID:\n&8%2%) [için](#00fb9a) [%3%.](#00fb9a show_text=&7Oyuncu UUID:\n&8%4%)'
data_restored: '[⏪ Başarıyla geri yüklendi](#00fb9a) [%1%](#00fb9a show_text=&7Oyuncu UUID:\n&8%2%)[''ın mevcut kullanıcı verisi anlığından](#00fb9a) [%3%.](#00fb9a show_text=&7Versiyon UUID:\n&8%4%)'
data_pinned: '[※ Kullanıcı veri anlığı başarıyla sabitlendi](#00fb9a) [%1%](#00fb9a show_text=&7Versiyon UUID:\n&8%2%) [için](#00fb9a) [%3%.](#00fb9a show_text=&7Oyuncu UUID:\n&8%4%)'
data_unpinned: '[※ Kullanıcı veri anlığı başarıyla çözüldü](#00fb9a) [%1%](#00fb9a show_text=&7Versiyon UUID:\n&8%2%) [için](#00fb9a) [%3%.](#00fb9a show_text=&7Oyuncu UUID:\n&8%4%)'
data_dumped: '[☂ Kullanıcı veri anlığı başarıyla döküldü %1% için %2%:](#00fb9a) &7%3%'
list_footer: '\n%1%[Sayfa](#00fb9a) [%2%](#00fb9a)/[%3%](#00fb9a)%4% %5%'
list_previous_page_button: '[◀](white show_text=&7Önceki sayfayı görüntüle run_command=%2% %1%) '
list_next_page_button: ' [▶](white show_text=&7Sonraki sayfayı görüntüle run_command=%2% %1%)'
list_page_jumpers: '(%1%)'
list_page_jumper_button: '[%1%](show_text=&7Sayfaya git %1% run_command=%2% %1%)'
list_page_jumper_current_page: '[%1%](#00fb9a)'
list_page_jumper_separator: ' '
list_page_jumper_group_separator: '…'
save_cause_disconnect: 'disconnect'
save_cause_world_save: 'world save'
save_cause_death: 'death'
save_cause_server_shutdown: 'server shutdown'
save_cause_inventory_command: 'inventory command'
save_cause_enderchest_command: 'enderchest command'
save_cause_backup_restore: 'backup restore'
save_cause_api: 'API'
save_cause_mpdb_migration: 'MPDB migration'
save_cause_legacy_migration: 'legacy migration'
save_cause_converted_from_v2: 'converted from v2'
up_to_date: '[HuskSync](#00fb9a bold) [| HuskSync\''in en son sürümünü kullanıyorsunuz (v%1%).](#00fb9a)'
update_available: '[HuskSync](#ff7e5e bold) [| HuskSync\''in yeni bir sürümü mevcut: v%1% (kullanılan sürüm: v%2%).](#ff7e5e)'
reload_complete: '[HuskSync](#00fb9a bold) [| Yapılandırma ve mesaj dosyaları yeniden yüklendi.](#00fb9a)\n[⚠ Lütfen yapılandırma dosyalarının tüm sunucularda güncel olduğundan emin olun!](#00fb9a)\n[Yapılandırma değişikliklerinin etkili olabilmesi için bir yeniden başlatma gereklidir.](#00fb9a italic)'
error_invalid_syntax: '[Hata:](#ff3300) [Yanlış sözdizimi. Kullanım:](#ff7e5e) [%1%](#ff7e5e italic show_text=&#ff7e5e&Öneri için tıklayın Suggest_command=%1%)'
error_invalid_player: '[Hata:](#ff3300) [Bu isimde bir oyuncu bulunamadı.](#ff7e5e)'
error_no_permission: '[Hata:](#ff3300) [Bu komutu gerçekleştirmek için izniniz yok](#ff7e5e)'
error_console_command_only: '[Hata:](#ff3300) [Bu komut yalnızca konsoldan çalıştırılabilir](#ff7e5e)'
error_in_game_command_only: 'Hata: Bu komut yalnızca oyun içinde kullanılabilir.'
error_no_data_to_display: '[Hata:](#ff3300) [Görüntülenecek kullanıcı verisi bulunamadı.](#ff7e5e)'
error_invalid_version_uuid: '[Hata:](#ff3300) [Bu sürüm UUID''si için kullanıcı verisi bulunamadı.](#ff7e5e)'
husksync_command_description: 'HuskSync eklentisini yönet'
userdata_command_description: 'Oyuncu verilerini görüntüle, yönet ve geri yükle'
inventory_command_description: 'Oyuncunun envanterini görüntüle ve düzenle'
enderchest_command_description: 'Oyuncunun Ender Chest''ini görüntüle ve düzenle'

