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mirror of https://github.com/WiIIiam278/HuskSync.git synced 2025-12-27 10:39:11 +00:00
Commit Graph

35 Commits

Author SHA1 Message Date
William
4c2bb5c6df fix: Get correct platform Audience for OnlineUsers 2023-12-19 22:06:13 +00:00
William
fb069296e1 refactor: Use native adventure implementation on Paper 2023-12-19 22:03:24 +00:00
William
7db3ed678f Paper plugin support, save player itemsToKeep rather than drops if not empty (#179)
* Paper plugin support, save itemsToKeep if present, close #172

* Fixup wrong packages, suppress a warning

* Update docs, add settings for death saving, reorganise config slightly

* Improve default server name lookup

* docs: Add note on Unsupported Versions

* docs: Minor Sync Modes tweaks
2023-10-10 00:10:06 +01:00
William
6d9e68a65b sync: Terminate syncer connection before redis 2023-10-08 23:02:27 +01:00
William
cae17f6e68 Introduce new lockstep syncing system, modularize sync modes (#178)
* Start work on modular sync systems

* Add experimental lockstep sync system, close #69

* Refactor RedisMessageType enum

* Fixup lockstep syncing

* Bump to 3.1

* Update docs with details about the new Sync Modes

* Sync mode config key is `mode` instead of `type`

* Add server to data snapshot overview

* API: Add API for setting data syncers

* Fixup weird statistic matching logic
2023-10-05 18:05:02 +01:00
William
105f65c93a v3.0: New modular, more compatible data format, new API, better UX (#160)
* Start work on v3

* More work on task scheduling

* Add comment to notification display slot

* Synchronise branches

* Use new HuskHomes-style task system

* Bump to 2.3

* Remove HuskSyncInitializationException.java

* Optimise database for MariaDB

* Update libraries, move some around

* Tweak command registration

* Remove dummyhusksync

* Fixup core synchronisation logic to use new task system

* Implement new event dispatch subsystem

* Remove last remaining future calls

* Remove `Event#fire()`

* Refactor startup process

* New command subsystem, more initialization improvements, locale fixes

* Update docs, tweak command perms

* Reduce task number during data setting

* add todo

* Start work on data format / serialization refactor

* More work on Bukkit impl

* More serialization work

* Fixes to serialization, data preview system

* Start legacy conversion skeleton

* Handle setting empty inventories

* Start on-the-fly legacy conversion work

* Add advancement conversion

* Rewrite advancement get / apply logic

* Start work on locked map persistence

* More map persistence work

* More work on map serialization

* Move around persistence logic

* Add testing suite

* Fix item synchronisation

* Finalize more reliable locked map persistence

* Remove deprecated method call

* remove sync feature enum

* Fix held item slot syncing

* Make data types modular and API-extensible

* Remove some excessive debugging, minor refactor

* Fixup date formatting, improve menu UIs

* Finish up legacy data converting

* Null safety in item stack serializaiton

* Fix relocation of nbtapi, update dumping docs

* Add v1/MPDB Migrators back in

* Fix pinning/unpinning data not working

* Consumer instead of Function for editing data

* Show file size in DataSnapshotOverview

* Fix getIdentifier always returning empty

* Re-add items and inventory GUI commands

* Improve config file, fixup data restoration

* Add min time between backups (more useful backups!)

* More work on backups

* Fixup backup rotation frequency

* Remove stdout debug print in `#getEventPriority`

* Improve sync complete locale logic, fix synchronization spelling

* Remove `static` on exception

* Use dedicated thread for Redis, properly unsubscribe

* Refactor `player` package -> `user`

* `PlayerDataHolder` -> `UserDataHolder`

* Make `StatisticsMap` public, but `@ApiStatus.Internal`

* Suppress unused warnings on `Data`

* Add option to disable Plan hook

* Decompress legacy data before converting

* Decompress bytes in fromBytes

* Check permission node before serving TAB suggestions

* Actually convert legacy item stack data

* Fix syntax errors

* Minor method refactor in items command

* Fixup case-sensitive parsing in HuskSync command

* Start API work

* More work on API, fix potion effects

* Fix cross-server, config formatting for auto-pinned issue

* Fix confusion with UserData command, update docs images

* Update commands docs

* More docs updating

* Fix sync feature enabled/disabled checking logic

* Fix `#isCustom()`

* Enable persistent_data syncing by default

* docs: update Sync-Features config snippet

* docs: correct typo in Sync Features

* More API work

* bukkit: slightly optimized schedulers

* More API work, various refactorings

* docs: Start new API docs

* bump dependencies

* Add some basic unit tests

* docs: Correct typos

* More docs work, annotate DB methods as `@Blocking`

* Encapsulate `RedisMessage`, minor optimisations

* api: Simplify `#getCurrentData`

* api: Simplify `editCurrentData`, using `ThrowingConsumers` for better error handling

