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mirror of https://github.com/HibiscusMC/HibiscusCommons.git synced 2025-12-19 15:09:26 +00:00

feat: remove 1.20.1 and 1.20.2 support; bump api

This commit is contained in:
LoJoSho
2024-12-29 22:17:19 -06:00
parent 4697fc5b31
commit dcfde7db6d
11 changed files with 4 additions and 640 deletions

View File

@@ -11,7 +11,7 @@ plugins {
}
group = "me.lojosho"
version = "0.5.4${getGitCommitHash()}"
version = "0.5.5${getGitCommitHash()}"
allprojects {
apply(plugin = "java")
@@ -78,10 +78,10 @@ allprojects {
// Included externally
compileOnly("com.mojang:authlib:1.5.25")
//compileOnly("org.spigotmc:spigot-api:1.20.1-R0.1-SNAPSHOT")
compileOnly("io.papermc.paper:paper-api:1.20.1-R0.1-SNAPSHOT")
compileOnly("io.papermc.paper:paper-api:1.20.4-R0.1-SNAPSHOT")
compileOnly("org.jetbrains:annotations:26.0.1")
compileOnly("io.th0rgal:oraxen:1.182.0")
compileOnly("com.nexomc:nexo:0.1.0-dev.0")
compileOnly("com.nexomc:nexo:0.8.0-dev.8")
compileOnly("com.github.LoneDev6:API-ItemsAdder:3.6.3-beta-14")
compileOnly("com.mineinabyss:geary-papermc:0.31.0-dev.4")
compileOnly("it.unimi.dsi:fastutil:8.5.13")
@@ -120,8 +120,6 @@ allprojects {
dependencies {
implementation(project(path = ":common"))
implementation(project(path = ":v1_20_R1", configuration = "reobf"))
implementation(project(path = ":v1_20_R2", configuration = "reobf"))
implementation(project(path = ":v1_20_R3", configuration = "reobf"))
implementation(project(path = ":v1_20_R4", configuration = "reobf"))
implementation(project(path = ":v1_21_R1", configuration = "reobf"))
@@ -157,8 +155,6 @@ tasks {
}
shadowJar {
dependsOn(":v1_20_R1:reobfJar")
dependsOn(":v1_20_R2:reobfJar")
dependsOn(":v1_20_R3:reobfJar")
dependsOn(":v1_20_R4:reobfJar")
dependsOn(":v1_21_R1:reobfJar")

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@@ -10,12 +10,10 @@ import java.util.LinkedHashMap;
public class NMSHandlers {
private static final LinkedHashMap<String, String> VERSION_MAP = new LinkedHashMap <>() {{
put("1.20.1", "v1_20_R1");
put("1.20.2", "v1_20_R2");
put("1.20.4", "v1_20_R3");
// 1.20.5 is not supported; was imminently bumped to 1.20.6
put("1.20.6", "v1_20_R4");
put("1.21", "v1_21_R1");
// 1.20 is not supported; was imminently bumped to 1.21.1
put("1.21.1", "v1_21_R1");
// 1.20.2 is not supported; was imminently bumped to 1.21.3
put("1.21.3", "v1_21_R2");

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@@ -12,8 +12,6 @@ pluginManagement {
rootProject.name = "HibiscusCommons"
include(
"common",
"v1_20_R1",
"v1_20_R2",
"v1_20_R3",
"v1_20_R4",
"v1_21_R1",

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@@ -1,28 +0,0 @@
plugins {
id("java")
id("io.papermc.paperweight.userdev")
}
dependencies {
paperweight.paperDevBundle("1.20.1-R0.1-SNAPSHOT")
pluginRemapper("net.fabricmc:tiny-remapper:0.10.4:fat")
implementation(project(":common"))
}
tasks {
build {
dependsOn(reobfJar)
}
compileJava {
options.encoding = Charsets.UTF_8.name()
options.release.set(21)
}
javadoc {
options.encoding = Charsets.UTF_8.name()
}
processResources {
filteringCharset = Charsets.UTF_8.name()
}
}