View File

@@ -11,7 +11,7 @@ data_manager_title: '[Viewing user data snapshot](#00fb9a) [%1%](#00fb9a show_te
data_manager_timestamp: '[⌚ %1%](#ffc43b-#f5c962 show_text=&7Version timestamp:\n&8When the data was saved)'
data_manager_pinned: '[※ Snapshot pinned](#d8ff2b show_text=&7Pinned:\n&8This user data snapshot won''t be automatically rotated.)'
data_manager_cause: '[⚑ %1%](#23a825-#36f539 show_text=&7Save cause:\n&8What caused the data to be saved)'
data_manager_server: '[ %1%](#ff87b3-#f5538e show_text=&7Server:\n&8Name of the server the data was saved on)'
data_manager_server: '[ %1%](#ff87b3-#f5538e show_text=&7Server:\n&8Name of the server the data was saved on)'
data_manager_size: '[⏏ %1%](color=#62a9f5-#7ab8fa show_text=&7Snapshot size:\n&8Estimated file size of the snapshot (in KiB))\n'
data_manger_status: '[%1%](red)[/](gray)[%2%](red)[×](gray)[❤](red show_text=&7Health points) [%3%](yellow)[×](gray)[🍖](yellow show_text=&7Hunger points) [ʟᴠ](green)[.](gray)[%4%](green show_text=&7XP level) [🏹 %5%](dark_aqua show_text=&7Game mode)'
data_manager_advancements_statistics: '[⭐ Advancements: %1%](color=#ffc43b-#f5c962 show_text=&7Advancements you have progress in:\n&8%2%) [⌛ Play Time: %3%ʜʀs](color=#62a9f5-#7ab8fa show_text=&7In-game play time\n&8⚠ Based on in-game statistics)\n'
@@ -34,6 +34,17 @@ list_page_jumper_button: '[%1%](show_text=&7Jump to page %1% run_command=%2% %1%
list_page_jumper_current_page: '[%1%](#00fb9a)'
list_page_jumper_separator: ' '
list_page_jumper_group_separator: '…'
save_cause_disconnect: 'disconnect'
save_cause_world_save: 'world save'
save_cause_death: 'death'
save_cause_server_shutdown: 'server shutdown'
save_cause_inventory_command: 'inventory command'
save_cause_enderchest_command: 'enderchest command'
save_cause_backup_restore: 'backup restore'
save_cause_api: 'API'
save_cause_mpdb_migration: 'MPDB migration'
save_cause_legacy_migration: 'legacy migration'
save_cause_converted_from_v2: 'converted from v2'
up_to_date: '[HuskSync](#00fb9a bold) [| You are running the latest version of HuskSync (v%1%).](#00fb9a)'
update_available: '[HuskSync](#ff7e5e bold) [| A new version of HuskSync is available: v%1% (running: v%2%).](#ff7e5e)'
reload_complete: '[HuskSync](#00fb9a bold) [| Перезавантажено конфіґ та файли повідомлень.](#00fb9a)\n[⚠ Ensure config files are up-to-date on all servers!](#00fb9a)\n[A restart is needed for config changes to take effect.](#00fb9a italic)'