* docs: More Data Snapshot API documenting

* docs: add TOC to Data Snapshot API page

* bukkit: Make data types extend BukkitData

* Move where custom data is stored, finish up Custom Data API docs

* Optimise imports

* Fix `data_manager_advancements_preview_remaining` locale

* Fix advancement and playtime previews

* Fix potion effect deserialization

* Make snapshot_backup_frequency default to 4, more error handling/logging

* docs: Add ToC to Custom Data API

* docs: Minor legacy API tweaks

* Remove some unneeded catch logic

* Suppress a few warnings

* Fix Effect constructor being supplied in wrong order
2023-09-20 14:02:26 +01:00
William
bd83c8935d Tweak database connection confirmation messages 2023-07-28 21:38:10 +01:00
William
12e882fe22 v2.2.6: Crafting inventory safety, Maria v11 support (#153)
* Clear player inventory crafting slots on sync

* Bundle Maria driver for v11 support
2023-07-28 16:50:52 +01:00
Joo200
97ad608d56 Add mariadb protocol option type (#145)
Co-authored-by: William <will27528@gmail.com>
2023-07-01 13:54:30 +01:00
William
f6aab54d4d license: Relicense under Apache-2.0 2023-07-01 13:39:48 +01:00
William
6bd12dc000 Update DesertWell to 2.0.2, improve adventure API usage 2023-05-07 23:15:50 +01:00
William
38a063420b Add license headers 2023-05-07 23:00:12 +01:00
William278
af57cfcf70 Fix log method not logging throwables 2023-03-28 15:37:04 +01:00
William
a9b1070725 Encapsulate Settings, tweak keys, add empty dead player save option, close #73 2023-03-10 21:17:15 +00:00
William
f6663f0c09 Refactor; consolidate Logger and ResourceReader, simplify certain method arguments 2023-01-05 19:06:04 +00:00
evlad
71706bf9ae expose locked players + add a method on OnlineUser 2022-12-31 04:30:45 +03:00
William
2017ecc20f Minor refactoring / code improvements 2022-11-18 14:40:15 +00:00
William
43cd367ca3 TriumphGUI for menus, fix missing inv/echest view message, fix data saving despite no updates, close #42 2022-10-12 21:02:57 +01:00
William
acd97a1cb0 Migrate config to Annotaml 2022-10-11 20:42:15 +01:00
William
049cd8ecca Migrate plugin to MineDown/Kyori-adventure 2022-09-22 15:00:22 +01:00
William278
59a0002c16 Migrate to DesertWell for about menu, version checking 2022-09-10 19:52:34 +03:00
William
2690ab3144 Make initialization exception more obvious, close #47 2022-08-21 11:54:51 +01:00
William
2f700b2d93 Use Commodore for rich command completion registering 2022-08-08 19:32:09 +01:00
William
b35408c429 Re-implement bStats Metrics 2022-07-11 15:48:48 +01:00
William
723c79b3a9 Improve initialization logic 2022-07-11 13:18:36 +01:00
William
e5422d66f0 Remove leftover debug logs from startup 2022-07-10 18:16:07 +01:00
William
2e7ed6d9f5 User data pinning, version validation checks, fixes 2022-07-10 18:12:01 +01:00
William
d1e9f858fe Start work on Plan integration 2022-07-09 18:10:21 +01:00
William
94e7fe61cc Fix getAvailableMigrators returning null 2022-07-09 00:31:23 +01:00
William
96c6a878c4 Shrink built jar file size, work on MySQLPlayerDataBridge migrator 2022-07-09 00:29:39 +01:00
William
b7709f2d6c Userdata command, API expansion, editor interfaces 2022-07-08 01:18:01 +01:00
William
1c9d74f925 Events & API work, save DataSaveCauses as part of versioning 2022-07-07 01:52:19 +01:00
William
fd08a3e7d0 Echest, invsee 2022-07-05 15:24:26 +01:00
William
1829526aa7 Implement compression via DataAdapter, add option to disable compression, better exception handling 2022-07-04 23:44:45 +01:00
William
38c261871a Basic bukkit implementation 2022-07-03 18:14:44 +01:00