mirror of
https://github.com/WiIIiam278/HuskSync.git
synced 2025-12-27 10:39:11 +00:00
feat: add support for Fabric targeting Minecraft 1.20.1 (#217)
* Upgrade the Fabric version and rewrite the code. * Migrate the completed code of version 1.19.2. * fabric: some events. * Updated open source license to Apache 2.0. * Add Plan analyzer support. * Fix build. * `UnsupportedOperationException` * More fabric implementation work, update to v3's structure * Suppress compiler warnings * Add commands, adjust registration order * Inventory and ender chest data/serializers * Update license headers * Fixup shaded library relocations * Fix build * Potion effects & location serializers * Catch `Files.createDirectory(path);` in `#getDataFolder` * Update fabric.mod.json metadata, correct icon * Events for Fabric (#218) * Added apache commons pool2 dependency A NoClassDefFoundError would get thrown without this dependency. Relocation appears to not work very well either, so it has been excluded for now * Added in Item Pickup and Drop events and mixins * Update husksync.mixins.json * Switch drop item event to using Network Handler mixin * Implemented even more events - Interact block (place too) - Interact Entity - Use Item - Block Break - Player damage - Inventory Click (handles drops) - Player Commands * Re-implement the dropItem mixin * Set dropItem mixin as cancellable * deps: Include all bukkit runtime deps * fix/fabric: Supply AudienceProvider to `ConsoleUser` constructor * docs: credit Fabric porters :) * fix: Item deserialization now working * refactor: Remove inventory debug log * docs: Update `fabric.mod.json` * refactor: update with upstream changes * fix: dangling JD comment * fix: config file reference fixes * refactor: optimize imports, fix relocation * refactor: move tag references to common * refactor: use lombok for data / serializer methods * fix: bad annotating * refactor: adjust callback formatting * fabric: bump deps, refactor to match main branch * fabric: more serializer type work * feat: register more fabric data serializers also fixes a compile issue on bukkit, and refactors the JSON serializer to be in the common module * feat: implement remaining Fabric serializers * feat: add on-the-fly DFU for Fabric Now auto-upgrades item data to support version bumps. Also improved the schema a lil' bit. * feat: add missing mixins * feat: implement toKeep/toDrop option on Fabric * feat: apply stats on sync * build: append fabric MC version to file name * feat: add HuskSync API support for Fabric Also updates the docs * refactor: fixup a deprecation in the wrong spot * refactor: optimize fabric item serializing in-line with Bukkit * feat: implement viewer GUIs on Fabric * docs: Fabric is in Alpha for now --------- Co-authored-by: hanbings <hanbings@hanbings.io> Co-authored-by: Stampede <carterblowers01@gmail.com>
This commit is contained in:
@@ -150,15 +150,15 @@ public class BukkitHuskSync extends JavaPlugin implements HuskSync, BukkitTask.S
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registerSerializer(Identifier.INVENTORY, new BukkitSerializer.Inventory(this));
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registerSerializer(Identifier.ENDER_CHEST, new BukkitSerializer.EnderChest(this));
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registerSerializer(Identifier.ADVANCEMENTS, new BukkitSerializer.Advancements(this));
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registerSerializer(Identifier.STATISTICS, new BukkitSerializer.Json<>(this, BukkitData.Statistics.class));
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registerSerializer(Identifier.STATISTICS, new Serializer.Json<>(this, BukkitData.Statistics.class));
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registerSerializer(Identifier.POTION_EFFECTS, new BukkitSerializer.PotionEffects(this));
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registerSerializer(Identifier.GAME_MODE, new BukkitSerializer.Json<>(this, BukkitData.GameMode.class));
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registerSerializer(Identifier.FLIGHT_STATUS, new BukkitSerializer.Json<>(this, BukkitData.FlightStatus.class));
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registerSerializer(Identifier.ATTRIBUTES, new BukkitSerializer.Json<>(this, BukkitData.Attributes.class));
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registerSerializer(Identifier.HEALTH, new BukkitSerializer.Json<>(this, BukkitData.Health.class));
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registerSerializer(Identifier.HUNGER, new BukkitSerializer.Json<>(this, BukkitData.Hunger.class));
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registerSerializer(Identifier.EXPERIENCE, new BukkitSerializer.Json<>(this, BukkitData.Experience.class));
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registerSerializer(Identifier.LOCATION, new BukkitSerializer.Json<>(this, BukkitData.Location.class));
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registerSerializer(Identifier.GAME_MODE, new Serializer.Json<>(this, BukkitData.GameMode.class));
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registerSerializer(Identifier.FLIGHT_STATUS, new Serializer.Json<>(this, BukkitData.FlightStatus.class));
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registerSerializer(Identifier.ATTRIBUTES, new Serializer.Json<>(this, BukkitData.Attributes.class));
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registerSerializer(Identifier.HEALTH, new Serializer.Json<>(this, BukkitData.Health.class));
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registerSerializer(Identifier.HUNGER, new Serializer.Json<>(this, BukkitData.Hunger.class));
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registerSerializer(Identifier.EXPERIENCE, new Serializer.Json<>(this, BukkitData.Experience.class));
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registerSerializer(Identifier.LOCATION, new Serializer.Json<>(this, BukkitData.Location.class));
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validateDependencies();
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});
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@@ -69,7 +69,6 @@ public abstract class BukkitData implements Data {
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private final @Nullable ItemStack @NotNull [] contents;
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private Items(@Nullable ItemStack @NotNull [] contents) {
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this.contents = Arrays.stream(contents.clone())
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.map(i -> i == null || i.getType() == Material.AIR ? null : i)
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.toArray(ItemStack[]::new);
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@@ -127,8 +126,6 @@ public abstract class BukkitData implements Data {
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@Getter
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public static class Inventory extends BukkitData.Items implements Data.Items.Inventory {
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public static final int INVENTORY_SLOT_COUNT = 41;
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@Range(from = 0, to = 8)
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private int heldItemSlot;
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@@ -175,15 +172,18 @@ public abstract class BukkitData implements Data {
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public static class EnderChest extends BukkitData.Items implements Data.Items.EnderChest {
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public static final int ENDER_CHEST_SLOT_COUNT = 27;
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private EnderChest(@NotNull ItemStack[] contents) {
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private EnderChest(@Nullable ItemStack @NotNull [] contents) {
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super(contents);
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}
