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package com.hibiscusmc.hmccosmetics.nms.v1_20_R1;
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import com.hibiscusmc.hmccosmetics.config.Settings;
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import com.hibiscusmc.hmccosmetics.cosmetic.CosmeticSlot;
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import com.hibiscusmc.hmccosmetics.cosmetic.types.CosmeticArmorType;
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import com.hibiscusmc.hmccosmetics.cosmetic.types.CosmeticBackpackType;
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import com.hibiscusmc.hmccosmetics.cosmetic.types.CosmeticBalloonType;
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import com.hibiscusmc.hmccosmetics.cosmetic.types.CosmeticMainhandType;
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import com.hibiscusmc.hmccosmetics.user.manager.UserBalloonManager;
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import com.hibiscusmc.hmccosmetics.user.CosmeticUser;
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import com.hibiscusmc.hmccosmetics.util.InventoryUtils;
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import com.hibiscusmc.hmccosmetics.util.MessagesUtil;
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import com.hibiscusmc.hmccosmetics.util.PlayerUtils;
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import com.hibiscusmc.hmccosmetics.util.packets.PacketManager;
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import com.mojang.datafixers.util.Pair;
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import net.minecraft.network.chat.Component;
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import net.minecraft.network.protocol.Packet;
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import net.minecraft.network.protocol.game.ClientboundContainerSetSlotPacket;
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import net.minecraft.network.protocol.game.ClientboundSetEquipmentPacket;
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import net.minecraft.network.protocol.game.ClientboundSetPlayerTeamPacket;
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import net.minecraft.server.level.ServerLevel;
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import net.minecraft.server.level.ServerPlayer;
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import net.minecraft.server.network.ServerPlayerConnection;
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import net.minecraft.world.entity.Display;
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import net.minecraft.world.entity.Entity;
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import net.minecraft.world.entity.EquipmentSlot;
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import net.minecraft.world.entity.player.Inventory;
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import net.minecraft.world.scores.PlayerTeam;
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import net.minecraft.world.scores.Team;
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import org.bukkit.Bukkit;
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import org.bukkit.Location;
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import org.bukkit.craftbukkit.v1_20_R1.CraftEquipmentSlot;
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import org.bukkit.craftbukkit.v1_20_R1.CraftServer;
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import org.bukkit.craftbukkit.v1_20_R1.CraftWorld;
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import org.bukkit.craftbukkit.v1_20_R1.entity.CraftPlayer;
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import org.bukkit.craftbukkit.v1_20_R1.inventory.CraftItemStack;
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import org.bukkit.craftbukkit.v1_20_R1.scoreboard.CraftScoreboard;
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import org.bukkit.entity.ArmorStand;
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import org.bukkit.entity.EntityType;
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import org.bukkit.entity.Player;
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import org.bukkit.event.entity.CreatureSpawnEvent;
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import org.bukkit.inventory.ItemStack;
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import java.util.ArrayList;
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import java.util.Collections;
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import java.util.List;
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public class NMSHandler implements com.hibiscusmc.hmccosmetics.nms.NMSHandler {
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@Override
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public int getNextEntityId() {
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return Entity.nextEntityId();
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}
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@Override
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public org.bukkit.entity.Entity getEntity(int entityId) {
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net.minecraft.world.entity.Entity entity = getNMSEntity(entityId);
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if (entity == null) return null;
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return entity.getBukkitEntity();
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}
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private net.minecraft.world.entity.Entity getNMSEntity(int entityId) {
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for (ServerLevel world : ((CraftServer) Bukkit.getServer()).getHandle().getServer().getAllLevels()) {
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net.minecraft.world.entity.Entity entity = world.getEntity(entityId);
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if (entity == null) return null;
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return entity;
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}
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return null;
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}
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@Override
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public org.bukkit.entity.Entity getHMCArmorStand(Location loc) {
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HMCArmorStand hmcArmorStand = new HMCArmorStand(loc);
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return hmcArmorStand.getBukkitEntity();
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}
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@Override
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public org.bukkit.entity.Entity spawnHMCParticleCloud(Location location) {
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HMCParticleCloud hmcParticleCloud = new HMCParticleCloud(location);
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return hmcParticleCloud.getBukkitEntity();
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}
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@Override
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public ArmorStand getMEGEntity(Location loc) {
