mirror of
https://github.com/WiIIiam278/HuskSync.git
synced 2025-12-27 02:29:10 +00:00
Remove proprietary code
This commit is contained in:
@@ -1,277 +0,0 @@
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package me.william278.husksync.bukkit.data;
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import me.william278.husksync.redis.RedisMessage;
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import org.bukkit.*;
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import org.bukkit.advancement.Advancement;
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import org.bukkit.advancement.AdvancementProgress;
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import org.bukkit.entity.EntityType;
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import org.bukkit.entity.Player;
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import org.bukkit.inventory.Inventory;
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import org.bukkit.inventory.ItemStack;
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import org.bukkit.potion.PotionEffect;
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import org.bukkit.util.io.BukkitObjectInputStream;
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import org.bukkit.util.io.BukkitObjectOutputStream;
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import org.yaml.snakeyaml.external.biz.base64Coder.Base64Coder;
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import java.io.ByteArrayInputStream;
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import java.io.ByteArrayOutputStream;
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import java.io.IOException;
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import java.io.Serializable;
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import java.util.*;
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import java.util.stream.Collectors;
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/**
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* Class for serializing and deserializing player inventories and Ender Chests contents ({@link ItemStack[]}) as base64 strings.
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* Based on https://gist.github.com/graywolf336/8153678 by graywolf336
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* Modified for 1.16 via https://gist.github.com/graywolf336/8153678#gistcomment-3551376 by efindus
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*
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* @author efindus
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* @author graywolf336
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* @author William278
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*/
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public final class DataSerializer {
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/**
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* Converts the player inventory to a Base64 encoded string.
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*
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* @param inventory the inventory to convert to Base64.
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* @return string with serialized Inventory
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* @throws IllegalStateException in the event the item stacks cannot be saved
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*/
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public static String getSerializedInventoryContents(Inventory inventory) throws IllegalStateException {
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// This contains contents, armor and offhand (contents are indexes 0 - 35, armor 36 - 39, offhand - 40)
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return itemStackArrayToBase64(inventory.getContents());
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}
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/**
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* Converts the player inventory to a Base64 encoded string.
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*
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* @param player whose Ender Chest will be turned into Base64.
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* @return string with serialized Ender Chest
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* @throws IllegalStateException in the event the item stacks cannot be saved
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*/
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public static String getSerializedEnderChestContents(Player player) throws IllegalStateException {
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// This contains all slots (0-27) in the player's Ender Chest
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return itemStackArrayToBase64(player.getEnderChest().getContents());
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}
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public static String getSerializedEffectData(Player player) {
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PotionEffect[] potionEffects = new PotionEffect[player.getActivePotionEffects().size()];
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int x = 0;
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for (PotionEffect effect : player.getActivePotionEffects()) {
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potionEffects[x] = effect;
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x++;
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}
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return effectArrayToBase64(potionEffects);
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}
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public static String effectArrayToBase64(PotionEffect[] effects) {
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try {
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ByteArrayOutputStream outputStream = new ByteArrayOutputStream();
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try (BukkitObjectOutputStream dataOutput = new BukkitObjectOutputStream(outputStream)) {
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dataOutput.writeInt(effects.length);
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for (PotionEffect effect : effects) {
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if (effect != null) {
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dataOutput.writeObject(effect.serialize());
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} else {
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dataOutput.writeObject(null);
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}
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}
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}
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return Base64Coder.encodeLines(outputStream.toByteArray());
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} catch (Exception e) {
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throw new IllegalStateException("Unable to save potion effects.", e);
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}
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}
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/**
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* A method to serialize an {@link ItemStack} array to Base64 String.
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*
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* @param items to turn into a Base64 String.
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* @return Base64 string of the items.
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* @throws IllegalStateException in the event the item stacks cannot be saved
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*/
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public static String itemStackArrayToBase64(ItemStack[] items) throws IllegalStateException {
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try {
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ByteArrayOutputStream outputStream = new ByteArrayOutputStream();
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try (BukkitObjectOutputStream dataOutput = new BukkitObjectOutputStream(outputStream)) {
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dataOutput.writeInt(items.length);
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for (ItemStack item : items) {
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if (item != null) {
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dataOutput.writeObject(item.serialize());
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} else {
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dataOutput.writeObject(null);
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}
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}
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}
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return Base64Coder.encodeLines(outputStream.toByteArray());
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} catch (Exception e) {
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throw new IllegalStateException("Unable to save item stacks.", e);
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}
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}
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/**
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* Gets an array of ItemStacks from a Base64 string.
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*
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* @param data Base64 string to convert to ItemStack array.
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* @return ItemStack array created from the Base64 string.