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@@ -1,17 +0,0 @@
package me.lojosho.hibiscuscommons.nms.v1_20_R1;
import net.minecraft.network.protocol.Packet;
import net.minecraft.server.level.ServerPlayer;
import net.minecraft.server.network.ServerPlayerConnection;
import org.bukkit.craftbukkit.v1_20_R1.entity.CraftPlayer;
import org.bukkit.entity.Player;
public class NMSCommon {
public void sendPacket(Player player, Packet packet) {
ServerPlayer serverPlayer = ((CraftPlayer) player).getHandle();
ServerPlayerConnection connection = serverPlayer.connection;
connection.send(packet);
}
}

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@@ -1,237 +0,0 @@
package me.lojosho.hibiscuscommons.nms.v1_20_R1;
import com.mojang.datafixers.util.Pair;
import io.netty.buffer.Unpooled;
import net.minecraft.network.FriendlyByteBuf;
import net.minecraft.network.protocol.Packet;
import net.minecraft.network.protocol.game.*;
import net.minecraft.server.level.ServerPlayer;
import net.minecraft.world.entity.EquipmentSlot;
import net.minecraft.world.entity.player.Inventory;
import net.minecraft.world.scores.PlayerTeam;
import net.minecraft.world.scores.Team;
import org.bukkit.Bukkit;
import org.bukkit.craftbukkit.v1_20_R1.CraftEquipmentSlot;
import org.bukkit.craftbukkit.v1_20_R1.entity.CraftPlayer;
import org.bukkit.craftbukkit.v1_20_R1.inventory.CraftItemStack;
import org.bukkit.craftbukkit.v1_20_R1.scoreboard.CraftScoreboard;
import org.bukkit.entity.Player;
import org.bukkit.inventory.ItemStack;
import java.lang.reflect.Constructor;
import java.nio.ByteBuffer;
import java.util.ArrayList;
import java.util.Collections;
import java.util.HashMap;
import java.util.List;
public class NMSPackets extends NMSCommon implements me.lojosho.hibiscuscommons.nms.NMSPackets {
static Constructor<ClientboundSetPassengersPacket> passengerConstructor;
static Constructor<ClientboundSetEntityLinkPacket> linkConstructor;
static Constructor<ClientboundTeleportEntityPacket> teleportConstructor;
static Constructor<ClientboundSetCameraPacket> cameraConstructor;
static Constructor<ClientboundPlayerLookAtPacket> lookAtConstructor;
static {
try {
passengerConstructor = ClientboundSetPassengersPacket.class.getDeclaredConstructor(FriendlyByteBuf.class);
passengerConstructor.setAccessible(true);
} catch (Exception e) {
e.printStackTrace();
}
try {
linkConstructor = ClientboundSetEntityLinkPacket.class.getDeclaredConstructor(FriendlyByteBuf.class);
linkConstructor.setAccessible(true);
} catch (Exception e) {
e.printStackTrace();
}
try {
teleportConstructor = ClientboundTeleportEntityPacket.class.getDeclaredConstructor(FriendlyByteBuf.class);
teleportConstructor.setAccessible(true);
} catch (Exception e) {
e.printStackTrace();
}
try {
cameraConstructor = ClientboundSetCameraPacket.class.getDeclaredConstructor(FriendlyByteBuf.class);
cameraConstructor.setAccessible(true);
} catch (Exception e) {
e.printStackTrace();
}
try {
lookAtConstructor = ClientboundPlayerLookAtPacket.class.getDeclaredConstructor(FriendlyByteBuf.class);
lookAtConstructor.setAccessible(true);
} catch (Exception e) {
e.printStackTrace();
}
}
@Override
public void sendEquipmentSlotUpdate(
int entityId,
org.bukkit.inventory.EquipmentSlot slot,
ItemStack item,
List<Player> sendTo
) {
EquipmentSlot nmsSlot = null;
net.minecraft.world.item.ItemStack nmsItem = null;
// Converting EquipmentSlot and ItemStack to NMS ones.
nmsSlot = CraftEquipmentSlot.getNMS(slot);
nmsItem = CraftItemStack.asNMSCopy(item);
if (nmsSlot == null) return;
Pair<EquipmentSlot, net.minecraft.world.item.ItemStack> pair = new Pair<>(nmsSlot, nmsItem);
List<Pair<EquipmentSlot, net.minecraft.world.item.ItemStack>> pairs = Collections.singletonList(pair);
ClientboundSetEquipmentPacket packet = new ClientboundSetEquipmentPacket(entityId, pairs);
for (Player p : sendTo) sendPacket(p, packet);
}
@Override
public void sendEquipmentSlotUpdate(
int entityId,
HashMap<org.bukkit.inventory.EquipmentSlot, ItemStack> equipment,
List<Player> sendTo
) {
List<Pair<EquipmentSlot, net.minecraft.world.item.ItemStack>> pairs = new ArrayList<>();
for (org.bukkit.inventory.EquipmentSlot slot : equipment.keySet()) {
