mirror of
https://github.com/WiIIiam278/HuskSync.git
synced 2025-12-27 10:39:11 +00:00
Added config option for syncing dead player inventories, cancel damage if locked
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@@ -14,6 +14,7 @@ import org.bukkit.event.EventPriority;
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import org.bukkit.event.Listener;
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import org.bukkit.event.block.BlockBreakEvent;
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import org.bukkit.event.block.BlockPlaceEvent;
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import org.bukkit.event.entity.EntityDamageEvent;
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import org.bukkit.event.entity.EntityPickupItemEvent;
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import org.bukkit.event.entity.PlayerDeathEvent;
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import org.bukkit.event.inventory.InventoryClickEvent;
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@@ -121,6 +122,13 @@ public class BukkitEventListener extends EventListener implements Listener {
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}
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}
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@EventHandler(priority = EventPriority.HIGHEST, ignoreCancelled = true)
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public void onPlayerTakeDamage(@NotNull EntityDamageEvent event) {
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if (event.getEntity() instanceof Player player) {
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event.setCancelled(cancelPlayerEvent(BukkitPlayer.adapt(player)));
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}
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}
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@EventHandler(ignoreCancelled = true)
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public void onPlayerDeath(PlayerDeathEvent event) {
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if (cancelPlayerEvent(BukkitPlayer.adapt(event.getEntity()))) {
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@@ -97,7 +97,7 @@ public class BukkitPlayer extends OnlineUser {
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final double currentHealth = player.getHealth();
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if (statusData.health != currentHealth) {
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final double healthToSet = currentHealth > currentMaxHealth ? currentMaxHealth : statusData.health;
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if (healthToSet <= 0) {
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if (healthToSet < 1) {
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Bukkit.getScheduler().runTask(BukkitHuskSync.getInstance(), () -> player.setHealth(healthToSet));
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} else {
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player.setHealth(healthToSet);
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@@ -572,6 +572,11 @@ public class BukkitPlayer extends OnlineUser {
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});
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}
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@Override
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public boolean isDead() {
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return player.getHealth() < 1;
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}
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@Override
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public void sendActionBar(@NotNull MineDown mineDown) {
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player.spigot().sendMessage(ChatMessageType.ACTION_BAR, mineDown.replace().toComponent());
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