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* @throws IOException in the event the class type cannot be decoded
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*/
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@SuppressWarnings("unchecked") // Ignore the unchecked cast here
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public static ItemStack[] itemStackArrayFromBase64(String data) throws IOException {
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// Return an empty ItemStack[] if the data is empty
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if (data.isEmpty()) {
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return new ItemStack[0];
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}
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try (ByteArrayInputStream inputStream = new ByteArrayInputStream(Base64Coder.decodeLines(data))) {
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BukkitObjectInputStream dataInput = new BukkitObjectInputStream(inputStream);
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ItemStack[] items = new ItemStack[dataInput.readInt()];
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for (int Index = 0; Index < items.length; Index++) {
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Map<String, Object> stack = (Map<String, Object>) dataInput.readObject();
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if (stack != null) {
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items[Index] = ItemStack.deserialize(stack);
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} else {
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items[Index] = null;
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}
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}
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return items;
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} catch (ClassNotFoundException e) {
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throw new IOException("Unable to decode class type.", e);
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}
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}
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@SuppressWarnings("unchecked") // Ignore the unchecked cast here
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public static PotionEffect[] potionEffectArrayFromBase64(String data) throws IOException {
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// Return an empty PotionEffect[] if the data is empty
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if (data.isEmpty()) {
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return new PotionEffect[0];
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}
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try (ByteArrayInputStream inputStream = new ByteArrayInputStream(Base64Coder.decodeLines(data))) {
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BukkitObjectInputStream dataInput = new BukkitObjectInputStream(inputStream);
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PotionEffect[] items = new PotionEffect[dataInput.readInt()];
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for (int Index = 0; Index < items.length; Index++) {
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Map<String, Object> effect = (Map<String, Object>) dataInput.readObject();
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if (effect != null) {
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items[Index] = new PotionEffect(effect);
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} else {
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items[Index] = null;
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}
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}
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return items;
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} catch (ClassNotFoundException e) {
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throw new IOException("Unable to decode class type.", e);
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}
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}
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public static PlayerLocation deserializePlayerLocationData(String serializedLocationData) throws IOException {
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if (serializedLocationData.isEmpty()) {
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return null;
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}
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try {
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return (PlayerLocation) me.william278.husksync.redis.RedisMessage.deserialize(serializedLocationData);
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} catch (ClassNotFoundException e) {
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throw new IOException("Unable to decode class type.", e);
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}
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}
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public static String getSerializedLocation(Player player) throws IOException {
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final Location playerLocation = player.getLocation();
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return me.william278.husksync.redis.RedisMessage.serialize(new PlayerLocation(playerLocation.getX(), playerLocation.getY(), playerLocation.getZ(),
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playerLocation.getYaw(), playerLocation.getPitch(), player.getWorld().getName(), player.getWorld().getEnvironment()));
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}
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public record PlayerLocation(double x, double y, double z, float yaw, float pitch,
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String worldName, World.Environment environment) implements Serializable {
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}
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@SuppressWarnings("unchecked") // Ignore the unchecked cast here
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public static ArrayList<AdvancementRecord> deserializeAdvancementData(String serializedAdvancementData) throws IOException {
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if (serializedAdvancementData.isEmpty()) {