EquipmentSlot nmsSlot = CraftEquipmentSlot.getNMS(slot);
net.minecraft.world.item.ItemStack nmsItem = CraftItemStack.asNMSCopy(equipment.get(slot));
Pair<EquipmentSlot, net.minecraft.world.item.ItemStack> pair = new Pair<>(nmsSlot, nmsItem);
pairs.add(pair);
}
ClientboundSetEquipmentPacket packet = new ClientboundSetEquipmentPacket(entityId, pairs);
for (Player p : sendTo) sendPacket(p, packet);
}
@Override
public void sendSlotUpdate(
Player player,
int slot
) {
int index = 0;
ServerPlayer player1 = ((CraftPlayer) player).getHandle();
if (index < Inventory.getSelectionSize()) {
index += 36;
} else if (index > 39) {
index += 5; // Off hand
} else if (index > 35) {
index = 8 - (index - 36);
}
ItemStack item = player.getInventory().getItem(slot);
Packet packet = new ClientboundContainerSetSlotPacket(player1.inventoryMenu.containerId, player1.inventoryMenu.incrementStateId(), index, CraftItemStack.asNMSCopy(item));
sendPacket(player, packet);
}
@Override
public void sendScoreboardHideNamePacket(Player player, String name) {
//Creating the team
PlayerTeam team = new PlayerTeam(((CraftScoreboard) Bukkit.getScoreboardManager().getMainScoreboard()).getHandle(), name);
//Setting name visibility
team.setNameTagVisibility(Team.Visibility.NEVER);
//Remove the Team (i assume so if it exists)
ClientboundSetPlayerTeamPacket removeTeamPacket = ClientboundSetPlayerTeamPacket.createRemovePacket(team);
sendPacket(player, removeTeamPacket);
//Creating the Team
ClientboundSetPlayerTeamPacket createTeamPacket = ClientboundSetPlayerTeamPacket.createAddOrModifyPacket(team, true);
sendPacket(player, createTeamPacket);
//Adding players to the team (You have to use the NPC's name, and add it to a list)
ClientboundSetPlayerTeamPacket createPlayerTeamPacket = ClientboundSetPlayerTeamPacket.createMultiplePlayerPacket(team, new ArrayList<String>() {{
add(name);
}}, ClientboundSetPlayerTeamPacket.Action.ADD);
sendPacket(player, createPlayerTeamPacket);
}
@Override
public void sendMountPacket(int mountId, int[] passengerIds, List<Player> sendTo) {
FriendlyByteBuf byteBuf = new FriendlyByteBuf(Unpooled.buffer());
byteBuf.writeVarInt(mountId);
byteBuf.writeVarIntArray(passengerIds);
try {
ClientboundSetPassengersPacket packet = passengerConstructor.newInstance(byteBuf);
for (Player p : sendTo) sendPacket(p, packet);
} catch (Exception e) {
e.printStackTrace();
}
}
@Override
public void sendLeashPacket(int leashEntity, int entityId, List<Player> sendTo) {
FriendlyByteBuf byteBuf = new FriendlyByteBuf(Unpooled.buffer());
byteBuf.writeInt(leashEntity);
byteBuf.writeInt(entityId);
try {
ClientboundSetEntityLinkPacket packet = linkConstructor.newInstance(byteBuf);
for (Player p : sendTo) sendPacket(p, packet);
} catch (Exception e) {
e.printStackTrace();
}
}
@Override
public void sendTeleportPacket(
int entityId,
double x,
double y,
double z,
float yaw,
float pitch,
boolean onGround,
List<Player> sendTo
) {
FriendlyByteBuf byteBuf = new FriendlyByteBuf(Unpooled.buffer());
byteBuf.writeVarInt(entityId);
byteBuf.writeDouble(x);
byteBuf.writeDouble(y);
byteBuf.writeDouble(z);
byteBuf.writeByte((byte) (yaw * 256.0F / 360.0F));
byteBuf.writeByte((byte) (pitch * 256.0F / 360.0F));
byteBuf.writeBoolean(onGround);
try {
ClientboundTeleportEntityPacket packet = teleportConstructor.newInstance(byteBuf);
for (Player p : sendTo) sendPacket(p, packet);
} catch (Exception e) {
e.printStackTrace();
}
}
@Override
public void sendRotationPacket(int entityId, float yaw, boolean onGround, List<Player> sendTo) {
FriendlyByteBuf byteBuf = new FriendlyByteBuf(Unpooled.buffer());
byteBuf.writeVarInt(entityId);
byteBuf.writeFloat(yaw);
byteBuf.writeBoolean(onGround);
try {
ClientboundPlayerLookAtPacket packet = lookAtConstructor.newInstance(byteBuf);
for (Player p : sendTo) sendPacket(p, packet);
} catch (Exception e) {
e.printStackTrace();
}
}
@Override
public void sendCameraPacket(int entityId, List<Player> sendTo) {
FriendlyByteBuf byteBuf = new FriendlyByteBuf(Unpooled.buffer());
byteBuf.writeVarInt(entityId);
try {
ClientboundSetCameraPacket packet = cameraConstructor.newInstance(byteBuf);
for (Player p : sendTo) sendPacket(p, packet);
} catch (Exception e) {
e.printStackTrace();
}
}
}

