mirror of
https://github.com/HibiscusMC/HMCCosmetics.git
synced 2025-12-28 19:39:14 +00:00
feat: rework of slot options (config reworked for slot options for enchants and showing)
This commit is contained in:
@@ -1,14 +1,17 @@
|
||||
package com.hibiscusmc.hmccosmetics.config;
|
||||
|
||||
import com.hibiscusmc.hmccosmetics.HMCCosmeticsPlugin;
|
||||
import com.hibiscusmc.hmccosmetics.util.HMCCInventoryUtils;
|
||||
import com.hibiscusmc.hmccosmetics.util.MessagesUtil;
|
||||
import lombok.Getter;
|
||||
import lombok.Setter;
|
||||
import me.lojosho.shaded.configurate.ConfigurationNode;
|
||||
import org.apache.commons.lang3.EnumUtils;
|
||||
import org.bukkit.inventory.EquipmentSlot;
|
||||
import org.bukkit.util.Vector;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.HashMap;
|
||||
import java.util.List;
|
||||
import java.util.logging.Level;
|
||||
|
||||
@@ -48,11 +51,6 @@ public class Settings {
|
||||
private static final String COSMETIC_DISABLED_WORLDS_PATH = "disabled-worlds";
|
||||
private static final String COSMETIC_PACKET_ENTITY_TELEPORT_COOLDOWN_PATH = "entity-cooldown-teleport-packet";
|
||||
private static final String COSMETIC_BACKPACK_FORCE_RIDING_PACKET_PATH = "backpack-force-riding-packet";
|
||||
private static final String COSMETIC_FORCE_OFFHAND_COSMETIC_SHOW_PATH = "offhand-always-show";
|
||||
private static final String COSMETIC_ADD_ENCHANTS_HELMET_PATH = "helmet-add-enchantments";
|
||||
private static final String COSMETIC_ADD_ENCHANTS_CHESTPLATE_PATH = "chest-add-enchantments";
|
||||
private static final String COSMETIC_ADD_ENCHANTS_LEGGINGS_PATH = "leggings-add-enchantments";
|
||||
private static final String COSMETIC_ADD_ENCHANTS_BOOTS_PATH = "boots-add-enchantments";
|
||||
private static final String COSMETIC_DESTROY_LOOSE_COSMETIC_PATH = "destroy-loose-cosmetics";
|
||||
private static final String COSMETIC_BALLOON_HEAD_FORWARD_PATH = "balloon-head-forward";
|
||||
private static final String MENU_SETTINGS_PATH = "menu-settings";
|
||||
@@ -69,6 +67,7 @@ public class Settings {
|
||||
private static final String EQUIPABLE_COSMETIC_COLOR_PATH = "equipable-cosmetic-color";
|
||||
private static final String LOCKED_COSMETIC_COLOR_PATH = "locked-cosmetic-color";
|
||||
private static final String ENABLED_PATH = "enabled";
|
||||
private static final String SLOT_OPTIONS_PATH = "slot-options";
|
||||
|
||||
@Getter
|
||||
private static String defaultMenu;
|
||||
@@ -94,14 +93,7 @@ public class Settings {
|
||||
private static boolean worldGuardMoveCheck;
|
||||
@Getter
|
||||
private static boolean cosmeticEmoteBlockCheck;
|
||||
@Getter
|
||||
private static boolean addHelmetEnchants;
|
||||
@Getter
|
||||
private static boolean addChestplateEnchants;
|
||||
@Getter
|
||||
private static boolean addLeggingEnchants;
|
||||
@Getter
|
||||
private static boolean addBootsEnchants;
|
||||
private static final HashMap<EquipmentSlot, SlotOptionConfig> slotOptions = new HashMap<>();
|
||||
@Getter
|
||||
private static boolean emoteAirCheck;
|
||||
@Getter
|
||||
@@ -113,8 +105,6 @@ public class Settings {
|
||||
@Getter
|
||||
private static boolean backpackForceRidingEnabled;
|
||||
@Getter
|
||||
private static boolean cosmeticForceOffhandCosmeticShow;
