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mirror of https://github.com/HibiscusMC/HMCCosmetics.git synced 2025-12-30 04:19:28 +00:00

clean: remove deprecated methods relating to static radius distance

This commit is contained in:
LoJoSho
2023-08-24 18:48:31 -05:00
parent edccc844c9
commit b47b9d8235

View File

@@ -22,7 +22,6 @@ public class WardrobeSettings {
private static final String DISPLAY_RADIUS_PATH = "display-radius";
private static final String PORTABLE_PATH = "portable";
private static final String ALWAYS_DISPLAY_PATH = "always-display";
private static final String STATIC_RADIUS_PATH = "static-radius";
private static final String ROTATION_SPEED_PATH = "rotation-speed";
private static final String SPAWN_DELAY_PATH = "spawn-delay";
private static final String DESPAWN_DELAY_PATH = "despawn-delay";
@@ -69,8 +68,6 @@ public class WardrobeSettings {
@Getter
private static boolean alwaysDisplay;
@Getter
private static int staticRadius;
@Getter
private static int rotationSpeed;
@Getter
private static int spawnDelay;
@@ -120,7 +117,6 @@ public class WardrobeSettings {
disableOnDamage = source.node(DISABLE_ON_DAMAGE_PATH).getBoolean();
displayRadius = source.node(DISPLAY_RADIUS_PATH).getInt();
portable = source.node(PORTABLE_PATH).getBoolean();
staticRadius = source.node(STATIC_RADIUS_PATH).getInt();
alwaysDisplay = source.node(ALWAYS_DISPLAY_PATH).getBoolean();
rotationSpeed = source.node(ROTATION_SPEED_PATH).getInt();
spawnDelay = source.node(SPAWN_DELAY_PATH).getInt();
@@ -206,22 +202,6 @@ public class WardrobeSettings {
wardrobes.remove(id);
}
@Deprecated
public static boolean inDistanceOfWardrobe(final Location wardrobeLocation, final Location playerLocation) {
if (displayRadius == -1) return true;
if (!wardrobeLocation.getWorld().equals(playerLocation.getWorld())) return false;
return playerLocation.distanceSquared(wardrobeLocation) <= displayRadius * displayRadius;
}
@Deprecated
public static boolean inDistanceOfStatic(Wardrobe wardrobe, final Location location) {
Location wardrobeLocation = wardrobe.getLocation().getNpcLocation();
if (wardrobeLocation == null) return false;
if (staticRadius == -1) return true;
if (!wardrobeLocation.getWorld().equals(location.getWorld())) return false;
return wardrobeLocation.distanceSquared(location) <= staticRadius * staticRadius;
}
/**
* Sets where the NPC/Mannequin will spawn in the wardrobe
* @param newLocation