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return (ArmorStand) new MEGEntity(loc).getBukkitEntity();
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}
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@Override
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public org.bukkit.entity.Entity spawnBackpack(CosmeticUser user, CosmeticBackpackType cosmeticBackpackType) {
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HMCArmorStand invisibleArmorstand = new HMCArmorStand(user.getPlayer().getLocation());
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ItemStack item = user.getUserCosmeticItem(cosmeticBackpackType);
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invisibleArmorstand.setItemSlot(EquipmentSlot.HEAD, CraftItemStack.asNMSCopy(item));
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((CraftWorld) user.getPlayer().getWorld()).getHandle().addFreshEntity(invisibleArmorstand, CreatureSpawnEvent.SpawnReason.CUSTOM);
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MessagesUtil.sendDebugMessages("spawnBackpack NMS");
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return invisibleArmorstand.getBukkitLivingEntity();
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//PacketManager.armorStandMetaPacket(invisibleArmorstand.getBukkitEntity(), sentTo);
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//PacketManager.ridingMountPacket(player.getEntityId(), invisibleArmorstand.getId(), sentTo);
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}
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@Override
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public org.bukkit.entity.Entity spawnDisplayEntity(Location location, String text) {
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Display.TextDisplay entity = new Display.TextDisplay(net.minecraft.world.entity.EntityType.TEXT_DISPLAY, ((CraftWorld) location.getWorld()).getHandle());
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entity.setPos(location.getX(), location.getY(), location.getZ());
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entity.persist = false;
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//entity.setText(net.minecraft.network.chat.Component.literal("TEST!"));
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entity.setCustomNameVisible(true);
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entity.setCustomName(Component.literal(text));
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MessagesUtil.sendDebugMessages("spawnDisplayEntity - " + entity);
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((CraftWorld) location.getWorld()).getHandle().addFreshEntity(entity, CreatureSpawnEvent.SpawnReason.CUSTOM);
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return entity.getBukkitEntity();
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}
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@Override
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public UserBalloonManager spawnBalloon(CosmeticUser user, CosmeticBalloonType cosmeticBalloonType) {
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Player player = user.getPlayer();
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Location newLoc = player.getLocation().clone().add(Settings.getBalloonOffset());
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UserBalloonManager userBalloonManager1 = new UserBalloonManager(user.getPlayer().getLocation());
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List<Player> sentTo = PlayerUtils.getNearbyPlayers(player.getLocation());
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userBalloonManager1.getModelEntity().teleport(user.getPlayer().getLocation().add(Settings.getBalloonOffset()));
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userBalloonManager1.spawnModel(cosmeticBalloonType, user.getCosmeticColor(cosmeticBalloonType.getSlot()));
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userBalloonManager1.addPlayerToModel(user, cosmeticBalloonType, user.getCosmeticColor(cosmeticBalloonType.getSlot()));
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PacketManager.sendEntitySpawnPacket(newLoc, userBalloonManager1.getPufferfishBalloonId(), EntityType.PUFFERFISH, userBalloonManager1.getPufferfishBalloonUniqueId(), sentTo);
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PacketManager.sendInvisibilityPacket(userBalloonManager1.getPufferfishBalloonId(), sentTo);
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userBalloonManager1.sendLeashPacket(player.getEntityId());
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return userBalloonManager1;
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}
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@Override
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public void equipmentSlotUpdate(
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int entityId,
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CosmeticUser user,
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CosmeticSlot cosmeticSlot,
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List<Player> sendTo
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) {
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EquipmentSlot nmsSlot = null;
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net.minecraft.world.item.ItemStack nmsItem = null;
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if (!(user.getCosmetic(cosmeticSlot) instanceof CosmeticArmorType)) {
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if (user.getCosmetic(cosmeticSlot) instanceof CosmeticMainhandType) {
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CosmeticMainhandType cosmeticMainhandType = (CosmeticMainhandType) user.getCosmetic(CosmeticSlot.MAINHAND);
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nmsItem = CraftItemStack.asNMSCopy(user.getUserCosmeticItem(cosmeticMainhandType));
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} else {
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nmsItem = CraftItemStack.asNMSCopy(user.getPlayer().getInventory().getItem(InventoryUtils.getEquipmentSlot(cosmeticSlot)));
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}
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nmsSlot = CraftEquipmentSlot.getNMS(InventoryUtils.getEquipmentSlot(cosmeticSlot));
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if (nmsSlot == null) return;
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Pair<EquipmentSlot, net.minecraft.world.item.ItemStack> pair = new Pair<>(nmsSlot, nmsItem);
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List<Pair<EquipmentSlot, net.minecraft.world.item.ItemStack>> pairs = Collections.singletonList(pair);
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ClientboundSetEquipmentPacket packet = new ClientboundSetEquipmentPacket(entityId, pairs);
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for (Player p : sendTo) sendPacket(p, packet);
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return;
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}
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CosmeticArmorType cosmeticArmor = (CosmeticArmorType) user.getCosmetic(cosmeticSlot);
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// Converting EquipmentSlot and ItemStack to NMS ones.