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return new ArrayList<>();
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}
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try {
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return (ArrayList<AdvancementRecord>) me.william278.husksync.redis.RedisMessage.deserialize(serializedAdvancementData);
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} catch (ClassNotFoundException e) {
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throw new IOException("Unable to decode class type.", e);
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}
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}
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public static String getSerializedAdvancements(Player player) throws IOException {
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Iterator<Advancement> serverAdvancements = Bukkit.getServer().advancementIterator();
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ArrayList<AdvancementRecord> advancementData = new ArrayList<>();
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while (serverAdvancements.hasNext()) {
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final AdvancementProgress progress = player.getAdvancementProgress(serverAdvancements.next());
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final NamespacedKey advancementKey = progress.getAdvancement().getKey();
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final ArrayList<String> awardedCriteria = new ArrayList<>(progress.getAwardedCriteria());
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advancementData.add(new AdvancementRecord(advancementKey.getNamespace() + ":" + advancementKey.getKey(), awardedCriteria));
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}
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return me.william278.husksync.redis.RedisMessage.serialize(advancementData);
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}
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public record AdvancementRecord(String advancementKey,
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ArrayList<String> awardedAdvancementCriteria) implements Serializable {
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}
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public static StatisticData deserializeStatisticData(String serializedStatisticData) throws IOException {
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if (serializedStatisticData.isEmpty()) {
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return new StatisticData(new HashMap<>(), new HashMap<>(), new HashMap<>(), new HashMap<>());
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}
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try {
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return (StatisticData) me.william278.husksync.redis.RedisMessage.deserialize(serializedStatisticData);
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} catch (ClassNotFoundException e) {
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throw new IOException("Unable to decode class type.", e);
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}
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}
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public static String getSerializedStatisticData(Player player) throws IOException {
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HashMap<Statistic, Integer> untypedStatisticValues = new HashMap<>();
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HashMap<Statistic, HashMap<Material, Integer>> blockStatisticValues = new HashMap<>();
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HashMap<Statistic, HashMap<Material, Integer>> itemStatisticValues = new HashMap<>();
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HashMap<Statistic, HashMap<EntityType, Integer>> entityStatisticValues = new HashMap<>();
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for (Statistic statistic : Statistic.values()) {
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switch (statistic.getType()) {
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case ITEM -> {
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HashMap<Material, Integer> itemValues = new HashMap<>();
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for (Material itemMaterial : Arrays.stream(Material.values()).filter(Material::isItem).collect(Collectors.toList())) {
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itemValues.put(itemMaterial, player.getStatistic(statistic, itemMaterial));
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}
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itemStatisticValues.put(statistic, itemValues);
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}
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case BLOCK -> {
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HashMap<Material, Integer> blockValues = new HashMap<>();
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for (Material blockMaterial : Arrays.stream(Material.values()).filter(Material::isBlock).collect(Collectors.toList())) {
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blockValues.put(blockMaterial, player.getStatistic(statistic, blockMaterial));
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}
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blockStatisticValues.put(statistic, blockValues);
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}
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case ENTITY -> {
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HashMap<EntityType, Integer> entityValues = new HashMap<>();
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for (EntityType type : Arrays.stream(EntityType.values()).filter(EntityType::isAlive).collect(Collectors.toList())) {
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entityValues.put(type, player.getStatistic(statistic, type));
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}
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entityStatisticValues.put(statistic, entityValues);
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}
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case UNTYPED -> untypedStatisticValues.put(statistic, player.getStatistic(statistic));
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}
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}