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@@ -1,36 +0,0 @@
package me.lojosho.hibiscuscommons.nms.v1_20_R1;
import net.minecraft.network.protocol.game.ClientboundSetPlayerTeamPacket;
import net.minecraft.server.level.ServerLevel;
import net.minecraft.world.scores.PlayerTeam;
import net.minecraft.world.scores.Team;
import org.bukkit.Bukkit;
import org.bukkit.craftbukkit.v1_20_R1.CraftServer;
import org.bukkit.craftbukkit.v1_20_R1.scoreboard.CraftScoreboard;
import org.bukkit.entity.Player;
import java.util.ArrayList;
public class NMSUtils extends NMSCommon implements me.lojosho.hibiscuscommons.nms.NMSUtils {
@Override
public int getNextEntityId() {
return net.minecraft.world.entity.Entity.nextEntityId();
}
@Override
public org.bukkit.entity.Entity getEntity(int entityId) {
net.minecraft.world.entity.Entity entity = getNMSEntity(entityId);
if (entity == null) return null;
return entity.getBukkitEntity();
}
private net.minecraft.world.entity.Entity getNMSEntity(int entityId) {
for (ServerLevel world : ((CraftServer) Bukkit.getServer()).getHandle().getServer().getAllLevels()) {
net.minecraft.world.entity.Entity entity = world.getEntity(entityId);
if (entity == null) continue;
return entity;
}
return null;
}
}

