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fix: use parseFloat instead of valueOf
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@@ -25,8 +25,8 @@ public class ActionSound extends Action {
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float pitch = 1;
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if (processedString.length > 2) {
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volume = Float.valueOf(processedString[1]);
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pitch = Float.valueOf(processedString[2]);
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volume = Float.parseFloat(processedString[1]);
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pitch = Float.parseFloat(processedString[2]);
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}
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MessagesUtil.sendDebugMessages("Attempting to play " + soundName, Level.WARNING);
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