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StatisticData statisticData = new StatisticData(untypedStatisticValues, blockStatisticValues, itemStatisticValues, entityStatisticValues);
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return RedisMessage.serialize(statisticData);
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}
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public record StatisticData(HashMap<Statistic, Integer> untypedStatisticValues,
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HashMap<Statistic, HashMap<Material, Integer>> blockStatisticValues,
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HashMap<Statistic, HashMap<Material, Integer>> itemStatisticValues,
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HashMap<Statistic, HashMap<EntityType, Integer>> entityStatisticValues) implements Serializable {
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}
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}
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@@ -24,7 +24,7 @@ public class DataViewer {
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* @param data The {@link DataView} to show the viewer
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* @throws IOException If an exception occurred deserializing item data
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*/
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public static void showData(Player viewer, DataView data) throws IOException {
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public static void showData(Player viewer, DataView data) throws IOException, ClassNotFoundException {
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// Show an inventory with the viewer's inventory and equipment
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viewer.closeInventory();
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viewer.openInventory(createInventory(viewer, data));
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@@ -49,7 +49,7 @@ public class DataViewer {
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// Get and update the PlayerData with the new item data
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PlayerData playerData = dataView.playerData();
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String serializedItemData = DataSerializer.itemStackArrayToBase64(inventory.getContents());
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String serializedItemData = PlayerSerializer.serializeInventory(inventory.getContents());
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switch (dataView.inventoryType()) {
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case INVENTORY -> playerData.setSerializedInventory(serializedItemData);
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case ENDER_CHEST -> playerData.setSerializedEnderChest(serializedItemData);
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@@ -70,7 +70,7 @@ public class DataViewer {
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* @return The {@link Inventory} that the viewer will see
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* @throws IOException If an exception occurred deserializing item data
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*/
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private static Inventory createInventory(Player viewer, DataView data) throws IOException {
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private static Inventory createInventory(Player viewer, DataView data) throws IOException, ClassNotFoundException {
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Inventory inventory = switch (data.inventoryType) {
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case INVENTORY -> Bukkit.createInventory(viewer, 45, data.ownerName + "'s Inventory");
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case ENDER_CHEST -> Bukkit.createInventory(viewer, 27, data.ownerName + "'s Ender Chest");
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@@ -104,10 +104,10 @@ public class DataViewer {
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* @return The deserialized item data, as an {@link ItemStack[]} array
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* @throws IOException If an exception occurred deserializing item data
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*/
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public ItemStack[] getDeserializedData() throws IOException {
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public ItemStack[] getDeserializedData() throws IOException, ClassNotFoundException {
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return switch (inventoryType) {
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case INVENTORY -> DataSerializer.itemStackArrayFromBase64(playerData.getSerializedInventory());
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case ENDER_CHEST -> DataSerializer.itemStackArrayFromBase64(playerData.getSerializedEnderChest());
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case INVENTORY -> PlayerSerializer.deserializeInventory(playerData.getSerializedInventory());
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case ENDER_CHEST -> PlayerSerializer.deserializeInventory(playerData.getSerializedEnderChest());
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};
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}
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}
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@@ -0,0 +1,288 @@
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package me.william278.husksync.bukkit.data;
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import me.william278.husksync.redis.RedisMessage;
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import org.bukkit.*;
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import org.bukkit.advancement.Advancement;
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import org.bukkit.advancement.AdvancementProgress;
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import org.bukkit.entity.EntityType;
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import org.bukkit.entity.Player;
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import org.bukkit.inventory.ItemStack;
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import org.bukkit.potion.PotionEffect;
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import org.bukkit.util.io.BukkitObjectInputStream;
