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mirror of https://github.com/WiIIiam278/HuskSync.git synced 2025-12-23 00:29:18 +00:00

Introduce new lockstep syncing system, modularize sync modes (#178)

* Start work on modular sync systems

* Add experimental lockstep sync system, close #69

* Refactor RedisMessageType enum

* Fixup lockstep syncing

* Bump to 3.1

* Update docs with details about the new Sync Modes

* Sync mode config key is `mode` instead of `type`

* Add server to data snapshot overview

* API: Add API for setting data syncers

* Fixup weird statistic matching logic
This commit is contained in:
William
2023-10-05 18:05:02 +01:00
committed by GitHub
parent 03ca335293
commit cae17f6e68
37 changed files with 777 additions and 226 deletions

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@@ -4,6 +4,8 @@ To do this, you create and register an implementation of a platform `Data` class
> **Note:** Before you begin, consider if this is what you'd like to do. For simpler/smaller data sync tasks you may wish to consider using the PersistentDataContainer API format instead, which is a bit more portable if you decide to exit the HuskSync ecosystem.
If you'd like to have a look at an example of a data extension for HuskSync that provides serializers for Pixelmon data when running the plugin on Arclight, check out [PokeSync by GsTio86](https://github.com/GsTio86/PokeSync)!
## Table of Contents
1. [Extending the BukkitData Class](#1-extending-the-bukkitdata-class)
1. [Implementing Adaptable](#11-implementing-adaptable)