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https://github.com/WiIIiam278/HuskSync.git
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Ensure players have their inventory contents saved on death
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@@ -181,13 +181,16 @@ public abstract class EventListener {
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*
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* @param user The user who died
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*/
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protected void handlePlayerDeath(@NotNull OnlineUser user) {
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protected void handlePlayerDeath(@NotNull OnlineUser user, @NotNull ItemData drops) {
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if (disabling || !plugin.getSettings().saveOnDeath) {
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return;
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}
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user.getUserData(plugin.getLoggingAdapter(), plugin.getSettings())
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.thenAccept(data -> data.ifPresent(userData -> plugin.getDatabase()
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.setUserData(user, userData, DataSaveCause.DEATH)));
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.thenAccept(data -> data.ifPresent(userData -> {
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userData.getInventory().orElse(ItemData.empty()).serializedItems = drops.serializedItems;
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plugin.getDatabase().setUserData(user, userData, DataSaveCause.DEATH);
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}));
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}
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/**
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