View File

@@ -6,45 +6,56 @@ inventory_viewer_opened: '[正在查看玩家](#00fb9a) [%1%](#00fb9a bold) [于
ender_chest_viewer_opened: '[正在查看玩家](#00fb9a) [%1%](#00fb9a bold) [于 ⌚ %2% 的末影箱备份](#00fb9a)'
data_update_complete: '[🔔 你的用户数据已更新!](#00fb9a)'
data_update_failed: '[🔔 无法更新你的用户数据! 请联系管理员.](#ff7e5e)'
user_registration_complete: '[⭐ User registration complete!](#00fb9a)'
user_registration_complete: '[⭐ 用户注册完成!](#00fb9a)'
data_manager_title: '[正在查看玩家](#00fb9a) [%3%](#00fb9a bold show_text=&7玩家 UUID:\n&8%4%) [的数据备份](#00fb9a) [%1%](#00fb9a show_text=&7备份版本 UUID:\n&8%2%) [:](#00fb9a)'
data_manager_timestamp: '[⌚ %1%](#ffc43b-#f5c962 show_text=&7备份时间:\n&7何时保存了此数据)'
data_manager_pinned: '[※ 置顶备份](#d8ff2b show_text=&7置顶:\n&8此数据备份不会按照备份时间自动排序.)'
data_manager_cause: '[⚑ %1%](#23a825-#36f539 show_text=&7备份原因:\n&7为何保存了此数据)'
data_manager_server: '[ %1%](#ff87b3-#f5538e show_text=&7Server:\n&8Name of the server the data was saved on)'
data_manager_size: '[⏏ %1%](color=#62a9f5-#7ab8fa show_text=&7Snapshot size:\n&8Estimated file size of the snapshot (in KiB))\n'
data_manager_server: '[ %1%](#ff87b3-#f5538e show_text=&7服务器:\n&8保存数据的服务器的名称)'
data_manager_size: '[⏏ %1%](color=#62a9f5-#7ab8fa show_text=&7快照大小:\n&8快照的估计文件大小以KiB为单位)\n'
data_manger_status: '[%1%](red)[/](gray)[%2%](red)[×](gray)[❤](red show_text=&7血量) [%3%](yellow)[×](gray)[🍖](yellow show_text=&7饱食度) [ʟᴠ](green)[.](gray)[%4%](green show_text=&7经验等级) [🏹 %5%](dark_aqua show_text=&7游戏模式)'
data_manager_advancements_statistics: '[⭐ 成就: %1%](color=#ffc43b-#f5c962 show_text=&7%2%) [⌛ 游玩时间: %3%ʜʀs](color=#62a9f5-#7ab8fa show_text=&7⚠ 基于游戏内的统计)\n'
data_manager_item_buttons: '[View:](gray) [[🪣 背包…]](color=#a17b5f-#f5b98c show_text=&7点击查看 run_command=/inventory %1% %2%) [[⌀ 末影箱…]](#b649c4-#d254ff show_text=&7点击查看 run_command=/enderchest %1% %2%)'
data_manager_management_buttons: '[Manage:](gray) [[❌ 删除…]](#ff3300 show_text=&7点击删除此数据备份.\n这不会影响玩家当前的数据.\n&#ff3300&⚠ 此操作不可撤销! suggest_command=/husksync:userdata delete %1% %2%) [[⏪ 恢复…]](#00fb9a show_text=&7点击让玩家恢复到此数据备份.\n这将会使玩家的数据恢复到这个备份.\n&#ff3300&⚠ %1% 当前的用户数据会被备份数据所覆盖! suggest_command=/husksync:userdata restore %1% %2%) [[※ Pin/Unpin…]](#d8ff2b show_text=&7Click to pin or unpin this user data snapshot\n&8Pinned snapshots won''t be automatically rotated run_command=/userdata pin %1% %2%)'
data_manager_system_buttons: '[System:](gray) [[⏷ File Dump…]](dark_gray show_text=&7Click to dump this raw user data snapshot to a file.\n&8Data dumps can be found in ~/plugins/HuskSync/dumps/ run_command=/husksync:userdata dump %1% %2% file) [[☂ Web Dump…]](dark_gray show_text=&7Click to dump this raw user data snapshot to the mc-logs service\n&8You will be provided with a URL containing the data. run_command=/husksync:userdata dump %1% %2% web)'
