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fix: use parseFloat instead of valueOf

This commit is contained in:
Craftinators
2023-02-28 14:41:46 -05:00
parent e2d3391070
commit 60dba9efa6

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@@ -25,8 +25,8 @@ public class ActionSound extends Action {
float pitch = 1; float pitch = 1;
if (processedString.length > 2) { if (processedString.length > 2) {
volume = Float.valueOf(processedString[1]); volume = Float.parseFloat(processedString[1]);
pitch = Float.valueOf(processedString[2]); pitch = Float.parseFloat(processedString[2]);
} }
MessagesUtil.sendDebugMessages("Attempting to play " + soundName, Level.WARNING); MessagesUtil.sendDebugMessages("Attempting to play " + soundName, Level.WARNING);