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https://github.com/WiIIiam278/HuskSync.git
synced 2025-12-28 02:59:13 +00:00
Remove map itemstack debug logging mess
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@@ -81,17 +81,15 @@ public class BukkitMapHandler {
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return;
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}
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plugin.getLoggingAdapter().debug("Setting map renderer for item stack " + itemStack);
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if (!itemStack.getItemMeta().getPersistentDataContainer().has(MAP_DATA_KEY, PersistentDataType.BYTE_ARRAY)) {
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return;
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}
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plugin.getLoggingAdapter().debug("Map data found for item stack " + itemStack);
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try {
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final byte[] serializedData = itemStack.getItemMeta().getPersistentDataContainer()
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.get(MAP_DATA_KEY, PersistentDataType.BYTE_ARRAY);
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final MapData mapData = MapData.fromByteArray(Objects.requireNonNull(serializedData));
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plugin.getLoggingAdapter().debug("Deserialized map data for " + itemStack + " (" + mapData + ")");
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plugin.getLoggingAdapter().debug("Setting deserialized map data for an item stack");
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// Create a new map view renderer with the map data color at each pixel
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final MapView view = Bukkit.createMap(Bukkit.getWorlds().get(0));
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@@ -103,7 +101,7 @@ public class BukkitMapHandler {
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view.setUnlimitedTracking(false);
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mapMeta.setMapView(view);
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itemStack.setItemMeta(mapMeta);
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plugin.getLoggingAdapter().debug("Set map renderer for item stack " + itemStack);
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plugin.getLoggingAdapter().debug("Successfully applied renderer to map item stack");
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} catch (IOException | NullPointerException e) {
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plugin.getLogger().log(Level.WARNING, "Failed to deserialize map data for a player", e);
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}
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