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nmsSlot = CraftEquipmentSlot.getNMS(cosmeticArmor.getEquipSlot());
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nmsItem = CraftItemStack.asNMSCopy(user.getUserCosmeticItem(cosmeticArmor));
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if (nmsSlot == null) return;
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Pair<EquipmentSlot, net.minecraft.world.item.ItemStack> pair = new Pair<>(nmsSlot, nmsItem);
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List<Pair<EquipmentSlot, net.minecraft.world.item.ItemStack>> pairs = Collections.singletonList(pair);
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ClientboundSetEquipmentPacket packet = new ClientboundSetEquipmentPacket(entityId, pairs);
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for (Player p : sendTo) sendPacket(p, packet);
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}
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@Override
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public void equipmentSlotUpdate(
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int entityId,
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org.bukkit.inventory.EquipmentSlot slot,
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ItemStack item,
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List<Player> sendTo
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) {
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EquipmentSlot nmsSlot = null;
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net.minecraft.world.item.ItemStack nmsItem = null;
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// Converting EquipmentSlot and ItemStack to NMS ones.
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nmsSlot = CraftEquipmentSlot.getNMS(slot);
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nmsItem = CraftItemStack.asNMSCopy(item);
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if (nmsSlot == null) return;
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Pair<EquipmentSlot, net.minecraft.world.item.ItemStack> pair = new Pair<>(nmsSlot, nmsItem);
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List<Pair<EquipmentSlot, net.minecraft.world.item.ItemStack>> pairs = Collections.singletonList(pair);
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ClientboundSetEquipmentPacket packet = new ClientboundSetEquipmentPacket(entityId, pairs);
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for (Player p : sendTo) sendPacket(p, packet);
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}
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@Override
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public void slotUpdate(
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Player player,
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int slot
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) {
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int index = 0;
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ServerPlayer player1 = ((CraftPlayer) player).getHandle();
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if (index < Inventory.getSelectionSize()) {
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index += 36;
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} else if (index > 39) {
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index += 5; // Off hand
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} else if (index > 35) {
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index = 8 - (index - 36);
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}
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ItemStack item = player.getInventory().getItem(slot);
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Packet packet = new ClientboundContainerSetSlotPacket(player1.inventoryMenu.containerId, player1.inventoryMenu.incrementStateId(), index, CraftItemStack.asNMSCopy(item));
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sendPacket(player, packet);
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}
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public void hideNPCName(Player player, String NPCName) {
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//Creating the team
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PlayerTeam team = new PlayerTeam(((CraftScoreboard) Bukkit.getScoreboardManager().getMainScoreboard()).getHandle(), NPCName);
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//Setting name visibility
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team.setNameTagVisibility(Team.Visibility.NEVER);
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//Remove the Team (i assume so if it exists)
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ClientboundSetPlayerTeamPacket removeTeamPacket = ClientboundSetPlayerTeamPacket.createRemovePacket(team);
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sendPacket(player, removeTeamPacket);
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//Creating the Team
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ClientboundSetPlayerTeamPacket createTeamPacket = ClientboundSetPlayerTeamPacket.createAddOrModifyPacket(team, true);
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sendPacket(player, createTeamPacket);
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//Adding players to the team (You have to use the NPC's name, and add it to a list)
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ClientboundSetPlayerTeamPacket createPlayerTeamPacket = ClientboundSetPlayerTeamPacket.createMultiplePlayerPacket(team, new ArrayList<String>() {{
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add(NPCName);
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}}, ClientboundSetPlayerTeamPacket.Action.ADD);
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sendPacket(player, createPlayerTeamPacket);
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}
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public void sendPacket(Player player, Packet packet) {
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ServerPlayer serverPlayer = ((CraftPlayer) player).getHandle();
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ServerPlayerConnection connection = serverPlayer.connection;
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connection.send(packet);
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}
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@Override
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public boolean getSupported() {
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return true;
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}
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}
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