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https://github.com/WiIIiam278/HuskSync.git
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feat: add support for Fabric targeting Minecraft 1.20.1 (#217)
* Upgrade the Fabric version and rewrite the code. * Migrate the completed code of version 1.19.2. * fabric: some events. * Updated open source license to Apache 2.0. * Add Plan analyzer support. * Fix build. * `UnsupportedOperationException` * More fabric implementation work, update to v3's structure * Suppress compiler warnings * Add commands, adjust registration order * Inventory and ender chest data/serializers * Update license headers * Fixup shaded library relocations * Fix build * Potion effects & location serializers * Catch `Files.createDirectory(path);` in `#getDataFolder` * Update fabric.mod.json metadata, correct icon * Events for Fabric (#218) * Added apache commons pool2 dependency A NoClassDefFoundError would get thrown without this dependency. Relocation appears to not work very well either, so it has been excluded for now * Added in Item Pickup and Drop events and mixins * Update husksync.mixins.json * Switch drop item event to using Network Handler mixin * Implemented even more events - Interact block (place too) - Interact Entity - Use Item - Block Break - Player damage - Inventory Click (handles drops) - Player Commands * Re-implement the dropItem mixin * Set dropItem mixin as cancellable * deps: Include all bukkit runtime deps * fix/fabric: Supply AudienceProvider to `ConsoleUser` constructor * docs: credit Fabric porters :) * fix: Item deserialization now working * refactor: Remove inventory debug log * docs: Update `fabric.mod.json` * refactor: update with upstream changes * fix: dangling JD comment * fix: config file reference fixes * refactor: optimize imports, fix relocation * refactor: move tag references to common * refactor: use lombok for data / serializer methods * fix: bad annotating * refactor: adjust callback formatting * fabric: bump deps, refactor to match main branch * fabric: more serializer type work * feat: register more fabric data serializers also fixes a compile issue on bukkit, and refactors the JSON serializer to be in the common module * feat: implement remaining Fabric serializers * feat: add on-the-fly DFU for Fabric Now auto-upgrades item data to support version bumps. Also improved the schema a lil' bit. * feat: add missing mixins * feat: implement toKeep/toDrop option on Fabric * feat: apply stats on sync * build: append fabric MC version to file name * feat: add HuskSync API support for Fabric Also updates the docs * refactor: fixup a deprecation in the wrong spot * refactor: optimize fabric item serializing in-line with Bukkit * feat: implement viewer GUIs on Fabric * docs: Fabric is in Alpha for now --------- Co-authored-by: hanbings <hanbings@hanbings.io> Co-authored-by: Stampede <carterblowers01@gmail.com>
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@@ -43,7 +43,6 @@ import net.william278.husksync.util.LegacyConverter;
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import net.william278.husksync.util.Task;
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import org.jetbrains.annotations.NotNull;
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import java.io.File;
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import java.io.InputStream;
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import java.text.SimpleDateFormat;
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import java.util.*;
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@@ -86,7 +85,6 @@ public interface HuskSync extends Task.Supplier, EventDispatcher, ConfigProvider
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*
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* @return the {@link RedisManager} implementation
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*/
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@NotNull
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RedisManager getRedisManager();
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@@ -122,7 +120,17 @@ public interface HuskSync extends Task.Supplier, EventDispatcher, ConfigProvider
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List<Migrator> getAvailableMigrators();
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@NotNull
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Map<Identifier, Data> getPlayerCustomDataStore(@NotNull OnlineUser user);
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Map<UUID, Map<Identifier, Data>> getPlayerCustomDataStore();
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@NotNull
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default Map<Identifier, Data> getPlayerCustomDataStore(@NotNull OnlineUser user) {
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if (getPlayerCustomDataStore().containsKey(user.getUuid())) {
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return getPlayerCustomDataStore().get(user.getUuid());
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}
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final Map<Identifier, Data> data = new HashMap<>();
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getPlayerCustomDataStore().put(user.getUuid(), data);
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return data;
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}
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/**
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* Initialize a faucet of the plugin.
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@@ -156,14 +164,6 @@ public interface HuskSync extends Task.Supplier, EventDispatcher, ConfigProvider
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*/
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InputStream getResource(@NotNull String name);
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/**
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* Returns the plugin data folder
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*
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* @return the plugin data folder as a {@link File}
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*/
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@NotNull
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File getDataFolder();
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/**
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* Log a message to the console
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*
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