|
||||
@Getter
|
||||
private static boolean emotesEnabled;
|
||||
@Getter
|
||||
private static boolean disabledGamemodesEnabled;
|
||||
@@ -202,16 +192,23 @@ public class Settings {
|
||||
emoteInvincible = cosmeticSettings.node(COSMETIC_EMOTE_INVINCIBLE_PATH).getBoolean(false);
|
||||
destroyLooseCosmetics = cosmeticSettings.node(COSMETIC_DESTROY_LOOSE_COSMETIC_PATH).getBoolean(false);
|
||||
backpackForceRidingEnabled = cosmeticSettings.node(COSMETIC_BACKPACK_FORCE_RIDING_PACKET_PATH).getBoolean(false);
|
||||
addHelmetEnchants = cosmeticSettings.node(COSMETIC_ADD_ENCHANTS_HELMET_PATH).getBoolean(false);
|
||||
addChestplateEnchants = cosmeticSettings.node(COSMETIC_ADD_ENCHANTS_CHESTPLATE_PATH).getBoolean(false);
|
||||
addLeggingEnchants = cosmeticSettings.node(COSMETIC_ADD_ENCHANTS_LEGGINGS_PATH).getBoolean(false);
|
||||
addBootsEnchants = cosmeticSettings.node(COSMETIC_ADD_ENCHANTS_BOOTS_PATH).getBoolean(false);
|
||||
|
||||
cosmeticSettings.node(SLOT_OPTIONS_PATH).childrenMap().forEach((key, value) -> {
|
||||
EquipmentSlot slot = convertConfigToEquipment(key.toString().toLowerCase());
|
||||
if (slot == null) {
|
||||
MessagesUtil.sendDebugMessages("Invalid slot option: " + key, Level.WARNING);
|
||||
return;
|
||||
}
|
||||
boolean addEnchantments = value.node("add-enchantments").getBoolean(false);
|
||||
boolean requireEmpty = value.node("require-empty").getBoolean(false);
|
||||
slotOptions.put(slot, new SlotOptionConfig(slot, addEnchantments, requireEmpty));
|
||||
});
|
||||
|
||||
tickPeriod = cosmeticSettings.node(TICK_PERIOD_PATH).getInt(-1);
|
||||
viewDistance = cosmeticSettings.node(VIEW_DISTANCE_PATH).getInt(-3);
|
||||
emoteCameraEnabled = cosmeticSettings.node(COSMETIC_EMOTE_CAMERA_PATH).getBoolean(true);
|
||||
emoteMoveCheck = cosmeticSettings.node(COSMETIC_EMOTE_MOVE_CHECK_PATH).getBoolean(false);
|
||||
packetEntityTeleportCooldown = cosmeticSettings.node(COSMETIC_PACKET_ENTITY_TELEPORT_COOLDOWN_PATH).getInt(-1);
|
||||
cosmeticForceOffhandCosmeticShow = cosmeticSettings.node(COSMETIC_FORCE_OFFHAND_COSMETIC_SHOW_PATH).getBoolean(false);
|
||||
balloonHeadForward = cosmeticSettings.node(COSMETIC_BALLOON_HEAD_FORWARD_PATH).getBoolean(false);
|
||||
|
||||
ConfigurationNode menuSettings = source.node(MENU_SETTINGS_PATH);
|
||||
@@ -257,24 +254,9 @@ public class Settings {
|
||||
return new Vector(config.node("x").getDouble(), config.node("y").getDouble(), config.node("z").getDouble());
|
||||
}
|
||||
|
||||
public static boolean getShouldAddEnchants(EquipmentSlot slot) {
|
||||
switch (slot) {
|
||||
case HEAD -> {
|
||||
return addHelmetEnchants;
|
||||
}
|
||||
case CHEST -> {
|
||||
return addChestplateEnchants;
|
||||
}
|
||||
case LEGS -> {
|
||||
return addLeggingEnchants;
|
||||
}
|
||||
case FEET -> {
|
||||
return addBootsEnchants;
|
||||
}
|
||||
default -> {
|
||||
return false;
|
||||
}
|
||||
}
|
||||
public static SlotOptionConfig getSlotOption(EquipmentSlot slot) {
|
||||
if (!slotOptions.containsKey(slot)) slotOptions.put(slot, new SlotOptionConfig(slot, false, false));
|
||||
return slotOptions.get(slot);
|
||||
}
|
||||
|
||||
public static void setDebugMode(boolean newSetting) {
|
||||