data_manager_management_buttons: '[Manage:](gray) [[❌ 删除…]](#ff3300 show_text=&7点击删除此数据备份.\n这不会影响玩家当前的数据.\n&#ff3300&⚠ 此操作不可撤销! suggest_command=/husksync:userdata delete %1% %2%) [[⏪ 恢复…]](#00fb9a show_text=&7点击让玩家恢复到此数据备份.\n这将会使玩家的数据恢复到这个备份.\n&#ff3300&⚠ %1% 当前的用户数据会被备份数据所覆盖! suggest_command=/husksync:userdata restore %1% %2%) [[※ 固定/取消固定…]](#d8ff2b show_text=&7单击可固定或取消固定此用户数据快照\n&8固定的快照不会自动重载 run_command=/userdata pin %1% %2%)'
data_manager_system_buttons: '[System:](gray) [[⏷ 文件储存…]](dark_gray show_text=&7单击将此原始用户数据快照储存到文件.\n&8数据储存可以在 ~/plugins/HuskSync/dumps/ 中找到 run_command=/husksync:userdata dump %1% %2% file) [[☂ Web 储存…]](dark_gray show_text=&7单击将此原始用户数据快照转储到mc日志服务\n&8您将获得包含数据的URL. run_command=/husksync:userdata dump %1% %2% web)'
data_manager_advancements_preview_remaining: '还有 %1% …'
data_list_title: '[%1%''s user data snapshots:](#00fb9a) [(%2%-%3% of](#00fb9a) [%4%](#00fb9a bold)[)](#00fb9a)\n'
data_list_item: '[%1%](gray show_text=&7User Data Snapshot for %2%&8⚡ %4% run_command=/userdata view %2% %3%) [%5%](#d8ff2b show_text=&7Pinned:\n&8Pinned snapshots won''t be automatically rotated. run_command=/userdata view %2% %3%) [%6%](color=#ffc43b-#f5c962 show_text=&7Version timestamp:&7\n&8When the data was saved\n&8%7% run_command=/userdata view %2% %3%) [⚑ %8%](#23a825-#36f539 show_text=&7Save cause:\n&8What caused the data to be saved run_command=/userdata view %2% %3%) [⏏ %9%](color=#62a9f5-#7ab8fa show_text=&7Snapshot size:&7\n&8Estimated file size of the snapshot (in KiB) run_command=/userdata view %2% %3%)'
data_list_title: '[%1%的用户数据快照:](#00fb9a) [(%2%-%3% of](#00fb9a) [%4%](#00fb9a bold)[)](#00fb9a)\n'
data_list_item: '[%1%](gray show_text=&7的用户数据快照 %2%&8⚡ %4% run_command=/userdata view %2% %3%) [%5%](#d8ff2b show_text=&7固定:\n&8固定的快照不会自动加载. run_command=/userdata view %2% %3%) [%6%](color=#ffc43b-#f5c962 show_text=&7版本时间戳:&7\n&8保存数据时\n&8%7% run_command=/userdata view %2% %3%) [⚑ %8%](#23a825-#36f539 show_text=&7保存原因:\n&8是什么导致数据被保存 run_command=/userdata view %2% %3%) [⏏ %9%](color=#62a9f5-#7ab8fa show_text=&7快照大小:&7\n&8快照的估计文件大小以KiB为单位 run_command=/userdata view %2% %3%)'
data_deleted: '[❌ 成功删除玩家](#00fb9a) [%3%](#00fb9a show_text=&7玩家 UUID:\n&7%4%) [的数据备份](#00fb9a) [%1%.](#00fb9a show_text=&7备份版本 UUID:\n&7%2%)'
data_restored: '[⏪ 成功恢复玩家](#00fb9a) [%1%](#00fb9a show_text=&7玩家 UUID:\n&7%2%)[的数据备份](#00fb9a) [%3%.](#00fb9a show_text=&7备份版本 UUID:\n&7%4%)'
data_pinned: '[※ 成功置顶玩家](#00fb9a) [%3%](#00fb9a show_text=&7玩家 UUID:\n&8%4%) [的数据备份](#00fb9a) [%1%.](#00fb9a show_text=&7备份版本 UUID:\n&8%2%)'
data_unpinned: '[※ 成功取消置顶玩家](#00fb9a) [%3%](#00fb9a show_text=&7玩家 UUID:\n&8%4%) [的数据备份](#00fb9a) [%1%.](#00fb9a show_text=&7备份版本 UUID:\n&8%2%)'
data_dumped: '[☂ Successfully dumped the user data snapshot %1% for %2% to:](#00fb9a) &7%3%'
data_dumped: '[☂ 已成功将 %1% 的用户数据快照 %2% 转储到:](#00fb9a) &7%3%'
