William
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fd08a3e7d0
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Echest, invsee
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2022-07-05 15:24:26 +01:00 |
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William
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1829526aa7
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Implement compression via DataAdapter, add option to disable compression, better exception handling
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2022-07-04 23:44:45 +01:00 |
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William
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d78dd42b72
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Fix data sync when changing servers, consume keys when retrieved
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2022-07-04 00:23:31 +01:00 |
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William
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38c261871a
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Basic bukkit implementation
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2022-07-03 18:14:44 +01:00 |
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William
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9471e0cbff
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Start 2.0 rewrite
Use redis key caching, remove need for proxy plugin
Make platform independent to allow porting to other platforms
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2022-07-02 00:17:51 +01:00 |
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William
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633847a254
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Fix inventory clearing on world save
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2022-06-08 11:17:53 +01:00 |
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William
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3cd144088d
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Support deserializing old package stuff
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2022-06-08 11:11:51 +01:00 |
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William
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5de81f06d6
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Remove MPDB dependency requirement. Now uses a library I made.
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2022-06-07 23:16:05 +01:00 |
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William
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359f0d6f18
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Refactor API
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2022-06-07 21:59:02 +01:00 |
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William
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a5f7b37fac
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Fix incompatibility with custom health scalars, close #25
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2022-06-07 20:59:59 +01:00 |
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William
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da7a85dde9
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Save player data on WorldSaveEvent, add config option, close #21
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2022-06-07 20:55:47 +01:00 |
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William
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a76aecdd23
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Refactor package to net.william278; update dependencies & stop shading internal modules
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2022-06-07 20:44:53 +01:00 |
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