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https://github.com/HibiscusMC/HMCCosmetics.git
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feat: add option to move in emote when out of camera mode
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@@ -37,6 +37,8 @@ public class Settings {
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private static final String COSMETIC_EMOTE_AIR_CHECK_PATH = "emote-air-check";
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private static final String COSMETIC_EMOTE_DAMAGE_PATH = "emote-damage-leave";
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private static final String COSMETIC_EMOTE_INVINCIBLE_PATH = "emote-invincible";
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private static final String COSMETIC_EMOTE_CAMERA_PATH = "emote-camera";
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private static final String COSMETIC_EMOTE_MOVE_CHECK_PATH = "emote-move";
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private static final String COSMETIC_ADD_ENCHANTS_HELMET_PATH = "helmet-add-enchantments";
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private static final String COSMETIC_ADD_ENCHANTS_CHESTPLATE_PATH = "chest-add-enchantments";
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private static final String COSMETIC_ADD_ENCHANTS_LEGGINGS_PATH = "leggings-add-enchantments";
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@@ -129,6 +131,8 @@ public class Settings {
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private static String lockedCosmeticColor;
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@Getter
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private static boolean emoteCameraEnabled;
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@Getter
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private static boolean emoteMoveCheck;
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public static void load(ConfigurationNode source) {
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@@ -162,8 +166,9 @@ public class Settings {
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addLeggingEnchants = cosmeticSettings.node(COSMETIC_ADD_ENCHANTS_LEGGINGS_PATH).getBoolean(false);
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addBootsEnchants = cosmeticSettings.node(COSMETIC_ADD_ENCHANTS_BOOTS_PATH).getBoolean(false);
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tickPeriod = cosmeticSettings.node(TICK_PERIOD_PATH).getInt(-1);
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viewDistance = cosmeticSettings.node(VIEW_DISTANCE_PATH).getInt();
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emoteCameraEnabled = cosmeticSettings.node("emote-camera").getBoolean(true);
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viewDistance = cosmeticSettings.node(VIEW_DISTANCE_PATH).getInt(-3);
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emoteCameraEnabled = cosmeticSettings.node(COSMETIC_EMOTE_CAMERA_PATH).getBoolean(true);
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emoteMoveCheck = cosmeticSettings.node(COSMETIC_EMOTE_MOVE_CHECK_PATH).getBoolean(false);
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ConfigurationNode menuSettings = source.node(MENU_SETTINGS_PATH);
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@@ -190,7 +190,7 @@ public class PlayerGameListener implements Listener {
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Player player = event.getPlayer();
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CosmeticUser user = CosmeticUsers.getUser(player);
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if (user == null) return;
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if (user.getUserEmoteManager().isPlayingEmote()) {
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if (!Settings.isEmoteMoveCheck() && user.getUserEmoteManager().isPlayingEmote()) {
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event.setCancelled(true);
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return;
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}
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@@ -31,6 +31,8 @@ cosmetic-settings:
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emote-invincible: false # If the player should not take damage while doing an emote
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# If a player should be put into camera mode when looking at an emote. Highly recommend keeping it as true.
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emote-camera: true
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# If a player should be able to move in an emote. This option really only affects if "emote-camera" is false
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emote-move: false
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helmet-add-enchantments: false # If the plugin should keep enchants on helmets. This is useful as some enchantments are client side only.
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chest-add-enchantments: false # If the plugin should keep enchants on chestplate. This is useful as some enchantments are client side only.
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