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mirror of https://github.com/WiIIiam278/HuskSync.git synced 2025-12-26 01:59:20 +00:00
Commit Graph

125 Commits

Author SHA1 Message Date
William
ca000197e4 refactor: Further improvements to debug messages 2023-12-21 14:50:22 +00:00
William
a6bab88cee refactor: Add debug log for listenForRedis timeout 2023-12-21 14:30:14 +00:00
William
f0c64df439 refactor: Improve debug logging messages 2023-12-21 14:25:38 +00:00
William
ac5ab56717 fix: Don't wrap saveUserData in runAsync twice 2023-12-21 13:24:52 +00:00
William
4c2bb5c6df fix: Get correct platform Audience for OnlineUsers 2023-12-19 22:06:13 +00:00
William
fb069296e1 refactor: Use native adventure implementation on Paper 2023-12-19 22:03:24 +00:00
Roman Alexander
22eedc8522 feat: Add support for Redis Sentinels (#216)
* Add support for Redis Sentinels

* Add some comments
2023-12-19 19:27:03 +00:00
William278
5ec0f1b098 Support MC 1.20.4, improve timestamp exceptions 2023-12-10 15:33:38 +00:00
William
83e27cca83 locales: Add Korean (ko-kr) courtesy of cada3141 2023-12-10 00:53:21 +00:00
Daniil Nartsissov
3d6ff7c30b Save cause localization support (#214) 2023-12-03 13:40:05 +00:00
William
51116cbdfb docs: Minor updates to links/legacy migration 2023-10-10 16:38:29 +01:00
William
7db3ed678f Paper plugin support, save player itemsToKeep rather than drops if not empty (#179)
* Paper plugin support, save itemsToKeep if present, close #172

* Fixup wrong packages, suppress a warning

* Update docs, add settings for death saving, reorganise config slightly

* Improve default server name lookup

* docs: Add note on Unsupported Versions

* docs: Minor Sync Modes tweaks
2023-10-10 00:10:06 +01:00
William
cae17f6e68 Introduce new lockstep syncing system, modularize sync modes (#178)
* Start work on modular sync systems

* Add experimental lockstep sync system, close #69

* Refactor RedisMessageType enum

* Fixup lockstep syncing

* Bump to 3.1

* Update docs with details about the new Sync Modes

* Sync mode config key is `mode` instead of `type`

* Add server to data snapshot overview

* API: Add API for setting data syncers

* Fixup weird statistic matching logic
2023-10-05 18:05:02 +01:00
William
55e443cd49 Improve error handling on data sync 2023-09-22 22:07:31 +01:00
William
575122e6dd Tweak max health syncing calculation, add config option 2023-09-22 21:47:05 +01:00
William
856cbb9caa Allow conversion of v1-v3 data snapshots 2023-09-22 21:27:11 +01:00
William
7034a97d3a Fix wrong timestamp/UUID being used for legacy conversion (#167)
* Maintain legacy snapshot IDs when updating

* Also maintain timestamps during conversion

* Actually implement timestamp fix in LegacyConverter
2023-09-22 16:12:08 +01:00
William
635edb930f Fix wrong syntax message on /userdata restore, Close #166 2023-09-22 13:26:31 +01:00
William
105f65c93a v3.0: New modular, more compatible data format, new API, better UX (#160)
* Start work on v3

* More work on task scheduling

* Add comment to notification display slot

* Synchronise branches

* Use new HuskHomes-style task system

* Bump to 2.3

* Remove HuskSyncInitializationException.java

* Optimise database for MariaDB

* Update libraries, move some around

* Tweak command registration

* Remove dummyhusksync

* Fixup core synchronisation logic to use new task system

* Implement new event dispatch subsystem

* Remove last remaining future calls

* Remove `Event#fire()`

* Refactor startup process

* New command subsystem, more initialization improvements, locale fixes

* Update docs, tweak command perms

* Reduce task number during data setting

* add todo

* Start work on data format / serialization refactor

* More work on Bukkit impl

* More serialization work

* Fixes to serialization, data preview system

* Start legacy conversion skeleton

* Handle setting empty inventories

* Start on-the-fly legacy conversion work

* Add advancement conversion

* Rewrite advancement get / apply logic

* Start work on locked map persistence

* More map persistence work

* More work on map serialization

* Move around persistence logic

* Add testing suite

* Fix item synchronisation

* Finalize more reliable locked map persistence

* Remove deprecated method call

* remove sync feature enum

* Fix held item slot syncing

* Make data types modular and API-extensible

* Remove some excessive debugging, minor refactor

* Fixup date formatting, improve menu UIs

* Finish up legacy data converting

* Null safety in item stack serializaiton

* Fix relocation of nbtapi, update dumping docs

* Add v1/MPDB Migrators back in

* Fix pinning/unpinning data not working

* Consumer instead of Function for editing data

* Show file size in DataSnapshotOverview

* Fix getIdentifier always returning empty

* Re-add items and inventory GUI commands

* Improve config file, fixup data restoration

* Add min time between backups (more useful backups!)