list_footer: '\n%1%[Page](#00fb9a) [%2%](#00fb9a)/[%3%](#00fb9a)%4% %5%'
list_previous_page_button: '[◀](white show_text=&7View previous page run_command=%2% %1%) '
list_next_page_button: ' [▶](white show_text=&7View next page run_command=%2% %1%)'
list_previous_page_button: '[◀](white show_text=&7查看上一页 run_command=%2% %1%) '
list_next_page_button: ' [▶](white show_text=&7查看下一页 run_command=%2% %1%)'
list_page_jumpers: '(%1%)'
list_page_jumper_button: '[%1%](show_text=&7Jump to page %1% run_command=%2% %1%)'
list_page_jumper_button: '[%1%](show_text=&7跳转到页面 %1% run_command=%2% %1%)'
list_page_jumper_current_page: '[%1%](#00fb9a)'
list_page_jumper_separator: ' '
list_page_jumper_group_separator: '…'
save_cause_disconnect: 'disconnect'
save_cause_world_save: 'world save'
save_cause_death: 'death'
save_cause_server_shutdown: 'server shutdown'
save_cause_inventory_command: 'inventory command'
save_cause_enderchest_command: 'enderchest command'
save_cause_backup_restore: 'backup restore'
save_cause_api: 'API'
save_cause_mpdb_migration: 'MPDB migration'
save_cause_legacy_migration: 'legacy migration'
save_cause_converted_from_v2: 'converted from v2'
up_to_date: '[HuskSync](#00fb9a bold) [| 你正在使用最新版本的HuskSync (v%1%)](#00fb9a)'
update_available: '[HuskSync](#ff7e5e bold) [| 一个新版本的HuskSync已经可以更新: v%1% (当前: v%2%)](#ff7e5e)'
reload_complete: '[HuskSync](#00fb9a bold) [| 插件配置和语言文件已重载.](#00fb9a)\n[⚠ Ensure config files are up-to-date on all servers!](#00fb9a)\n[A restart is needed for config changes to take effect.](#00fb9a italic)'
error_invalid_syntax: ':](#ff3300) [格式错误, 使用方法:](#ff7e5e) [%1%](#ff7e5e italic show_text=&#ff7e5e&Click to suggest suggest_command=%1%)'
reload_complete: '[HuskSync](#00fb9a bold) [| 插件配置和语言文件已重载.](#00fb9a)\n[⚠ 确保所有服务器上的配置文件都是最新的!](#00fb9a)\n[需要重新启动配置更改才能生效.](#00fb9a italic)'
error_invalid_syntax: ':](#ff3300) [格式错误, 使用方法:](#ff7e5e) [%1%](#ff7e5e italic show_text=&#ff7e5e&点击建议 suggest_command=%1%)'
error_invalid_player: '[错误:](#ff3300) [无法找到目标玩家.](#ff7e5e)'
error_no_permission: '[错误:](#ff3300) [你没有执行此指令的权限](#ff7e5e)'
error_console_command_only: '[错误:](#ff3300) [该指令只能在控制台运行](#ff7e5e)'
error_in_game_command_only: 'Error: 该指令只能在游戏内运行.'
error_no_data_to_display: '[错误:](#ff3300) [无法找到用户数据显示.](#ff7e5e)'
error_invalid_version_uuid: '[错误:](#ff3300) [无法找到该备份的 UUID .](#ff7e5e)'
husksync_command_description: 'Manage the HuskSync plugin'
userdata_command_description: 'View, manage & restore player userdata'
inventory_command_description: 'View & edit a player''s inventory'
enderchest_command_description: 'View & edit a player''s Ender Chest'
husksync_command_description: '管理HuskSync插件'
userdata_command_description: '查看、管理和恢复玩家用户数据'
inventory_command_description: '查看和编辑玩家的背包'
enderchest_command_description: '查看和编辑玩家的末影箱'