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import org.bukkit.util.io.BukkitObjectOutputStream;
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import org.yaml.snakeyaml.external.biz.base64Coder.Base64Coder;
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import java.io.ByteArrayInputStream;
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import java.io.ByteArrayOutputStream;
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import java.io.IOException;
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import java.io.Serializable;
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import java.util.*;
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import java.util.stream.Collectors;
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public class PlayerSerializer {
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/**
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* Returns a serialized array of {@link ItemStack}s
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*
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* @param inventoryContents The contents of the inventory
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* @return The serialized inventory contents
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*/
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public static String serializeInventory(ItemStack[] inventoryContents) {
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// Create an output stream that will be encoded into base 64
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ByteArrayOutputStream byteOutputStream = new ByteArrayOutputStream();
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try (BukkitObjectOutputStream bukkitOutputStream = new BukkitObjectOutputStream(byteOutputStream)) {
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// Define the length of the inventory array to serialize
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bukkitOutputStream.writeInt(inventoryContents.length);
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// Write each serialize each ItemStack to the output stream
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for (ItemStack inventoryItem : inventoryContents) {
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bukkitOutputStream.writeObject(serializeItemStack(inventoryItem));
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}
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// Return encoded data, using the encoder from SnakeYaml to get a ByteArray conversion
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return Base64Coder.encodeLines(byteOutputStream.toByteArray());
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} catch (IOException e) {
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throw new IllegalArgumentException("Failed to serialize item stack data");
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}
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}
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||||
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/**
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* Returns an array of ItemStacks from serialized inventory data
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*
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||||
* @param inventoryData The serialized {@link ItemStack[]} array
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* @return The inventory contents as an array of {@link ItemStack}s
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* @throws IOException If the deserialization fails reading data from the InputStream
|
||||
* @throws ClassNotFoundException If the deserialization class cannot be found
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*/
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public static ItemStack[] deserializeInventory(String inventoryData) throws IOException, ClassNotFoundException {
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// Return empty array if there is no inventory data (set the player as having an empty inventory)
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if (inventoryData.isEmpty()) {
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return new ItemStack[0];
|
||||
}
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||||
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||||
// Create a byte input stream to read the serialized data
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||||
try (ByteArrayInputStream byteInputStream = new ByteArrayInputStream(Base64Coder.decodeLines(inventoryData))) {
|
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try (BukkitObjectInputStream bukkitInputStream = new BukkitObjectInputStream(byteInputStream)) {
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// Read the length of the Bukkit input stream and set the length of the array to this value
|
||||
ItemStack[] inventoryContents = new ItemStack[bukkitInputStream.readInt()];
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||||
// Set the ItemStacks in the array from deserialized ItemStack data
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int slotIndex = 0;
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for (ItemStack ignored : inventoryContents) {
|
||||
inventoryContents[slotIndex] = deserializeItemStack(bukkitInputStream.readObject());
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slotIndex++;
|
||||
}
|
||||
|
||||
// Return the finished, serialized inventory contents
|
||||
return inventoryContents;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns the serialized version of an {@link ItemStack} as a string to object Map
|
||||
*
|
||||
* @param item The {@link ItemStack} to serialize
|
||||
* @return The serialized {@link ItemStack}
|
||||
*/
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||||
private static Map<String, Object> serializeItemStack(ItemStack item) {
|
||||
return item != null ? item.serialize() : null;
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns the deserialized {@link ItemStack} from the Object read from the {@link BukkitObjectInputStream}
|
||||
*
|
||||
* @param serializedItemStack The serialized item stack; a String-Object map
|
||||
* @return The deserialized {@link ItemStack}
|
||||
*/
|
||||
@SuppressWarnings("unchecked") // Ignore the "Unchecked cast" warning
|
||||
