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Refactor custom Armorstands and add HMcParticleCloud Entity
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@@ -19,12 +19,14 @@ public interface NMSHandler {
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Entity getEntity(int entityId);
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Entity getInvisibleArmorstand(Location loc);
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Entity getHMCArmorStand(Location loc);
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ArmorStand getMEGEntity(Location loc);
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Entity spawnBackpack(CosmeticUser user, CosmeticBackpackType cosmeticBackpackType);
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Entity spawnHMCParticleCloud(Location location);
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UserBalloonManager spawnBalloon(CosmeticUser user, CosmeticBalloonType cosmeticBalloonType);
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void equipmentSlotUpdate(
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