View File

@@ -11,7 +11,7 @@ data_manager_title: '[查看](#00fb9a) [%3%](#00fb9a bold show_text=&7玩家 UUI
data_manager_timestamp: '[⌚ %1%](#ffc43b-#f5c962 show_text=&7快照時間:\n&8何時保存的資料)'
data_manager_pinned: '[※ 被標記的快照](#d8ff2b show_text=&7標記:\n&8此快照資料不會自動輪換更新)'
data_manager_cause: '[⚑ %1%](#23a825-#36f539 show_text=&7保存原因:\n&8保存此快照的原因)'
data_manager_server: '[ %1%](#ff87b3-#f5538e show_text=&7Server:\n&8Name of the server the data was saved on)'
data_manager_server: '[ %1%](#ff87b3-#f5538e show_text=&7Server:\n&8Name of the server the data was saved on)'
data_manager_size: '[⏏ %1%](color=#62a9f5-#7ab8fa show_text=&7Snapshot size:\n&8Estimated file size of the snapshot (in KiB))\n'
data_manger_status: '[%1%](red)[/](gray)[%2%](red)[×](gray)[❤](red show_text=&7血量) [%3%](yellow)[×](gray)[🍖](yellow show_text=&7飽食度) [ʟᴠ](green)[.](gray)[%4%](green show_text=&7經驗等級) [🏹 %5%](dark_aqua show_text=&7遊戲模式)'
data_manager_advancements_statistics: '[⭐ 成就: %1%](color=#ffc43b-#f5c962 show_text=&7已獲得的成就:\n&8%2%) [⌛ 遊戲時間: %3%ʜʀs](color=#62a9f5-#7ab8fa show_text=&7遊戲內的遊玩時間\n&8⚠ 根據遊戲內統計)\n'
@@ -34,6 +34,17 @@ list_page_jumper_button: '[%1%](show_text=&7跳至第 %1% 頁 run_command=%2% %1
list_page_jumper_current_page: '[%1%](#00fb9a)'
list_page_jumper_separator: ' '
list_page_jumper_group_separator: '…'
save_cause_disconnect: 'disconnect'
save_cause_world_save: 'world save'
save_cause_death: 'death'
save_cause_server_shutdown: 'server shutdown'
save_cause_inventory_command: 'inventory command'
save_cause_enderchest_command: 'enderchest command'
save_cause_backup_restore: 'backup restore'
save_cause_api: 'API'
save_cause_mpdb_migration: 'MPDB migration'
save_cause_legacy_migration: 'legacy migration'
save_cause_converted_from_v2: 'converted from v2'
up_to_date: '[HuskSync](#00fb9a bold) [| 您運行的是最新版本的 HuskSync (v%1%).](#00fb9a)'
update_available: '[HuskSync](#ff7e5e bold) [| 發現可用的新版本: v%1% (running: v%2%).](#ff7e5e)'
reload_complete: '[HuskSync](#00fb9a bold) [| 已重新載入配置和訊息文件](#00fb9a)\n[⚠ Ensure config files are up-to-date on all servers!](#00fb9a)\n[A restart is needed for config changes to take effect.](#00fb9a italic)'

View File

@@ -60,8 +60,8 @@ redis:
password: ''
use_ssl: false
synchronization:
# The mode of data synchronization to use (DELAY or LOCKSTEP). DELAY should be fine for most networks. Docs: https://william278.net/docs/husksync/sync-modes
mode: DELAY
# The data synchronization mode to use (LOCKSTEP or DELAY). LOCKSTEP is recommended for most networks. Docs: https://william278.net/docs/husksync/sync-modes
mode: LOCKSTEP
# The number of data snapshot backups that should be kept at once per user
max_user_data_snapshots: 16
# Number of hours between new snapshots being saved as backups (Use "0" to backup all snapshots)

View File

@@ -12,6 +12,7 @@ If you'd like to have a look at an example of a data extension for HuskSync that
2. [Extending the BukkitSerializer Class](#2-extending-the-bukkitserializer-class)
3. [Identifiers and registering our Serializer](#3-identifiers--registering-our-serializer)
4. [Setting and Getting our Data to/from a User](#4-setting-and-getting-our-data-tofrom-a-user)
1. [Persisting custom data on the DataSaveEvent](#41-persisting-custom-data-on-the-datasaveevent)
## 1. Extending the BukkitData Class
* HuskSync provides a `Data` interface that you must implement that will represent your custom data.
@@ -130,4 +131,14 @@ huskSyncAPI.getUser(player).setData(LOGIN_PARTICLES_ID, loginParticleData);
// Get our data from a player
LoginParticleData loginParticleData = (LoginParticleData) huskSyncAPI.getUser(player).getData(LOGIN_PARTICLES_ID);
```
```
### 4.1 Persisting custom data on the DataSaveEvent
Add an EventListener to the `DataSaveEvent` and use the `#editData` consumer method to apply custom data during standard DataSaves. This will persist data to users any time the data save routine executes (on user logout, server shutdownm, world save, etc).
```java
@EventHandler
public void onDataSave(BukkitDataSaveEvent event) {
event.editData((unpacked) -> unpacked.setData(LOGIN_PARTICLES_ID, new LoginParticleData("FIREWORKS_SPARK", 10)));
}
```