private static ItemStack deserializeItemStack(Object serializedItemStack) {
|
||||
return serializedItemStack != null ? ItemStack.deserialize((Map<String, Object>) serializedItemStack) : null;
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns a serialized array of {@link PotionEffect}s
|
||||
*
|
||||
* @param potionEffects The potion effect array
|
||||
* @return The serialized potion effects
|
||||
*/
|
||||
public static String serializePotionEffects(PotionEffect[] potionEffects) {
|
||||
// Create an output stream that will be encoded into base 64
|
||||
ByteArrayOutputStream byteOutputStream = new ByteArrayOutputStream();
|
||||
|
||||
try (BukkitObjectOutputStream bukkitOutputStream = new BukkitObjectOutputStream(byteOutputStream)) {
|
||||
// Define the length of the potion effect array to serialize
|
||||
bukkitOutputStream.writeInt(potionEffects.length);
|
||||
|
||||
// Write each serialize each PotionEffect to the output stream
|
||||
for (PotionEffect potionEffect : potionEffects) {
|
||||
bukkitOutputStream.writeObject(serializePotionEffect(potionEffect));
|
||||
}
|
||||
|
||||
// Return encoded data, using the encoder from SnakeYaml to get a ByteArray conversion
|
||||
return Base64Coder.encodeLines(byteOutputStream.toByteArray());
|
||||
} catch (IOException e) {
|
||||
throw new IllegalArgumentException("Failed to serialize potion effect data");
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns an array of ItemStacks from serialized potion effect data
|
||||
*
|
||||
* @param potionEffectData The serialized {@link PotionEffect[]} array
|
||||
* @return The {@link PotionEffect}s
|
||||
* @throws IOException If the deserialization fails reading data from the InputStream
|
||||
* @throws ClassNotFoundException If the deserialization class cannot be found
|
||||
*/
|
||||
public static PotionEffect[] deserializePotionEffects(String potionEffectData) throws IOException, ClassNotFoundException {
|
||||
// Return empty array if there is no potion effect data (don't apply any effects to the player)
|
||||
if (potionEffectData.isEmpty()) {
|
||||
return new PotionEffect[0];
|
||||
}
|
||||
|
||||
// Create a byte input stream to read the serialized data
|
||||
try (ByteArrayInputStream byteInputStream = new ByteArrayInputStream(Base64Coder.decodeLines(potionEffectData))) {
|
||||
try (BukkitObjectInputStream bukkitInputStream = new BukkitObjectInputStream(byteInputStream)) {
|
||||
// Read the length of the Bukkit input stream and set the length of the array to this value
|
||||
PotionEffect[] potionEffects = new PotionEffect[bukkitInputStream.readInt()];
|
||||
|
||||
// Set the potion effects in the array from deserialized PotionEffect data
|
||||
int potionIndex = 0;
|
||||
for (PotionEffect ignored : potionEffects) {
|
||||
potionEffects[potionIndex] = deserializePotionEffect(bukkitInputStream.readObject());
|
||||
potionIndex++;
|
||||
}
|
||||
|
||||
// Return the finished, serialized potion effect array
|
||||
return potionEffects;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns the serialized version of an {@link ItemStack} as a string to object Map
|
||||
*
|
||||
* @param potionEffect The {@link ItemStack} to serialize
|
||||
* @return The serialized {@link ItemStack}
|
||||
*/
|
||||
private static Map<String, Object> serializePotionEffect(PotionEffect potionEffect) {
|
||||
return potionEffect != null ? potionEffect.serialize() : null;
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns the deserialized {@link PotionEffect} from the Object read from the {@link BukkitObjectInputStream}
|
||||
*
|
||||
* @param serializedPotionEffect The serialized potion effect; a String-Object map
|
||||
* @return The deserialized {@link PotionEffect}
|
||||
*/
|
||||
@SuppressWarnings("unchecked") // Ignore the "Unchecked cast" warning
|
||||
private static PotionEffect deserializePotionEffect(Object serializedPotionEffect) {
|
||||
return serializedPotionEffect != null ? new PotionEffect((Map<String, Object>) serializedPotionEffect) : null;
|
||||
}
|
||||
|
||||
public static PlayerSerializer.PlayerLocation deserializePlayerLocationData(String serializedLocationData) throws IOException {
|
||||
if (serializedLocationData.isEmpty()) {
|
||||
return null;
|
||||
}
|
||||
try {
|
||||
return (PlayerSerializer.PlayerLocation) RedisMessage.deserialize(serializedLocationData);
|
||||
} catch (ClassNotFoundException e) {
|
||||
throw new IOException("Unable to decode class type.", e);
|
||||
}
|
||||
}
|
||||
|
||||
public static String getSerializedLocation(Player player) throws IOException {
|
||||
final Location playerLocation = player.getLocation();
|
||||
return RedisMessage.serialize(new PlayerSerializer.PlayerLocation(playerLocation.getX(), playerLocation.getY(), playerLocation.getZ(),
|
||||
playerLocation.getYaw(), playerLocation.getPitch(), player.getWorld().getName(), player.getWorld().getEnvironment()));
|
||||
}
|
||||
|
||||
public record PlayerLocation(double x, double y, double z, float yaw, float pitch,
|
||||
String worldName, World.Environment environment) implements Serializable {
|
||||
}
|
||||
|
||||
@SuppressWarnings("unchecked") // Ignore the unchecked cast here
|
||||
public static ArrayList<PlayerSerializer.AdvancementRecord> deserializeAdvancementData(String serializedAdvancementData) throws IOException {
|
||||
if (serializedAdvancementData.isEmpty()) {
|
||||
return new ArrayList<>();
|
||||
}
|
||||
try {
|
||||
return (ArrayList<PlayerSerializer.AdvancementRecord>) RedisMessage.deserialize(serializedAdvancementData);
|
||||
} catch (ClassNotFoundException e) {
|
||||
throw new IOException("Unable to decode class type.", e);
|
||||
}
|
||||
}
|
||||
|
||||
public static String getSerializedAdvancements(Player player) throws IOException {
|
||||
Iterator<Advancement> serverAdvancements = Bukkit.getServer().advancementIterator();
|
||||
ArrayList<PlayerSerializer.AdvancementRecord> advancementData = new ArrayList<>();
|
||||
|
||||
while (serverAdvancements.hasNext()) {
|
||||
final AdvancementProgress progress = player.getAdvancementProgress(serverAdvancements.next());
|
||||
final NamespacedKey advancementKey = progress.getAdvancement().getKey();
|
||||
final ArrayList<String> awardedCriteria = new ArrayList<>(progress.getAwardedCriteria());
|
||||
advancementData.add(new PlayerSerializer.AdvancementRecord(advancementKey.getNamespace() + ":" + advancementKey.getKey(), awardedCriteria));
|
||||
}
|
||||