* More work on backups

* Fixup backup rotation frequency

* Remove stdout debug print in `#getEventPriority`

* Improve sync complete locale logic, fix synchronization spelling

* Remove `static` on exception

* Use dedicated thread for Redis, properly unsubscribe

* Refactor `player` package -> `user`

* `PlayerDataHolder` -> `UserDataHolder`

* Make `StatisticsMap` public, but `@ApiStatus.Internal`

* Suppress unused warnings on `Data`

* Add option to disable Plan hook

* Decompress legacy data before converting

* Decompress bytes in fromBytes

* Check permission node before serving TAB suggestions

* Actually convert legacy item stack data

* Fix syntax errors

* Minor method refactor in items command

* Fixup case-sensitive parsing in HuskSync command

* Start API work

* More work on API, fix potion effects

* Fix cross-server, config formatting for auto-pinned issue

* Fix confusion with UserData command, update docs images

* Update commands docs

* More docs updating

* Fix sync feature enabled/disabled checking logic

* Fix `#isCustom()`

* Enable persistent_data syncing by default

* docs: update Sync-Features config snippet

* docs: correct typo in Sync Features

* More API work

* bukkit: slightly optimized schedulers

* More API work, various refactorings

* docs: Start new API docs

* bump dependencies

* Add some basic unit tests

* docs: Correct typos

* More docs work, annotate DB methods as `@Blocking`

* Encapsulate `RedisMessage`, minor optimisations

* api: Simplify `#getCurrentData`

* api: Simplify `editCurrentData`, using `ThrowingConsumers` for better error handling

* docs: More Data Snapshot API documenting

* docs: add TOC to Data Snapshot API page

* bukkit: Make data types extend BukkitData

* Move where custom data is stored, finish up Custom Data API docs

* Optimise imports

* Fix `data_manager_advancements_preview_remaining` locale

* Fix advancement and playtime previews

* Fix potion effect deserialization

* Make snapshot_backup_frequency default to 4, more error handling/logging

* docs: Add ToC to Custom Data API

* docs: Minor legacy API tweaks

* Remove some unneeded catch logic

* Suppress a few warnings

* Fix Effect constructor being supplied in wrong order
2023-09-20 14:02:26 +01:00
William
9018ad02e1 settings: Fix wrong comment 2023-09-09 09:51:00 +03:00
William
62095364ce 2.2.8: Explicitly specify MariaDB Driver class name 2023-07-28 21:25:23 +01:00
William
12e882fe22 v2.2.6: Crafting inventory safety, Maria v11 support (#153)
* Clear player inventory crafting slots on sync

* Bundle Maria driver for v11 support
2023-07-28 16:50:52 +01:00
Joo200
97ad608d56 Add mariadb protocol option type (#145)
Co-authored-by: William <will27528@gmail.com>
2023-07-01 13:54:30 +01:00
William
f6aab54d4d license: Relicense under Apache-2.0 2023-07-01 13:39:48 +01:00
kFor
c306d700ce Option to blacklist all commands (#138)
* Option to blacklist all commands

* blacklist all commands by default

---------

Co-authored-by: William <will27528@gmail.com>
2023-06-22 11:25:17 +01:00
William
6bd12dc000 Update DesertWell to 2.0.2, improve adventure API usage 2023-05-07 23:15:50 +01:00
William
38a063420b Add license headers 2023-05-07 23:00:12 +01:00
William
7bb4bff485 Make case conversion operations use the English locale 2023-05-07 22:50:37 +01:00
William
7ed7d0a29e Add additional cast checking to PDC tag fetching, cast via complex type (#118) 2023-04-05 12:53:05 +01:00
William
a9b1070725 Encapsulate Settings, tweak keys, add empty dead player save option, close #73 2023-03-10 21:17:15 +00:00
William
5a000add98 Fix deadlock on busy servers with small thread pools, close #100 2023-03-10 21:00:15 +00:00
William
1d7f6a8d8b refactor: Use mappings class for PDC tag type handling 2023-02-12 19:14:46 +00:00
evlad
2d1d8f1ab6 Sync lock: Cancel item frame interaction, add command blacklist (#84)
Co-authored-by: William <will27528@gmail.com>
2023-02-12 18:08:46 +00:00
William
f6663f0c09 Refactor; consolidate Logger and ResourceReader, simplify certain method arguments 2023-01-05 19:06:04 +00:00
William
c2c5a424fb Add checks against the user being an NPC 2023-01-05 18:35:10 +00:00
William
9900b44858 Disable locked map syncing by default 2023-01-03 11:56:47 +00:00
William
9019181208 Merge remote-tracking branch 'origin/master' 2023-01-03 11:51:29 +00:00
William
99483387f1 Add additional error handling for player health and statistic updating 2023-01-03 11:51:25 +00:00
evlad
71706bf9ae expose locked players + add a method on OnlineUser 2022-12-31 04:30:45 +03:00
William
101e0c11d7 Fix unsynced players having data saved on world save / death 2022-12-27 19:31:14 +00:00
William
2017ecc20f Minor refactoring / code improvements 2022-11-18 14:40:15 +00:00
William
ded89ad343 ACTION_BAR as default notification slot 2022-11-18 11:25:00 +00:00
William
d682e6e6c6 Fix notifications through Toast AndJam library 2022-11-17 02:34:52 +00:00
William278
16eee05065 Add notification slot configuration, support for toasts 2022-11-16 22:31:57 +00:00
William278
d594c9c257 Truncate long data save cause names, close #60 2022-11-16 14:44:32 +00:00
William278
532a65eca8 Ensure players remain locked on disconnect and shutdown, close #67 2022-11-16 12:06:01 +00:00
William
5af8ae0da5 Use canvas rendering approach, finish locked map synchronisation 2022-11-15 23:37:41 +00:00
William278
c0709f82bd Add the ability to synchronise/persist locked maps cross-server, close #14 2022-11-15 18:29:37 +00:00
William278
945b65e1bc Minor performance improvement to event cancelling, add checks against inventory clicks 2022-11-15 17:46:55 +00:00
William278
efcb36d345 Fix database username at wrong config path 2022-11-15 11:37:15 +00:00