mirror of
https://github.com/WiIIiam278/HuskSync.git
synced 2025-12-26 10:09:10 +00:00
Rename the class back to DataSerializer to prevent incompatibility with serialized 1.0.1 data
This commit is contained in:
@@ -19,7 +19,7 @@ import java.io.Serializable;
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import java.util.*;
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import java.util.stream.Collectors;
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public class PlayerSerializer {
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public class DataSerializer {
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/**
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* Returns a serialized array of {@link ItemStack}s
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@@ -181,12 +181,12 @@ public class PlayerSerializer {
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return serializedPotionEffect != null ? new PotionEffect((Map<String, Object>) serializedPotionEffect) : null;
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}
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public static PlayerSerializer.PlayerLocation deserializePlayerLocationData(String serializedLocationData) throws IOException {
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public static DataSerializer.PlayerLocation deserializePlayerLocationData(String serializedLocationData) throws IOException {
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if (serializedLocationData.isEmpty()) {
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return null;
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}
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try {
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return (PlayerSerializer.PlayerLocation) RedisMessage.deserialize(serializedLocationData);
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return (DataSerializer.PlayerLocation) RedisMessage.deserialize(serializedLocationData);
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} catch (ClassNotFoundException e) {
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throw new IOException("Unable to decode class type.", e);
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}
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@@ -194,7 +194,7 @@ public class PlayerSerializer {
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public static String getSerializedLocation(Player player) throws IOException {
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final Location playerLocation = player.getLocation();
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return RedisMessage.serialize(new PlayerSerializer.PlayerLocation(playerLocation.getX(), playerLocation.getY(), playerLocation.getZ(),
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return RedisMessage.serialize(new DataSerializer.PlayerLocation(playerLocation.getX(), playerLocation.getY(), playerLocation.getZ(),
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playerLocation.getYaw(), playerLocation.getPitch(), player.getWorld().getName(), player.getWorld().getEnvironment()));
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}
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@@ -203,12 +203,12 @@ public class PlayerSerializer {
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}
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@SuppressWarnings("unchecked") // Ignore the unchecked cast here
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public static ArrayList<PlayerSerializer.AdvancementRecord> deserializeAdvancementData(String serializedAdvancementData) throws IOException {
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public static ArrayList<DataSerializer.AdvancementRecord> deserializeAdvancementData(String serializedAdvancementData) throws IOException {
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if (serializedAdvancementData.isEmpty()) {
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return new ArrayList<>();
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}
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try {
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return (ArrayList<PlayerSerializer.AdvancementRecord>) RedisMessage.deserialize(serializedAdvancementData);
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return (ArrayList<DataSerializer.AdvancementRecord>) RedisMessage.deserialize(serializedAdvancementData);
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} catch (ClassNotFoundException e) {
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throw new IOException("Unable to decode class type.", e);
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}
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@@ -216,13 +216,13 @@ public class PlayerSerializer {
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public static String getSerializedAdvancements(Player player) throws IOException {
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Iterator<Advancement> serverAdvancements = Bukkit.getServer().advancementIterator();
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ArrayList<PlayerSerializer.AdvancementRecord> advancementData = new ArrayList<>();
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ArrayList<DataSerializer.AdvancementRecord> advancementData = new ArrayList<>();
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while (serverAdvancements.hasNext()) {
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final AdvancementProgress progress = player.getAdvancementProgress(serverAdvancements.next());
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final NamespacedKey advancementKey = progress.getAdvancement().getKey();
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final ArrayList<String> awardedCriteria = new ArrayList<>(progress.getAwardedCriteria());
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advancementData.add(new PlayerSerializer.AdvancementRecord(advancementKey.getNamespace() + ":" + advancementKey.getKey(), awardedCriteria));
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advancementData.add(new DataSerializer.AdvancementRecord(advancementKey.getNamespace() + ":" + advancementKey.getKey(), awardedCriteria));
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}
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return RedisMessage.serialize(advancementData);
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@@ -232,12 +232,12 @@ public class PlayerSerializer {
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ArrayList<String> awardedAdvancementCriteria) implements Serializable {
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}
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public static PlayerSerializer.StatisticData deserializeStatisticData(String serializedStatisticData) throws IOException {
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public static DataSerializer.StatisticData deserializeStatisticData(String serializedStatisticData) throws IOException {
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if (serializedStatisticData.isEmpty()) {
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return new PlayerSerializer.StatisticData(new HashMap<>(), new HashMap<>(), new HashMap<>(), new HashMap<>());
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return new DataSerializer.StatisticData(new HashMap<>(), new HashMap<>(), new HashMap<>(), new HashMap<>());
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}
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try {
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return (PlayerSerializer.StatisticData) RedisMessage.deserialize(serializedStatisticData);
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return (DataSerializer.StatisticData) RedisMessage.deserialize(serializedStatisticData);
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} catch (ClassNotFoundException e) {
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throw new IOException("Unable to decode class type.", e);
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}
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@@ -275,7 +275,7 @@ public class PlayerSerializer {
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}
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}
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PlayerSerializer.StatisticData statisticData = new PlayerSerializer.StatisticData(untypedStatisticValues, blockStatisticValues, itemStatisticValues, entityStatisticValues);
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DataSerializer.StatisticData statisticData = new DataSerializer.StatisticData(untypedStatisticValues, blockStatisticValues, itemStatisticValues, entityStatisticValues);
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return RedisMessage.serialize(statisticData);