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@@ -1,27 +0,0 @@
plugins {
id("java")
id("io.papermc.paperweight.userdev")
}
dependencies {
paperweight.paperDevBundle("1.20.2-R0.1-SNAPSHOT")
implementation(project(":common"))
}
tasks {
build {
dependsOn(reobfJar)
}
compileJava {
options.encoding = Charsets.UTF_8.name()
options.release.set(21)
}
javadoc {
options.encoding = Charsets.UTF_8.name()
}
processResources {
filteringCharset = Charsets.UTF_8.name()
}
}

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@@ -1,17 +0,0 @@
package me.lojosho.hibiscuscommons.nms.v1_20_R2;
import net.minecraft.network.protocol.Packet;
import net.minecraft.server.level.ServerPlayer;
import net.minecraft.server.network.ServerPlayerConnection;
import org.bukkit.craftbukkit.v1_20_R2.entity.CraftPlayer;
import org.bukkit.entity.Player;
public class NMSCommon {
public void sendPacket(Player player, Packet packet) {
ServerPlayer serverPlayer = ((CraftPlayer) player).getHandle();
ServerPlayerConnection connection = serverPlayer.connection;
connection.send(packet);
}
}

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@@ -1,237 +0,0 @@
package me.lojosho.hibiscuscommons.nms.v1_20_R2;
import com.mojang.datafixers.util.Pair;
import io.netty.buffer.Unpooled;
import net.minecraft.network.FriendlyByteBuf;
import net.minecraft.network.protocol.Packet;
import net.minecraft.network.protocol.game.*;
import net.minecraft.server.level.ServerPlayer;
import net.minecraft.world.entity.EquipmentSlot;
import net.minecraft.world.entity.player.Inventory;
import net.minecraft.world.scores.PlayerTeam;
import net.minecraft.world.scores.Team;
import org.bukkit.Bukkit;
import org.bukkit.craftbukkit.v1_20_R2.CraftEquipmentSlot;
import org.bukkit.craftbukkit.v1_20_R2.entity.CraftPlayer;
import org.bukkit.craftbukkit.v1_20_R2.inventory.CraftItemStack;
import org.bukkit.craftbukkit.v1_20_R2.scoreboard.CraftScoreboard;
import org.bukkit.entity.Player;
import org.bukkit.inventory.ItemStack;
import java.lang.reflect.Constructor;
import java.nio.ByteBuffer;
import java.util.ArrayList;
import java.util.Collections;
import java.util.HashMap;
import java.util.List;
public class NMSPackets extends NMSCommon implements me.lojosho.hibiscuscommons.nms.NMSPackets {
static Constructor<ClientboundSetPassengersPacket> passengerConstructor;
static Constructor<ClientboundSetEntityLinkPacket> linkConstructor;
static Constructor<ClientboundTeleportEntityPacket> teleportConstructor;
static Constructor<ClientboundSetCameraPacket> cameraConstructor;
static Constructor<ClientboundPlayerLookAtPacket> lookAtConstructor;
static {
try {
passengerConstructor = ClientboundSetPassengersPacket.class.getDeclaredConstructor(FriendlyByteBuf.class);
passengerConstructor.setAccessible(true);
} catch (Exception e) {
e.printStackTrace();
}
try {
linkConstructor = ClientboundSetEntityLinkPacket.class.getDeclaredConstructor(FriendlyByteBuf.class);
linkConstructor.setAccessible(true);
} catch (Exception e) {
e.printStackTrace();
}
try {
teleportConstructor = ClientboundTeleportEntityPacket.class.getDeclaredConstructor(FriendlyByteBuf.class);
teleportConstructor.setAccessible(true);
} catch (Exception e) {
e.printStackTrace();
}
try {