|
||||
return RedisMessage.serialize(advancementData);
|
||||
}
|
||||
|
||||
public record AdvancementRecord(String advancementKey,
|
||||
ArrayList<String> awardedAdvancementCriteria) implements Serializable {
|
||||
}
|
||||
|
||||
public static PlayerSerializer.StatisticData deserializeStatisticData(String serializedStatisticData) throws IOException {
|
||||
if (serializedStatisticData.isEmpty()) {
|
||||
return new PlayerSerializer.StatisticData(new HashMap<>(), new HashMap<>(), new HashMap<>(), new HashMap<>());
|
||||
}
|
||||
try {
|
||||
return (PlayerSerializer.StatisticData) RedisMessage.deserialize(serializedStatisticData);
|
||||
} catch (ClassNotFoundException e) {
|
||||
throw new IOException("Unable to decode class type.", e);
|
||||
}
|
||||
}
|
||||
|
||||
public static String getSerializedStatisticData(Player player) throws IOException {
|
||||
HashMap<Statistic, Integer> untypedStatisticValues = new HashMap<>();
|
||||
HashMap<Statistic, HashMap<Material, Integer>> blockStatisticValues = new HashMap<>();
|
||||
HashMap<Statistic, HashMap<Material, Integer>> itemStatisticValues = new HashMap<>();
|
||||
HashMap<Statistic, HashMap<EntityType, Integer>> entityStatisticValues = new HashMap<>();
|
||||
for (Statistic statistic : Statistic.values()) {
|
||||
switch (statistic.getType()) {
|
||||
case ITEM -> {
|
||||
HashMap<Material, Integer> itemValues = new HashMap<>();
|
||||
for (Material itemMaterial : Arrays.stream(Material.values()).filter(Material::isItem).collect(Collectors.toList())) {
|
||||
itemValues.put(itemMaterial, player.getStatistic(statistic, itemMaterial));
|
||||
}
|
||||
itemStatisticValues.put(statistic, itemValues);
|
||||
}
|
||||
case BLOCK -> {
|
||||
HashMap<Material, Integer> blockValues = new HashMap<>();
|
||||
for (Material blockMaterial : Arrays.stream(Material.values()).filter(Material::isBlock).collect(Collectors.toList())) {
|
||||
blockValues.put(blockMaterial, player.getStatistic(statistic, blockMaterial));
|
||||
}
|
||||
blockStatisticValues.put(statistic, blockValues);
|
||||
}
|
||||
case ENTITY -> {
|
||||
HashMap<EntityType, Integer> entityValues = new HashMap<>();
|
||||
for (EntityType type : Arrays.stream(EntityType.values()).filter(EntityType::isAlive).collect(Collectors.toList())) {
|
||||
entityValues.put(type, player.getStatistic(statistic, type));
|
||||
}
|
||||
entityStatisticValues.put(statistic, entityValues);
|
||||
}
|
||||
case UNTYPED -> untypedStatisticValues.put(statistic, player.getStatistic(statistic));
|
||||
}
|
||||
}
|
||||
|
||||
PlayerSerializer.StatisticData statisticData = new PlayerSerializer.StatisticData(untypedStatisticValues, blockStatisticValues, itemStatisticValues, entityStatisticValues);
|
||||
return RedisMessage.serialize(statisticData);
|
||||
}
|
||||
|
||||
public record StatisticData(HashMap<Statistic, Integer> untypedStatisticValues,
|
||||
HashMap<Statistic, HashMap<Material, Integer>> blockStatisticValues,
|
||||
HashMap<Statistic, HashMap<Material, Integer>> itemStatisticValues,
|
||||
HashMap<Statistic, HashMap<EntityType, Integer>> entityStatisticValues) implements Serializable {
|
||||
}
|
||||
|
||||
}
|
||||
@@ -3,7 +3,7 @@ package me.william278.husksync.bukkit.migrator;
|
||||
import me.william278.husksync.HuskSyncBukkit;
|
||||
import me.william278.husksync.PlayerData;
|
||||
import me.william278.husksync.bukkit.util.PlayerSetter;
|
||||
import me.william278.husksync.bukkit.data.DataSerializer;
|
||||
import me.william278.husksync.bukkit.data.PlayerSerializer;
|
||||
import me.william278.husksync.migrator.MPDBPlayerData;
|
||||
import net.craftersland.data.bridge.PD;
|
||||
import org.bukkit.Bukkit;
|
||||
@@ -61,7 +61,7 @@ public class MPDBDeserializer {
|
||||
}
|
||||
|
||||
// Now apply the contents and clear the temporary inventory variable
|
||||
playerData.setSerializedInventory(DataSerializer.getSerializedInventoryContents(inventory));
|
||||
playerData.setSerializedInventory(PlayerSerializer.serializeInventory(inventory.getContents()));
|
||||
|
||||
// Set ender chest (again, if there is data)
|
||||
ItemStack[] enderChestData;
|
||||
@@ -70,7 +70,7 @@ public class MPDBDeserializer {
|
||||
} else {
|
||||
enderChestData = new ItemStack[0];
|
||||
}
|
||||
playerData.setSerializedEnderChest(DataSerializer.itemStackArrayToBase64(enderChestData));
|
||||
playerData.setSerializedEnderChest(PlayerSerializer.serializeInventory(enderChestData));
|
||||
|
||||
// Set experience
|
||||
playerData.setExpLevel(mpdbPlayerData.expLevel);
|
||||
|
||||
@@ -5,7 +5,7 @@ import me.william278.husksync.PlayerData;
|
||||
import me.william278.husksync.Settings;
|
||||
import me.william278.husksync.api.events.SyncCompleteEvent;
|
||||
import me.william278.husksync.api.events.SyncEvent;
|
||||
import me.william278.husksync.bukkit.data.DataSerializer;
|
||||
import me.william278.husksync.bukkit.data.PlayerSerializer;
|
||||
import me.william278.husksync.redis.RedisMessage;
|
||||
import org.bukkit.*;
|
||||
import org.bukkit.advancement.Advancement;
|
||||
@@ -37,8 +37,8 @@ public class PlayerSetter {
|
||||
*/
|
||||
private static String getNewSerializedPlayerData(Player player) throws IOException {
|
||||
return RedisMessage.serialize(new PlayerData(player.getUniqueId(),
|
||||
DataSerializer.getSerializedInventoryContents(player.getInventory()),
|
||||
DataSerializer.getSerializedEnderChestContents(player),
|
||||
PlayerSerializer.serializeInventory(player.getInventory().getContents()),
|
||||
PlayerSerializer.serializeInventory(player.getEnderChest().getContents()),
|
||||
player.getHealth(),
|
||||
Objects.requireNonNull(player.getAttribute(Attribute.GENERIC_MAX_HEALTH)).getBaseValue(),
|
||||
player.getHealthScale(),
|
||||
@@ -46,15 +46,31 @@ public class PlayerSetter {
|
||||
player.getSaturation(),
|
||||
player.getExhaustion(),
|
||||
player.getInventory().getHeldItemSlot(),
|
||||
DataSerializer.getSerializedEffectData(player),
|
||||
PlayerSerializer.serializePotionEffects(getPlayerPotionEffects(player)),
|
||||
player.getTotalExperience(),
|
||||
player.getLevel(),
|
||||
player.getExp(),
|
||||
player.getGameMode().toString(),
|
||||
DataSerializer.getSerializedStatisticData(player),
|
||||
PlayerSerializer.getSerializedStatisticData(player),
|
||||
player.isFlying(),
|
||||
DataSerializer.getSerializedAdvancements(player),
|
||||
DataSerializer.getSerializedLocation(player)));
|
||||
PlayerSerializer.getSerializedAdvancements(player),