@@ -286,4 +268,16 @@ public class Settings {
|
||||
|
||||
plugin.saveConfig();
|
||||
}
|
||||
|
||||
private static EquipmentSlot convertConfigToEquipment(String slot) {
|
||||
return switch (slot) {
|
||||
case "helmet" -> EquipmentSlot.HEAD;
|
||||
case "chestplate" -> EquipmentSlot.CHEST;
|
||||
case "leggings" -> EquipmentSlot.LEGS;
|
||||
case "boots" -> EquipmentSlot.FEET;
|
||||
case "offhand" -> EquipmentSlot.OFF_HAND;
|
||||
case "mainhand" -> EquipmentSlot.HAND;
|
||||
default -> null;
|
||||
};
|
||||
}
|
||||
}
|
||||
|
||||
@@ -0,0 +1,20 @@
|
||||
package com.hibiscusmc.hmccosmetics.config;
|
||||
|
||||
import lombok.Getter;
|
||||
import org.bukkit.inventory.EquipmentSlot;
|
||||
|
||||
public class SlotOptionConfig {
|
||||
|
||||
@Getter
|
||||
private final EquipmentSlot slot;
|
||||
@Getter
|
||||
private final boolean addEnchantments;
|
||||
@Getter
|
||||
private final boolean requireEmpty;
|
||||
|
||||
public SlotOptionConfig(EquipmentSlot slot, boolean addEnchantments, boolean requireEmpty) {
|
||||
this.slot = slot;
|
||||
this.addEnchantments = addEnchantments;
|
||||
this.requireEmpty = requireEmpty;
|
||||
}
|
||||
}
|
||||
@@ -30,9 +30,9 @@ public class CosmeticArmorType extends Cosmetic {
|
||||
if (user.getUserEmoteManager().isPlayingEmote() || user.isInWardrobe()) return;
|
||||
Entity entity = Bukkit.getEntity(user.getUniqueId());
|
||||
if (entity == null) return;
|
||||
if (!Settings.isCosmeticForceOffhandCosmeticShow()
|
||||
&& equipSlot.equals(EquipmentSlot.OFF_HAND)
|
||||
&& ((user.getEntity() instanceof Player) && !user.getPlayer().getInventory().getItemInOffHand().getType().isAir())) return;
|
||||
if (Settings.getSlotOption(equipSlot).isRequireEmpty() && entity instanceof HumanEntity humanEntity) {
|
||||
if (!humanEntity.getInventory().getItem(equipSlot).getType().isAir()) return;
|
||||
}
|
||||
ItemStack item = getItem(user);
|
||||
if (item == null) return;
|
||||
PacketManager.equipmentSlotUpdate(entity.getEntityId(), equipSlot, item, HMCCPacketManager.getViewers(entity.getLocation()));
|
||||
@@ -44,7 +44,7 @@ public class CosmeticArmorType extends Cosmetic {
|
||||
|
||||
public ItemStack getItem(@NotNull CosmeticUser user, ItemStack cosmeticItem) {
|
||||
if (!(user.getEntity() instanceof HumanEntity humanEntity)) return null;
|
||||
if (Settings.getShouldAddEnchants(equipSlot)) {
|
||||
if (Settings.getSlotOption(equipSlot).isAddEnchantments()) {
|
||||
ItemStack equippedItem = humanEntity.getInventory().getItem(equipSlot);
|
||||
cosmeticItem.addUnsafeEnchantments(equippedItem.getEnchantments());
|
||||
}
|
||||
|
||||
@@ -327,9 +327,11 @@ public class PlayerGameListener implements Listener {
|
||||
|
||||
event.getPlayer().getInventory().setItem(event.getPreviousSlot(), event.getPlayer().getInventory().getItem(event.getPreviousSlot()));
|
||||
//NMSHandlers.getHandler().slotUpdate(event.getPlayer(), event.getPreviousSlot());
|
||||
Bukkit.getScheduler().runTaskLater(HMCCosmeticsPlugin.getInstance(), () -> {
|
||||
user.updateCosmetic(CosmeticSlot.MAINHAND);
|
||||
}, 2);
|
||||
if (user.hasCosmeticInSlot(CosmeticSlot.MAINHAND)) {
|
||||
Bukkit.getScheduler().runTaskLater(HMCCosmeticsPlugin.getInstance(), () -> {