cameraConstructor = ClientboundSetCameraPacket.class.getDeclaredConstructor(FriendlyByteBuf.class);
cameraConstructor.setAccessible(true);
} catch (Exception e) {
e.printStackTrace();
}
try {
lookAtConstructor = ClientboundPlayerLookAtPacket.class.getDeclaredConstructor(FriendlyByteBuf.class);
lookAtConstructor.setAccessible(true);
} catch (Exception e) {
e.printStackTrace();
}
}
@Override
public void sendEquipmentSlotUpdate(
int entityId,
org.bukkit.inventory.EquipmentSlot slot,
ItemStack item,
List<Player> sendTo
) {
EquipmentSlot nmsSlot = null;
net.minecraft.world.item.ItemStack nmsItem = null;
// Converting EquipmentSlot and ItemStack to NMS ones.
nmsSlot = CraftEquipmentSlot.getNMS(slot);
nmsItem = CraftItemStack.asNMSCopy(item);
if (nmsSlot == null) return;
Pair<EquipmentSlot, net.minecraft.world.item.ItemStack> pair = new Pair<>(nmsSlot, nmsItem);
List<Pair<EquipmentSlot, net.minecraft.world.item.ItemStack>> pairs = Collections.singletonList(pair);
ClientboundSetEquipmentPacket packet = new ClientboundSetEquipmentPacket(entityId, pairs);
for (Player p : sendTo) sendPacket(p, packet);
}
@Override
public void sendEquipmentSlotUpdate(
int entityId,
HashMap<org.bukkit.inventory.EquipmentSlot, ItemStack> equipment,
List<Player> sendTo
) {
List<Pair<EquipmentSlot, net.minecraft.world.item.ItemStack>> pairs = new ArrayList<>();
for (org.bukkit.inventory.EquipmentSlot slot : equipment.keySet()) {
EquipmentSlot nmsSlot = CraftEquipmentSlot.getNMS(slot);
net.minecraft.world.item.ItemStack nmsItem = CraftItemStack.asNMSCopy(equipment.get(slot));
Pair<EquipmentSlot, net.minecraft.world.item.ItemStack> pair = new Pair<>(nmsSlot, nmsItem);
pairs.add(pair);
}
ClientboundSetEquipmentPacket packet = new ClientboundSetEquipmentPacket(entityId, pairs);
for (Player p : sendTo) sendPacket(p, packet);
}
@Override
public void sendSlotUpdate(
Player player,
int slot
) {
int index = 0;
ServerPlayer player1 = ((CraftPlayer) player).getHandle();
if (index < Inventory.getSelectionSize()) {
index += 36;
} else if (index > 39) {
index += 5; // Off hand
} else if (index > 35) {
index = 8 - (index - 36);
}
ItemStack item = player.getInventory().getItem(slot);
Packet packet = new ClientboundContainerSetSlotPacket(player1.inventoryMenu.containerId, player1.inventoryMenu.incrementStateId(), index, CraftItemStack.asNMSCopy(item));
sendPacket(player, packet);
}
@Override
public void sendScoreboardHideNamePacket(Player player, String name) {
//Creating the team
PlayerTeam team = new PlayerTeam(((CraftScoreboard) Bukkit.getScoreboardManager().getMainScoreboard()).getHandle(), name);
//Setting name visibility
team.setNameTagVisibility(Team.Visibility.NEVER);
//Remove the Team (i assume so if it exists)
ClientboundSetPlayerTeamPacket removeTeamPacket = ClientboundSetPlayerTeamPacket.createRemovePacket(team);
sendPacket(player, removeTeamPacket);
//Creating the Team
ClientboundSetPlayerTeamPacket createTeamPacket = ClientboundSetPlayerTeamPacket.createAddOrModifyPacket(team, true);
sendPacket(player, createTeamPacket);
//Adding players to the team (You have to use the NPC's name, and add it to a list)
ClientboundSetPlayerTeamPacket createPlayerTeamPacket = ClientboundSetPlayerTeamPacket.createMultiplePlayerPacket(team, new ArrayList<String>() {{
add(name);
}}, ClientboundSetPlayerTeamPacket.Action.ADD);
