mirror of
https://github.com/HibiscusMC/HMCCosmetics.git
synced 2025-12-30 12:29:16 +00:00
feat: Enchantments can be passed to cosmetic items
This commit is contained in:
@@ -2,6 +2,7 @@ package com.hibiscusmc.hmccosmetics.config;
|
||||
|
||||
import com.hibiscusmc.hmccosmetics.HMCCosmeticsPlugin;
|
||||
import com.hibiscusmc.hmccosmetics.cosmetic.CosmeticSlot;
|
||||
import com.hibiscusmc.hmccosmetics.util.MessagesUtil;
|
||||
import org.bukkit.inventory.EquipmentSlot;
|
||||
import org.bukkit.util.Vector;
|
||||
import org.spongepowered.configurate.ConfigurationNode;
|
||||
@@ -36,6 +37,10 @@ public class Settings {
|
||||
private static final String HOOK_ITEMADDER_PATH = "itemsadder";
|
||||
private static final String HOOK_RELOAD_CHANGE_PATH = "reload-on-change";
|
||||
private static final String COSMETIC_EMOTE_CHECK_PATH = "emote-block-check";
|
||||
private static final String COSMETIC_ADD_ENCHANTS_HELMET_PATH = "helmet-add-enchantments";
|
||||
private static final String COSMETIC_ADD_ENCHANTS_CHESTPLATE_PATH = "chest-add-enchantments";
|
||||
private static final String COSMETIC_ADD_ENCHANTS_LEGGINGS_PATH = "leggings-add-enchantments";
|
||||
private static final String COSMETIC_ADD_ENCHANTS_BOOTS_PATH = "boots-add-enchantments";
|
||||
|
||||
private static String defaultMenu;
|
||||
private static String dyeMenuName;
|
||||
@@ -52,6 +57,10 @@ public class Settings {
|
||||
private static boolean forcePermissionJoin;
|
||||
private static boolean itemsAdderChangeReload;
|
||||
private static boolean cosmeticEmoteBlockCheck;
|
||||
private static boolean addHelmetEnchants;
|
||||
private static boolean addChestplateEnchants;
|
||||
private static boolean addLeggingEnchants;
|
||||
private static boolean addBootsEnchants;
|
||||
private static int lookDownPitch;
|
||||
private static int viewDistance;
|
||||
private static int tickPeriod;
|
||||
@@ -84,6 +93,10 @@ public class Settings {
|
||||
forcePermissionJoin = cosmeticSettings.node(FORCE_PERMISSION_JOIN_PATH).getBoolean(false);
|
||||
emoteDistance = cosmeticSettings.node(EMOTE_DISTANCE_PATH).getDouble(-3);
|
||||
cosmeticEmoteBlockCheck = cosmeticSettings.node(COSMETIC_EMOTE_CHECK_PATH).getBoolean(true);
|
||||
addHelmetEnchants = cosmeticSettings.node(COSMETIC_ADD_ENCHANTS_HELMET_PATH).getBoolean(false);
|
||||
addChestplateEnchants = cosmeticSettings.node(COSMETIC_ADD_ENCHANTS_CHESTPLATE_PATH).getBoolean(false);
|
||||
addLeggingEnchants = cosmeticSettings.node(COSMETIC_ADD_ENCHANTS_LEGGINGS_PATH).getBoolean(false);
|
||||
addBootsEnchants = cosmeticSettings.node(COSMETIC_ADD_ENCHANTS_BOOTS_PATH).getBoolean(false);
|
||||
|
||||
tickPeriod = cosmeticSettings.node(TICK_PERIOD_PATH).getInt(-1);
|
||||
lookDownPitch = cosmeticSettings.node(LOOK_DOWN_PITCH_PATH).getInt();
|
||||
@@ -227,6 +240,26 @@ public class Settings {
|
||||
return cosmeticEmoteBlockCheck;
|
||||
}
|
||||
|
||||
public static boolean getShouldAddEnchants(EquipmentSlot slot) {
|
||||
switch (slot) {
|
||||
case HEAD -> {
|
||||
return addHelmetEnchants;
|
||||
}
|
||||
case CHEST -> {
|
||||
return addChestplateEnchants;
|
||||
}
|
||||
case LEGS -> {
|
||||
return addLeggingEnchants;
|
||||
}
|
||||
case FEET -> {
|
||||
return addBootsEnchants;
|
||||
}
|
||||
default -> {
|
||||
return false;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public static void setDebugMode(boolean newSetting) {
|
||||
debugMode = newSetting;
|
||||
|
||||
|
||||
@@ -1,12 +1,16 @@
|
||||
package com.hibiscusmc.hmccosmetics.cosmetic.types;
|
||||
|
||||
import com.hibiscusmc.hmccosmetics.config.Settings;
|
||||
import com.hibiscusmc.hmccosmetics.cosmetic.Cosmetic;
|
||||
import com.hibiscusmc.hmccosmetics.nms.NMSHandlers;
|
||||
import com.hibiscusmc.hmccosmetics.user.CosmeticUser;
|
||||
import com.hibiscusmc.hmccosmetics.util.InventoryUtils;
|
||||
import com.hibiscusmc.hmccosmetics.util.MessagesUtil;
|
||||
import com.hibiscusmc.hmccosmetics.util.packets.PacketManager;
|
||||
import org.bukkit.Bukkit;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.inventory.EquipmentSlot;
|
||||
import org.bukkit.inventory.ItemStack;
|
||||
import org.jetbrains.annotations.NotNull;
|
||||
import org.spongepowered.configurate.ConfigurationNode;
|
||||
|
||||
@@ -24,10 +28,17 @@ public class CosmeticArmorType extends Cosmetic {
|
||||
public void update(@NotNull CosmeticUser user) {
|
||||
Player player = Bukkit.getPlayer(user.getUniqueId());
|
||||
if (player == null) return;
|
||||
ItemStack cosmeticItem = user.getUserCosmeticItem(this);
|
||||
if (equipSlot.equals(EquipmentSlot.OFF_HAND)) {
|
||||
if (!player.getInventory().getItemInOffHand().getType().isAir()) return;
|
||||
}
|
||||
PacketManager.equipmentSlotUpdate(player, getSlot(), PacketManager.getViewers(player.getLocation()));
|
||||
ItemStack equippedItem = player.getInventory().getItem(equipSlot);
|
||||
if (Settings.getShouldAddEnchants(equipSlot)) {
|
||||
cosmeticItem.addUnsafeEnchantments(equippedItem.getEnchantments());
|
||||
}
|
||||
|
||||
NMSHandlers.getHandler().equipmentSlotUpdate(player.getEntityId(), equipSlot, cosmeticItem, PacketManager.getViewers(player.getLocation()));
|
||||
//PacketManager.equipmentSlotUpdate(player, getSlot(), PacketManager.getViewers(player.getLocation())); Old method
|
||||
}
|
||||
|
||||
public EquipmentSlot getEquipSlot() {
|
||||
|
||||
Reference in New Issue
Block a user