|
||||
user.updateCosmetic(CosmeticSlot.MAINHAND);
|
||||
}, 2);
|
||||
}
|
||||
|
||||
// #84, Riptides mess with backpacks
|
||||
ItemStack currentItem = event.getPlayer().getInventory().getItem(event.getNewSlot());
|
||||
@@ -486,6 +488,10 @@ public class PlayerGameListener implements Listener {
|
||||
if (!user.isInWardrobe()) {
|
||||
for (Cosmetic cosmetic : user.getCosmetics()) {
|
||||
if ((cosmetic instanceof CosmeticArmorType cosmeticArmorType)) {
|
||||
boolean requireEmpty = Settings.getSlotOption(cosmeticArmorType.getEquipSlot()).isRequireEmpty();
|
||||
boolean isAir = user.getPlayer().getInventory().getItem(cosmeticArmorType.getEquipSlot()).getType().isAir();
|
||||
MessagesUtil.sendDebugMessages("Menu Fired (Checks) - " + cosmeticArmorType.getId() + " - " + requireEmpty + " - " + isAir);
|
||||
if (requireEmpty && !isAir) continue;
|
||||
items.put(HMCCInventoryUtils.getPacketArmorSlot(cosmeticArmorType.getEquipSlot()), user.getUserCosmeticItem(cosmeticArmorType));
|
||||
}
|
||||
}
|
||||
@@ -536,9 +542,14 @@ public class PlayerGameListener implements Listener {
|
||||
|
||||
int slot = event.getPacket().getIntegers().read(2);
|
||||
MessagesUtil.sendDebugMessages("SetSlot Slot " + slot);
|
||||
if (slot == 45 && user.hasCosmeticInSlot(CosmeticSlot.OFFHAND) && player.getInventory().getItemInOffHand().getType().isAir()) {
|
||||
event.getPacket().getItemModifier().write(0, user.getUserCosmeticItem(CosmeticSlot.OFFHAND));
|
||||
CosmeticSlot cosmeticSlot = HMCCInventoryUtils.NMSCosmeticSlot(slot);
|
||||
EquipmentSlot equipmentSlot = HMCCInventoryUtils.getPacketArmorSlot(slot);
|
||||
if (cosmeticSlot == null || equipmentSlot == null) return;
|
||||
if (!user.hasCosmeticInSlot(cosmeticSlot)) return;
|
||||
if (Settings.getSlotOption(equipmentSlot).isRequireEmpty()) {
|
||||
if (!player.getInventory().getItem(equipmentSlot).getType().isAir()) return;
|
||||
}
|
||||
event.getPacket().getItemModifier().write(0, user.getUserCosmeticItem(cosmeticSlot));
|
||||
}
|
||||
});
|
||||
}
|
||||
@@ -563,20 +574,17 @@ public class PlayerGameListener implements Listener {
|
||||
if (user.getPlayer() == event.getPlayer()) continue; // When a player scrolls real fast, it messes up the mainhand. This fixes it
|
||||
armor.set(i, new Pair<>(pair.getFirst(), user.getPlayer().getInventory().getItemInMainHand()));
|
||||
}
|
||||
case OFFHAND -> {
|
||||
if (Settings.isCosmeticForceOffhandCosmeticShow() && user.hasCosmeticInSlot(CosmeticSlot.OFFHAND)) {
|
||||
ItemStack item = user.getUserCosmeticItem(CosmeticSlot.OFFHAND);
|
||||
if (item == null) continue;
|
||||
Pair<EnumWrappers.ItemSlot, ItemStack> offhandPair = new Pair<>(EnumWrappers.ItemSlot.OFFHAND, item);
|
||||
armor.set(i, offhandPair);
|
||||
}
|
||||
}
|
||||
default -> {
|
||||
CosmeticArmorType cosmeticArmor = (CosmeticArmorType) user.getCosmetic(HMCCInventoryUtils.getItemSlotToCosmeticSlot(pair.getFirst()));
|
||||
EquipmentSlot slot = HMCCInventoryUtils.getEquipmentSlot(pair.getFirst());
|
||||
CosmeticSlot cosmeticSlot = HMCCInventoryUtils.getItemSlotToCosmeticSlot(pair.getFirst());
|
||||
if (slot == null || cosmeticSlot == null) continue;
|
||||
if (Settings.getSlotOption(slot).isRequireEmpty()