sendPacket(player, createPlayerTeamPacket);
}
@Override
public void sendMountPacket(int mountId, int[] passengerIds, List<Player> sendTo) {
FriendlyByteBuf byteBuf = new FriendlyByteBuf(Unpooled.buffer());
byteBuf.writeVarInt(mountId);
byteBuf.writeVarIntArray(passengerIds);
try {
ClientboundSetPassengersPacket packet = passengerConstructor.newInstance(byteBuf);
for (Player p : sendTo) sendPacket(p, packet);
} catch (Exception e) {
e.printStackTrace();
}
}
@Override
public void sendLeashPacket(int leashEntity, int entityId, List<Player> sendTo) {
FriendlyByteBuf byteBuf = new FriendlyByteBuf(Unpooled.buffer());
byteBuf.writeInt(leashEntity);
byteBuf.writeInt(entityId);
try {
ClientboundSetEntityLinkPacket packet = linkConstructor.newInstance(byteBuf);
for (Player p : sendTo) sendPacket(p, packet);
} catch (Exception e) {
e.printStackTrace();
}
}
@Override
public void sendTeleportPacket(
int entityId,
double x,
double y,
double z,
float yaw,
float pitch,
boolean onGround,
List<Player> sendTo
) {
FriendlyByteBuf byteBuf = new FriendlyByteBuf(Unpooled.buffer());
byteBuf.writeVarInt(entityId);
byteBuf.writeDouble(x);
byteBuf.writeDouble(y);
byteBuf.writeDouble(z);
byteBuf.writeByte((byte) (yaw * 256.0F / 360.0F));
byteBuf.writeByte((byte) (pitch * 256.0F / 360.0F));
byteBuf.writeBoolean(onGround);
try {
ClientboundTeleportEntityPacket packet = teleportConstructor.newInstance(byteBuf);
for (Player p : sendTo) sendPacket(p, packet);
} catch (Exception e) {
e.printStackTrace();
}
}
@Override
public void sendRotationPacket(int entityId, float yaw, boolean onGround, List<Player> sendTo) {
FriendlyByteBuf byteBuf = new FriendlyByteBuf(Unpooled.buffer());
byteBuf.writeVarInt(entityId);
byteBuf.writeFloat(yaw);
byteBuf.writeBoolean(onGround);
try {
ClientboundPlayerLookAtPacket packet = lookAtConstructor.newInstance(byteBuf);
for (Player p : sendTo) sendPacket(p, packet);
} catch (Exception e) {
e.printStackTrace();
}
}
@Override
public void sendCameraPacket(int entityId, List<Player> sendTo) {
FriendlyByteBuf byteBuf = new FriendlyByteBuf(Unpooled.buffer());
byteBuf.writeVarInt(entityId);
try {
ClientboundSetCameraPacket packet = cameraConstructor.newInstance(byteBuf);
for (Player p : sendTo) sendPacket(p, packet);
} catch (Exception e) {
e.printStackTrace();
}
}
}

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@@ -1,29 +0,0 @@
package me.lojosho.hibiscuscommons.nms.v1_20_R2;
import net.minecraft.server.level.ServerLevel;
import org.bukkit.Bukkit;
import org.bukkit.craftbukkit.v1_20_R2.CraftServer;
public class NMSUtils extends NMSCommon implements me.lojosho.hibiscuscommons.nms.NMSUtils {
@Override
public int getNextEntityId() {
return net.minecraft.world.entity.Entity.nextEntityId();
}
@Override
public org.bukkit.entity.Entity getEntity(int entityId) {
net.minecraft.world.entity.Entity entity = getNMSEntity(entityId);
if (entity == null) return null;
return entity.getBukkitEntity();
}
private net.minecraft.world.entity.Entity getNMSEntity(int entityId) {
for (ServerLevel world : ((CraftServer) Bukkit.getServer()).getHandle().getServer().getAllLevels()) {
net.minecraft.world.entity.Entity entity = world.getEntity(entityId);
if (entity == null) continue;
return entity;
}
return null;
}
}