View File

@@ -1,4 +1,4 @@
This guide will walk you through how to migrate from MySQLPlayerDataBridge (MPDB) to HuskSync v2.x.
This guide will walk you through how to migrate from MySQLPlayerDataBridge (MPDB) to HuskSync v3.x.
> **Warning:** Please note that due to MPDB changes, HuskSync only supports migrating from MySQLPlayerDataBridge `<= v4.9.2`. Support for newer versions will be added in the future.
@@ -6,13 +6,13 @@ This guide will walk you through how to migrate from MySQLPlayerDataBridge (MPDB
- Spigot servers with MySQLPlayerDataBridge *still installed*
## Migration Instructions
### 1. Install HuskSync v2.x on all Spigot servers
### 1. Install HuskSync v3.x on all Spigot servers
- Download, then install HuskSync on all your servers. Don't uninstall MySQLPlayerDataBridge yet.
- Follow the setup instructions [here](Setup).
- Follow the setup instructions [here](setup).
- Start your servers again when done.
### 2. Configure the migrator
- With your servers back on and correctly configured to run HuskSync v2.x, ensure nobody is online.
- With your servers back on and correctly configured to run HuskSync v3.x, ensure nobody is online.
- Use the console on one of your Spigot servers to enter: `husksync migrate mpdb`. If the MPDB migrator is not available, ensure MySQLPlayerDataBridge is still installed.
- Adjust the migration setting as needed using the following command: `husksync migrate mpdb set <setting> <value>`.
- Note that migration will be carried out *from* the database you specify with the settings in console *to* the database configured in `config.yml`.
@@ -27,4 +27,4 @@ This guide will walk you through how to migrate from MySQLPlayerDataBridge (MPDB
### 5. Ensure the migration was successful
- Verify that the migration was successful by logging in and using the `/userdata list <username>` command to see if the data was imported with the `mpdb_migration` saveCause.
- You can delete the old tables in the database if you want. Be careful to make sure you delete the correct ones.
- You can delete the old tables in the database if you want. Be careful to make sure you delete the correct ones.

View File

@@ -3,8 +3,8 @@ HuskSync offers two built-in **synchronization modes** that utilise Redis and My
![Overall architecture of the synchronisation systems](https://raw.githubusercontent.com/WiIIiam278/HuskSync/master/images/system-diagram.png)
## Available Modes
* The `DELAY` sync mode is the default sync mode, that use the `network_latency_miliseconds` value to apply a delay before listening to Redis data
* The `LOCKSTEP` sync mode uses a data checkout system to ensure that all servers are in sync regardless of network latency or tick rate fluctuations. This mode was introduced in HuskSync v3.1
* The `LOCKSTEP` sync mode is the default sync mode. It uses a data checkout system to ensure that all servers are in sync regardless of network latency or tick rate fluctuations. This mode was introduced in HuskSync v3.1
* The `DELAY` sync mode uses the `network_latency_miliseconds` value to apply a delay before listening to Redis data
You can change which sync mode you are using by editing the `sync_mode` setting under `synchronization` in `config.yml`.
@@ -15,11 +15,22 @@ You can change which sync mode you are using by editing the `sync_mode` setting
```yaml
synchronization:
# The mode of data synchronization to use (DELAY or LOCKSTEP). DELAY should be fine for most networks. Docs: https://william278.net/docs/husksync/sync-modes
mode: DELAY
# The data synchronization mode to use (LOCKSTEP or DELAY). LOCKSTEP is recommended for most networks. Docs: https://william278.net/docs/husksync/sync-modes
mode: LOCKSTEP
```
</details>
## Lockstep
The `LOCKSTEP` sync mode works as described below:
* When a user connects to a server, the server will continuously asynchronously check if a `DATA_CHECKOUT` key is present.
* If, or when, the key is not present, the plugin will set a new `DATA_CHECKOUT` key.
* After this, the plugin will check Redis for the presence of a `DATA_UPDATE` key.
* If a `DATA_UPDATE` key is present, the user's data will be set from the snapshot deserialized from Redis contained within that key.
* Otherwise, their data will be pulled from the database.
* When a user disconnects from a server, their data is serialized and set to Redis with a `DATA_UPDATE` key. After this key has been set, the user's current `DATA_CHECKOUT` key will be removed from Redis.
Additionally, note that `DATA_CHECKOUT` keys are set with the server ID of the server which "checked out" the data (taken from the `server.yml` config file). On both shutdown and startup, the plugin will clear all `DATA_CHECKOUT` keys for the current server ID (to prevent stale keys in the event of a server crash for instance)
## Delay
The `DELAY` sync mode works as described below:
* When a user disconnects from a server, a `SERVER_SWITCH` key is immediately set on Redis, followed by a `DATA_UPDATE` key which contains the user's packed and serialized Data Snapshot.
@@ -31,15 +42,4 @@ The `DELAY` sync mode works as described below:
`DELAY` has been the default sync mode since HuskSync v2.0. In HuskSync v3.1, `LOCKSTEP` was introduced. Since the delay mode has been tested and deployed for the longest, it is still the default, though note this may change in the future.
However, if your network has a fluctuating tick rate or significant latency (especially if you have servers on different hardware/locations), you may wish to use `LOCKSTEP` instead for a more reliable sync system.
## Lockstep
The `LOCKSTEP` sync mode works as described below:
* When a user connects to a server, the server will continuously asynchronously check if a `DATA_CHECKOUT` key is present.
* If, or when, the key is not present, the plugin will set a new `DATA_CHECKOUT` key.
* After this, the plugin will check Redis for the presence of a `DATA_UPDATE` key.
* If a `DATA_UPDATE` key is present, the user's data will be set from the snapshot deserialized from Redis contained within that key.
* Otherwise, their data will be pulled from the database.
* When a user disconnects from a server, their data is serialized and set to Redis with a `DATA_UPDATE` key. After this key has been set, the user's current `DATA_CHECKOUT` key will be removed from Redis.
Additionally, note that `DATA_CHECKOUT` keys are set with the server ID of the server which "checked out" the data (taken from the `server.yml` config file). On both shutdown and startup, the plugin will clear all `DATA_CHECKOUT` keys for the current server ID (to prevent stale keys in the event of a server crash for instance)
However, if your network has a fluctuating tick rate or significant latency (especially if you have servers on different hardware/locations), you may wish to use `LOCKSTEP` instead for a more reliable sync system.