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}
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@@ -49,7 +49,7 @@ public class DataViewer {
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// Get and update the PlayerData with the new item data
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PlayerData playerData = dataView.playerData();
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String serializedItemData = PlayerSerializer.serializeInventory(inventory.getContents());
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String serializedItemData = DataSerializer.serializeInventory(inventory.getContents());
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switch (dataView.inventoryType()) {
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case INVENTORY -> playerData.setSerializedInventory(serializedItemData);
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case ENDER_CHEST -> playerData.setSerializedEnderChest(serializedItemData);
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@@ -106,8 +106,8 @@ public class DataViewer {
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*/
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public ItemStack[] getDeserializedData() throws IOException, ClassNotFoundException {
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return switch (inventoryType) {
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case INVENTORY -> PlayerSerializer.deserializeInventory(playerData.getSerializedInventory());
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case ENDER_CHEST -> PlayerSerializer.deserializeInventory(playerData.getSerializedEnderChest());
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case INVENTORY -> DataSerializer.deserializeInventory(playerData.getSerializedInventory());
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case ENDER_CHEST -> DataSerializer.deserializeInventory(playerData.getSerializedEnderChest());
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};
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}
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}
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@@ -3,7 +3,7 @@ package me.william278.husksync.bukkit.migrator;
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import me.william278.husksync.HuskSyncBukkit;
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import me.william278.husksync.PlayerData;
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import me.william278.husksync.bukkit.util.PlayerSetter;
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import me.william278.husksync.bukkit.data.PlayerSerializer;
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import me.william278.husksync.bukkit.data.DataSerializer;
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import me.william278.husksync.migrator.MPDBPlayerData;
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import net.craftersland.data.bridge.PD;
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import org.bukkit.Bukkit;
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@@ -61,7 +61,7 @@ public class MPDBDeserializer {
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}
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// Now apply the contents and clear the temporary inventory variable
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playerData.setSerializedInventory(PlayerSerializer.serializeInventory(inventory.getContents()));
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playerData.setSerializedInventory(DataSerializer.serializeInventory(inventory.getContents()));
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// Set ender chest (again, if there is data)
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ItemStack[] enderChestData;
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@@ -70,7 +70,7 @@ public class MPDBDeserializer {
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} else {
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enderChestData = new ItemStack[0];
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}
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playerData.setSerializedEnderChest(PlayerSerializer.serializeInventory(enderChestData));
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playerData.setSerializedEnderChest(DataSerializer.serializeInventory(enderChestData));
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// Set experience
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playerData.setExpLevel(mpdbPlayerData.expLevel);
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@@ -5,7 +5,7 @@ import me.william278.husksync.PlayerData;
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import me.william278.husksync.Settings;
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import me.william278.husksync.api.events.SyncCompleteEvent;
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import me.william278.husksync.api.events.SyncEvent;
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import me.william278.husksync.bukkit.data.PlayerSerializer;
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import me.william278.husksync.bukkit.data.DataSerializer;
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import me.william278.husksync.redis.RedisMessage;
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import org.bukkit.*;
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import org.bukkit.advancement.Advancement;
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@@ -37,8 +37,8 @@ public class PlayerSetter {
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*/
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private static String getNewSerializedPlayerData(Player player) throws IOException {
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return RedisMessage.serialize(new PlayerData(player.getUniqueId(),
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PlayerSerializer.serializeInventory(player.getInventory().getContents()),
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PlayerSerializer.serializeInventory(player.getEnderChest().getContents()),
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DataSerializer.serializeInventory(player.getInventory().getContents()),
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DataSerializer.serializeInventory(player.getEnderChest().getContents()),
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player.getHealth(),
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Objects.requireNonNull(player.getAttribute(Attribute.GENERIC_MAX_HEALTH)).getBaseValue(),
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player.getHealthScale(),
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@@ -46,15 +46,15 @@ public class PlayerSetter {
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player.getSaturation(),
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player.getExhaustion(),
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player.getInventory().getHeldItemSlot(),
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PlayerSerializer.serializePotionEffects(getPlayerPotionEffects(player)),
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DataSerializer.serializePotionEffects(getPlayerPotionEffects(player)),
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player.getTotalExperience(),
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player.getLevel(),
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player.getExp(),
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player.getGameMode().toString(),
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PlayerSerializer.getSerializedStatisticData(player),
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DataSerializer.getSerializedStatisticData(player),
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player.isFlying(),
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PlayerSerializer.getSerializedAdvancements(player),
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PlayerSerializer.getSerializedLocation(player)));
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DataSerializer.getSerializedAdvancements(player),
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DataSerializer.getSerializedLocation(player)));
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}
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/**
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@@ -139,14 +139,14 @@ public class PlayerSetter {
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// Set the player's data from the PlayerData
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try {
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if (Settings.syncAdvancements) {
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setPlayerAdvancements(player, PlayerSerializer.deserializeAdvancementData(data.getSerializedAdvancements()), data);
