9
0
mirror of https://github.com/WiIIiam278/HuskSync.git synced 2025-12-31 04:36:45 +00:00
Commit Graph

62 Commits

Author SHA1 Message Date
William
fd08a3e7d0 Echest, invsee 2022-07-05 15:24:26 +01:00
William
1829526aa7 Implement compression via DataAdapter, add option to disable compression, better exception handling 2022-07-04 23:44:45 +01:00
William
d78dd42b72 Fix data sync when changing servers, consume keys when retrieved 2022-07-04 00:23:31 +01:00
William
38c261871a Basic bukkit implementation 2022-07-03 18:14:44 +01:00
William
9471e0cbff Start 2.0 rewrite
Use redis key caching, remove need for proxy plugin
Make platform independent to allow porting to other platforms
2022-07-02 00:17:51 +01:00
William
633847a254 Fix inventory clearing on world save 2022-06-08 11:17:53 +01:00
William
3cd144088d Support deserializing old package stuff 2022-06-08 11:11:51 +01:00
William
5de81f06d6 Remove MPDB dependency requirement. Now uses a library I made. 2022-06-07 23:16:05 +01:00
William
359f0d6f18 Refactor API 2022-06-07 21:59:02 +01:00
William
a5f7b37fac Fix incompatibility with custom health scalars, close #25 2022-06-07 20:59:59 +01:00
William
da7a85dde9 Save player data on WorldSaveEvent, add config option, close #21 2022-06-07 20:55:47 +01:00
William
a76aecdd23 Refactor package to net.william278; update dependencies & stop shading internal modules 2022-06-07 20:44:53 +01:00