|
||||
PlayerSerializer.getSerializedLocation(player)));
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns a {@link Player}'s active potion effects in a {@link PotionEffect} array
|
||||
*
|
||||
* @param player The {@link Player} to get the effects of
|
||||
* @return The {@link PotionEffect} array
|
||||
*/
|
||||
private static PotionEffect[] getPlayerPotionEffects(Player player) {
|
||||
PotionEffect[] potionEffects = new PotionEffect[player.getActivePotionEffects().size()];
|
||||
int arrayIndex = 0;
|
||||
for (PotionEffect effect : player.getActivePotionEffects()) {
|
||||
potionEffects[arrayIndex] = effect;
|
||||
arrayIndex++;
|
||||
}
|
||||
return potionEffects;
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -123,14 +139,14 @@ public class PlayerSetter {
|
||||
// Set the player's data from the PlayerData
|
||||
try {
|
||||
if (Settings.syncAdvancements) {
|
||||
setPlayerAdvancements(player, DataSerializer.deserializeAdvancementData(data.getSerializedAdvancements()), data);
|
||||
setPlayerAdvancements(player, PlayerSerializer.deserializeAdvancementData(data.getSerializedAdvancements()), data);
|
||||
}
|
||||
if (Settings.syncInventories) {
|
||||
setPlayerInventory(player, DataSerializer.itemStackArrayFromBase64(data.getSerializedInventory()));
|
||||
setPlayerInventory(player, PlayerSerializer.deserializeInventory(data.getSerializedInventory()));
|
||||
player.getInventory().setHeldItemSlot(data.getSelectedSlot());
|
||||
}
|
||||
if (Settings.syncEnderChests) {
|
||||
setPlayerEnderChest(player, DataSerializer.itemStackArrayFromBase64(data.getSerializedEnderChest()));
|
||||
setPlayerEnderChest(player, PlayerSerializer.deserializeInventory(data.getSerializedEnderChest()));
|
||||
}
|
||||
if (Settings.syncHealth) {
|
||||
player.setHealthScale(data.getHealthScale() <= 0 ? data.getHealthScale() : 20D);
|
||||
@@ -147,22 +163,22 @@ public class PlayerSetter {
|
||||
setPlayerExperience(player, data);
|
||||
}
|
||||
if (Settings.syncPotionEffects) {
|
||||
setPlayerPotionEffects(player, DataSerializer.potionEffectArrayFromBase64(data.getSerializedEffectData()));
|
||||
setPlayerPotionEffects(player, PlayerSerializer.deserializePotionEffects(data.getSerializedEffectData()));
|
||||
}
|
||||
if (Settings.syncStatistics) {
|
||||
setPlayerStatistics(player, DataSerializer.deserializeStatisticData(data.getSerializedStatistics()));
|
||||
setPlayerStatistics(player, PlayerSerializer.deserializeStatisticData(data.getSerializedStatistics()));
|
||||
}
|
||||
if (Settings.syncGameMode) {
|
||||
player.setGameMode(GameMode.valueOf(data.getGameMode()));
|
||||
}
|
||||
if (Settings.syncLocation) {
|
||||
player.setFlying(player.getAllowFlight() && data.isFlying());
|
||||
setPlayerLocation(player, DataSerializer.deserializePlayerLocationData(data.getSerializedLocation()));
|
||||
setPlayerLocation(player, PlayerSerializer.deserializePlayerLocationData(data.getSerializedLocation()));
|
||||
}
|
||||
|
||||
// Handle the SyncCompleteEvent
|
||||
Bukkit.getPluginManager().callEvent(new SyncCompleteEvent(player, data));
|
||||
} catch (IOException e) {
|
||||
} catch (IOException | ClassNotFoundException e) {
|
||||
plugin.getLogger().log(Level.SEVERE, "Failed to deserialize PlayerData", e);
|
||||
}
|
||||
});
|
||||
@@ -224,9 +240,9 @@ public class PlayerSetter {
|
||||
* Update a player's advancements and progress to match the advancementData
|
||||
*
|
||||
* @param player The player to set the advancements of
|
||||
* @param advancementData The ArrayList of {@link DataSerializer.AdvancementRecord}s to set
|
||||
* @param advancementData The ArrayList of {@link PlayerSerializer.AdvancementRecord}s to set
|
||||
*/
|
||||
private static void setPlayerAdvancements(Player player, ArrayList<DataSerializer.AdvancementRecord> advancementData, PlayerData data) {
|
||||
private static void setPlayerAdvancements(Player player, ArrayList<PlayerSerializer.AdvancementRecord> advancementData, PlayerData data) {
|
||||
// Temporarily disable advancement announcing if needed
|
||||
boolean announceAdvancementUpdate = false;
|
||||
if (Boolean.TRUE.equals(player.getWorld().getGameRuleValue(GameRule.ANNOUNCE_ADVANCEMENTS))) {
|
||||
@@ -244,7 +260,7 @@ public class PlayerSetter {
|
||||
boolean correctExperienceCheck = false; // Determines whether the experience might have changed warranting an update
|
||||
Advancement advancement = serverAdvancements.next();
|
||||
AdvancementProgress playerProgress = player.getAdvancementProgress(advancement);
|
||||
for (DataSerializer.AdvancementRecord record : advancementData) {
|
||||
for (PlayerSerializer.AdvancementRecord record : advancementData) {
|
||||
// If the advancement is one on the data
|
||||
if (record.advancementKey().equals(advancement.getKey().getNamespace() + ":" + advancement.getKey().getKey())) {
|
||||
|
||||
@@ -287,9 +303,9 @@ public class PlayerSetter {
|
||||
* Set a player's statistics (in the Statistic menu)
|
||||
*
|
||||
* @param player The player to set the statistics of
|
||||
* @param statisticData The {@link DataSerializer.StatisticData} to set
|
||||
* @param statisticData The {@link PlayerSerializer.StatisticData} to set
|
||||
*/
|
||||
private static void setPlayerStatistics(Player player, DataSerializer.StatisticData statisticData) {
|
||||
private static void setPlayerStatistics(Player player, PlayerSerializer.StatisticData statisticData) {
|
||||
// Set untyped statistics
|
||||
for (Statistic statistic : statisticData.untypedStatisticValues().keySet()) {
|
||||
player.setStatistic(statistic, statisticData.untypedStatisticValues().get(statistic));
|
||||
@@ -330,12 +346,12 @@ public class PlayerSetter {
|
||||
}
|
||||
|
||||
/**
|
||||
* Set a player's location from {@link DataSerializer.PlayerLocation} data
|
||||
* Set a player's location from {@link PlayerSerializer.PlayerLocation} data
|
||||
*
|
||||
* @param player The {@link Player} to teleport
|
||||
* @param location The {@link DataSerializer.PlayerLocation}
|
||||
* @param location The {@link PlayerSerializer.PlayerLocation}
|
||||
*/
|
||||
private static void setPlayerLocation(Player player, DataSerializer.PlayerLocation location) {
|
||||
private static void setPlayerLocation(Player player, PlayerSerializer.PlayerLocation location) {
|
||||
// Don't teleport if the location is invalid
|
||||
if (location == null) {
|
||||
return;
|
||||
|
||||
Reference in New Issue
Block a user