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setPlayerAdvancements(player, DataSerializer.deserializeAdvancementData(data.getSerializedAdvancements()), data);
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}
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if (Settings.syncInventories) {
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setPlayerInventory(player, PlayerSerializer.deserializeInventory(data.getSerializedInventory()));
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setPlayerInventory(player, DataSerializer.deserializeInventory(data.getSerializedInventory()));
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player.getInventory().setHeldItemSlot(data.getSelectedSlot());
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}
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if (Settings.syncEnderChests) {
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setPlayerEnderChest(player, PlayerSerializer.deserializeInventory(data.getSerializedEnderChest()));
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setPlayerEnderChest(player, DataSerializer.deserializeInventory(data.getSerializedEnderChest()));
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}
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if (Settings.syncHealth) {
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player.setHealthScale(data.getHealthScale() <= 0 ? data.getHealthScale() : 20D);
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@@ -163,17 +163,17 @@ public class PlayerSetter {
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setPlayerExperience(player, data);
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}
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if (Settings.syncPotionEffects) {
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setPlayerPotionEffects(player, PlayerSerializer.deserializePotionEffects(data.getSerializedEffectData()));
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setPlayerPotionEffects(player, DataSerializer.deserializePotionEffects(data.getSerializedEffectData()));
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}
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if (Settings.syncStatistics) {
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setPlayerStatistics(player, PlayerSerializer.deserializeStatisticData(data.getSerializedStatistics()));
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setPlayerStatistics(player, DataSerializer.deserializeStatisticData(data.getSerializedStatistics()));
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}
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if (Settings.syncGameMode) {
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player.setGameMode(GameMode.valueOf(data.getGameMode()));
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}
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if (Settings.syncLocation) {
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player.setFlying(player.getAllowFlight() && data.isFlying());
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setPlayerLocation(player, PlayerSerializer.deserializePlayerLocationData(data.getSerializedLocation()));
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setPlayerLocation(player, DataSerializer.deserializePlayerLocationData(data.getSerializedLocation()));
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}
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// Handle the SyncCompleteEvent
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@@ -240,9 +240,9 @@ public class PlayerSetter {
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* Update a player's advancements and progress to match the advancementData
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*
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* @param player The player to set the advancements of
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* @param advancementData The ArrayList of {@link PlayerSerializer.AdvancementRecord}s to set
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* @param advancementData The ArrayList of {@link DataSerializer.AdvancementRecord}s to set
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*/
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private static void setPlayerAdvancements(Player player, ArrayList<PlayerSerializer.AdvancementRecord> advancementData, PlayerData data) {
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private static void setPlayerAdvancements(Player player, ArrayList<DataSerializer.AdvancementRecord> advancementData, PlayerData data) {
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// Temporarily disable advancement announcing if needed
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boolean announceAdvancementUpdate = false;
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if (Boolean.TRUE.equals(player.getWorld().getGameRuleValue(GameRule.ANNOUNCE_ADVANCEMENTS))) {
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@@ -260,7 +260,7 @@ public class PlayerSetter {
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boolean correctExperienceCheck = false; // Determines whether the experience might have changed warranting an update
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Advancement advancement = serverAdvancements.next();
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AdvancementProgress playerProgress = player.getAdvancementProgress(advancement);
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for (PlayerSerializer.AdvancementRecord record : advancementData) {
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for (DataSerializer.AdvancementRecord record : advancementData) {
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// If the advancement is one on the data
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if (record.advancementKey().equals(advancement.getKey().getNamespace() + ":" + advancement.getKey().getKey())) {
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@@ -303,9 +303,9 @@ public class PlayerSetter {
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* Set a player's statistics (in the Statistic menu)
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*
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* @param player The player to set the statistics of
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* @param statisticData The {@link PlayerSerializer.StatisticData} to set
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* @param statisticData The {@link DataSerializer.StatisticData} to set
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*/
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private static void setPlayerStatistics(Player player, PlayerSerializer.StatisticData statisticData) {
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private static void setPlayerStatistics(Player player, DataSerializer.StatisticData statisticData) {
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// Set untyped statistics
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for (Statistic statistic : statisticData.untypedStatisticValues().keySet()) {
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player.setStatistic(statistic, statisticData.untypedStatisticValues().get(statistic));
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@@ -346,12 +346,12 @@ public class PlayerSetter {
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}
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/**
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* Set a player's location from {@link PlayerSerializer.PlayerLocation} data
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* Set a player's location from {@link DataSerializer.PlayerLocation} data
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*
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* @param player The {@link Player} to teleport
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* @param location The {@link PlayerSerializer.PlayerLocation}
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* @param location The {@link DataSerializer.PlayerLocation}
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*/
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private static void setPlayerLocation(Player player, PlayerSerializer.PlayerLocation location) {
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private static void setPlayerLocation(Player player, DataSerializer.PlayerLocation location) {
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// Don't teleport if the location is invalid
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if (location == null) {
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return;
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