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@NotNull
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public static BukkitData.Items.EnderChest adapt(@NotNull ItemStack[] items) {
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return new BukkitData.Items.EnderChest(items);
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public static BukkitData.Items.EnderChest adapt(@Nullable ItemStack @NotNull [] contents) {
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return new BukkitData.Items.EnderChest(contents);
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}
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@NotNull
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public static BukkitData.Items.EnderChest adapt(@NotNull Collection<ItemStack> items) {
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return adapt(items.toArray(ItemStack[]::new));
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}
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@NotNull
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@@ -200,7 +200,7 @@ public abstract class BukkitData implements Data {
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public static class ItemArray extends BukkitData.Items implements Data.Items {
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private ItemArray(@NotNull ItemStack[] contents) {
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private ItemArray(@Nullable ItemStack @NotNull [] contents) {
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super(contents);
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}
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@@ -210,7 +210,7 @@ public abstract class BukkitData implements Data {
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}
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@NotNull
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public static ItemArray adapt(@NotNull ItemStack[] drops) {
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public static ItemArray adapt(@Nullable ItemStack @NotNull [] drops) {
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return new ItemArray(drops);
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}
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@@ -341,9 +341,12 @@ public abstract class BukkitData implements Data {
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}));
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}
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private void setAdvancement(@NotNull HuskSync plugin, @NotNull org.bukkit.advancement.Advancement advancement,
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@NotNull Player player, @NotNull BukkitUser user,
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@NotNull Collection<String> toAward, @NotNull Collection<String> toRevoke) {
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private void setAdvancement(@NotNull HuskSync plugin,
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@NotNull org.bukkit.advancement.Advancement advancement,
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@NotNull Player player,
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@NotNull BukkitUser user,
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@NotNull Collection<String> toAward,
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@NotNull Collection<String> toRevoke) {
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plugin.runSync(() -> {
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// Track player exp level & progress
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final int expLevel = player.getLevel();
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@@ -355,7 +358,8 @@ public abstract class BukkitData implements Data {
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toRevoke.forEach(progress::revokeCriteria);
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// Set player experience and level (prevent advancement awards applying twice), reset game rule
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if (!toAward.isEmpty() && player.getLevel() != expLevel || player.getExp() != expProgress) {
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if (!toAward.isEmpty()
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&& (player.getLevel() != expLevel || player.getExp() != expProgress)) {
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player.setLevel(expLevel);
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player.setExp(expProgress);
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}
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@@ -29,6 +29,7 @@ import de.tr7zw.changeme.nbtapi.utils.DataFixerUtil;
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import lombok.AccessLevel;
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import lombok.AllArgsConstructor;
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import net.william278.desertwell.util.Version;
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import net.william278.husksync.BukkitHuskSync;
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import net.william278.husksync.HuskSync;
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import net.william278.husksync.adapter.Adaptable;
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import net.william278.husksync.api.HuskSyncAPI;
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@@ -41,6 +42,8 @@ import org.jetbrains.annotations.Nullable;
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import java.util.List;
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import static net.william278.husksync.data.BukkitData.Items.Inventory.INVENTORY_SLOT_COUNT;
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import static net.william278.husksync.data.Data.Items.Inventory.HELD_ITEM_SLOT_TAG;
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import static net.william278.husksync.data.Data.Items.Inventory.ITEMS_TAG;
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@AllArgsConstructor(access = AccessLevel.PRIVATE)
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public class BukkitSerializer {
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@@ -60,8 +63,6 @@ public class BukkitSerializer {
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public static class Inventory extends BukkitSerializer implements Serializer<BukkitData.Items.Inventory>,
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ItemDeserializer {
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private static final String ITEMS_TAG = "items";
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private static final String HELD_ITEM_SLOT_TAG = "held_item_slot";
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public Inventory(@NotNull HuskSync plugin) {
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super(plugin);
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@@ -74,7 +75,7 @@ public class BukkitSerializer {
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final ReadWriteNBT items = root.hasTag(ITEMS_TAG) ? root.getCompound(ITEMS_TAG) : null;
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return BukkitData.Items.Inventory.from(
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items != null ? getItems(items, dataMcVersion) : new ItemStack[INVENTORY_SLOT_COUNT],
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root.getInteger(HELD_ITEM_SLOT_TAG)
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root.hasTag(HELD_ITEM_SLOT_TAG) ? root.getInteger(HELD_ITEM_SLOT_TAG) : 0
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);
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}
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@@ -126,15 +127,15 @@ public class BukkitSerializer {
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@Nullable
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default ItemStack[] getItems(@NotNull ReadWriteNBT tag, @NotNull Version mcVersion) {