|
||||
&& !user.getPlayer().getInventory().getItem(slot).getType().isAir()) continue;
|
||||
CosmeticArmorType cosmeticArmor = (CosmeticArmorType) user.getCosmetic(cosmeticSlot);
|
||||
if (cosmeticArmor == null) continue;
|
||||
ItemStack item = user.getUserCosmeticItem(cosmeticArmor);
|
||||
if (item == null) continue;
|
||||
Pair<EnumWrappers.ItemSlot, ItemStack> armorPair = new Pair<>(HMCCInventoryUtils.itemBukkitSlot(cosmeticArmor.getEquipSlot()), item);
|
||||
Pair<EnumWrappers.ItemSlot, ItemStack> armorPair = new Pair<>(HMCCInventoryUtils.itemBukkitSlot(slot), item);
|
||||
armor.set(i, armorPair);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -29,6 +29,7 @@ import org.bukkit.Bukkit;
|
||||
import org.bukkit.Color;
|
||||
import org.bukkit.Material;
|
||||
import org.bukkit.entity.Entity;
|
||||
import org.bukkit.entity.HumanEntity;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.inventory.EquipmentSlot;
|
||||
import org.bukkit.inventory.ItemStack;
|
||||
@@ -195,13 +196,17 @@ public class CosmeticUser {
|
||||
for (Cosmetic cosmetic : getCosmetics()) {
|
||||
if (cosmetic instanceof CosmeticArmorType armorType) {
|
||||
if (getUserEmoteManager().isPlayingEmote() || isInWardrobe()) return;
|
||||
if (!Settings.isCosmeticForceOffhandCosmeticShow()
|
||||
&& armorType.getEquipSlot().equals(EquipmentSlot.OFF_HAND)
|
||||
&& !getPlayer().getInventory().getItemInOffHand().getType().isAir()) continue;
|
||||
if (!(getEntity() instanceof HumanEntity humanEntity)) return;
|
||||
|
||||
boolean requireEmpty = Settings.getSlotOption(armorType.getEquipSlot()).isRequireEmpty();
|
||||
boolean isAir = humanEntity.getInventory().getItem(armorType.getEquipSlot()).getType().isAir();
|
||||
MessagesUtil.sendDebugMessages("updateCosmetic (All) - " + armorType.getId() + " - " + requireEmpty + " - " + isAir);
|
||||
if (requireEmpty && !isAir) continue;
|
||||
|
||||
items.put(HMCCInventoryUtils.getEquipmentSlot(armorType.getSlot()), armorType.getItem(this));
|
||||
continue;
|
||||
} else {
|
||||
updateCosmetic(cosmetic.getSlot());
|
||||
}
|
||||
updateCosmetic(cosmetic.getSlot());
|
||||
}
|
||||
if (items.isEmpty() || getEntity() == null) return;
|
||||
PacketManager.equipmentSlotUpdate(getEntity().getEntityId(), items, HMCCPlayerUtils.getNearbyPlayers(getEntity().getLocation()));
|
||||
|
||||
@@ -153,6 +153,32 @@ public class HMCCInventoryUtils {
|
||||
}
|
||||
}
|
||||
|
||||
public static EquipmentSlot getEquipmentSlot(@NotNull EnumWrappers.ItemSlot slot) {
|
||||
switch (slot) {
|
||||
case HEAD -> {
|
||||
return EquipmentSlot.HEAD;
|
||||
}
|
||||
case CHEST -> {
|
||||
return EquipmentSlot.CHEST;
|
||||
}
|
||||
case LEGS -> {
|
||||
return EquipmentSlot.LEGS;
|
||||
}
|
||||
case FEET -> {
|
||||
return EquipmentSlot.FEET;
|
||||
}
|
||||
case OFFHAND -> {
|
||||
return EquipmentSlot.OFF_HAND;
|
||||
}
|
||||
case MAINHAND -> {
|
||||
return EquipmentSlot.HAND;
|
||||
}
|
||||
default -> {
|
||||
return null;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public static boolean isCosmeticItem(ItemStack itemStack) {
|
||||
if (itemStack == null) return false;
|
||||
itemStack = itemStack.clone();
|
||||
|
||||
Reference in New Issue
Block a user