View File

@@ -28,4 +28,5 @@
* 🚰 [Spigot](https://www.spigotmc.org/resources/husksync.97144/)
* 🛒 [Polymart](https://polymart.org/resource/husksync.1634)
* ⚒️ [Craftaro](https://craftaro.com/marketplace/product/husksync.758)
* 💬 [Discord Support](https://discord.gg/tVYhJfyDWG)
* 🛒 [BuiltByBit](https://craftaro.com/marketplace/product/husksync.758)
* 💬 [Discord Support](https://discord.gg/tVYhJfyDWG)

View File

@@ -3,11 +3,11 @@ org.gradle.jvmargs='-Dfile.encoding=UTF-8'
org.gradle.daemon=true
javaVersion=16
plugin_version=3.1
plugin_version=3.2
plugin_archive=husksync
plugin_description=A modern, cross-server player data synchronization system
jedis_version=5.0.0
mysql_driver_version=8.1.0
mariadb_driver_version=3.2.0
snappy_version=1.1.10.3
jedis_version=5.1.0
mysql_driver_version=8.2.0
mariadb_driver_version=3.3.2
snappy_version=1.1.10.5

View File

@@ -17,7 +17,6 @@ shadowJar {
relocate 'org.json', 'net.william278.husksync.libraries.json'
relocate 'com.fatboyindustrial', 'net.william278.husksync.libraries'
relocate 'de.themoep', 'net.william278.husksync.libraries'
relocate 'net.kyori', 'net.william278.husksync.libraries'
relocate 'org.jetbrains', 'net.william278.husksync.libraries'
relocate 'org.intellij', 'net.william278.husksync.libraries'
relocate 'com.zaxxer', 'net.william278.husksync.libraries'

View File

@@ -19,10 +19,14 @@
package net.william278.husksync;
import net.kyori.adventure.audience.Audience;
import net.william278.husksync.listener.BukkitEventListener;
import net.william278.husksync.listener.PaperEventListener;
import org.bukkit.entity.Player;
import org.jetbrains.annotations.NotNull;
import java.util.UUID;
@SuppressWarnings("unused")
public class PaperHuskSync extends BukkitHuskSync {
@@ -32,4 +36,11 @@ public class PaperHuskSync extends BukkitHuskSync {
return new PaperEventListener(this);
}
@NotNull
@Override
public Audience getAudience(@NotNull UUID user) {
final Player player = getServer().getPlayer(user);
return player == null || !player.isOnline() ? Audience.empty() : player;
}
}

View File

@@ -4,4 +4,4 @@ colorama==0.4.6
idna==3.4
requests==2.31.0
tqdm==4.66.1
urllib3==2.0.6
urllib3==2.0.7

View File

@@ -13,7 +13,7 @@ from tqdm import tqdm
class Parameters:
root_dir = './servers/'
proxy_version = "1.20"
minecraft_version = '1.20.2'
minecraft_version = '1.20.4'
eula_agreement = 'true'
backend_names = ['alpha', 'beta']