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if (mcVersion.compareTo(getPlugin().getMinecraftVersion()) < 0) {
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return upgradeItemStack((NBTCompound) tag, mcVersion);
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return upgradeItemStacks((NBTCompound) tag, mcVersion);
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}
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return NBT.itemStackArrayFromNBT(tag);
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}
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@NotNull
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private ItemStack @NotNull [] upgradeItemStack(@NotNull NBTCompound compound, @NotNull Version mcVersion) {
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final ReadWriteNBTCompoundList items = compound.getCompoundList("items");
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final ItemStack[] itemStacks = new ItemStack[compound.getInteger("size")];
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private ItemStack @NotNull [] upgradeItemStacks(@NotNull NBTCompound itemsNbt, @NotNull Version mcVersion) {
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final ReadWriteNBTCompoundList items = itemsNbt.getCompoundList("items");
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final ItemStack[] itemStacks = new ItemStack[itemsNbt.getInteger("size")];
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for (int i = 0; i < items.size(); i++) {
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if (items.get(i) == null) {
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itemStacks[i] = new ItemStack(Material.AIR);
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@@ -163,6 +164,7 @@ public class BukkitSerializer {
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case "1.19", "1.19.1", "1.19.2" -> DataFixerUtil.VERSION1_19_2;
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case "1.20", "1.20.1", "1.20.2" -> DataFixerUtil.VERSION1_20_2;
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case "1.20.3", "1.20.4" -> DataFixerUtil.VERSION1_20_4;
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case "1.20.5", "1.20.6" -> DataFixerUtil.VERSION1_20_5;
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default -> DataFixerUtil.getCurrentVersion();
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};
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}
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@@ -237,24 +239,19 @@ public class BukkitSerializer {
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}
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public static class Json<T extends Data & Adaptable> extends BukkitSerializer implements Serializer<T> {
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/**
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* @deprecated Use {@link Serializer.Json} in the common module instead
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*/
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@Deprecated(since = "2.6")
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public class Json<T extends Data & Adaptable> extends Serializer.Json<T> {
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private final Class<T> type;
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public Json(@NotNull HuskSync plugin, Class<T> type) {
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super(plugin);
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this.type = type;
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}
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@Override
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public T deserialize(@NotNull String serialized) throws DeserializationException {
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return plugin.getDataAdapter().fromJson(serialized, type);
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public Json(@NotNull HuskSync plugin, @NotNull Class<T> type) {
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super(plugin, type);
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}
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@NotNull
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@Override
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public String serialize(@NotNull T element) throws SerializationException {
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return plugin.getDataAdapter().toJson(element);
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public BukkitHuskSync getPlugin() {
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return (BukkitHuskSync) plugin;
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}
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}
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@@ -67,9 +67,9 @@ public interface BukkitUserDataHolder extends UserDataHolder {
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.isSyncDeadPlayersChangingServer())) {
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return Optional.of(BukkitData.Items.Inventory.empty());
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}
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final PlayerInventory inventory = getBukkitPlayer().getInventory();
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final PlayerInventory inventory = getPlayer().getInventory();
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return Optional.of(BukkitData.Items.Inventory.from(
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getMapPersister().persistLockedMaps(inventory.getContents(), getBukkitPlayer()),
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getMapPersister().persistLockedMaps(inventory.getContents(), getPlayer()),
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inventory.getHeldItemSlot()
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));
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}
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@@ -78,80 +78,89 @@ public interface BukkitUserDataHolder extends UserDataHolder {
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@Override
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default Optional<Data.Items.EnderChest> getEnderChest() {
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return Optional.of(BukkitData.Items.EnderChest.adapt(
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getMapPersister().persistLockedMaps(getBukkitPlayer().getEnderChest().getContents(), getBukkitPlayer())
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getMapPersister().persistLockedMaps(getPlayer().getEnderChest().getContents(), getPlayer())
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));
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}
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@NotNull
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@Override
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default Optional<Data.PotionEffects> getPotionEffects() {
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return Optional.of(BukkitData.PotionEffects.from(getBukkitPlayer().getActivePotionEffects()));
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return Optional.of(BukkitData.PotionEffects.from(getPlayer().getActivePotionEffects()));
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}
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@NotNull
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@Override
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default Optional<Data.Advancements> getAdvancements() {
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return Optional.of(BukkitData.Advancements.adapt(getBukkitPlayer()));
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return Optional.of(BukkitData.Advancements.adapt(getPlayer()));
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}
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@NotNull
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@Override
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default Optional<Data.Location> getLocation() {
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return Optional.of(BukkitData.Location.adapt(getBukkitPlayer().getLocation()));
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return Optional.of(BukkitData.Location.adapt(getPlayer().getLocation()));
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}
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@NotNull
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@Override
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default Optional<Data.Statistics> getStatistics() {
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return Optional.of(BukkitData.Statistics.adapt(getBukkitPlayer()));
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return Optional.of(BukkitData.Statistics.adapt(getPlayer()));
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}
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@NotNull
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@Override
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default Optional<Data.Health> getHealth() {
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return Optional.of(BukkitData.Health.adapt(getBukkitPlayer()));
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return Optional.of(BukkitData.Health.adapt(getPlayer()));
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}
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@NotNull
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@Override
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default Optional<Data.Hunger> getHunger() {
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return Optional.of(BukkitData.Hunger.adapt(getBukkitPlayer()));
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return Optional.of(BukkitData.Hunger.adapt(getPlayer()));
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}
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@NotNull
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@Override
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default Optional<Data.Attributes> getAttributes() {
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return Optional.of(BukkitData.Attributes.adapt(getBukkitPlayer(), getPlugin()));
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return Optional.of(BukkitData.Attributes.adapt(getPlayer(), getPlugin()));
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}
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@NotNull
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@Override
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default Optional<Data.Experience> getExperience() {
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return Optional.of(BukkitData.Experience.adapt(getBukkitPlayer()));
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return Optional.of(BukkitData.Experience.adapt(getPlayer()));
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}
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@NotNull
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@Override
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default Optional<Data.GameMode> getGameMode() {
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return Optional.of(BukkitData.GameMode.adapt(getBukkitPlayer()));
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return Optional.of(BukkitData.GameMode.adapt(getPlayer()));
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}
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@NotNull
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@Override
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default Optional<Data.FlightStatus> getFlightStatus() {
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return Optional.of(BukkitData.FlightStatus.adapt(getBukkitPlayer()));
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return Optional.of(BukkitData.FlightStatus.adapt(getPlayer()));
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}
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@NotNull
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@Override
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default Optional<Data.PersistentData> getPersistentData() {
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return Optional.of(BukkitData.PersistentData.adapt(getBukkitPlayer().getPersistentDataContainer()));
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return Optional.of(BukkitData.PersistentData.adapt(getPlayer().getPersistentDataContainer()));
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}
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boolean isDead();
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@NotNull
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Player getBukkitPlayer();
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Player getPlayer();
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/**
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* @deprecated Use {@link #getPlayer()} instead
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*/
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@Deprecated(since = "3.6")
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@NotNull
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default Player getBukkitPlayer() {
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return getPlayer();
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}
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@NotNull
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default BukkitMapPersister getMapPersister() {
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@@ -62,17 +62,6 @@ public class BukkitUser extends OnlineUser implements BukkitUserDataHolder {
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return new BukkitUser(player, plugin);
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}
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/**
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* Get the Bukkit {@link Player} instance of this user
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*
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* @return the {@link Player} instance
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* @since 3.0
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*/
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@NotNull
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public Player getPlayer() {
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return player;
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}
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@Override
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public boolean isOffline() {
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return player == null || !player.isOnline();
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@@ -132,9 +121,14 @@ public class BukkitUser extends OnlineUser implements BukkitUserDataHolder {
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return player.hasMetadata("NPC");
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}
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/**
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* Get the Bukkit {@link Player} instance of this user
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*
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* @return the {@link Player} instance
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* @since 3.6
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*/
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@NotNull
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@Override
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public Player getBukkitPlayer() {
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public Player getPlayer() {
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return player;
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}
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Reference in New Issue
Block a user